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Tales of Symphonia was fun as shit. Lost my old save from a few playthroughs on my brother's Gamecube/memory cards. Should really find some time to replay it on my Wii now that I have a memory card that I can keep track of. The game didn't do anything particularly new, unique, or even first and sometimes fairly blatantly copied other franchises quite a bit (*coughstarwarscough*). It just did a lot of stuff really well, which is why it was so fun. So many great moments/lines.
Kratos: I'm curious, why do you use two swords? Lloyd: Well, I figured if one sword was good then two swords is even stronger! Kratos: *facepalm*
Playing non-Lloyd characters wasn't quite as polished (especially in the beginning before they learn more attacks), but still quite doable and fun. Also, Regal was a badass.
The first Half Life I never got through... I borrowed it from a cousin and played it for a bit but it just had me wandering around running from some military soldiers every now and then. I didn't get any story or anything and the levels just felt kinda random. Think I got to some giant room with something with huge, green tentacles that could instagib me and stopped them. Was much younger and likely didn't get very far. Reminds me of the first Red Faction... it just kinda kept going and going without much reason or purpose. Haven't tried any of HL2.
I've had KoToR sitting around somewhere for years and haven't played it. Graphics didn't work properly on my old computer and I didn't feel like playing the Baldur's Gate combat engine for the nth time.
I agree that the Final Fantasy games, while good, certainly aren't the pinnacle of story telling.
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Echoing CT, FFT, and FF7:
CT: I wasn't old enough to really enjoy Back to the Future so CT was the first form of media that introduced time travel to me and really blew my mind when I was still in elementary school. The story involved traveling throughout so many parts of time yet everything seemed to flow and connect together very well.
FFT: You don't find this sort of political depth in many games, FFT has probably the most memorable storyline for me (the entire story itself is a story, anyway lol). They run pretty well with some poignant themes here, political/religious affiliation, loyalty and inevitable betrayal, neutral sources of power with conflicting party interests, and probably most important to the storyline, manipulation. The main characters were written very well, definitely one of my most favorite games of all time (replayed it multiple times, it never gets old).
FF7: Probably has the most material lore compared to every other FF. There is just so much depth in the historical lore of the game and the characters themselves. One thing you have to absolutely love about the older generation FFs is that Square[soft] took a LOT of time developing the backstories of each character, major or minor, and it's all there for you to explore if you take the time to do it. How many of you remember the events between Vincent and Lucretia that made Vincent end up the way he is? Why does Barret have a gun for an arm and why does he look after a little white kid? It's easy to forget the little subtleties in peoples' backstories but if you really revisit the FF7 world it's full of a lot of compelling storytelling. Cloud is by far the most complex, misunderstood hero of any major RPG, so much that his backstory had to be fleshed out not just through the dozens of hours playing FF7, but in a subsequent game and movie.
FF7 made sense metaphorically. The entire universe is a constant give/take - the basis of the lifestream. Peace meets danger, meets redemption, meets disaster, repeat. I absolutely love how on the surface you can take the FF7 story for what they present you but delves into so much more, with the actual story and setting being shaped by events that had happened 50 years ago, thousands of years ago, etc.
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I enjoyed the story for Ogre Battle 64.
Dark, Intriguing, Awesome.
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On October 27 2010 10:16 PanoRaMa wrote: FF7: Probably has the most material lore compared to every other FF. There is just so much depth in the historical lore of the game and the characters themselves. One thing you have to absolutely love about the older generation FFs is that Square[soft] took a LOT of time developing the backstories of each character, major or minor, and it's all there for you to explore if you take the time to do it. How many of you remember the events between Vincent and Lucretia that made Vincent end up the way he is? Why does Barret have a gun for an arm and why does he look after a little white kid? It's easy to forget the little subtleties in peoples' backstories but if you really revisit the FF7 world it's full of a lot of compelling storytelling. Cloud is by far the most complex, misunderstood hero of any major RPG, so much that his backstory had to be fleshed out not just through the dozens of hours playing FF7, but in a subsequent game and movie.
While I enjoyed playing FF7 as a teen and have fond memories of it, I didn't care for the story much and thought it was bad. I remember thinking it even as a 14 year old back then.
So Cloud failed to make it into SOLDIER because he sucks... however he can beat the shit out of everyone including the very level 4 SOLDIER enemies all the way through Sephiroth? That makes absolutely no sense.
Storytelling got too self-conceited like typical Japanese 'serious' anime which ends up just being contrived. I enjoyed the game play, how engrossing it was, & amazing music. The story was alright.
CHRONO TRIGGER on the other hands brings warmth to my heart and makes me smile. No-frill, straight-forward story without any contrived complexities with amazingly lovable characters each with incredible depth (Lucca's handicapped mom, Magus/Janus, Frog/Glenn, etc).
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Mortimer the Flying Snail
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Any game with a story more complex than 'The village elders hand you a can of spam and a rusty sword and tell you to go north and duff up the local purple people eater' has lost me. If I need a storyline to tell me what my motivation in this scene is, then it's probably because the actual gameplay isn't giving me sufficient motivation, and that's bad.
Therefore, as far as I'm concerned, Tetris has the best storyline of any game ever, but honourable mentions could go to the likes of Pong or Space Invaders.
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On October 27 2010 10:34 ArghUScaredMe wrote:Show nested quote +On October 27 2010 10:16 PanoRaMa wrote: FF7: Probably has the most material lore compared to every other FF. There is just so much depth in the historical lore of the game and the characters themselves. One thing you have to absolutely love about the older generation FFs is that Square[soft] took a LOT of time developing the backstories of each character, major or minor, and it's all there for you to explore if you take the time to do it. How many of you remember the events between Vincent and Lucretia that made Vincent end up the way he is? Why does Barret have a gun for an arm and why does he look after a little white kid? It's easy to forget the little subtleties in peoples' backstories but if you really revisit the FF7 world it's full of a lot of compelling storytelling. Cloud is by far the most complex, misunderstood hero of any major RPG, so much that his backstory had to be fleshed out not just through the dozens of hours playing FF7, but in a subsequent game and movie. While I enjoyed playing FF7 as a teen and have fond memories of it, I didn't care for the story much and thought it was bad. I remember thinking it even as a 14 year old back then. So Cloud failed to make it into SOLDIER because he sucks... however he can beat the shit out of everyone including the very level 4 SOLDIER enemies all the way through Sephiroth? That makes absolutely no sense. Storytelling got too self-conceited like typical Japanese 'serious' anime which ends up just being contrived. I enjoyed the game play, how engrossing it was, & amazing music. The story was alright
Yeah I can see that, the only explanation I can give is that he always had a body built for SOLDIER (this is from the script) but was too weak to handle the jenova cells + his mild social outcast problems as a child probably made him too emotionally/mentally weak despite having the physical attribute needed to be in SOLDIER.
This sort of makes sense if you view Cloud's development during FF7 as casting away his mental vulnerability in the first half of the game (being susceptible to Sephiroth's commands, taking on Zack's personality and memories), then finally relying on his own abilities/having the confidence to do so (and to an extent touched on in Advent Children, the ability to fight with and rely on others).
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On October 27 2010 10:34 ArghUScaredMe wrote:Show nested quote +On October 27 2010 10:16 PanoRaMa wrote: FF7: Probably has the most material lore compared to every other FF. There is just so much depth in the historical lore of the game and the characters themselves. One thing you have to absolutely love about the older generation FFs is that Square[soft] took a LOT of time developing the backstories of each character, major or minor, and it's all there for you to explore if you take the time to do it. How many of you remember the events between Vincent and Lucretia that made Vincent end up the way he is? Why does Barret have a gun for an arm and why does he look after a little white kid? It's easy to forget the little subtleties in peoples' backstories but if you really revisit the FF7 world it's full of a lot of compelling storytelling. Cloud is by far the most complex, misunderstood hero of any major RPG, so much that his backstory had to be fleshed out not just through the dozens of hours playing FF7, but in a subsequent game and movie. While I enjoyed playing FF7 as a teen and have fond memories of it, I didn't care for the story much and thought it was bad. I remember thinking it even as a 14 year old back then. So Cloud failed to make it into SOLDIER because he sucks... however he can beat the shit out of everyone including the very level 4 SOLDIER enemies all the way through Sephiroth? That makes absolutely no sense. Storytelling got too self-conceited like typical Japanese 'serious' anime which ends up just being contrived. I enjoyed the game play, how engrossing it was, & amazing music. The story was alright. CHRONO TRIGGER on the other hands brings warmth to my heart and makes me smile. No-frill, straight-forward story without any contrived complexities with amazingly lovable characters each with incredible depth (Lucca's handicapped mom, Magus/Janus, Frog/Glenn, etc).
You dont get the "real deep" story of the game imho. No offense man but you should play again now that your more grow up to get the real understand of great story that FF7 have.
I think Mafia have great story to.
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I liked Mask of the Betrayer more than PS:T. My favorite story has to be that of Myth: the Fallen Lords and the first sequel, Myth II: Soulblighter. Honorable mentions to square RPGs: FF7, FFT, and vagrant story.
KOTOR, Mass effect 1&2, baldur's gates, soul reaver/legacy of kain, were fun, but I didn't get into the story as much as Mask of the Betrayer or square RPGs.
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The first Mafia game, Freespace 2, and Persona 3 have my favorite stories in video games (how's THAT for variety). There are plenty of other good ones though, it's not a lost cause to find worthy stories in video games.
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On October 27 2010 11:01 SoL[9] wrote:Show nested quote +On October 27 2010 10:34 ArghUScaredMe wrote:On October 27 2010 10:16 PanoRaMa wrote: FF7: Probably has the most material lore compared to every other FF. There is just so much depth in the historical lore of the game and the characters themselves. One thing you have to absolutely love about the older generation FFs is that Square[soft] took a LOT of time developing the backstories of each character, major or minor, and it's all there for you to explore if you take the time to do it. How many of you remember the events between Vincent and Lucretia that made Vincent end up the way he is? Why does Barret have a gun for an arm and why does he look after a little white kid? It's easy to forget the little subtleties in peoples' backstories but if you really revisit the FF7 world it's full of a lot of compelling storytelling. Cloud is by far the most complex, misunderstood hero of any major RPG, so much that his backstory had to be fleshed out not just through the dozens of hours playing FF7, but in a subsequent game and movie. While I enjoyed playing FF7 as a teen and have fond memories of it, I didn't care for the story much and thought it was bad. I remember thinking it even as a 14 year old back then. So Cloud failed to make it into SOLDIER because he sucks... however he can beat the shit out of everyone including the very level 4 SOLDIER enemies all the way through Sephiroth? That makes absolutely no sense. Storytelling got too self-conceited like typical Japanese 'serious' anime which ends up just being contrived. I enjoyed the game play, how engrossing it was, & amazing music. The story was alright. CHRONO TRIGGER on the other hands brings warmth to my heart and makes me smile. No-frill, straight-forward story without any contrived complexities with amazingly lovable characters each with incredible depth (Lucca's handicapped mom, Magus/Janus, Frog/Glenn, etc). You dont get the "real deep" story of the game imho. No offense man but you should play again now that your more grow up to get the real understand of great story that FF7 have. I think Mafia have great story to. Sooo.. explain Cloud SOLDIER nonsense then if I was too stupid as a 14 yo to understand it.
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Baldr Sky Saya no Uta Fire Emblem 4 (If only they made a few tweaks...it would be epic)
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Agree with OP, Pt is one of the best games of all time because of it's story.
Plenty more I agree with (gogo bloodlines reference, wooo) but one that hasn't been mentioned was Deus Ex. Loved the game, loved the rich world. Loved the fact I could hack into computers for the sole purpose of getting a few more tidbits of what the other characters were thinking via their emails And game-as-storytelling you'd be remiss not to include bioshocks and system shock 2 imo.
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Of the games I played, I would say Shadow of the Colossus has the best story.
Yeah I'm being serious.
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On October 27 2010 17:53 spinesheath wrote: Of the games I played, I would say Shadow of the Colossus has the best story.
Yeah I'm being serious.
was about to say Half Life but SotC had a pretty good story
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I'm going for heavy rain, it was just so fun to play for me!
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Already mentioned earlier, but I thought that Xenosaga and FFX had terrific stories. Also gonna throw Persona 4 out there too. I like mysteries and it kind of reminded me of Kindaichi xD (Actually liked it more than P3).
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I'll be going with FF6. A lot of characters, each different with a solid background, ofc some are more complex than others . And one of the only games where the Villain actually manages to destroy the world halfway through the game .
Other than that, i'll go with the fallout series ( excluding FO3) wich has one of the greatest background universe IMO.
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I've really loved Front Mission 3 (and a lot of squaresoft games, but FM3 is one of my favorite and doesn't have the glory it deserves ^^)
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