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RTS with a low APM req? - Page 4

Forum Index > General Games
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dcberkeley
Profile Joined July 2009
Canada844 Posts
November 21 2010 00:42 GMT
#61
Company of Heroes
Moktira is da bomb
G3nXsiS
Profile Joined July 2009
United States656 Posts
November 21 2010 00:44 GMT
#62
Chess, lol jk but if you like MOBAs like Dota or LoL I consider them low apm rts games.
Hope is the first step on the road to dissapointment
DeegDip
Profile Joined October 2010
Portugal10 Posts
November 21 2010 00:49 GMT
#63
Recommended RTS: Warcraft 2

Recommended turn-based strategy: Heroes of Might and Magic (2 and 3 are the best ones)
Great minds discuss ideas. Average minds discuss events. Small minds discuss people.
Acid~
Profile Joined September 2010
Thailand442 Posts
November 21 2010 01:06 GMT
#64
For a game that focuses more on overall strategy and tactics, you can't go wrong with RUSE. It's not gonna keep you entertained for hundreds of hours, but it's still shitloads of fun and a game of RUSE can end a friendship just like a game of RISK.
MiyaviTeddy
Profile Blog Joined October 2008
Canada697 Posts
Last Edited: 2010-11-21 01:29:48
November 21 2010 01:29 GMT
#65
Advance Wars on GBA.

You didn't specify platform. At the same time, you do everything in one fucking turn. HOW LESS APM REQUIREMENT DO YOU NEED?
Aiyeeeee
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
November 21 2010 01:38 GMT
#66
Galatic Civilizations 2. Possibly the best TBS game I've ever played. Total war is pretty good too, they tend to be glitchy until their final patches though.
Descolada in everything not TL/Starcraft
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
November 21 2010 02:02 GMT
#67
If you like 4x strategy games I would suggest Sins of a Solar Empire and Galactic Civilizations 2: Dread Lords.
For Galactic Civilizations, you should be warned that it has a MASSIVE learning curve, whilst Sins isn't so hard to pick up on.
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
LittLeD
Profile Joined May 2010
Sweden7973 Posts
November 21 2010 02:06 GMT
#68
On November 21 2010 09:49 DeegDip wrote:
Recommended turn-based strategy: Heroes of Might and Magic (2 and 3 are the best ones)


Nostalgia Alert. I probably played this more than anything else around 01-02. Absolutely awesome game (The third one)
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
Coriolis
Profile Blog Joined September 2010
United States1152 Posts
November 21 2010 02:09 GMT
#69
On November 21 2010 11:02 CrazyF1r3f0x wrote:
If you like 4x strategy games I would suggest Sins of a Solar Empire and Galactic Civilizations 2: Dread Lords.
For Galactic Civilizations, you should be warned that it has a MASSIVE learning curve, whilst Sins isn't so hard to pick up on.


Twilight of the Arnor is better if you ask me, but since you need dread lords to play it anyways it doesn't matter.
Descolada in everything not TL/Starcraft
SonicTitan
Profile Joined August 2010
United States249 Posts
November 21 2010 02:10 GMT
#70
Try AI War: Fleet Command. I cannot stress this enough. I did a small write-up about it here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=166733. The game seems to be absolutely IMPERVIOUS to the praise it deserves, and the thread didn't get a single reply.

Basically, the idea that RTS requires high APM is built into the design of the genre itself, and Fleet Command changes the design of the game enough that it remains INSANELY deep (and difficult) but requires zero micromanagement, if you choose.

Seriously. I can't understate how brilliant the game is. It's like Sins of a Solar Empire, but better. Play it.
What if I'm in it for fighting?
Blackhawk13
Profile Joined April 2010
United States442 Posts
November 21 2010 02:18 GMT
#71
probably dota/dota copies and chess ;D
netherDrake
Profile Blog Joined September 2010
Singapore1831 Posts
November 21 2010 02:22 GMT
#72
DoW/CNC are much easier mechanically than SC2/WC3.
SC2 player for Flash eSports. twitch.tv/nether_drake, https://twitter.com/bryan_sum, http://www.facebook.com/pages/Bryan-Drake-Sum/468389706519567
Hurricane
Profile Blog Joined October 2006
United States3939 Posts
November 21 2010 02:37 GMT
#73
How has no one mentioned Age of Empires II yet? Ridiculously fun and pretty slow paced. Not the most competitive game, and most matches take a long time but I always had a great time playing it.

I always liked Disciples II for a turn based game.
RIP CHARLIEMURPHY 11/25/10 NEVER FORGET | Hurricane#1183 @ B.net
AndyJay
Profile Blog Joined February 2010
Australia833 Posts
Last Edited: 2010-11-21 02:45:15
November 21 2010 02:44 GMT
#74
Pretty sure competitive aoe2 has a apm ceiling comparable to Broodwar. However at a casual level most people like to play at 5-10apm by building a castle in a choke and going afk. Definitely a RTS to check out if you haven't though.

I think the OP's request is a little silly, the amount of APM a game requires isn't really a strict definable value, even if it is it probably isn't that significant to your enjoyment of the game. Just try out some games and see what you like. Tryout Mechcommander 1&2 for some old school Mechwarrior strategy.
TrueIsAwesome
Profile Joined April 2010
Finland160 Posts
November 21 2010 02:47 GMT
#75
Santiago dominated Dawn of War and the expansions with 60 apm
ionlyplayPROtoss
Profile Joined March 2010
Canada573 Posts
November 21 2010 03:06 GMT
#76
what about chess? that's purely based on decision and tactics.
Irrelevant
Profile Blog Joined June 2009
United States2364 Posts
November 21 2010 03:17 GMT
#77
Chinese checkers is pretty slick
chenchen
Profile Joined November 2010
United States1136 Posts
November 21 2010 03:18 GMT
#78
On November 21 2010 11:10 SonicTitan wrote:
Try AI War: Fleet Command. I cannot stress this enough. I did a small write-up about it here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=166733. The game seems to be absolutely IMPERVIOUS to the praise it deserves, and the thread didn't get a single reply.

Basically, the idea that RTS requires high APM is built into the design of the genre itself, and Fleet Command changes the design of the game enough that it remains INSANELY deep (and difficult) but requires zero micromanagement, if you choose.

Seriously. I can't understate how brilliant the game is. It's like Sins of a Solar Empire, but better. Play it.


I second this. AI War is a very epic game.
powerade = dragoon blood
chenchen
Profile Joined November 2010
United States1136 Posts
November 21 2010 03:20 GMT
#79
On November 21 2010 11:47 TrueIsAwesome wrote:
Santiago dominated Dawn of War and the expansions with 60 apm


I thought Select dominated Dawn of War?? At least that's what people in the SCII community always bring up.
powerade = dragoon blood
Manit0u
Profile Blog Joined August 2004
Poland17249 Posts
November 21 2010 03:53 GMT
#80
On November 21 2010 09:42 dcberkeley wrote:
Company of Heroes


Actually, when you start getting higher levels there and playing against better people, in order to keep up you really need pretty sick multi-tasking. It's not a very micro-intensive game, but APM requirement to be any good in it is pretty high.

This should give you an idea:

Time is precious. Waste it wisely.
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