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On October 24 2010 19:54 Billy_ wrote:Planescape: TormentYep. Does a good job at explaining why without major spoilers. I'll see if I can highlight the most relevant bots of the blog if you have no time to read it all right now. Show nested quote +the amazing execution of its novel focus on story and character interaction would create a classic, inspiring the direction of the genre for many years to come, largely manifested through Bioware’s games. You can still plainly see its influence today in titles like Mass Effect and CD Projekt Red’s The Witcher. If you haven’t played Torment you might think those games improved upon this old codger - you’d be wrong.
Show nested quote +This is where criticism of Planescape Torment’s combat system stems from, it’s not as good as some of its excellent contemporaries. But it’s still fast, it still requires plenty of deft thinking and strategy, there’s still a fair range of spells – which look awesome – and there are points in the game where you will have your limits tested, such as the intense duel with Trias, or fighting your way through grim prison of Curst. It’s a combat system that is at the very worst adequate, at best, moderately fun Show nested quote +Yet even if you end up absolutely repulsed by the combat, it is a minor facet of Planescape Torment, an ancillary gameplay element, and for that reason, easily forgivable. Show nested quote +The game is largely comprised of story exposition and potent decision making embedded into the expansive character interaction and dialogue choices,... would be a problem with most games, largely thanks to the poor writing so prevalent in the medium. But Planescape Torment isn’t “most games”; in this case it’s where it shines, brighter than any other game to date. In Torment you don’t just watch the story play out, it’s not a passive experience, in Torment the gameplay is the story. The lack of cutscenes and such does cause it to feel like an interactive novel a lot of the time, but a great one. It’s exceptionally well written, employing a classical English style (including oldschool slang); consistently eloquent, even poetic, frequently clever and funny despite the bleak setting, and always appealing. Show nested quote +While overall more compact than Baldurs Gate, the characters are consequently fleshed out better, and far more distinct to one another. They are all highly original, whimsical, and captivating both in aesthetic and in personality..... what truly sets the characters apart is just how believable they are. These are highly fantastical characters, they don’t talk in the relatable fashion like a Nathan Drake or Ashley Williams might, and that’s the point. Show nested quote +the carefully constructed dialogue sequences force you to really think your conversations through with them, they won’t start divulging their life stories to you right away, and say and do the wrong things and they may not ever open up to you, or worse. Likewise, the romantic relationships are very difficuilt to come by for that same reason (I mean shit who DIDN’T bang Ashley in Mass Effect?). These guys won’t just stick by you no matter what and act according to your exact volition, greatly undermining any sense of investment you might put in them or palpability they may possess. There’s no blatantly highlighted ‘good’ way of talking to everybody, and then quest to complete after saying a certain amount of ‘good’ things, leading to a lay, because in reality there is no clear cut pathway towards such a thing, people aren’t that simple (unless they’re hillbillies, or Collingwood supporters). Show nested quote + This same aspect permeates into the story and questing aswell. Black Isle does a tremendous job of injecting the game with moral ambiguity that along with the quality of the writing keeps every conversation engaging and dynamic.
Can buy it on good old games for $10.
Funny thing. PST came to my mind immediately when I read the title of your post.  Best story ever. Best in game conversations ever.
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Planescape: Torment is the only game that left me thinking, 'Wow, that game was better written than many books or movies'. Not something you can say about many games at all. As a teenager, it actually changed my philosophical outlook on life somewhat. When I first finished it, it was a truly thought-provoking experience.
Myth 1, 2 and even 3 are underrated games with a great story as well. I hope Bungie goes back to that series and forgets about Halo, personally.
I loved Baldur's Gate 2 and its story was good, but people seriously consider its story on par with PS:T? Surprising.
As for Final Fantasy 7, put me down in the 'I thought it was good as a teenager, but if you go back to it as a mature person, you'll probably realise it's rather mediocre' category.
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Never played PST but all I ever hear about it is how good the writing is!
My fave has got to be the original Deus Ex. Cheesy cyberpunk all the way.
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I look at this thread and realise all the games i play are really generic!! but fun. i would say that Command and conquer (tiberium dawn) was the best story, and really hard..totaly worth the ending for both sides. its that or warcraft 3, the cut scene whith arthas in it before you play as undead is awesome (spoiler free). nice thread, if i had more time i would buy some of these games to play.
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On October 26 2010 09:13 sinK wrote: I was most impressed by the story of Silent Hill 2: Restless Dreams. It really gets to you and stays there with you. yea, its a game in a league of it's own. People often time get critical of the post team silent installments of the game but the truth is not even SH1 or 3 can live up to what SH2 was. And as far as good single player games go both 1 and 3 rank pretty damn high. That's how good the 2nd installment is.
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Grim Fandango! It`s just so unique and Manny is a great character.
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On October 27 2010 18:21 Sindri wrote: Planescape: Torment is the only game that left me thinking, 'Wow, that game was better written than many books or movies'. Not something you can say about many games at all. As a teenager, it actually changed my philosophical outlook on life somewhat. When I first finished it, it was a truly thought-provoking experience.
Myth 1, 2 and even 3 are underrated games with a great story as well. I hope Bungie goes back to that series and forgets about Halo, personally.
I loved Baldur's Gate 2 and its story was good, but people seriously consider its story on par with PS:T? Surprising.
As for Final Fantasy 7, put me down in the 'I thought it was good as a teenager, but if you go back to it as a mature person, you'll probably realise it's rather mediocre' category.
God I loved the myth series i really hope bungie revisists it also but i fear they won't since they are microsofts cash cow pumping halo's, myth was by far my favorite of the 2(liked marathon better as well)
PS:T is probably the best storyline I can recall in a game, I loved dues ex as well although it wasn't the greatest overall storyline it was great for the gaming community. With obsidian making wheel of time games i hope they would be the best written since those are the best fantasy books since Tolkien hands down.
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Come on guys, are you serious? Tetris obviously has the best story, and I can't believe nobody has mentioned it yet. The storytelling in that game was phenomenal. For example look at the metaphor of the blocks, being of diverse shapes and sizes, which must work together perfectly in order to find the enlightened and harmonious state of nothingness. You uncultured buffoons are obviously not well versed in literature. How shameful!
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I can't believe nobody mentioned the original Neverwinter Nights
and
Warcraft 3: Reign of Chaos
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Golden Sun on Gameboy Advance! Nuff said I mean it, you cant make it anywhere epic as that game.
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On October 27 2010 18:44 ElementEighty wrote: I can't believe nobody mentioned the original Neverwinter Nights
and
Warcraft 3: Reign of Chaos
I think you're confused. This is a thread about the best stories in video games, not the worst.
I nominate Torment and KGB: Conspiracy. The Legacy of Kain games were exciting and all that, but no story involving time travel can be the best cause it's just so ridiculous. I love Raziel, though.
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Torment for the story and writing. Deus Ex for how it tells the story and the interaction.
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I'd be very surprised if someone had a real best story in a video game that could be more agreed on than Planescape: Torment.
On October 27 2010 18:21 Sindri wrote: Planescape: Torment is the only game that left me thinking, 'Wow, that game was better written than many books or movies'. Not something you can say about many games at all. As a teenager, it actually changed my philosophical outlook on life somewhat. When I first finished it, it was a truly thought-provoking experience. I think the first game that has a substantial level of depth does that to you. After that even if they're tremendously amazing they all seem to go on through.
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I got this game a long time ago, but I really need to set down and play through it. Right after another play through of baldurs gate 2 . (though, character development and in depth setting and atmosphere of baldurs gate 2 is wonderful, its hard for me to say its better then planescape torment when i have yet to play it)
On October 27 2010 18:56 Mawi wrote: Golden Sun on Gameboy Advance! Nuff said I mean it, you cant make it anywhere epic as that game. I giggled OH FUCK ITS 5:20 AM FML
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During my 19 years of gaming expirience I'd say what games had the best story in my oppion:
1) Legacy of Kain 2) Mass Effect 1 & 2 3) Devil May Cry 3 and 4 to some extent 4) Warcraft 3 and TFT 5) Neverwinter Nights 6) KotOR 7) Starcraft (the books would be a strong 3rd place, but the game only 7th) 8) Dragon Age 9) Amnesia - The Dark Descent 10) And I almost forgot Syberia!! I don't really know on what spot to squeeze this amazing game (read story) so I'll let it chill on the 10th spot even tho it's probably better then that.
Just my 2c.
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The one thing that sets PS:T apart from every other games mentioned here is that the NPC's in PS:T, as strange as the world and these people are, act logical and are beliveable.
Your party (can) consist of: A flying Skull. An intelectual prostitute cleric A Robot-Thing A Warrior/Mage that lost it's faith. A thief-half-demon A Lawfull-Neutral in it's purest form "Ghost-Fighter-Thing". A burning Man (thats the only one a little lacking in my book). You, an Immortal whiteout memories hunting his earlyer selfs to finally know why he is what he is...
They all make sense. They have believeable backstories and beliveable issues. Solving these issues is actually not as easy as just clicking on the "good" dialogue option for XX times. Hell, not playing the game with really open eyes (and high int/willpower) will actually make you miss a gigantic part of its story/your memories/informations.
Other games? I never believed in Robot-Remotecontrolled-Cat or Yuffi as being "real" NPC's in FF7, they were just pointless and harmed the atmosphere (the whole Final Fantasy series is VERY good at intodrucing NPC's that just don't fit with it's gameworld and in the end just harm the atmosphere (Catrobot, Yuffi, Wakka, Lulu, your Sister and yourself in FF12, "funny" Girl in FF8). Thinking about it now... J-RPG's as a whole are often guilty of this.
Metal Gear Solid also has huge problems: It's just not believeable, not in the least, nothing makes sense in it's gameworld. The games are fun, they are great, but they would be absolutely amazing if it's characters would actually be beliveable and not for some reason be basically all superhuman-magicians in strange suits....
Kotor 1+2, Mass Effect, Dragon Age and basically every other new RPG are just filled with stereotype Chars and a few actually kinda interesting ones (ok, Kotor had about 0 interesting Chars in both parts).
The overall story of an RPG or any Game is just a part of the whole experience, it's how your told this story and what else there is that make a game stand out.
Btw: How the fuck are there people that found Kotor had an Amazing Story? It was a fun game but the Story was about as original as Super Mario Galaxy 2. Or the original Never Winter Nights.. Just ugh.. (the first Addon is good).
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How can you say ME1 and 2 had stereotype characters? Urdnot, Tali Zora, Jack, Samara, well pretty much everyone on the crew is just pure awesomeness.
As for KotOR there was just something amazing about the ending, totally didnt see that coming.
Dragon Age was kinda stereotype but still, done quite amazingly (Morgana ftw).
And NWN just warms my heart when I remember it.
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Don't think it makes the top but I personally really enjoyed Gabriel Knight 2: The beast within.
I need to play through Torment again and see it with fresh eyes, I was kinda young when I did my first run at it.
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this thread just made me get planescape torment on gog. >.<
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I guess no one remembers Flashback?
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