On November 21 2010 02:48 Mikilatov wrote: Yeah there's no such thing as a turn based RTS, haha... SC2's demands really aren't that much though unless you want to play at the very highest levels. You can be diamond in SC2 with like 30 APM.
On November 21 2010 11:02 CrazyF1r3f0x wrote: If you like 4x strategy games I would suggest Sins of a Solar Empire and Galactic Civilizations 2: Dread Lords. For Galactic Civilizations, you should be warned that it has a MASSIVE learning curve, whilst Sins isn't so hard to pick up on.
Twilight of the Arnor is better if you ask me, but since you need dread lords to play it anyways it doesn't matter.
Yeah I never got Twilight of the Arnor >.< I Actually just found gal civ for ten bucks at target one day (at the time I had not Idea what the game was about), and I was like YEAH CHEAP GAME!!!!
On November 21 2010 09:42 dcberkeley wrote: Company of Heroes
Actually, when you start getting higher levels there and playing against better people, in order to keep up you really need pretty sick multi-tasking. It's not a very micro-intensive game, but APM requirement to be any good in it is pretty high. 0
Uh, no. Right after Opposing fronts was released, I was a top 5 player (reached lvl 15-lvl 18) in all 4 races with an amazing average apm of 40.
COH is all about decision making and strategy. There is almost zero macro but a bit of micro.
nice RTS with lowest APM requirement at the moment.
and it makes you feel like a general hahahah
I would say anything from Paradox Interactive has lowest APM requirements.
It is very unlike common RTSes though.
Paradox doesnt make RTS that i know , they make turn based strategy , and are all great , Hearts of Iron 2 was just Awesome.
RUSE is a RTS but the pace is so slow and the map is so big that makes APM almost unnecesary , you act like a general sending your troops to positions in a "board" that is the battlefield.
the game is pretty nice , I was in the beta and liked it a lot because is all about the big strategy gameplan that you have , a single unit is worthless if its not well positioned.(i.e. infantry in the forest)
when I have the money ill definetely get it.
this series of videos show it quite OK.
They are all real time strategies. Or grand strategy if you prefer.
You could try Battle for Wesnoth if you want a TBS.
It's extremely polished for an open-source game, has a decent multiplayer community and is quite competitive. Can't say much about balance as I haven't played it in a while, but a year or so ago it was quite decent.
One thing that could put you off though is that it's heavily randomized and thus luck based.
It's more important what you do with the apm rather than what it actually is. I mean these people with 300 apm, how many of their actions are actually meaningful?
+ In terms of other games, Company of Heroes is pretty decent, and Civilisation V is nice as well. I also used to love Age of Empires, but I stopped playing at AoE2.
yup... there's no such thing as a REAL-TIME-turn-based game, considering that they're opposing concepts.
To be honest you can play sc2 with a minimum of 60-90 and be 2k+ (e.g. trump, although for zerg i'd say you need at least 80-90 (idealy 120-130) to get there), but i guess watching pro's from bw play for the last decade heavily influenced my opinion on what 'low' apm is...
I saw a few people mention Heroes of Might and magic 3 already, but I must say, the 5th game is on par with 3rd. Can't think of anything on top of my head that is wrong with the 5th, except for the graphics beeing a bit laggy in certain circumstances.
Avoid the 4th one at all costs tho, just pretend that game never happened.
On November 21 2010 09:42 dcberkeley wrote: Company of Heroes
Actually, when you start getting higher levels there and playing against better people, in order to keep up you really need pretty sick multi-tasking. It's not a very micro-intensive game, but APM requirement to be any good in it is pretty high.
This should give you an idea:
Doesn't look too frantic really. I don't know how much stuff he could've done in addition to what he did though, but I never got the feel that he's limited by his multitasking ability. Not much simultaneous battles, not much base management needed.