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Mass Effect 3 - Page 153

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ApocAlypsE007
Profile Blog Joined January 2011
Israel1007 Posts
Last Edited: 2012-04-02 15:46:58
April 02 2012 15:46 GMT
#3041
On April 02 2012 08:40 erin[go]bragh wrote:
Yes, it could be done for pretty much any game ever. But it isn't. Know why? Because when you play Call of Duty, you overlook the clichéd plot because you're there for the action. When you played ME1, you overlooked the lacking combat because you were there for the narrative and the universe. People have invested years into these games, getting involved in the universe, falling in love with the characters, and loving the idea that their choices made a difference.

This^
How can people even compare SC2 to ME3 as the main selling point of SC2 is competitive multiplayer compared to Mass Effect's story and characters?
I'm playing the game, the one that will take me to my end, i'm waiting for the rain, TO WASH-- WHO I AM!!!
revel8
Profile Joined January 2012
United Kingdom3022 Posts
April 02 2012 18:33 GMT
#3042
The Reapers in Mass Effect 3 are even more OP than the Reapers were in the SC2 Beta! All we need now is for the Mules to rebel and lead a synthetic uprising against their Creators....maybe in the 3rd Expansion.

Has anyone even mentioned that Dr Eva (from the Mars mission) is basically a Terminator?
turdburgler
Profile Blog Joined January 2011
England6749 Posts
Last Edited: 2012-04-02 21:50:09
April 02 2012 21:49 GMT
#3043
in what way? shes no more a terminator than she is c3po
revel8
Profile Joined January 2012
United Kingdom3022 Posts
April 02 2012 23:26 GMT
#3044
On April 03 2012 06:49 turdburgler wrote:
in what way? shes no more a terminator than she is c3po


She was a robot masquerading as a human to infiltrate the Mars base. She had fake skin/hair/voice to hide the fact she was a robot. Just like a terminator. C3PO was golden and was immediately identifiable as a mech. Eva had a disguise sufficient for her to operate amongst humans for a week without being discovered.
Praetorial
Profile Blog Joined May 2011
United States4241 Posts
April 03 2012 00:00 GMT
#3045
On April 03 2012 06:49 turdburgler wrote:
in what way? shes no more a terminator than she is c3po


L337 hacking skills.
Pawn of a greater power.
*Ahem* Sexy robot body
Looks human, relatively speaking(with her outfit on)
Is pretty much indestructible, save after being smashed by a shuttle ram
FOR GREAT JUSTICE! Bans for the ban gods!
Spitfire
Profile Joined September 2009
South Africa442 Posts
April 03 2012 01:51 GMT
#3046
Mixed feelings on ME3. Overall I feel like ME2 was the strongest of the trilogy. ME3 suffers from a lot of the things that plague part 3's of any trilogy where the first 2 were so good.

Mixed feelings on the ending too. Didnt find it as disappointing as I thought, because my expectations were already low due to all the complaints about the ending, but at the same time I can see where a lot of the disappointment is coming from.

I think I was more disappointed in the way certain squadmates were so sidelined. Didnt feel like I'd built up as much of a connection with my crew as I did in ME2. I wanted to feel like my choices were having more impact too, I wanted to see more involvement from every alien race in the final battle.

Still a great game overall with some great moments, but Bioware have set very high standards for themselves that are hard to fulfil all the time.

They've definitely paved the way for something great with the Mass Effect series - for me its the first gaming series that truly feels like an epic saga on the level of Star Wars, but where you choices can change the outcome. In future there'll be more series that do what ME did better, but ME will be the one that started it and set the standard.

Whitewing
Profile Joined October 2010
United States7483 Posts
Last Edited: 2012-04-03 02:50:05
April 03 2012 02:49 GMT
#3047
On April 03 2012 08:26 revel8 wrote:
Show nested quote +
On April 03 2012 06:49 turdburgler wrote:
in what way? shes no more a terminator than she is c3po


She was a robot masquerading as a human to infiltrate the Mars base. She had fake skin/hair/voice to hide the fact she was a robot. Just like a terminator. C3PO was golden and was immediately identifiable as a mech. Eva had a disguise sufficient for her to operate amongst humans for a week without being discovered.


She wasn't there as an assassin though, but as an infiltrator working for a human boss for the benefit of humanity (at least that was his intent). Not exactly a super robot intent on the destruction of the species.

I wouldn't make the claim that any time anyone ever makes a robot disguised as a human that it's a ripoff of the terminator.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Medrea
Profile Joined May 2011
10003 Posts
Last Edited: 2012-04-03 05:55:23
April 03 2012 05:53 GMT
#3048
On April 03 2012 11:49 Whitewing wrote:
Show nested quote +
On April 03 2012 08:26 revel8 wrote:
On April 03 2012 06:49 turdburgler wrote:
in what way? shes no more a terminator than she is c3po


She was a robot masquerading as a human to infiltrate the Mars base. She had fake skin/hair/voice to hide the fact she was a robot. Just like a terminator. C3PO was golden and was immediately identifiable as a mech. Eva had a disguise sufficient for her to operate amongst humans for a week without being discovered.


She wasn't there as an assassin though, but as an infiltrator working for a human boss for the benefit of humanity (at least that was his intent). Not exactly a super robot intent on the destruction of the species.

I wouldn't make the claim that any time anyone ever makes a robot disguised as a human that it's a ripoff of the terminator.


Metropolis rip off.

+ Show Spoiler +
[image loading]


Although i guess thats a human disguised as a robot lulz >.>

Sorry I wanted an excuse to link that.
twitch.tv/medrea
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
April 03 2012 05:55 GMT
#3049
I say Sorayama tribute.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Mastermyth
Profile Joined March 2010
Netherlands207 Posts
April 03 2012 10:39 GMT
#3050
On April 03 2012 14:53 Medrea wrote:
Show nested quote +
On April 03 2012 11:49 Whitewing wrote:
On April 03 2012 08:26 revel8 wrote:
On April 03 2012 06:49 turdburgler wrote:
in what way? shes no more a terminator than she is c3po


She was a robot masquerading as a human to infiltrate the Mars base. She had fake skin/hair/voice to hide the fact she was a robot. Just like a terminator. C3PO was golden and was immediately identifiable as a mech. Eva had a disguise sufficient for her to operate amongst humans for a week without being discovered.


She wasn't there as an assassin though, but as an infiltrator working for a human boss for the benefit of humanity (at least that was his intent). Not exactly a super robot intent on the destruction of the species.

I wouldn't make the claim that any time anyone ever makes a robot disguised as a human that it's a ripoff of the terminator.


Metropolis rip off.

+ Show Spoiler +
[image loading]


Although i guess thats a human disguised as a robot lulz >.>

Sorry I wanted an excuse to link that.


Quote from EDI's page on Mass Effect wiki:

"According to The Art of Mass Effect 3, EDI's body was intended to be the Mass Effect version of Maria from the 1927 science-fiction film Metropolis."
Medrea
Profile Joined May 2011
10003 Posts
April 03 2012 18:35 GMT
#3051
On April 03 2012 19:39 Mastermyth wrote:
Show nested quote +
On April 03 2012 14:53 Medrea wrote:
On April 03 2012 11:49 Whitewing wrote:
On April 03 2012 08:26 revel8 wrote:
On April 03 2012 06:49 turdburgler wrote:
in what way? shes no more a terminator than she is c3po


She was a robot masquerading as a human to infiltrate the Mars base. She had fake skin/hair/voice to hide the fact she was a robot. Just like a terminator. C3PO was golden and was immediately identifiable as a mech. Eva had a disguise sufficient for her to operate amongst humans for a week without being discovered.


She wasn't there as an assassin though, but as an infiltrator working for a human boss for the benefit of humanity (at least that was his intent). Not exactly a super robot intent on the destruction of the species.

I wouldn't make the claim that any time anyone ever makes a robot disguised as a human that it's a ripoff of the terminator.


Metropolis rip off.

+ Show Spoiler +
[image loading]


Although i guess thats a human disguised as a robot lulz >.>

Sorry I wanted an excuse to link that.


Quote from EDI's page on Mass Effect wiki:

"According to The Art of Mass Effect 3, EDI's body was intended to be the Mass Effect version of Maria from the 1927 science-fiction film Metropolis."


Oh damn i didnt know that lol.
twitch.tv/medrea
ThaZenith
Profile Blog Joined October 2010
Canada3116 Posts
Last Edited: 2012-04-04 00:08:49
April 04 2012 00:06 GMT
#3052
Well, since the trilogy finished, and it'll be one talked about forever/played by everyone, I gave in and went through all three. (infiltrator through the series)

Enjoyed the first, very rpgish, decent story, things happen, etc etc. I had tried to play it when it first came out, but I was immediately turned off by what seemed a strange skill system, seemed to lack customization, and never really liked FPS. Glad it turned out to be good when I came back now.

Highly disliked the second game. NOTHING seemed to happen THE WHOLE GAME. Just an exercise in endlessly scanning planets, and recruiting a shit-ton of people, and then helping them all with random-ass problems. And it became very FPS-ey, customization mattered little (lol wtf used the same starting gun/armor almost the entire game), and never seemed to have enough ammo for my sniper rifle. (i dislike fps already, and having to scour the level for ammo all day sucks)

And the third. Oh yes, Mass Effect 3. If I have to play an FPS, this is the best case scenario. Right from the beginning attack I was standing around staring in awe at the reapers, hoping me dawdling along admiring the sights wouldn't get me killed by them. It was great seeing past decisions come into play, superb customization options, fantastic story with epic things happening all game. God damn, loved basically every minute of it.

But the ending was so much worse than I had imagined. I was just like "WTF I DON'T WANT THIS, AND THIS DOESN'T EVEN MAKE SENSE!"... But I regret nothing, Mass Effect 3 was far and away the best FPS I've ever played, and near the top of my favorite games of all time. Never had so many jaw dropping moments before, and I teared up a little during the intro section to the last mission. <3 My only regret during the series was losing my homeboy Garrus at the end of the 2nd game. I thought he'd be safe with me, but he got eaten by bugs...

Ignoring all the drama surrounding the game, I really, really hope games in a similar vein come out, where things matter and have consequences/truly awesome moments happen. Won't soon forget this one.
Eljyaz
Profile Joined July 2011
United States17 Posts
Last Edited: 2012-04-04 04:44:38
April 04 2012 04:44 GMT
#3053
Massive post incoming:

+ Show Spoiler +
As a huge fan of the ME series who has played through Mass Effect 1 and 2 multiple times (including all ME2 DLC), has read every codex entry, and been to every planet (often just to read its description), I thought I’d go ahead and write an entirely too-long post about what I thought about Mass Effect 3 and how it compares to its predecessors.

Note: I have only played through ME3 once as of now, and without the From Ashes DLC. I will also completely ignore the events after killing Kai Leng; I will only be comparing Mass Effect 2 to Mass Effect 3 up until that point. Plenty of other people have talked about the ending and have summarized why it was terrible far better than I could. I will go ahead and say right now though, that overall, and until the last few minutes of the game, I enjoyed the game immensely and thought that it was excellent.

For good articles/videos on the ME3 ending, see:

http://www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/

and



On to the rest of my post….
I think the most important aspects of any Mass Effect game can be broken down into these parts:
Main Story Arc
Sidequests
Character Interaction
Exploration
Combat
Random Interface Stuff

Main Story Arc:

I think it is fair to say that Mass Effect 3 had a better main story arc than mass effect 2 did. The main story arc for mass effect 2 revolved around recruiting companions and then taking out the collector’s (a threat minor enough to where most factions in the galaxy hadn’t even noticed their existence). Mass effect 3’s story is much grander in scale. You can cure the genophage, end the quarian-geth conflict through a variety of methods, unite the various factions of the galaxy, and eventually take down the reapers.

For the most part, ME3 did an excellent job with capturing the epicness that was all of those events. The cutscenes were awesome, the main missions themselves were a lot of fun and very well done, and the soundtrack complemented it very well. More so than any either of its predecessors, key moments of the ME3 campaign could give you the sickest nerd chills and get you all emotional. When Mordin died after redeeming himself by curing the genophage, I remember having to turn my xbox off and just kinda sit for a while, because it was done so well that I was feeling too damn sad to do anything.
Unfortunately, this was one of the few things that Mass Effect 3 did better than Mass Effect 2.

Sidequests:

Mass Effect 3 had two types of sidequest: the ones that were actual missions, and the ones where you scan a planet and grab an artifact for someone.

The first type of sidequest was actually fairly well done. They were lengthy and well-developed. I think the biggest problem with them was that there were so few of them, although I can forgive that because of how interesting they were to play. My personal favorite was probably Grissom Academy.

The second type of sidequest might actually be the dumbest thing that has ever been put into any ME game. First of all, you acquire them simply by eavesdropping on random conversations people are having. And then you just got to whatever planet they tell you to, scan it, and you complete the quest. You don’t actually have to do anything. These are dumb because they’re boring, you have no idea why this artifact is important most of the time because they never tell you, and they were obviously put in the game to merely lengthen the amount of time it takes to complete the entire game. It would have been better if you had to initiate the conversation at least and for there to be at least a few lines of dialogue explaining why the artifact is important.

Mass Effect 2 wins out when it comes to sidequests in my opinion. The loyalty missions for your companions were almost always a lot of fun (the only possible exception being Thane’s mission), and there were plenty of random actual missions to be found. And each of those random missions tended to have an explanation of some sort during the mission about why that place was important (such as a mining operation being taken over by the Blue Suns, for example).

Character Interaction:

I have mixed feelings about this when it comes to ME3. On the one hand, I definitely liked a lot of the random interactions that you could observe between your crew members on the Normandy. I also liked the fact that when you docked on the Citadel, your crew members were in various places enjoying their time off. But I absolutely hated how most of the dialogue did not initiate an actual conversation, and instead it was just Shepard and the crewmate saying one or two sentences to each other. This made your interaction with your crewmates feel very shallow. I also thought we were a little too limited in our crewmate selection (no krogan or salarian squadmates, for example).

Mass Effect 2 character interactions felt a lot deeper, since each crewmember had a lot to tell you, and you had to gain their loyalty and all that. To be fair, that’s because Mass Effect 2 was a game that was driven by you recruiting squadmates and gaining their loyalty for a final suicide mission at the end. Given that, it’s logical that your interactions with them would be deeper than in Mass Effect 3, which is driven by you recruiting entire species rather than individual squadmates. So Mass Effect 2 wins out when it comes to character interaction, even if that was to be expected.

Exploration:


This was one of the biggest shortcomings of Mass Effect 3. There is very little sense of exploration in this game. You have access to only one hub world (the citadel). That is the only place where you can pick up sidequests (and even then, those sidequests are the really pointless ones without any development) and buy stuff. You have no incentive to visit random planets, since you can scan and check to see if a planet has artifacts without ever entering orbit, and there’s nothing else you can gain since you no longer have to gather minerals and you can’t find random sidequests like that. The only sidequests that are actual missions are given to you by Traynor every time, you don’t have to go out and find them.

Mass Effect 2 is miles ahead of ME3 in that regard. Mass Effect 2 has 4 hub worlds (unless I’m forgetting any): Omega, the Citadel, Tuchanka, and Ilium. You can and should visit every planet of every system in the galaxy to see if there are any random sidequests you can pick up (the only way to know for sure is to enter orbit around the planet). You have to go around and talk to all the people you possibly can at the hub worlds so you can initiate conversations start sidequests that you will actually care about due to knowing a bit of background behind them.

Combat:


Mass Effect 3 definitely wins here. They made a lot of improvements over the Mass Effect 2 combat system, such as being able to roll and limitless sprint. You have a lot more weapons options and unlike in ME1, the weapons are actually substantially different from each other. The fact that any class can use any weapon, the weight system, and diversity in leveling up powers means you can customize the way you fight like never before. I do think it’s unfortunate that they took away heavy weapons, but it isn’t a huge deal.

It’s also kinda lame how you only have 3 enemies (Cerberus, Geth, and the Reapers), but each faction is so different and there’s such a variety of enemies within each faction that affects the dynamic of each battle that it’s forgivable.

Random Interface Stuff:

The new journal is terrible. It doesn’t give you any information on the specific step of a mission you might be at. Don’t know why the changed it. I liked the new layout of the Normandy, it was nice and big. The panel of the Normandy where you could access any store you’d been to at an increased price was a very helpful little feature (not as helpful as it could have been, since all the stores were in one place at the citadel anyway).

Conclusion:

This is already really long, so I’ll keep the conclusion short. Mass Effect 3 was a great game that was a lot of fun, but it did have a lot of very obvious shortcomings that stand as pretty big evidence that the game was rushed. It could have been better, and I just think it’s a shame they didn’t take a few more months to flesh it out more.
rezoacken
Profile Joined April 2010
Canada2719 Posts
April 04 2012 07:00 GMT
#3054
On April 04 2012 09:06 ThaZenith wrote:
Well, since the trilogy finished, and it'll be one talked about forever/played by everyone, I gave in and went through all three. (infiltrator through the series)

Enjoyed the first, very rpgish, decent story, things happen, etc etc. I had tried to play it when it first came out, but I was immediately turned off by what seemed a strange skill system, seemed to lack customization, and never really liked FPS. Glad it turned out to be good when I came back now.

Highly disliked the second game. NOTHING seemed to happen THE WHOLE GAME. Just an exercise in endlessly scanning planets, and recruiting a shit-ton of people, and then helping them all with random-ass problems. And it became very FPS-ey, customization mattered little (lol wtf used the same starting gun/armor almost the entire game), and never seemed to have enough ammo for my sniper rifle. (i dislike fps already, and having to scour the level for ammo all day sucks)

And the third. Oh yes, Mass Effect 3. If I have to play an FPS, this is the best case scenario. Right from the beginning attack I was standing around staring in awe at the reapers, hoping me dawdling along admiring the sights wouldn't get me killed by them. It was great seeing past decisions come into play, superb customization options, fantastic story with epic things happening all game. God damn, loved basically every minute of it.

But the ending was so much worse than I had imagined. I was just like "WTF I DON'T WANT THIS, AND THIS DOESN'T EVEN MAKE SENSE!"... But I regret nothing, Mass Effect 3 was far and away the best FPS I've ever played, and near the top of my favorite games of all time. Never had so many jaw dropping moments before, and I teared up a little during the intro section to the last mission. <3 My only regret during the series was losing my homeboy Garrus at the end of the 2nd game. I thought he'd be safe with me, but he got eaten by bugs...

Ignoring all the drama surrounding the game, I really, really hope games in a similar vein come out, where things matter and have consequences/truly awesome moments happen. Won't soon forget this one.


Yeah I agree, and I like FPSs actually (in the case of mass effect it's a TPS actually like Gears of war or Uncharted). ME1 was enough RPGy so that the meh FPS part could be forgotten. My issue with #2 was that it lost the RPG elements but the TPS part was really bad imo compared to real TPS games. They fixed it in #3 kinda (some animations are meh and feel RPG but in a TPS) and this third one feels like a good TPS to me.
Either we are alone in the Universe or we are not. Both are equally terrifying.
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
April 04 2012 14:32 GMT
#3055
Anyone checked the store now that the weekly challenge is over? I got Valiant lvl 2 in one of mine
(Don't have BW, so it's the best weapon in the game for me, so I'm very happy)

Also, it appears the new special packs are Premium Spectre Packs, with twice the chance for ultra-rares, costing 100k a piece. <3
Lorch
Profile Joined June 2011
Germany3702 Posts
April 04 2012 14:44 GMT
#3056
The first one really hooked me, I had a blast playing a very rpgish game with some nice squad shooter elements. 2nd one was kinda bad a lot more shooter and it kinda felt like they scraped their asses to somehow make a bridge between the first one and the last one.
Part 3 was, atleast if you look at it as a shooter, really good, pretty much up until the last like 10 minutes. I still wish 2 and 3 would been a lot more rpgish like 1, especially in 3 the dialogue system felt retardetly dumbed down. Still hoping for some sort of dlc to make the ending decent, it's just kind of lame since they advertised from the beginning that all your choices throughout the trilogie would have major influences, when in the end one choice at the end lead to pretty much 3 times the same thing.
Buzzworth
Profile Blog Joined January 2012
United States14 Posts
April 04 2012 16:38 GMT
#3057
Operation Raptor did not go well for me... I never got the Commendation Pack, I got an N7 gun that disappeared the next day and the store bugged out on me Sunday night and ate 60k without awarding a Spectre pack.

Did anyone else have any issues Sunday with Origin or the store?
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
April 04 2012 21:30 GMT
#3058
On April 05 2012 01:38 Buzzworth wrote:
Operation Raptor did not go well for me... I never got the Commendation Pack, I got an N7 gun that disappeared the next day and the store bugged out on me Sunday night and ate 60k without awarding a Spectre pack.

Did anyone else have any issues Sunday with Origin or the store?

Best part about x-box live is EA has no say at all in transactions such as that. A slightly lesser but more reliable evil in microsoft controls it.

That said, I have friends who are still waiting for there boxes. I got mine no problem and the gun never went away(N7 Valient yay)
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
ThaZenith
Profile Blog Joined October 2010
Canada3116 Posts
Last Edited: 2012-04-04 21:51:13
April 04 2012 21:49 GMT
#3059
On April 04 2012 16:00 rezoacken wrote:
Yeah I agree, and I like FPSs actually (in the case of mass effect it's a TPS actually like Gears of war or Uncharted). ME1 was enough RPGy so that the meh FPS part could be forgotten. My issue with #2 was that it lost the RPG elements but the TPS part was really bad imo compared to real TPS games. They fixed it in #3 kinda (some animations are meh and feel RPG but in a TPS) and this third one feels like a good TPS to me.

Oh you're right. I kinda forgot since I was a sniper in all 3, which meant I was always scoped in so it felt like a FPS for the important parts.
nonsequitur
Profile Blog Joined July 2010
384 Posts
Last Edited: 2012-04-05 13:44:24
April 05 2012 13:43 GMT
#3060
http://investor.ea.com/releasedetail.cfm?ReleaseID=662095

BioWare Announces Mass Effect 3: Extended Cut

Free* DLC Pack to Provide Additional Cinematic Scenes to the Ending of Mass Effect 3 this Summer


Guess we all knew it was coming.. but still I'm really excited for this, hopefully it doesn't disappoint.
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