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Battlefield 3 - Page 356

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chocopaw
Profile Blog Joined May 2011
2072 Posts
Last Edited: 2011-12-02 14:23:54
December 02 2011 14:23 GMT
#7101
Battlefield Battlefield
Battlefield 3: Back to Karkand is coming December 6th on PS3, December 13th on PC and Xbox 360! bit.ly/uGdkBD #BF3
7 minutes ago


<- pumped
http://twitter.com/lechocopaw
Shableh
Profile Joined July 2011
Canada40 Posts
December 02 2011 14:30 GMT
#7102
On December 02 2011 23:16 Zen5034 wrote:
Crouch to dive your MAV. (Default is Ctrl button)


Humm, I had tried that, but my crouch button isn't CTRL, so maybe I'll need to try that, Thanks!
I don't always herp, but when I herp, I derp
Valashu
Profile Joined August 2010
Netherlands561 Posts
Last Edited: 2011-12-02 14:37:23
December 02 2011 14:37 GMT
#7103
On December 02 2011 23:03 toemn wrote:
Show nested quote +
On November 30 2011 15:27 Probe1 wrote:

Usas-12+IRVN+frag+extended mag.

This is actually why I stopped playing so much. I realized between BF and Skyrim I hadn't played sc in a week.
And then I got zergling rushed. (no j/k )

Honestly I'll play again in a few months when they sort out some of the issues. And as far as map favorite goes I prefer any of the jet maps. Not because I'm particularly good with a jet but because they're the only maps battlefield sized. The rest are just way too damn small for 32/64.


same for me.
usas, irnv, MAV, mobile AA need to be nerfed until this game is playable again.





This exactly

Also, I'd love a map with Hardcore settings but with 100% hp instead of 60%
Hardcore matches should have more hp so skill can actually be taken in account instead of lag deciding if you go 20 0 or the other way around.
The superior pilot uses his superior judgement to avoid exercising his superior skill.
askTeivospy
Profile Blog Joined March 2011
1525 Posts
December 02 2011 14:55 GMT
#7104
I wish there was a battle recorder so much ._>
hihihi
zoltanium
Profile Joined April 2010
Australia171 Posts
December 02 2011 15:58 GMT
#7105
9th in the world for skill. MAV PRIDE
mate
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
December 02 2011 17:06 GMT
#7106
Haha i was playing support seriously for the 1st time, i've gotten service stars for the other 3 classes.. Decided to use Mortar in Seine Crossing to see whats the fuss about.

I was shocked haha. 25kills in 2 rounds of seine. Killed both people & tanks with Mortar. Died once to a counter Mortar....but i learnt to move & fire. Support is pretty fun stuff, Mortar & C4 is awesome. I was 3rd in a Caspian Border round just by blowing things up.

C4 is also dangerous to myself. Cant count the times i suicided to my own C4 haha. I rather blast myself up with the tank, then to let that tank get away
Mew Mew Pew Pew
Jochan
Profile Blog Joined July 2010
Poland1730 Posts
December 02 2011 18:25 GMT
#7107
On December 03 2011 00:58 zoltanium wrote:
9th in the world for skill. MAV PRIDE

Grats I can't hit shit with that thing, I get occasional kills, but since the recent patch sensitivity on my MAV dropped so hard I have to wave my hand 6 times to make a 360 degrees turn
"(...)all in the game, yo. All in the game"
PizzaParty
Profile Blog Joined October 2010
Canada169 Posts
December 02 2011 21:19 GMT
#7108
Patch Notes incoming !

http://battlelog.battlefield.com/bf3/forum/threadview/2832654489494744784/
http://www.youtube.com/watch?v=ojMkw6lZ-PY
Rob28
Profile Joined November 2010
Canada705 Posts
Last Edited: 2011-12-02 21:36:06
December 02 2011 21:33 GMT
#7109
On December 03 2011 06:19 PizzaParty wrote:
Patch Notes incoming !

http://battlelog.battlefield.com/bf3/forum/threadview/2832654489494744784/


They did everything right in this patch, except they didnt nerf the MAV. But good to see Tac light, mortars, IRNV, AA, SPAS frags, and AT mines were nerfed deservedly. Especially that AT mine thing, I always thought it was unfair mines didn't disappear after death the way C4 does.

Also, pretty much every glitch I've encountered in this game is now fixed, which is mucho cool. 2GB is pretty damn big for a patch though.

The full auto nerf will certainly affect my AEK strategy... not sure how I feel about that, but I'm all for realism, so thumbs up!
"power overwhelming"... work, dammit, work!
askTeivospy
Profile Blog Joined March 2011
1525 Posts
Last Edited: 2011-12-02 22:41:19
December 02 2011 22:10 GMT
#7110
excellent, they're making it harder to kill ground targets while in the air without nerfing damage

I don't agree with jets doing more damage to other jets, they already kill in like 6 rounds. I'd prefer it if they made it so jets did more damage to other jets while the victim jet is disabled to help stop bailers but sounds like extinguisher is going to be necessary if the +damage is clearly too much and flukey shots while flying at each other at the beginning of a dogfight are what decide the dogfight

edit- Tweaked the max vehicle height on Noshahar Canals, lol still a bad map but at least you can fly in it now
hihihi
Jepulis
Profile Joined July 2010
Finland140 Posts
December 02 2011 22:14 GMT
#7111
I'd still like to see SOFLAM giving points for painting targets if you are not using it.

The patch looks great, just yesterday I started to notice the usas being quite a beast at long range :/.
ChrisXIV
Profile Blog Joined August 2010
Austria3553 Posts
December 02 2011 22:48 GMT
#7112
Full auto nerf, AN94 buff...time to switch weapons. I'll miss spraying down snipers with my F2000.

I wonder how good the improved AN94 burst fire is going to be.
"Just stay on 1 base, make a lot of shit, keep attacking. It doesn't work? Keep attacking." -Chill
Hibzy
Profile Joined November 2010
United Kingdom445 Posts
December 02 2011 23:04 GMT
#7113
Increased the reload time of the Mortar from 3.5sec to 4.8sec and increased the time it takes before a shell hits the ground

HUZZAH! Finally I might be able to play rush without getting killed Every. Damn. Time. by mortars
"Uhh, I just have an insanely good sense of fashion." -TLO
kittensrcute
Profile Joined August 2010
United States617 Posts
December 02 2011 23:06 GMT
#7114
On December 03 2011 08:04 Hibzy wrote:
Increased the reload time of the Mortar from 3.5sec to 4.8sec and increased the time it takes before a shell hits the ground

HUZZAH! Finally I might be able to play rush without getting killed Every. Damn. Time. by mortars

I hate mortars so much.
altered
Profile Joined March 2008
Switzerland646 Posts
December 02 2011 23:45 GMT
#7115
Im excited too about the AN-94 buff, this could become my standard weapon. But i ask myself why they added single fire to AN-94 while they removed burst from M416. Maybe im wrong on this but i thought AN-94 has no single fire IRL.
Reduced full auto accuracy is probably a good change too, there was no real benefit to change a gun to burstmode if you wanted to burst you could just tap the trigger. Although i hope the guns will remember your choice after death because thats a bit annoying when you always have to change it back everytime you die. Same goes for Camo, it changes back to default everytime a new match starts.
Oh yes and i almost forgot. IRNV gets nerfed, time to perform a happy dance. Umz umz umz baby... Its time to pack my stuff in Skyrim and go back to Karkand
Does Flash dream of electric Romeo?
askTeivospy
Profile Blog Joined March 2011
1525 Posts
Last Edited: 2011-12-03 01:23:16
December 03 2011 01:22 GMT
#7116
On December 03 2011 08:45 altered wrote:
Im excited too about the AN-94 buff, this could become my standard weapon. But i ask myself why they added single fire to AN-94 while they removed burst from M416. Maybe im wrong on this but i thought AN-94 has no single fire IRL.
Reduced full auto accuracy is probably a good change too, there was no real benefit to change a gun to burstmode if you wanted to burst you could just tap the trigger. Although i hope the guns will remember your choice after death because thats a bit annoying when you always have to change it back everytime you die. Same goes for Camo, it changes back to default everytime a new match starts.
Oh yes and i almost forgot. IRNV gets nerfed, time to perform a happy dance. Umz umz umz baby... Its time to pack my stuff in Skyrim and go back to Karkand


according to google it can fire singlefire auto or burst, but even if it couldn't battlefield 3 nor does any other game reflect reality. Maybe ARMA, but i hate that game

Also my camo doesn't change, its always been set to navy blue :o? I think camo is class based and it saves for that class but I don't play infantry that much so idk
hihihi
altered
Profile Joined March 2008
Switzerland646 Posts
December 03 2011 02:30 GMT
#7117
On December 03 2011 10:22 askTeivospy wrote:
Show nested quote +
On December 03 2011 08:45 altered wrote:
Im excited too about the AN-94 buff, this could become my standard weapon. But i ask myself why they added single fire to AN-94 while they removed burst from M416. Maybe im wrong on this but i thought AN-94 has no single fire IRL.
Reduced full auto accuracy is probably a good change too, there was no real benefit to change a gun to burstmode if you wanted to burst you could just tap the trigger. Although i hope the guns will remember your choice after death because thats a bit annoying when you always have to change it back everytime you die. Same goes for Camo, it changes back to default everytime a new match starts.
Oh yes and i almost forgot. IRNV gets nerfed, time to perform a happy dance. Umz umz umz baby... Its time to pack my stuff in Skyrim and go back to Karkand


according to google it can fire singlefire auto or burst, but even if it couldn't battlefield 3 nor does any other game reflect reality. Maybe ARMA, but i hate that game

Also my camo doesn't change, its always been set to navy blue :o? I think camo is class based and it saves for that class but I don't play infantry that much so idk


Thats strange because i play almost exclusively assault but everytime a new match starts my camo is back to default.

And i didnt want to use the "reality argument" because i think BF is a simulation or that it should be one (honestly im quite annoyed when people make statements about gameplay issues and try to justify their opinions with realism, but thats another story). Its just that DICE explicitely mentioned in the patchnotes that they remove the M416 burstmode because its not authentic. So it would have been strange to add singleshot to AN-94 if it didnt existed in real life. Anyway since AN-94 has single shot that whole discussion is moot.
Does Flash dream of electric Romeo?
Anon06
Profile Blog Joined June 2010
United States203 Posts
December 03 2011 04:00 GMT
#7118
hey i just got the game, what's the name of the team liquid server?
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
December 03 2011 04:03 GMT
#7119
Wow good changes. Too bad MAV isn't fixed. Tact light + IRNV should have been fixed long ago. About time.

And i was just playing mortar for the 1st time yesterday! And its getting nerfed. This saddens me.
At least my F2000 isnt affected except the Burst Fire thingy. Which doesnt really matter. The only time i go full auto is when the enemy is like 20-50ms infront of me.
Mew Mew Pew Pew
Daria
Profile Blog Joined August 2010
Australia500 Posts
December 03 2011 04:06 GMT
#7120
On December 02 2011 23:23 chocopaw wrote:
Battlefield Battlefield
Battlefield 3: Back to Karkand is coming December 6th on PS3, December 13th on PC and Xbox 360! bit.ly/uGdkBD #BF3
7 minutes ago


<- pumped

Awesome news
daria[e]
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