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On February 01 2012 10:52 Skullflower wrote:Show nested quote +On February 01 2012 09:28 Mithhaike wrote:On February 01 2012 07:50 Phelix wrote: Does DICE really hate Russian weapons? Trying to use the SVD to grind out all the equipment unlocks, but it's inferior to the MK 11 in every way with bullet speed and reload time, while recoil is the same. Almost equally imbalanced is the default assault rifles with the AK-74, but the M16 has a slightly higher first shot recoil. actually AK-74 is inferior to M16A3. M16A3 has practically no recoil, extremely fast reloading speed and is superbly accurate. There's a reason why nearly every assault uses M16A3, because its just that damn good. and yeah....SVD sucks badly compared to MK11 The M16A3 is nowhere near as prolific as the AEK-971 or the F2000 in my experiences. And I personally favor the M416 when I play Assault. I like it the best out of all the guns
The M16A3 is what many regular semi-pro BF3 players prefer to use with the assault class. It's the most well-balanced overall, with a tight bullet spread, low recoil, and one of the faster reload times. The M416 is fairly similar, but I think its accuracy isn't as comparable.
Most people use the AEK-971 because it's the second fastest-firing assault rifle in the game at 900 RPM. The F2000 has a similar RPM as well, at 850 RPM.
The AEK-971 unfortunately is one of the few Russian guns that's worth using stat-wise. The SV-98 bolt-action is still a decent sniper rifle, and some people might like the AS-VAL, but overall Russian guns got the short end of the stick in BF3.
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On February 01 2012 10:52 Skullflower wrote:Show nested quote +On February 01 2012 09:28 Mithhaike wrote:On February 01 2012 07:50 Phelix wrote: Does DICE really hate Russian weapons? Trying to use the SVD to grind out all the equipment unlocks, but it's inferior to the MK 11 in every way with bullet speed and reload time, while recoil is the same. Almost equally imbalanced is the default assault rifles with the AK-74, but the M16 has a slightly higher first shot recoil. actually AK-74 is inferior to M16A3. M16A3 has practically no recoil, extremely fast reloading speed and is superbly accurate. There's a reason why nearly every assault uses M16A3, because its just that damn good. and yeah....SVD sucks badly compared to MK11 The M16A3 is nowhere near as prolific as the AEK-971 or the F2000 in my experiences. And I personally favor the M416 when I play Assault. I like it the best out of all the guns
As jkc said above me, the M16A3 is definitely the gun that most semi-pros,or even decent assaults will use. It can do everything with no cons. Every other gun out there have pros & cons, but for M16A3, there's no cons...except maybe you have a slower movement rate when scoped in when compared to certain guns.
However i have a soft spot in my heart for AEK too. M16A3 is my go-to gun when im doing badly and i needed to break the bad momentum, never fail for me.Wanna rape? time to switch to M16A3
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China6329 Posts
So what do you guys suggest as a new player? Though played BF2 and BF2142, still don't figure out what to do in this game and yeah my aiming sucks due to bad system performance so it's kinda painful to play it now.
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On February 01 2012 17:40 digmouse wrote: So what do you guys suggest as a new player? Though played BF2 and BF2142, still don't figure out what to do in this game and yeah my aiming sucks due to bad system performance so it's kinda painful to play it now.
Woo bf2142 veteran!! :D
If you don't think you can aim properly, try out the tanks. They have splash damage ,they die hard and you can find one immediately.
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On February 01 2012 11:31 jkc wrote:Show nested quote +On February 01 2012 10:52 Skullflower wrote:On February 01 2012 09:28 Mithhaike wrote:On February 01 2012 07:50 Phelix wrote: Does DICE really hate Russian weapons? Trying to use the SVD to grind out all the equipment unlocks, but it's inferior to the MK 11 in every way with bullet speed and reload time, while recoil is the same. Almost equally imbalanced is the default assault rifles with the AK-74, but the M16 has a slightly higher first shot recoil. actually AK-74 is inferior to M16A3. M16A3 has practically no recoil, extremely fast reloading speed and is superbly accurate. There's a reason why nearly every assault uses M16A3, because its just that damn good. and yeah....SVD sucks badly compared to MK11 The M16A3 is nowhere near as prolific as the AEK-971 or the F2000 in my experiences. And I personally favor the M416 when I play Assault. I like it the best out of all the guns The M16A3 is what many regular semi-pro BF3 players prefer to use with the assault class. It's the most well-balanced overall, with a tight bullet spread, low recoil, and one of the faster reload times. The M416 is fairly similar, but I think its accuracy isn't as comparable. Most people use the AEK-971 because it's the second fastest-firing assault rifle in the game at 900 RPM. The F2000 has a similar RPM as well, at 850 RPM. The AEK-971 unfortunately is one of the few Russian guns that's worth using stat-wise. The SV-98 bolt-action is still a decent sniper rifle, and some people might like the AS-VAL, but overall Russian guns got the short end of the stick in BF3.
I'm going to point out that the difference in fire rates, and bullet damage, between guns is really insignificant. You will find everything in Battlefield 3 kills quite quickly, and the importance isn't how many shots you can get off but how reliably you can land them. This is why the M16A3 is preferred, you can shoot over great distances, and the gun has a very perdictable bullet spread.
Also, I recomend not using the suppresor on weapons. It is nice being off the radar, and you may seem more accurate at certain distance, but the disadvantages over range are significant. I suggest the laser sight if you use the M16A3.
If we're talking sniper rifles just use the bolt action, and stop missing. M98B is the best one, but all the bolt action rifles really do the trick - hit the head and dead.
This is a good stats site if you just want to look at numbers (Link).
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no idea why people still argue about weapons when you could just look up their stats
http://symthic.com/?s=bf3
edit: lol didn't see your post before i posted
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I'm a noob ex-CSS player that just switched to BF3 and I love it, but it's kind of lonely to play because unlike in CS:S, there is no mic-talk integrated in the game. That's why I'd like to know if there are any players here who would like to squad up and set up a convo in Skype 
My Battlelog ID is BaconRevive, add me if you want to.
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On February 01 2012 18:34 monty wrote:no idea why people still argue about weapons when you could just look up their stats http://symthic.com/?s=bf3edit: lol didn't see your post before i posted
The reason there is an argument is, because the numbers (in TTK) don't account for all the variables. Go to 60m, and see if you really kill someone that fast with a FAMAS. You don't, in fact you probably kill faster with a M16A3, because your bullets are hitting rather then whizzing all over the place. And if you start burst firing with the FAMAS to hit over distance you lose the entire advantage of the gun - the fire rate.
Now if we're looking at a 10-30m range the numbers are lot more reliable, and the FAMAS will likely out preform, but so much in Battlefield 3 is about distance/accuracy. This is why the M16A3 is a very strong, possibly strongest, choice. It's main compeitor would likely be the AEK-971, and then followed by the FAMAS (however - Karkand weapons aren't useable in a lot of tournaments).
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On February 01 2012 19:01 GDR wrote:The reason there is an argument is, because the numbers (in TTK) don't account for all the variables. Go to 60m, and see if you really kill someone that fast with a FAMAS. You don't, in fact you probably kill faster with a M16A3, because your bullets are hitting rather then whizzing all over the place. And if you start burst firing with the FAMAS to hit over distance you lose the entire advantage of the gun - the fire rate. Now if we're looking at a 10-30m range the numbers are lot more reliable, and the FAMAS will likely out preform, but so much in Battlefield 3 is about distance/accuracy. This is why the M16A3 is a very strong, possibly strongest, choice. It's main compeitor would likely be the AEK-971, and then followed by the FAMAS (however - Karkand weapons aren't useable in a lot of tournaments).
So how is M16A3 overall? I've been reading a lot of flak about it, such as inability to compete with M416 and F2000. What are the advantages of M16A3? I want to try it soon, that's why.
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On February 01 2012 19:06 DNB wrote:Show nested quote +On February 01 2012 19:01 GDR wrote:On February 01 2012 18:34 monty wrote:no idea why people still argue about weapons when you could just look up their stats http://symthic.com/?s=bf3edit: lol didn't see your post before i posted The reason there is an argument is, because the numbers (in TTK) don't account for all the variables. Go to 60m, and see if you really kill someone that fast with a FAMAS. You don't, in fact you probably kill faster with a M16A3, because your bullets are hitting rather then whizzing all over the place. And if you start burst firing with the FAMAS to hit over distance you lose the entire advantage of the gun - the fire rate. Now if we're looking at a 10-30m range the numbers are lot more reliable, and the FAMAS will likely out preform, but so much in Battlefield 3 is about distance/accuracy. This is why the M16A3 is a very strong, possibly strongest, choice. It's main compeitor would likely be the AEK-971, and then followed by the FAMAS (however - Karkand weapons aren't useable in a lot of tournaments). So how is M16A3 overall? I've been reading a lot of flak about it, such as inability to compete with M416 and F2000. What are the advantages of M16A3? I want to try it soon, that's why.  I feel that it's the best weapon overall, with low reload time, relatively low and predictable recoil and bullet spread (it sprays upwards and slightly to the right), ROF is very good at 800 RPM. Definitely shines in almost all ranges of combat (Mid-range fighting is where this excels 40m-60m, though CQB is good enough against FAMAS/AEK-971), which can be better than the FAMAS at mid-range fights.
M416 has the only advantage of the first shot recoil being lower, everything else, the M16A3 beats or ties with the M416. F2000 has much more recoil than either of the guns, as well as a second longer reload time, the tradeoff is that the F2000 fires at 850 RPM.
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On February 01 2012 19:06 DNB wrote:Show nested quote +On February 01 2012 19:01 GDR wrote:On February 01 2012 18:34 monty wrote:no idea why people still argue about weapons when you could just look up their stats http://symthic.com/?s=bf3edit: lol didn't see your post before i posted The reason there is an argument is, because the numbers (in TTK) don't account for all the variables. Go to 60m, and see if you really kill someone that fast with a FAMAS. You don't, in fact you probably kill faster with a M16A3, because your bullets are hitting rather then whizzing all over the place. And if you start burst firing with the FAMAS to hit over distance you lose the entire advantage of the gun - the fire rate. Now if we're looking at a 10-30m range the numbers are lot more reliable, and the FAMAS will likely out preform, but so much in Battlefield 3 is about distance/accuracy. This is why the M16A3 is a very strong, possibly strongest, choice. It's main compeitor would likely be the AEK-971, and then followed by the FAMAS (however - Karkand weapons aren't useable in a lot of tournaments). So how is M16A3 overall? I've been reading a lot of flak about it, such as inability to compete with M416 and F2000. What are the advantages of M16A3? I want to try it soon, that's why. 
To start, M16A3 has the fastest reload time of any assualt class rifle.
Now, if we're comparing to the M416. The M16A3 has a faster fire rate, and less vertical recoil. The two are very similar, but the M16A3 is superior.
In regards to the F2000. It has a good fire rate, but higher horizontal and vertical recoil. As such you won't find it as good over distances. The high fire rate gives you an advantage at 10-30m, but even here it falls short if you compare it to the FAMAS.
Now to go off on a tangent for a second... I think more importantly then the gun you just need to be able to aim. The guns almost all act very similar, and your average player isn't likely to find all of a sudden they are a lot better player with the M16A3. They are more likely to find incresead performance with the F2000 or FAMAS due to the high fire rates, and without the ability/skill the benefits of the M16A3 are mostly lost on them.
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Hi folks I'm the leader of Area 51 Gaming's BF3 team. We also have a Starcraft 2 team that's been doing great. http://www.area51gaming.com I'll be happy to clear up what's going on with the N.A. BF3 scene.
News: Going on presently is a tournament by Plantronics, Alienware is having the playoffs this Saturday and Sunday. Pro gaming team Epsilon(European) was discovered hacking recently and they hacked to win the North American NewEgg WanFest(sadly hacking vs my team eliminating us in the finals).
Guns(default: shoot in 5 shot bursts): M16A3 is the best weapon by default. The recoil pattern is consistently up and to the right and tight. The reload is the fastest. AEK is 2nd choice because of high ROF. This can be used to overcome the M16 in closer combat. FAMAS is going to win you a battle against almost any gun if you can get your bullets on target, sadly at mid/long range that's not going to happen. F2000 WAS the gun of choice before it was nerfed a couple months back. It got a higher % of headshots because the first bullet would often climb and hit the exact same spot as the 2nd bullet giving instant HS kills. PKP is the best Support gun overall due to the highest non-sniper base damage and the lowest max recoil spread so you can really hold down mouse1 and let her rip. M27IAR very nice if you want more accuracy on your support traded for lesser base damage. M4A1 is the best engineer gun. A91 is the best hipfire engineer gun. M98B is the best bold action base damage 95. QBU88(karkand) is the best semi-auto sniper. (very accurate) ASVal or USAS12 for rungun sniper. -M320 Grenade launcher is OP and will be banned from league play soon.
Perks(In order of what you should get if not already gotten): Sprint Ammo Dbl Grenade(gives extra 320's :D) Flak Explosives Suppression Cover
Sights: Kobra is best giving you increased FOV. Reflex is 2nd and gives slightly more zoomed in tighter shots. Iron sights pop up the quickest. 8x for being a campy douche. 3.4x for being actually effective. You want the 3.4 by default. No scope glint is a big deal and this scope pulls up fast.
Attachments: Heavy barrel sucks. Use the silencer or use nothing. If you use the silencer account at longer range for increased bullet drop. Laser sight gives your position away.(trust me)(to use this you must toggle it effectively which most people can't consistently do quickly) Foregrip is essential. Never leave spawn without it.
Vehicles: You can stack perks on the tank. (driver=armor,gunner=prox scan,3seat=therm camo) Canister shell is the best, get good with it. (Bye bye choppers) You can place a medpack on the side of the Z11 or Littlebird while there is a pilot inside which will stay in place and heal you while flying. AAMTRAC has a #2 gun and built in smoke. -unstealable- Steal vehicles. Repair on his backside til he gets out to kill you then hop in his tank and kill him. :D Best Jet loadout: Air Radar, Extinguisher(learn to dodge missles noob), Rocket Pods Best Lil bird loadout(can you fly through the sewer under the building on canals?): Laser Painter, ECM Jammer, Guided also good is Stealth, ECM, Seekers Improve your rocket accuracy in the planes and chopper by using the upper case i to tell you the 'offset' on where it will land in correspondence to your reticle.
Tweaks: Increase saturation(ATI) or digital vibrance(Nvidia) on your video card settings to make colors(enemies) pop out better. Play in your native resolution. All settings on Low except MESH which goes on ultra. You can record your games with minimal FPS lag using MSI Afterburner.
Competitive community forum: bf3esports.com
I'll add anyone from Teamliquid and I'm happy to answer any questions. Battlelog: 51-BLaZN
Love you Teamliquid. 
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P. S. Did you guys know you can ride your MAV up onto buildings or places you would otherwise not be able to reach? :D
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On February 01 2012 01:16 Necrophantasia wrote: Ok, I give up. Offensive recon is utterly garbage in conquest. Actually, it's beyond useless. I'm going back to camping 300 meters behind the objective because frankly I can't hold a candle to any other class within 200 meters.
In rush, it has potential because of how team mates get bunched up and forced to go in front of you.
But conquest is completely useless.
EDIT: I've already spent a lot of time on recon because I love the prospect of being able be a designated marksman. I'm actually just got my 3rd service star. I'm alright being a sniper, but I have yet to go positive with "offensive" recon. Bolt action snipers are just so weak. I suggest: placing your spawn beacon to respawn in that flag if you die and they neutralized or it's an enemy backcap. tossing your MAV down and using your minimap (MAV spots up to 50m away!) using the AS Val for mid-range using the USAS for close-range using the QBU88(3.4x scope) for 50-120m play
GL and HF with your aggro recon!
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On February 01 2012 20:31 ChoboCop wrote: P. S. Did you guys know you can ride your MAV up onto buildings or places you would otherwise not be able to reach? :D
Discovered it like in december, been fun since^^
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@ChoboCop Added you, glad to know my attachments are good. (x3.4, foregrip, and suppressor)
Does the tanks' proximity scan really work? I tried it out and nothing would light up on the mini map for me even though engineers were creeping around firing rockets nearby.
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On February 01 2012 20:38 ChoboCop wrote:Show nested quote +On February 01 2012 01:16 Necrophantasia wrote: Ok, I give up. Offensive recon is utterly garbage in conquest. Actually, it's beyond useless. I'm going back to camping 300 meters behind the objective because frankly I can't hold a candle to any other class within 200 meters.
In rush, it has potential because of how team mates get bunched up and forced to go in front of you.
But conquest is completely useless.
EDIT: I've already spent a lot of time on recon because I love the prospect of being able be a designated marksman. I'm actually just got my 3rd service star. I'm alright being a sniper, but I have yet to go positive with "offensive" recon. Bolt action snipers are just so weak. I suggest: placing your spawn beacon to respawn in that flag if you die and they neutralized or it's an enemy backcap. tossing your MAV down and using your minimap (MAV spots up to 50m away!) using the AS Val for mid-range using the USAS for close-range using the QBU88(3.4x scope) for 50-120m play GL and HF with your aggro recon! 
I keep trying to run bolt actions snipers in close range because I had really really bad experiences with the SVD (I can't hit ANYTHING with the default scope) and the MK 11 MOD 0. I ditched the auto snipers as soon as I picked up my SV98 and the L96 afterwards. So I have a bias vs auto snipers.
I saw a lot of "aggressive" recon videos where people run around with an m40a5 and snipe the living hell out of everyone, but I can't seem to do that with the L96. Maybe the acog just isn't a very good sight for this sort of thing.
Thanks for the tips everyone. I think I'll try it out a little more. I didn't use the MAV to scout before moving, but I should probably do that. I don't like the spawn beacon because parachuting down is such a liability. You get spotted and you end up somewhere that you didn't actually intend.
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On February 01 2012 21:37 Anon06 wrote: @ChoboCop Added you, glad to know my attachments are good. (x3.4, foregrip, and suppressor)
Does the tanks' proximity scan really work? I tried it out and nothing would light up on the mini map for me even though engineers were creeping around firing rockets nearby.
I think it works as a motion sensor (that is, it only works when they make drastic movement). If the engies are just standing still and firing, or moving only slightly, or even crawling on the ground, I don't think it detects them.
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+ Show Spoiler +On February 01 2012 20:28 ChoboCop wrote:Hi folks I'm the leader of Area 51 Gaming's BF3 team. We also have a Starcraft 2 team that's been doing great. http://www.area51gaming.com I'll be happy to clear up what's going on with the N.A. BF3 scene. News: Going on presently is a tournament by Plantronics, Alienware is having the playoffs this Saturday and Sunday. Pro gaming team Epsilon(European) was discovered hacking recently and they hacked to win the North American NewEgg WanFest(sadly hacking vs my team eliminating us in the finals). Guns(default: shoot in 5 shot bursts): M16A3 is the best weapon by default. The recoil pattern is consistently up and to the right and tight. The reload is the fastest. AEK is 2nd choice because of high ROF. This can be used to overcome the M16 in closer combat. FAMAS is going to win you a battle against almost any gun if you can get your bullets on target, sadly at mid/long range that's not going to happen. F2000 WAS the gun of choice before it was nerfed a couple months back. It got a higher % of headshots because the first bullet would often climb and hit the exact same spot as the 2nd bullet giving instant HS kills. PKP is the best Support gun overall due to the highest non-sniper base damage and the lowest max recoil spread so you can really hold down mouse1 and let her rip. M27IAR very nice if you want more accuracy on your support traded for lesser base damage. M4A1 is the best engineer gun. A91 is the best hipfire engineer gun. M98B is the best bold action base damage 95. QBU88(karkand) is the best semi-auto sniper. (very accurate) ASVal or USAS12 for rungun sniper. -M320 Grenade launcher is OP and will be banned from league play soon. Perks(In order of what you should get if not already gotten): Sprint Ammo Dbl Grenade(gives extra 320's :D) Flak Explosives Suppression Cover Sights: Kobra is best giving you increased FOV. Reflex is 2nd and gives slightly more zoomed in tighter shots. Iron sights pop up the quickest. 8x for being a campy douche. 3.4x for being actually effective. You want the 3.4 by default. No scope glint is a big deal and this scope pulls up fast. Attachments: Heavy barrel sucks. Use the silencer or use nothing. If you use the silencer account at longer range for increased bullet drop. Laser sight gives your position away.(trust me)(to use this you must toggle it effectively which most people can't consistently do quickly) Foregrip is essential. Never leave spawn without it. Vehicles: You can stack perks on the tank. (driver=armor,gunner=prox scan,3seat=therm camo) Canister shell is the best, get good with it. (Bye bye choppers) You can place a medpack on the side of the Z11 or Littlebird while there is a pilot inside which will stay in place and heal you while flying. AAMTRAC has a #2 gun and built in smoke. -unstealable- Steal vehicles. Repair on his backside til he gets out to kill you then hop in his tank and kill him. :D Best Jet loadout: Air Radar, Extinguisher(learn to dodge missles noob), Rocket Pods Best Lil bird loadout(can you fly through the sewer under the building on canals?): Laser Painter, ECM Jammer, Guided also good is Stealth, ECM, Seekers Improve your rocket accuracy in the planes and chopper by using the upper case i to tell you the 'offset' on where it will land in correspondence to your reticle. Tweaks: Increase saturation(ATI) or digital vibrance(Nvidia) on your video card settings to make colors(enemies) pop out better. Play in your native resolution. All settings on Low except MESH which goes on ultra. You can record your games with minimal FPS lag using MSI Afterburner. Competitive community forum: bf3esports.com I'll add anyone from Teamliquid and I'm happy to answer any questions. Battlelog: 51-BLaZN Love you Teamliquid. 
i agree with everything you've said. Silencer = must on every gun that can equip it. It reduces recoil n makes you steathy. The best way to kill people, is to shoot them from the back. And the silencer lets you keep shooting. M16A3 is hands down the best Assault rifle, except when you go closer in, then MAYBE AEK works better. However, all i can say is always aim for head people. M16A3 will just rape regardless of any range.
KOBRA > Reflex(RDS) just because of 1 thing imo. The "T" shape allows u to compensate for enemy movement easier than the Reflex. The rate of the enemy running pass the T allows your mouse to accurate compensate for his movement. KOBRA is badassedly good.
My assault load out for rape, M16A3 w/ KOBRA+Foregrip+Silencer, G17C Suppressed, Medikit. Focus on flanking actions and you will rape people so fast. Especially when your shooting them from the back :D
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On February 02 2012 00:39 Mithhaike wrote:
[My assault load out for rape, M16A3 w/ KOBRA+Foregrip+Silencer, G17C Suppressed, Medikit. Focus on flanking actions and you will rape people so fast. Especially when your shooting them from the back :D
That is my prefered kind of rape. Maybe a .44 or rex instead of g17c.
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