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Magic: The Gathering - Page 480

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MCMcEmcee
Profile Joined April 2008
United States1609 Posts
October 14 2013 22:41 GMT
#9581
I ran Lyev Skynight before cutting white. It was pretty sweet!
[iHs]MCMcEmcee@UFO | のヮの
Risen
Profile Blog Joined March 2010
United States7927 Posts
October 14 2013 22:49 GMT
#9582
On October 15 2013 06:50 Judicator wrote:
Show nested quote +
On October 15 2013 06:27 Risen wrote:
On October 15 2013 06:20 Judicator wrote:
Cockatrice is still up? I thought the private servers went down also. In either case, I need to play some more and possibly test one more deck before GP Louisville.

Risen, why are you running 4 Bolts in that deck? The numbers seems off to me since while Bolt is good, it seems worse than the other cards you have, what are you trying to hit with it?

Honestly, 4 bolts is because it's lightning bolt (that might be wrong). I'm trying to find a way to fit in a fourth electrolyze because I'm very nearly never sad to see it. I was considering going to 1 damnation main since I have the 2 angers main and getting the 4th electrolyze that way. Bolt hits DRS on T1 though. That's huge for the deck.


And @caelym too,

It just seems 4 is a bit much, yes, its good against those cards, but its like do you really want 4 though. And bolt is bolt, that I agree.

Edit:

MonoU was running the airship of this format, Vaporkin, in some builds.

The thing is that it doubles as solid removal against agro, or against cranial equip, or a myriad of other things. It's #1 use is against mana dorks for the purposes of this deck, since we have none and can't be behind like that, but it is versatile enough to act as early removal to keep us hanging on until we can wipe/jace. Or maybe we're racing with lavalclaw/creeping in the very late stages of a grindy matchup and that 3 damage burn is clutch. So it isn't just that it gets the mana dorks, it stalls and helps race if we find ourselves in that position. Playing gatekeepers over other sac outlets means the situation really does come up more often than one would think. And then there's the awesome snapcaster bolt for 3 mana potential.

Snapcaster targeting cruel ultimatum is more satisfying, but arguably doesn't happen as often XD
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
October 14 2013 22:55 GMT
#9583
On October 15 2013 07:49 Risen wrote:
Show nested quote +
On October 15 2013 06:50 Judicator wrote:
On October 15 2013 06:27 Risen wrote:
On October 15 2013 06:20 Judicator wrote:
Cockatrice is still up? I thought the private servers went down also. In either case, I need to play some more and possibly test one more deck before GP Louisville.

Risen, why are you running 4 Bolts in that deck? The numbers seems off to me since while Bolt is good, it seems worse than the other cards you have, what are you trying to hit with it?

Honestly, 4 bolts is because it's lightning bolt (that might be wrong). I'm trying to find a way to fit in a fourth electrolyze because I'm very nearly never sad to see it. I was considering going to 1 damnation main since I have the 2 angers main and getting the 4th electrolyze that way. Bolt hits DRS on T1 though. That's huge for the deck.


And @caelym too,

It just seems 4 is a bit much, yes, its good against those cards, but its like do you really want 4 though. And bolt is bolt, that I agree.

Edit:

MonoU was running the airship of this format, Vaporkin, in some builds.


Snapcaster targeting cruel ultimatum is more satisfying, but arguably doesn't happen as often XD


Oh dear lord...
Hark, what baseball through yonder window breaks?
Risen
Profile Blog Joined March 2010
United States7927 Posts
October 14 2013 23:22 GMT
#9584
On October 15 2013 07:55 Thieving Magpie wrote:
Show nested quote +
On October 15 2013 07:49 Risen wrote:
On October 15 2013 06:50 Judicator wrote:
On October 15 2013 06:27 Risen wrote:
On October 15 2013 06:20 Judicator wrote:
Cockatrice is still up? I thought the private servers went down also. In either case, I need to play some more and possibly test one more deck before GP Louisville.

Risen, why are you running 4 Bolts in that deck? The numbers seems off to me since while Bolt is good, it seems worse than the other cards you have, what are you trying to hit with it?

Honestly, 4 bolts is because it's lightning bolt (that might be wrong). I'm trying to find a way to fit in a fourth electrolyze because I'm very nearly never sad to see it. I was considering going to 1 damnation main since I have the 2 angers main and getting the 4th electrolyze that way. Bolt hits DRS on T1 though. That's huge for the deck.


And @caelym too,

It just seems 4 is a bit much, yes, its good against those cards, but its like do you really want 4 though. And bolt is bolt, that I agree.

Edit:

MonoU was running the airship of this format, Vaporkin, in some builds.


Snapcaster targeting cruel ultimatum is more satisfying, but arguably doesn't happen as often XD


Oh dear lord...

Pure bliss. Ask caelym (though he did manage to hang on for two more turns!)
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
October 14 2013 23:34 GMT
#9585
On October 15 2013 08:22 Risen wrote:
Show nested quote +
On October 15 2013 07:55 Thieving Magpie wrote:
On October 15 2013 07:49 Risen wrote:
On October 15 2013 06:50 Judicator wrote:
On October 15 2013 06:27 Risen wrote:
On October 15 2013 06:20 Judicator wrote:
Cockatrice is still up? I thought the private servers went down also. In either case, I need to play some more and possibly test one more deck before GP Louisville.

Risen, why are you running 4 Bolts in that deck? The numbers seems off to me since while Bolt is good, it seems worse than the other cards you have, what are you trying to hit with it?

Honestly, 4 bolts is because it's lightning bolt (that might be wrong). I'm trying to find a way to fit in a fourth electrolyze because I'm very nearly never sad to see it. I was considering going to 1 damnation main since I have the 2 angers main and getting the 4th electrolyze that way. Bolt hits DRS on T1 though. That's huge for the deck.


And @caelym too,

It just seems 4 is a bit much, yes, its good against those cards, but its like do you really want 4 though. And bolt is bolt, that I agree.

Edit:

MonoU was running the airship of this format, Vaporkin, in some builds.


Snapcaster targeting cruel ultimatum is more satisfying, but arguably doesn't happen as often XD


Oh dear lord...

Pure bliss. Ask caelym (though he did manage to hang on for two more turns!)


I'm imagining that you cast Cruel Ultimatum, and then cast it a 2nd time two turns later lol
Hark, what baseball through yonder window breaks?
Judicator
Profile Blog Joined August 2004
United States7270 Posts
October 14 2013 23:43 GMT
#9586
On October 15 2013 08:22 Risen wrote:
Show nested quote +
On October 15 2013 07:55 Thieving Magpie wrote:
On October 15 2013 07:49 Risen wrote:
On October 15 2013 06:50 Judicator wrote:
On October 15 2013 06:27 Risen wrote:
On October 15 2013 06:20 Judicator wrote:
Cockatrice is still up? I thought the private servers went down also. In either case, I need to play some more and possibly test one more deck before GP Louisville.

Risen, why are you running 4 Bolts in that deck? The numbers seems off to me since while Bolt is good, it seems worse than the other cards you have, what are you trying to hit with it?

Honestly, 4 bolts is because it's lightning bolt (that might be wrong). I'm trying to find a way to fit in a fourth electrolyze because I'm very nearly never sad to see it. I was considering going to 1 damnation main since I have the 2 angers main and getting the 4th electrolyze that way. Bolt hits DRS on T1 though. That's huge for the deck.


And @caelym too,

It just seems 4 is a bit much, yes, its good against those cards, but its like do you really want 4 though. And bolt is bolt, that I agree.

Edit:

MonoU was running the airship of this format, Vaporkin, in some builds.


Snapcaster targeting cruel ultimatum is more satisfying, but arguably doesn't happen as often XD


Oh dear lord...

Pure bliss. Ask caelym (though he did manage to hang on for two more turns!)


You know that's a sign that the deck may not be great...if you have to cruel twice... to win. Although it could very well be the match up.
Get it by your hands...
Risen
Profile Blog Joined March 2010
United States7927 Posts
Last Edited: 2013-10-14 23:58:44
October 14 2013 23:47 GMT
#9587
I discarded two to Liliana early on, took care of her with hero's downfall. Game goes on I am able to answer all his threats, I take care of his second Liliana with lavaclaw after spell snaring his terminate. He lands a tarmo but is somewhat low on life (I had connected with lavaclaw for 7 the turn before when he drew and dropped raging ravine). I'm forced to trade away my lavaclaw for a raging ravine he lands and swings in with. Both our hands are empty and I'm at 15 vs him at 10. I topdeck snapcaster mage. I go up to 20, he drops to 5. I draw jace, batterskull, land. GG a couple turns later (he holds on with abrupt decay on my germ token one turn and then draws no answer)

Edit: skipped the topdeck talisman prior to snapcaster. Also, two casts of cruel is too much fantasyland in one game
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
October 14 2013 23:50 GMT
#9588
On October 15 2013 08:43 Judicator wrote:
Show nested quote +
On October 15 2013 08:22 Risen wrote:
On October 15 2013 07:55 Thieving Magpie wrote:
On October 15 2013 07:49 Risen wrote:
On October 15 2013 06:50 Judicator wrote:
On October 15 2013 06:27 Risen wrote:
On October 15 2013 06:20 Judicator wrote:
Cockatrice is still up? I thought the private servers went down also. In either case, I need to play some more and possibly test one more deck before GP Louisville.

Risen, why are you running 4 Bolts in that deck? The numbers seems off to me since while Bolt is good, it seems worse than the other cards you have, what are you trying to hit with it?

Honestly, 4 bolts is because it's lightning bolt (that might be wrong). I'm trying to find a way to fit in a fourth electrolyze because I'm very nearly never sad to see it. I was considering going to 1 damnation main since I have the 2 angers main and getting the 4th electrolyze that way. Bolt hits DRS on T1 though. That's huge for the deck.


And @caelym too,

It just seems 4 is a bit much, yes, its good against those cards, but its like do you really want 4 though. And bolt is bolt, that I agree.

Edit:

MonoU was running the airship of this format, Vaporkin, in some builds.


Snapcaster targeting cruel ultimatum is more satisfying, but arguably doesn't happen as often XD


Oh dear lord...

Pure bliss. Ask caelym (though he did manage to hang on for two more turns!)


You know that's a sign that the deck may not be great...if you have to cruel twice... to win. Although it could very well be the match up.


Don't ruin the awesome I'm imagining in my head his opponent somehow finds away to go back to 3 cards in hand after 2 turns to really maximize the 2nd cruel lol

@risen, that's a much more realistic and awesome scenario
Hark, what baseball through yonder window breaks?
caelym
Profile Blog Joined June 2008
United States6430 Posts
October 15 2013 01:06 GMT
#9589
Yea the games are pretty epic. Another game risen topdecks cruel to swing the game around. He has spell snare in hand as well to protect from Lili discard. I play tarmogoyf he spell snares. I play Lili making him discard the cruel. Why did he choose to counter? I also had thrun in play and so I could have sac-ed that to cruel and still had a creature in play to swing for the win.
Risen
Profile Blog Joined March 2010
United States7927 Posts
October 15 2013 01:09 GMT
#9590
Yeah, it was definitely a blast THEM MIND GAMES
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Judicator
Profile Blog Joined August 2004
United States7270 Posts
Last Edited: 2013-10-15 02:33:47
October 15 2013 01:57 GMT
#9591
Unsurprisingly, MonoU needs good players. I just ran up against some players who lost after drawing 7 from Bident...not sure how any deck loses after casting a one sided Wheel of Fortune with an empty hand, but sure why not.

So yeah, Mutavaults are good. Match up still revolves around the Verdict for UWx, I will say that the deck has a surprising amount of reach with Thassa's active ability, but I think the consistency in UW makes the match up better. Last Breath is pretty good tech against that deck though. Familiar gets blanked pretty hard except in counter wars, but its trading devotion and board presence so I am not sure if players actually want them.

Lastly, I need one more card in the 60, I am running the usual suspects in the 59 thus far but I recently cut the Archeomancer (probably because I am greedy as hell with the card). The build is UW straight, anyone try anything out that maybe good, the only thing I ask is that it's a good mana sink, and has to be 4 or under CMC. Heliod is an option.
Get it by your hands...
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
October 15 2013 02:06 GMT
#9592
On October 15 2013 10:57 Judicator wrote:
Unsurprisingly, MonoU needs good players. I just ran up against some players who lost after drawing 7 from Bident...not sure how any deck loses after casting a one sided Wheel of Fortune with an empty hand, but sure why not.


Im not even sure how that is mathematically possible... I mean, I know its "possible" but really?
Hark, what baseball through yonder window breaks?
Judicator
Profile Blog Joined August 2004
United States7270 Posts
October 15 2013 02:27 GMT
#9593
Yeah, he wasn't happy about it, but I didn't draw any of my Verdicts so I just wiped his board, then stabilized on one with a Elspeth and 2 Azorius Charms against a Thassa and Mutavault.

Next game was just him on tilt, throwing away a Bident to save a Familiar. Loses to Mutavaults from 28 cause he's trading with me again.

Like these games just reinforce my idea that the deck is like 6-4 across the board maybe 7-3 for some if you really understand whats going on. Now granted these players are probably shit tier but the deck just draws meh cards at times. Just fight over their card advantage cards and win off of card economy...like I mentioned before. Post-board its difference because they now have Jace, but they still do not interact with your Verdict outside of Mutavault.
Get it by your hands...
Shotcoder
Profile Blog Joined July 2009
United States2316 Posts
October 15 2013 04:32 GMT
#9594
On October 15 2013 08:47 Risen wrote:
I discarded two to Liliana early on, took care of her with hero's downfall. Game goes on I am able to answer all his threats, I take care of his second Liliana with lavaclaw after spell snaring his terminate. He lands a tarmo but is somewhat low on life (I had connected with lavaclaw for 7 the turn before when he drew and dropped raging ravine). I'm forced to trade away my lavaclaw for a raging ravine he lands and swings in with. Both our hands are empty and I'm at 15 vs him at 10. I topdeck snapcaster mage. I go up to 20, he drops to 5. I draw jace, batterskull, land. GG a couple turns later (he holds on with abrupt decay on my germ token one turn and then draws no answer)

Edit: skipped the topdeck talisman prior to snapcaster. Also, two casts of cruel is too much fantasyland in one game



What's the point of running lavaclaws over more Creeping Tarpits?
Shotcoder - C+ BW Terran, Gold LoL(ADC Main)
Risen
Profile Blog Joined March 2010
United States7927 Posts
October 15 2013 04:43 GMT
#9595
On October 15 2013 13:32 Shotcoder wrote:
Show nested quote +
On October 15 2013 08:47 Risen wrote:
I discarded two to Liliana early on, took care of her with hero's downfall. Game goes on I am able to answer all his threats, I take care of his second Liliana with lavaclaw after spell snaring his terminate. He lands a tarmo but is somewhat low on life (I had connected with lavaclaw for 7 the turn before when he drew and dropped raging ravine). I'm forced to trade away my lavaclaw for a raging ravine he lands and swings in with. Both our hands are empty and I'm at 15 vs him at 10. I topdeck snapcaster mage. I go up to 20, he drops to 5. I draw jace, batterskull, land. GG a couple turns later (he holds on with abrupt decay on my germ token one turn and then draws no answer)

Edit: skipped the topdeck talisman prior to snapcaster. Also, two casts of cruel is too much fantasyland in one game



What's the point of running lavaclaws over more Creeping Tarpits?

Pump to 4 > a +1'd lili or +1'd ajani. Also, the deck wants to go really late anyways, so pumping is actually a thing even if you're holding up mana and only pumping lavaclaw to 4 or 5. I have the 1 creeping and might up it to 2, though.
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
DEN1ED
Profile Joined December 2009
United States1087 Posts
October 15 2013 04:44 GMT
#9596
I believe Chapins reasoning behind that was that once you do get to the point of attacking with your lands with the deck, the coast is clear and you just want to end the game as fast as possible.
Shotcoder
Profile Blog Joined July 2009
United States2316 Posts
October 15 2013 04:48 GMT
#9597
Alright, I'm just used to 4C Rites using Tar Pit/Collonade as an engine with Loam and dragging the game out.
Shotcoder - C+ BW Terran, Gold LoL(ADC Main)
caelym
Profile Blog Joined June 2008
United States6430 Posts
October 15 2013 05:04 GMT
#9598
iGrok created a Skype chat group for TLers who want to share ideas, brew decks, and setup playtests. PM me or him your Skype if you want to be added.
woreyour
Profile Blog Joined December 2010
582 Posts
October 15 2013 16:40 GMT
#9599
On October 15 2013 01:48 Terrestrialrage wrote:
1) Yes, you can untap an already untapped creature and it will trigger the heroic effect. You targeted a creature and it was already untapped, heroic trigger goes on the stack before the Hidden Strings effect, Heroic effect resolves, and the creature untaps regardless of its tapped or untapped state.

2) Yes, the Heroic effect will trigger. Say you cast Voyage's End on your Phalanx Leader. Voyage's End goes on the stack. Phalanx Leader's Heroic effect goes on the stack after Voyage's End. Working down the stack from most recent to first spell, Phalanx Leader's +1/+1 counter to all creatures effect resolves, then Phalanx Leader will return to your hand.


so if this is the case then it makes it really good

so let me just make sure im doing it correctly with examples.

I have a battlewise hoplite (ready to attack), then I pop hiddenstings, targeting him to be untapped even if he is already untapped triggering his heroics making him 3/3. Encode it to him. Then probably tap opponent's blocker to make sure I can deal guaranteed damage to him.

Then it would trigger another hiddenstrings (free) which again I target another permanent and again my hoplite to untap him and trigger another heroic making him 4/4? but damage taken by opponent is only 3?

Am i correct?
I am so sexy.. I sometimes romance myself..
Risen
Profile Blog Joined March 2010
United States7927 Posts
October 15 2013 16:42 GMT
#9600
Correct.
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
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