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askTeivospy
Profile Blog Joined March 2011
1525 Posts
November 29 2011 05:08 GMT
#7061
On November 29 2011 12:34 zoltanium wrote:
Show nested quote +
On November 29 2011 05:14 Rob28 wrote:
Such an odd argument going on.

Recon has its pros and cons. I find a good sniper very invaluable on Sienne, Davamand, Tehran and Bazaar. I find them less helpful on Firestorm, Metro and Caspian. On Canals and Kharg I can take or leave them. But what really matters is how much fun the sniper is having. He paid for the game too, he has the right to play it any way he wants.

To criticize by saying it's not "skilled" or "good teamplaying" is not really anyone's call to make. Just because I prefer Assault and Support class, and that I use PDWs for my recon class rather than sniper rifles, doesn't mean I can't appreciate a sniper who makes a good headshot at 500m. They have their roles to fill too.

What most sets me at ease though is that snipers exist in real life. If you want a realistic warfare experience, shunning someone for taking on a sniper role is counter-productive. Snipers happen on the battlefield, so deal with it and appreciate the realism of the situation.

What im trying to get at, and i assume Hawk is doing the same, is that for a set player skill, that person would have a greater impact on the game as assault or engy rather than recon. The reason why i brought up team matches is because that is the ultimate form of strategy evolution, what ever gives the strongest chance of winning will be used. And for class combos it is assault/engy, period. The utility of the revive paddles or the AT rocket of the engy shits on whatever utility a recon can provide to the team. Not that i care what smeagol does in a pub, its his game and he can do what he wants as long as he has fun! But its just delusional to think a recon can provide better utility than assault,engy and even support on pub.


on an infantry oriented map mobile spawn point is really really really good. other than that recon is bad in terms of team utility.

Also, http://planetbattlefield.gamespy.com/fullstory.php?id=165719

hihihi
JustinL
Profile Joined April 2011
Australia58 Posts
November 29 2011 11:13 GMT
#7062
Zolt were you banned from a metro server for using the MAV? Looks like an admin got really annoyed about being killed by you and Oxide, then banned for the reason of 'hacking' hahaha.
dogabutila
Profile Blog Joined December 2009
United States1438 Posts
November 29 2011 11:53 GMT
#7063
The problem with recon is that it gets nerfed because other people complain about getting 1 shotted. That and balance issues from people too good at fps games that would play with a 1SKO sniper rifle as a soldier.

So then the guns become next to useless, and people don't complain anymore. I still don't understand why there needs to be a spotlight on the optics.... it doesn't happen in real life. "zomg realistic"

So then recons are terrible and people complain about the class being terrible because people complain about the class when it isn't.
Baller Fanclub || CheAse Fanclub || Scarlett Fanclub || LJD FIGHTING!
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
November 29 2011 12:37 GMT
#7064
On November 29 2011 20:53 dogabutila wrote:
The problem with recon is that it gets nerfed because other people complain about getting 1 shotted. That and balance issues from people too good at fps games that would play with a 1SKO sniper rifle as a soldier.

So then the guns become next to useless, and people don't complain anymore. I still don't understand why there needs to be a spotlight on the optics.... it doesn't happen in real life. "zomg realistic"

So then recons are terrible and people complain about the class being terrible because people complain about the class when it isn't.

Well.....here's the thing...even as "bad" as recon is right now, it is still entirely possible to dominate in some situations. If a sniper rifle could 1 shot kill to center mass, I would probably have 30+ kills a game, every game, just because of how much more aggressive I could be. I really think recon needs C4 back...that alone would allow them to be very useful in a team setting. Give recon c4, spotting and spawn beacon abilities, give supports mines and ammo packs, let engis have their rockets and repair, and assaults are just OP anyways. :-p
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
November 29 2011 12:52 GMT
#7065
So, what maps do you guys enjoy most, out of the 9maps available.

Personally, I enjoy Grand Bazaar the most,especially on even games where both sides are good(or equally bad ) I find that it has lots of cover, but also lots of extra routes to flank people with. See a bunch of people camping at a certain spot? spawn somewhere else and make the short trek over to a flanking position for the win and enjoy the kills...make sure you dont die on the route over though haha. I enjoy Grand Bazaar over every other maps there to be honest. The objectives are pretty fair to both teams imo compared to some of the other maps.

Top 3 maps i enjoy:

1) Grand Bazaar
2) Caspian Border
3) Canals
Mew Mew Pew Pew
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
November 29 2011 12:59 GMT
#7066
On November 29 2011 21:52 Mithhaike wrote:
So, what maps do you guys enjoy most, out of the 9maps available.

Personally, I enjoy Grand Bazaar the most,especially on even games where both sides are good(or equally bad ) I find that it has lots of cover, but also lots of extra routes to flank people with. See a bunch of people camping at a certain spot? spawn somewhere else and make the short trek over to a flanking position for the win and enjoy the kills...make sure you dont die on the route over though haha. I enjoy Grand Bazaar over every other maps there to be honest. The objectives are pretty fair to both teams imo compared to some of the other maps.

Top 3 maps i enjoy:

1) Grand Bazaar
2) Caspian Border
3) Canals


I enjoy Bazaar as well. It's just feels so "real" because all the alleys and houses make it seem much bigger and twisting than it really is.

My top 3 would probably be.
1. Caspian Border
2. Grand Bazaar
3. Kharg Island

I would really like to enjoy Canals, as it is a really cool idea, but I've yet to play a balanced game there. :-(

Worst 3?
1. Metro
2. Metro
3. Metro

Seriously, I enjoy every map but Metro.
zoltanium
Profile Joined April 2010
Australia171 Posts
Last Edited: 2011-11-29 14:38:00
November 29 2011 13:58 GMT
#7067
On November 29 2011 20:13 JustinL wrote:
Zolt were you banned from a metro server for using the MAV? Looks like an admin got really annoyed about being killed by you and Oxide, then banned for the reason of 'hacking' hahaha.

yep

19th in the world for skill now...getting closer!
mate
Rob28
Profile Joined November 2010
Canada705 Posts
November 29 2011 14:50 GMT
#7068
On November 29 2011 21:37 Sm3agol wrote:
Show nested quote +
On November 29 2011 20:53 dogabutila wrote:
The problem with recon is that it gets nerfed because other people complain about getting 1 shotted. That and balance issues from people too good at fps games that would play with a 1SKO sniper rifle as a soldier.

So then the guns become next to useless, and people don't complain anymore. I still don't understand why there needs to be a spotlight on the optics.... it doesn't happen in real life. "zomg realistic"

So then recons are terrible and people complain about the class being terrible because people complain about the class when it isn't.

Well.....here's the thing...even as "bad" as recon is right now, it is still entirely possible to dominate in some situations. If a sniper rifle could 1 shot kill to center mass, I would probably have 30+ kills a game, every game, just because of how much more aggressive I could be. I really think recon needs C4 back...that alone would allow them to be very useful in a team setting. Give recon c4, spotting and spawn beacon abilities, give supports mines and ammo packs, let engis have their rockets and repair, and assaults are just OP anyways. :-p


C4 for recon would be a bad idea. Yes, it would get them to move in closer to the action, but in reality a sniper would never carry explosives. It's the complete opposite of their role on the battlefield.
"power overwhelming"... work, dammit, work!
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
November 29 2011 15:14 GMT
#7069
On November 29 2011 23:50 Rob28 wrote:
Show nested quote +
On November 29 2011 21:37 Sm3agol wrote:
On November 29 2011 20:53 dogabutila wrote:
The problem with recon is that it gets nerfed because other people complain about getting 1 shotted. That and balance issues from people too good at fps games that would play with a 1SKO sniper rifle as a soldier.

So then the guns become next to useless, and people don't complain anymore. I still don't understand why there needs to be a spotlight on the optics.... it doesn't happen in real life. "zomg realistic"

So then recons are terrible and people complain about the class being terrible because people complain about the class when it isn't.

Well.....here's the thing...even as "bad" as recon is right now, it is still entirely possible to dominate in some situations. If a sniper rifle could 1 shot kill to center mass, I would probably have 30+ kills a game, every game, just because of how much more aggressive I could be. I really think recon needs C4 back...that alone would allow them to be very useful in a team setting. Give recon c4, spotting and spawn beacon abilities, give supports mines and ammo packs, let engis have their rockets and repair, and assaults are just OP anyways. :-p


C4 for recon would be a bad idea. Yes, it would get them to move in closer to the action, but in reality a sniper would never carry explosives. It's the complete opposite of their role on the battlefield.

In reality, a tank can't get repaired faster than an opposing tank can take it down. Doesn't mean it isn't fun or balanced. C4 and claymores worked just fine on recons in BC2.
Rob28
Profile Joined November 2010
Canada705 Posts
November 29 2011 15:36 GMT
#7070
On November 30 2011 00:14 Sm3agol wrote:
Show nested quote +
On November 29 2011 23:50 Rob28 wrote:
On November 29 2011 21:37 Sm3agol wrote:
On November 29 2011 20:53 dogabutila wrote:
The problem with recon is that it gets nerfed because other people complain about getting 1 shotted. That and balance issues from people too good at fps games that would play with a 1SKO sniper rifle as a soldier.

So then the guns become next to useless, and people don't complain anymore. I still don't understand why there needs to be a spotlight on the optics.... it doesn't happen in real life. "zomg realistic"

So then recons are terrible and people complain about the class being terrible because people complain about the class when it isn't.

Well.....here's the thing...even as "bad" as recon is right now, it is still entirely possible to dominate in some situations. If a sniper rifle could 1 shot kill to center mass, I would probably have 30+ kills a game, every game, just because of how much more aggressive I could be. I really think recon needs C4 back...that alone would allow them to be very useful in a team setting. Give recon c4, spotting and spawn beacon abilities, give supports mines and ammo packs, let engis have their rockets and repair, and assaults are just OP anyways. :-p


C4 for recon would be a bad idea. Yes, it would get them to move in closer to the action, but in reality a sniper would never carry explosives. It's the complete opposite of their role on the battlefield.

In reality, a tank can't get repaired faster than an opposing tank can take it down. Doesn't mean it isn't fun or balanced. C4 and claymores worked just fine on recons in BC2.


Perhaps, but this isn't BC2. There's a Support Class now, who IMO are far more likely to need C4 than any sniper. Recon is meant to be anti-personnel, not anti-vehicle. If they need an explosive, claymores would be the most extreme I'd recommend.

Not all classes need a weapon to deal with vehicles... by giving Recon C4, you just further ensure they won't ever need to rely on engies/support/assault, and thus make them even more lone-wolf on a team-based game. Go back and read the last 5 pages or so of this thread, and you'll see why it's a bad idea.
"power overwhelming"... work, dammit, work!
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
November 29 2011 15:52 GMT
#7071
On November 30 2011 00:36 Rob28 wrote:
Show nested quote +
On November 30 2011 00:14 Sm3agol wrote:
On November 29 2011 23:50 Rob28 wrote:
On November 29 2011 21:37 Sm3agol wrote:
On November 29 2011 20:53 dogabutila wrote:
The problem with recon is that it gets nerfed because other people complain about getting 1 shotted. That and balance issues from people too good at fps games that would play with a 1SKO sniper rifle as a soldier.

So then the guns become next to useless, and people don't complain anymore. I still don't understand why there needs to be a spotlight on the optics.... it doesn't happen in real life. "zomg realistic"

So then recons are terrible and people complain about the class being terrible because people complain about the class when it isn't.

Well.....here's the thing...even as "bad" as recon is right now, it is still entirely possible to dominate in some situations. If a sniper rifle could 1 shot kill to center mass, I would probably have 30+ kills a game, every game, just because of how much more aggressive I could be. I really think recon needs C4 back...that alone would allow them to be very useful in a team setting. Give recon c4, spotting and spawn beacon abilities, give supports mines and ammo packs, let engis have their rockets and repair, and assaults are just OP anyways. :-p


C4 for recon would be a bad idea. Yes, it would get them to move in closer to the action, but in reality a sniper would never carry explosives. It's the complete opposite of their role on the battlefield.

In reality, a tank can't get repaired faster than an opposing tank can take it down. Doesn't mean it isn't fun or balanced. C4 and claymores worked just fine on recons in BC2.


Perhaps, but this isn't BC2. There's a Support Class now, who IMO are far more likely to need C4 than any sniper. Recon is meant to be anti-personnel, not anti-vehicle. If they need an explosive, claymores would be the most extreme I'd recommend.

Not all classes need a weapon to deal with vehicles... by giving Recon C4, you just further ensure they won't ever need to rely on engies/support/assault, and thus make them even more lone-wolf on a team-based game. Go back and read the last 5 pages or so of this thread, and you'll see why it's a bad idea.


I agree with Rob.
Recon is a anti-personnel class. I do not see any reason whatsoever for them to gain anti-vehicle capabilities, however limited, in the form of C4. I also do not recommend Claymores for Recon....it would just make backstabbing a recon nearly impossible if he surrounds/guard himself with claymore as a static defense. As it is, Recon is fine imo as a anti-personnel class at med-long range.

Besides. Imagine a recon with the ability to throw C4, if he's covering a Objective by himself, all he needs to do is place C4 around it and play on. Vehicles/People all doesnt matter in the face of a C4 defense. 2 C4 kills a tank(from the back)....1C4 kills everything else. Personnel on foot will have to contend with sniper fire before getting near, since he has his ass sufficiently covered with C4/Claymore, and a TUGS will warn him of impending backstabs, he just has to press a button to defend his ass.

So in other words, No. Recon should NOT gain Anti-Vehicle Capabilities,however limited. They also shouldnt gain Claymores as it makes it tactically unsound to try to go after a Sniper as you KNOW he will have his ass guarded by them Claymores without needing to worry about anything.
Mew Mew Pew Pew
QuanticHawk
Profile Blog Joined May 2007
United States32157 Posts
November 29 2011 15:54 GMT
#7072
C4 on recon is dumb for the reasons rob said. Claymore would be meh, but still creates more lone wolves and it's better suited for the support, who is best when camped out in a corner raining down fire. Those are definitely needed there. C4 allows support to be effective even though they lose on quick engagements with assault/engi
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Laids
Profile Joined January 2011
United Kingdom596 Posts
November 29 2011 15:59 GMT
#7073
I only really play 8,16,24 and 32 player maps, I play on no RPG, noobtube, irnv maps for 64 player to make them less shit, it's still a clusterfuck of bullets and grenades though.

1. Sienne Crossing
2. Grand Bazaar
3. Metro
Roggay
Profile Joined April 2010
Switzerland6320 Posts
November 29 2011 16:30 GMT
#7074
Do people play on the TeamLiquid server at all? Everytime I check, there is no-one (even though it would not be the best server for me, with a ping of 150ish).

I have the game and have a lot of fun with it (being my first multiplayer fps in a long time), but I have no-one to play with and feel pretty lonely most of the time.
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
Last Edited: 2011-11-29 16:55:30
November 29 2011 16:54 GMT
#7075
On November 30 2011 00:36 Rob28 wrote:
Show nested quote +
On November 30 2011 00:14 Sm3agol wrote:
On November 29 2011 23:50 Rob28 wrote:
On November 29 2011 21:37 Sm3agol wrote:
On November 29 2011 20:53 dogabutila wrote:
The problem with recon is that it gets nerfed because other people complain about getting 1 shotted. That and balance issues from people too good at fps games that would play with a 1SKO sniper rifle as a soldier.

So then the guns become next to useless, and people don't complain anymore. I still don't understand why there needs to be a spotlight on the optics.... it doesn't happen in real life. "zomg realistic"

So then recons are terrible and people complain about the class being terrible because people complain about the class when it isn't.

Well.....here's the thing...even as "bad" as recon is right now, it is still entirely possible to dominate in some situations. If a sniper rifle could 1 shot kill to center mass, I would probably have 30+ kills a game, every game, just because of how much more aggressive I could be. I really think recon needs C4 back...that alone would allow them to be very useful in a team setting. Give recon c4, spotting and spawn beacon abilities, give supports mines and ammo packs, let engis have their rockets and repair, and assaults are just OP anyways. :-p


C4 for recon would be a bad idea. Yes, it would get them to move in closer to the action, but in reality a sniper would never carry explosives. It's the complete opposite of their role on the battlefield.

In reality, a tank can't get repaired faster than an opposing tank can take it down. Doesn't mean it isn't fun or balanced. C4 and claymores worked just fine on recons in BC2.


Perhaps, but this isn't BC2. There's a Support Class now, who IMO are far more likely to need C4 than any sniper. Recon is meant to be anti-personnel, not anti-vehicle. If they need an explosive, claymores would be the most extreme I'd recommend.

Not all classes need a weapon to deal with vehicles... by giving Recon C4, you just further ensure they won't ever need to rely on engies/support/assault, and thus make them even more lone-wolf on a team-based game. Go back and read the last 5 pages or so of this thread, and you'll see why it's a bad idea.

That sounds good............everyone in the thread for the last 5 pages says that recon is farking worthless and useless, yet you say giving recon a means of actually being relevant and competent is overpowered/stupid....Basically saying recon is fine how it is?? When BC2 had it and it worked fine? Sounds logical.
Rob28
Profile Joined November 2010
Canada705 Posts
November 29 2011 17:24 GMT
#7076
On November 30 2011 01:54 Sm3agol wrote:
Show nested quote +
On November 30 2011 00:36 Rob28 wrote:
On November 30 2011 00:14 Sm3agol wrote:
On November 29 2011 23:50 Rob28 wrote:
On November 29 2011 21:37 Sm3agol wrote:
On November 29 2011 20:53 dogabutila wrote:
The problem with recon is that it gets nerfed because other people complain about getting 1 shotted. That and balance issues from people too good at fps games that would play with a 1SKO sniper rifle as a soldier.

So then the guns become next to useless, and people don't complain anymore. I still don't understand why there needs to be a spotlight on the optics.... it doesn't happen in real life. "zomg realistic"

So then recons are terrible and people complain about the class being terrible because people complain about the class when it isn't.

Well.....here's the thing...even as "bad" as recon is right now, it is still entirely possible to dominate in some situations. If a sniper rifle could 1 shot kill to center mass, I would probably have 30+ kills a game, every game, just because of how much more aggressive I could be. I really think recon needs C4 back...that alone would allow them to be very useful in a team setting. Give recon c4, spotting and spawn beacon abilities, give supports mines and ammo packs, let engis have their rockets and repair, and assaults are just OP anyways. :-p


C4 for recon would be a bad idea. Yes, it would get them to move in closer to the action, but in reality a sniper would never carry explosives. It's the complete opposite of their role on the battlefield.

In reality, a tank can't get repaired faster than an opposing tank can take it down. Doesn't mean it isn't fun or balanced. C4 and claymores worked just fine on recons in BC2.


Perhaps, but this isn't BC2. There's a Support Class now, who IMO are far more likely to need C4 than any sniper. Recon is meant to be anti-personnel, not anti-vehicle. If they need an explosive, claymores would be the most extreme I'd recommend.

Not all classes need a weapon to deal with vehicles... by giving Recon C4, you just further ensure they won't ever need to rely on engies/support/assault, and thus make them even more lone-wolf on a team-based game. Go back and read the last 5 pages or so of this thread, and you'll see why it's a bad idea.

That sounds good............everyone in the thread for the last 5 pages says that recon is farking worthless and useless, yet you say giving recon a means of actually being relevant and competent is overpowered/stupid....Basically saying recon is fine how it is?? When BC2 had it and it worked fine? Sounds logical.


You don't even know what you're talking about. You don't fix a lone-wolf class by giving it the means to rely LESS on a team. And your condescension is not appreciated.

People are saying Recon is uselss as a team-focused class. Very different from being useless entirely (which it is not, otherwise nobody would use it, now would they?)
"power overwhelming"... work, dammit, work!
QuanticHawk
Profile Blog Joined May 2007
United States32157 Posts
November 29 2011 17:35 GMT
#7077
It's worthless because it encourages lone wolf play in a team based game, and even if for some reason a recon were to join his squadmates in going around the map, the other three classes are better suited for most engagements. Those changes would give even less incentive to join the battle, and would just result in far distance baser raping via c4 at the flag and keeping the gun trained on it or waiting for someone to go over it.
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Suncrusher
Profile Joined January 2011
Canada55 Posts
November 29 2011 23:35 GMT
#7078
Any tips on how to beat this? The first time it killed me I thought it was armour shooting at me.

Usas-12+IRVN+frag+extended mag.

Quote?
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
November 29 2011 23:41 GMT
#7079
On November 30 2011 08:35 Suncrusher wrote:
Any tips on how to beat this? The first time it killed me I thought it was armour shooting at me.

Usas-12+IRVN+frag+extended mag.


Switch servers. It's the best gun in the entire game by far, it 1hits if it headshots, shoots a slug so you can still hit down range if you're good and has splash damage so you can't even run away from it.

I use it whenever I'm sick of losing fights on other classes and say "it's time to fucking murder everybody" the only thing that beats me relatively often is someone with an F2000 or AEK who headshots me and makes it look like I die in one shot becuase this game's netcode is awesome
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
dogabutila
Profile Blog Joined December 2009
United States1438 Posts
November 30 2011 05:16 GMT
#7080
On November 29 2011 21:37 Sm3agol wrote:
Show nested quote +
On November 29 2011 20:53 dogabutila wrote:
The problem with recon is that it gets nerfed because other people complain about getting 1 shotted. That and balance issues from people too good at fps games that would play with a 1SKO sniper rifle as a soldier.

So then the guns become next to useless, and people don't complain anymore. I still don't understand why there needs to be a spotlight on the optics.... it doesn't happen in real life. "zomg realistic"

So then recons are terrible and people complain about the class being terrible because people complain about the class when it isn't.

Well.....here's the thing...even as "bad" as recon is right now, it is still entirely possible to dominate in some situations. If a sniper rifle could 1 shot kill to center mass, I would probably have 30+ kills a game, every game, just because of how much more aggressive I could be. I really think recon needs C4 back...that alone would allow them to be very useful in a team setting. Give recon c4, spotting and spawn beacon abilities, give supports mines and ammo packs, let engis have their rockets and repair, and assaults are just OP anyways. :-p



I don't even need it to be 1SKO though. I don't think the game would be balanced with it as 1SKO. I DO want the optic reflections to either be taken out or toned way way down.
Baller Fanclub || CheAse Fanclub || Scarlett Fanclub || LJD FIGHTING!
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