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Battlefield 3 - Page 433

Forum Index > General Games
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Gingerninja
Profile Blog Joined July 2010
United Kingdom1339 Posts
Last Edited: 2012-03-29 13:51:02
March 29 2012 13:50 GMT
#8641
Shortcut packs what the hell... pay £25 and unlock everything in the game.

or separately
£4.50 for each kit,
£11.50 for vehicles

£29.50 if bought individually.

I guess i shouldn't be surprised, they've been doing it for years on console games, early unlocks in tiger woods etc.
戦いの中に答えはある
QuanticHawk
Profile Blog Joined May 2007
United States32130 Posts
March 29 2012 14:33 GMT
#8642
When the hell does the xbox patch hit
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
rebdomine
Profile Blog Joined October 2010
6040 Posts
March 29 2012 15:01 GMT
#8643
Dl'ing the patch now!
"Just because you are correct doesn't mean you are right!"
Skullflower
Profile Joined July 2010
United States3779 Posts
March 29 2012 15:07 GMT
#8644
On March 29 2012 23:33 Hawk wrote:
When the hell does the xbox patch hit


As soon as Microsoft approves it
The ruminations are mine, let the world be yours.
Jochan
Profile Blog Joined July 2010
Poland1730 Posts
Last Edited: 2012-03-29 16:06:22
March 29 2012 15:21 GMT
#8645
After playing a while I can tell something about the patch, my observations. They nerfed the vehicles in terms of survivability with all that locking and damage/armor reduction, one exceptions is vs jet cannons they do less damage, I've noticed that during dog fights.
Weapons are nerfed also, all of them, accuracy wise. Burst fire past very close range is not an option even with m4a1 and m16a3, which is a good thing.
Snipers - no idea if I am bugged or what, M98B shoots balls of light, which disappear after around 200m and I can't track bullets or the hits, wtf, upon further investigation it appears they've increased the velocity of the bullet, am I wrong? Also when I was running with just iron sight I could not hit shit without "shift aiming", it was supposed to be buffed not nerfed...
What I don't like is suppression buff, I think they went too far, if two guys are shooting at each other, and one of them doesn't die with first 2-3 bullets they both get suppressed into oblivion with huuuuuge accuracy penalty making even hitting in a remote direction impossible, only option is to retreat and hide. Kinda stupid imo.
"(...)all in the game, yo. All in the game"
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
March 29 2012 15:37 GMT
#8646
The suppression sounds horrible. It's already stupid that it arbitrarily decreases accuracy, just as it is with getting hit by flashlight. It's more than enough that it impedes your vision heavily to begin with.
Tennet
Profile Joined January 2010
United States1458 Posts
March 29 2012 15:50 GMT
#8647
On March 30 2012 00:07 Skullflower wrote:
Show nested quote +
On March 29 2012 23:33 Hawk wrote:
When the hell does the xbox patch hit


As soon as Microsoft approves it

It is buggy and needs fixing before it gets released.
"The harder it gets, the more you need to focus on the basics." - Seo Gyung Jong
Rob28
Profile Joined November 2010
Canada705 Posts
March 29 2012 17:41 GMT
#8648
On March 30 2012 00:37 Divine-Sneaker wrote:
The suppression sounds horrible. It's already stupid that it arbitrarily decreases accuracy, just as it is with getting hit by flashlight. It's more than enough that it impedes your vision heavily to begin with.


I kinda like it. Adds to the realism. Think about it: if you were actually put in a life-or-death situation and your body was pumping adrenaline like crazy and screaming at you to duck and hide, your marksmanship will be put off by a lot. Obviously you don't feel that genuine fear when you're safely behind a keyboard and monitor, but I find the more supression effects screw with you, the more realistic and immersive the experience.

But, I can respect the opinion of people who don't agree with that. My only advice would be to just run with the SQD COVER specialization until you can learn to deal.
"power overwhelming"... work, dammit, work!
Roggay
Profile Joined April 2010
Switzerland6320 Posts
March 29 2012 17:55 GMT
#8649
On March 30 2012 02:41 Rob28 wrote:
Show nested quote +
On March 30 2012 00:37 Divine-Sneaker wrote:
The suppression sounds horrible. It's already stupid that it arbitrarily decreases accuracy, just as it is with getting hit by flashlight. It's more than enough that it impedes your vision heavily to begin with.


I kinda like it. Adds to the realism. Think about it: if you were actually put in a life-or-death situation and your body was pumping adrenaline like crazy and screaming at you to duck and hide, your marksmanship will be put off by a lot. Obviously you don't feel that genuine fear when you're safely behind a keyboard and monitor, but I find the more supression effects screw with you, the more realistic and immersive the experience.

But, I can respect the opinion of people who don't agree with that. My only advice would be to just run with the SQD COVER specialization until you can learn to deal.

Honestly, I don't understand why people are always bringing the "realism" talk. This is a GAME, and its centered around the gameplay and not the realism. Reality is NOT fun!
Logros
Profile Joined September 2010
Netherlands9913 Posts
March 29 2012 17:57 GMT
#8650
What are the biggest changes with the patch? I only just started playing like 2 days ago but multiplayer is fun now that I'm getting in to it a bit.
Rob28
Profile Joined November 2010
Canada705 Posts
March 29 2012 19:10 GMT
#8651
On March 30 2012 02:55 Roggay wrote:
Show nested quote +
On March 30 2012 02:41 Rob28 wrote:
On March 30 2012 00:37 Divine-Sneaker wrote:
The suppression sounds horrible. It's already stupid that it arbitrarily decreases accuracy, just as it is with getting hit by flashlight. It's more than enough that it impedes your vision heavily to begin with.


I kinda like it. Adds to the realism. Think about it: if you were actually put in a life-or-death situation and your body was pumping adrenaline like crazy and screaming at you to duck and hide, your marksmanship will be put off by a lot. Obviously you don't feel that genuine fear when you're safely behind a keyboard and monitor, but I find the more supression effects screw with you, the more realistic and immersive the experience.

But, I can respect the opinion of people who don't agree with that. My only advice would be to just run with the SQD COVER specialization until you can learn to deal.

Honestly, I don't understand why people are always bringing the "realism" talk. This is a GAME, and its centered around the gameplay and not the realism. Reality is NOT fun!


Maybe not for you, but I find the closer I can feel to being in an actual war zone (realistically), the more exciting the game is for me. The realism draws me in, immerses me in the game. Also it's beautiful as fuck. Realism also bolsters any feeling of accomplishment, because it feels like you're actually doing those actions in real life (which is impressive) rather than just clicking on someone with a mouse (which is unimpressive). If I wanted to shoot a bunch of cartoons, I'd play Brink or Team Fortress.

Also, are you saying BF3 isn't centred around good gameplay? If so, you're playing a very different game than I, as BF3 IMO is one of the most fun games I've played in 25 years of videogaming...
"power overwhelming"... work, dammit, work!
QuanticHawk
Profile Blog Joined May 2007
United States32130 Posts
March 29 2012 19:58 GMT
#8652
I agree with rob. There is already a large market of arcadey and fun shooters out there. That aspect of the patch sounds cool to me.

More than anything, I just want the goddamn usas nerf. That thing shouldn't have the blast radius of a goddamn noob tube.



PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Jochan
Profile Blog Joined July 2010
Poland1730 Posts
March 29 2012 20:34 GMT
#8653
The most awesome thing about this patch is driver/pilot assist bonus, 50 pts ! With a squad mate 70!!! Pure awesomeness when you squad up in a viper/MI ! I had 3k points with 3 kills 0 deaths when we started in a attack heli one map
"(...)all in the game, yo. All in the game"
Dbars
Profile Joined July 2011
United States273 Posts
March 29 2012 20:35 GMT
#8654
On March 29 2012 22:50 Gingerninja wrote:
Shortcut packs what the hell... pay £25 and unlock everything in the game.

or separately
£4.50 for each kit,
£11.50 for vehicles

£29.50 if bought individually.

I guess i shouldn't be surprised, they've been doing it for years on console games, early unlocks in tiger woods etc.




wait WHAT? I worked my ass off lvling all the kits. UGH
KayBee
Profile Joined April 2011
Sweden156 Posts
March 29 2012 20:37 GMT
#8655
I been playing the patch for about 3-4 hours now and I just have a feeling that the game is more polished now. Sure there are a few new bugs, but that is to be expected in such a big patch as this is. (1.6gig, woooot!)

As other has been pointing out, almost all of the gun has been tweaked in some way, and I feel that most has been for the better. There is not many weapons that you can now go all out spray and pray and actully hit something.
And about the supression effect I agree with Rob, it adds to the immersion of the game and actully makes me hit the deck.
I find myself smiling at times, hiding behind cover and hearing someone unleash loads of lead into that cover.
The sound, the supression effect just makes up for a beutiful fps experience.

BF3 just got much better!
#2GDStudio
Phelix
Profile Blog Joined July 2008
1931 Posts
March 29 2012 20:49 GMT
#8656
On March 30 2012 05:35 Dbars wrote:
Show nested quote +
On March 29 2012 22:50 Gingerninja wrote:
Shortcut packs what the hell... pay £25 and unlock everything in the game.

or separately
£4.50 for each kit,
£11.50 for vehicles

£29.50 if bought individually.

I guess i shouldn't be surprised, they've been doing it for years on console games, early unlocks in tiger woods etc.




wait WHAT? I worked my ass off lvling all the kits. UGH

I agree, I spent over 200 hours unlocking every singe attachment. Well, 200 hours for 25 pounds is a fair price for effort.
Venture Capital is better off spent on lottery tickets rather than investing in E-Sports; you'll get a far better return. The difference is simple: Koreans are tryharding at the game, foreigners are tryharding in real-life.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
March 29 2012 20:52 GMT
#8657
On March 30 2012 05:35 Dbars wrote:
Show nested quote +
On March 29 2012 22:50 Gingerninja wrote:
Shortcut packs what the hell... pay £25 and unlock everything in the game.

or separately
£4.50 for each kit,
£11.50 for vehicles

£29.50 if bought individually.

I guess i shouldn't be surprised, they've been doing it for years on console games, early unlocks in tiger woods etc.




wait WHAT? I worked my ass off lvling all the kits. UGH


tbh i dont see that big of a problem. if people want to pay money for shortcuts on decently tuned unlocks i really dont care.

life of lively to live to life of full life thx to shield battery
Tennet
Profile Joined January 2010
United States1458 Posts
March 29 2012 20:52 GMT
#8658
I haven't played much today, nor have I been able to but so far it feels pretty good. The suppression is hurting me a little but I feel more accurate since the hit reg got better. I put an Hbar on the m16 and it felt weird, then switched to flash suppressor and it felt like foregrip/silencer prepatch.
"The harder it gets, the more you need to focus on the basics." - Seo Gyung Jong
askTeivospy
Profile Blog Joined March 2011
1525 Posts
March 29 2012 21:03 GMT
#8659
realism has no reason to be in arcade game but I don't see how suppression is bad either
hihihi
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
March 29 2012 21:41 GMT
#8660
Raped some more scrubs tonight with my buddies.
Jets are definitely weaker, and dog fights are weird and boring since it takes a full pass with 90% accuracy to kill a jet from full.
Stingers lock insanely fast now, but locked missiles of any kind are still very much dodgable.

Weapon handling is pretty shit. I don't get why they didn't just import BC2 weapon handling. I don't give a flying fuck if you can't realistically hit with a submachinegun at several hundred meters simply by shooting single shots, I want proper accuracy and difficult handling in terms of recoil and timing of shots. Now shit just bounces all over the place even more than before, which evidently is also hurting all the baddies a lot.

Minimap/radar layout and colour changes to UI as well as changes to spawn screen interface are extremely welcomed and are probably what they did best.

Still no real fixes to terrible vaulting and jumping through windows.
Fall damage can still happen extremely easily from a few meters.
Also not thrilled that you're now forced to hold down Q to set attack/defend orders. I'd wish it was there as an option in addition to something where you can also do it while flying or hectically looking around.

Suppression is just a dumbass mechanic when it's as apparent as it is now. It takes literally 1 sniper bullet or 2-3 missed shots(that'll inevitably come in duels) to get you fully suppressed, halving your accuracy at the least. It's by far enough that it completely impedes your vision and awareness.

Again this same thing goes for the flashlights, which arbitrarily reduce your accuracy for no goddamn reason when they already screw you over by blinding you like the sun.

Suppression should stay as what it really is. Suppression to keep you in cover and pinned down, not random accuracy decreasing disease applied to you in every single gunfight to annoy the hell outta you.
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