• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:05
CEST 09:05
KST 16:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview4[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) Sea Duckling Open (Global, Bronze-Diamond) RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Quality of life changes in BW that you will like ? RepMastered™: replay sharing and analyzer site Tulbo's ASL S21 Ro8 Post-Review Why there arent any 256x256 pro maps? Do we have a pimpest plays list?
Tourneys
Escore Tournament StarCraft Season 2 [ASL21] Ro8 Day 4 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Path of Exile Nintendo Switch Thread OutLive 25 (RTS Game)
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
The Letting Off Steam Thread US Politics Mega-thread European Politico-economics QA Mega-thread UK Politics Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1920 users

Planetside 2 - Page 46

Forum Index > General Games
Post a Reply
Prev 1 44 45 46 47 48 186 Next
blade55555
Profile Blog Joined March 2009
United States17423 Posts
September 08 2012 21:26 GMT
#901
This games awesome, sound effects are WAY better then i thought and it's total hell sometimes :D
When I think of something else, something will go here
Anomarad
Profile Joined June 2010
Canada565 Posts
September 09 2012 03:07 GMT
#902
Do teamkill points ever reset? I killed a friendly when he walked in front of my shot as well as attacked a turret that looked like the enemy owned it( it was moving and no friendly indicator above its head ). Now when I hit anyone friendly it locks my weapons for 20 minutes. Sometimes when your defending with 100 other people around you it gets hectic :<

Otherwise the game is pretty fun, Terran on US West was getting dominated for a while though. D:
HackBenjamin
Profile Blog Joined January 2011
Canada1094 Posts
September 09 2012 03:54 GMT
#903
This game has blown my mind quite a few times.
CrazyAsian
Profile Joined October 2010
United States188 Posts
September 09 2012 08:14 GMT
#904
On September 09 2012 06:26 blade55555 wrote:
This games awesome, sound effects are WAY better then i thought and it's total hell sometimes :D


This x1000. Just impacts from a distance is unreal.
napalmion
Profile Joined June 2011
Poland96 Posts
September 09 2012 08:37 GMT
#905
so when is this baby coming out?

btw is there any easy way to get into beta similar to the alienware guys?
FEAR is your compass
Ramong
Profile Joined March 2011
Denmark1706 Posts
Last Edited: 2012-09-09 09:06:56
September 09 2012 08:40 GMT
#906
On September 09 2012 06:23 imallinson wrote:
Show nested quote +
On September 09 2012 05:15 Ramong wrote:
How does cert work?
How to talk ingame with mic?

You get cert points on a timer. It still runs while you aren't on so you still get cert points but you get them faster when online. All the cert upgrades have a number of cert points required to unlock them.
If you go to settings => keybinds => general there should be a few keys for various voice channels (proximity, squad, platoon etc.)


So it is like Eve where you gain points passive, but more if you are online?
Does kills etc affect cert point gain?

"Yeah buddy"
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
September 09 2012 10:23 GMT
#907
On September 09 2012 17:40 Ramong wrote:
Show nested quote +
On September 09 2012 06:23 imallinson wrote:
On September 09 2012 05:15 Ramong wrote:
How does cert work?
How to talk ingame with mic?

You get cert points on a timer. It still runs while you aren't on so you still get cert points but you get them faster when online. All the cert upgrades have a number of cert points required to unlock them.
If you go to settings => keybinds => general there should be a few keys for various voice channels (proximity, squad, platoon etc.)


So it is like Eve where you gain points passive, but more if you are online?
Does kills etc affect cert point gain?



It might be just coincidence that just when I make a kill I get a cert point but I do think that a kill gives you 1 cert. Which is neat.
Pokemon Master
3Form
Profile Joined December 2009
United Kingdom389 Posts
September 09 2012 10:42 GMT
#908
On September 09 2012 12:07 Anomarad wrote:
Do teamkill points ever reset? I killed a friendly when he walked in front of my shot as well as attacked a turret that looked like the enemy owned it( it was moving and no friendly indicator above its head ). Now when I hit anyone friendly it locks my weapons for 20 minutes. Sometimes when your defending with 100 other people around you it gets hectic :<

Otherwise the game is pretty fun, Terran on US West was getting dominated for a while though. D:


If it's anything like the first game the "grief points" will decay over time, as long as you don't hit any friendlies.

I suggest being more careful, or logging off for half an hour.
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
Last Edited: 2012-09-11 10:17:04
September 11 2012 09:49 GMT
#909
Bought the alpha pack for instant access and now PS2 is installing.

I never played PS1 so i only know the 3 factions from TotalBiscuits videos. Is there a written summary of the history/lore behind them that could help me chose?
I guess a lot of people will follow TBs propaganda and join TR but i'd rather not blindly join any faction.

EDIT:
I found
http://wiki.planetside-universe.com/ps/Lore
http://wiki.planetside-universe.com/ps/New_Conglomerate
http://wiki.planetside-universe.com/ps/Vanu_Sovereignty
http://wiki.planetside-universe.com/ps/Terran_Republic
Maybe that helps others decide.

I'm leaning towards NC atm. Not a fan of energy weapons and TR sounds like a dictatorship, so i'll go with the big guns.
Ramong
Profile Joined March 2011
Denmark1706 Posts
September 11 2012 10:07 GMT
#910
You could just make a character of each faction.
Try out their vehicles and air vehicles and such.

"Yeah buddy"
whuderE
Profile Joined December 2011
53 Posts
September 11 2012 10:07 GMT
#911
NC are a bunch of kids and vanu are purple =p TR ez choice
adwodon
Profile Blog Joined September 2010
United Kingdom592 Posts
September 11 2012 10:07 GMT
#912
Does anyone else find that they cant see players at a distance when trying to snipe?

I can see people who are at what I'd consider mid range with no problems, but people across a canyon or something are never visible which kind of defeats the point of sniping ¬_¬
yanot
Profile Joined March 2010
France130 Posts
Last Edited: 2012-09-11 10:11:18
September 11 2012 10:10 GMT
#913
EDIT: to Morfildur: You should look at this video



It's very nice for starters.
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
Last Edited: 2012-09-11 12:32:17
September 11 2012 12:31 GMT
#914
On September 11 2012 19:07 adwodon wrote:
Does anyone else find that they cant see players at a distance when trying to snipe?

I can see people who are at what I'd consider mid range with no problems, but people across a canyon or something are never visible which kind of defeats the point of sniping ¬_¬

Yeah, sniping is kind've useless atm. MAYBE with the vision problem fixed it'd be useful but I doubt it. Why bother going sniper when you can kill 5 people as a heavy assault in the time it takes you to kill 2 as a sniper....
Descolada in everything not TL/Starcraft
Corrik
Profile Joined September 2010
United States1416 Posts
September 11 2012 12:51 GMT
#915
Is your computer power limiting your draw visibility?

I want to play this game so bad... can't find a beta key anywhere. = (
Gorsameth
Profile Joined April 2010
Netherlands22352 Posts
September 11 2012 12:58 GMT
#916
Ive noticed the same problems while sniping with really limiting draw distance despite playing at max graphics. Also as Vanu you need to hit someone 3 times with a sniper which makes the entire point of sniping useless. Its actualy faster to walk up to them and shoot them with a pistol then snipe ><
It ignores such insignificant forces as time, entropy, and death
3Form
Profile Joined December 2009
United Kingdom389 Posts
September 11 2012 13:25 GMT
#917
On September 11 2012 21:58 Gorsameth wrote:
Ive noticed the same problems while sniping with really limiting draw distance despite playing at max graphics. Also as Vanu you need to hit someone 3 times with a sniper which makes the entire point of sniping useless. Its actualy faster to walk up to them and shoot them with a pistol then snipe ><


Let me guess, the point of sniping is to one hit kill, right?
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
September 11 2012 13:35 GMT
#918
The vanu sniper is the worst of the bunch, the TR one is probably the best. Even though the NC one can OHKO I still feel the terran sniper is the best overall just because of its fast fire rate combined with a full auto pistol. The vanu one...just ew.
Descolada in everything not TL/Starcraft
Sylvex
Profile Joined January 2009
United States127 Posts
Last Edited: 2012-09-11 14:02:50
September 11 2012 14:01 GMT
#919
Vanu sniper is 5(!) body shots to kill an infantry... I'm not convinced it even does damage to a MAX despite the hit indicator (which makes it relatively useless since 8/10 people are in a MAX most of the time you want to be sniping). Also the Vanu sniper's scope used to not line up with its shot, the shot landed above where you aimed which didn't help at all, but I've heard this was fixed in the most recent patch, haven't really checked yet. I haven't tried the TR one but the NC sniper felt much better than the Vanu. I heard that every race will have the same snipers and we just can't unlock the other ones right now. So its not really that the Vanu sniper sucks and more that the starter Vanu sniper sucks. I guess well find out more as beta goes on.

Right now anti-infantry MAX are ridiculously strong and playing anything else when there's large groups of people and minimal vehicles (like inside Allatum or the NC/VS equivalent, or any other building) seems to be kinda stupid. They can kill 5 or 6 infantry before having to reload while it takes 3 full clips from LA/engineer/medic to bring down a single MAX. It also takes 3(!) rocket launcher shots from a heavy assault to kill a MAX. In fact the only semi-effective weapon against a MAX is C4 which requires you to sneak up on it. An anti-infantry MAX will beat an anti-vehicle MAX very easily as well. The only counter to anti-infantry MAX is having more anti-infantry MAX. :[

That bitching aside its still very possible to play the other classes, I play mostly medic and occasionally infiltrator (somehow get kills with Vanu sniper >.>) you just have to avoid the enclosed places with ridiculously high numbers of people. In smaller numbers MAX aren't as bad, you can drop C4 around a corner and get the MAX to chase you, or kill from further away since the AI guns on a MAX have fairly large spread making hitting ranged targets difficult. Or you can use the jet pack on light assault to out maneuver them since they are pretty slow.

So the game is still a lot of fun most of the time, but MAX definitely need a tweak. They said they don't want to make them a timed use thing, like a vehicle or something, but in that case I think they need to reduce their survivability a bit or maybe the fire power. Not sure what I would do, but they definitely feel a bit strong right now.
Vearo
Profile Blog Joined November 2010
Canada168 Posts
September 11 2012 14:15 GMT
#920
On September 11 2012 23:01 Sylvex wrote:
-snip-

So the game is still a lot of fun most of the time, but MAX definitely need a tweak. They said they don't want to make them a timed use thing, like a vehicle or something, but in that case I think they need to reduce their survivability a bit or maybe the fire power. Not sure what I would do, but they definitely feel a bit strong right now.


Actually, the PS2 devs decided to give MAXes a cooldown and cost in a future beta build. I think that not making them 'expensive' in some way will make balancing them a nightmare for their role. They are supposed to be able to take a lot of punishment and pose a serious threat to infantry, while also being capable of fending off vehicles/aircraft with the right loadout. MAXes may also have their PS1 abilities added (NC shield, TR Lockdown, VS Jet Packs) to be another option instead of the current power sprint. They have the potential to be a Heavy Assault with the shield ability always on, with jetpacks/siegemode/another shield.
"Smooth as Pie" - Day[9]
Prev 1 44 45 46 47 48 186 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 56m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 153
StarCraft: Brood War
Calm 7536
Horang2 3467
ToSsGirL 100
PianO 77
actioN 72
Zeus 58
910 54
JulyZerg 39
yabsab 30
Shine 17
[ Show more ]
Mong 12
GoRush 11
Sacsri 9
ZergMaN 9
SilentControl 8
Shinee 8
Dota 2
NeuroSwarm228
League of Legends
JimRising 686
Counter-Strike
Stewie2K977
m0e_tv465
Super Smash Bros
hungrybox960
Other Games
summit1g6431
monkeys_forever422
C9.Mang0371
Organizations
Counter-Strike
PGL8830
Other Games
gamesdonequick2383
StarCraft: Brood War
lovetv 13
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Sammyuel 33
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1187
• Stunt537
Upcoming Events
CranKy Ducklings
2h 56m
RSL Revival
2h 56m
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
3h 56m
Krystianer vs TriGGeR
Cure vs Rogue
SC Evo League
5h 56m
uThermal 2v2 Circuit
7h 56m
BSL
11h 56m
Artosis vs TerrOr
spx vs StRyKeR
Replay Cast
16h 56m
Sparkling Tuna Cup
1d 2h
RSL Revival
1d 2h
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
1d 3h
[ Show More ]
BSL
1d 11h
Dewalt vs DragOn
Aether vs Jimin
GSL
2 days
Afreeca Starleague
2 days
Soma vs Leta
Wardi Open
2 days
Monday Night Weeklies
2 days
OSC
2 days
CranKy Ducklings
3 days
Afreeca Starleague
3 days
Light vs Flash
Replay Cast
4 days
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
RSL Revival
6 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

Escore Tournament S2: W6
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

BSL 22 Non-Korean Championship
YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.