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On January 03 2013 01:29 deth2munkies wrote:Show nested quote +On January 03 2013 01:16 Rainofpain wrote: They`re just catering to noobs who like attacking with creatures and dont like worrying about playing around spells. You prefer sitting there with 5 counterspells in hand draw going for 20 turns? How is that fun? How is that Magic? Creatures are spells too, and they should be important and playable. I like the direction that they're going to an extent. I do think the removal suite is heavy on sweepers and light on spot removal in this format, but we haven't seen Gatecrash yet.
I really enjoyed the last standard cycle(Pre-resto Angel) that let UB, Esper, and Grixis Control be viable. They didn't dominate but in the right hands they were 100% contenders. And that's what I like to see. Looking at control decks in the current standard, it's sweepers and Planeswalkers(and Revelation/Thragtusk)
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+ Show Spoiler +On January 03 2013 15:19 Kinie wrote:Show nested quote +On January 03 2013 14:16 NotSorry wrote:Playing BR Zombies and my local meta recently shifted from jund midrange/bant control/selesnya midrange(pretty balanced 4-5 of each which I destroy blind folded) and a few random shit to nearly all UW Flash and it's giving me a lot more trouble than I feel that it should, I still end up 5-1/4-2 on the night but the games generally way too close for comfort. My current deck list + Show Spoiler + 4 Blood Artist 4 Diregraf Ghoul 4 Falkenrath Aristocrat 4 Geralf's Messenger 4 Gravecrawler 3 Hellrider 4 Knight of Infamy Creatures [27]
4 Brimstone Volley 4 Searing Spear 3 Sign in Blood Spells [11]
4 Blood Crypt 1 Mountain 4 Dragonskull Summit 4 Rakdos Guildgate 9 Swamp Lands [22]
SIDEBOARD 4 Vampire Nighthawk 4 Pillar of Flame 2 Victim of Night 2 Appetite for Brains 3 Slaughter Games
I generally side out of 8 1drops for 4 vampire nighthawks, 3slaughter games, 1 appetite for brains for games that I draw, for games on the play I leave in my 1drops and remove 3 sign in blood, 4 Blood Artist for 3 Slaughter games and 2 Appetites and 2 Victim of Night. These are just my suggestions, your milage/experience with the deck can tell you otherwise. Blood Artist and Knight of Infamy need to turn into something else. The moment one of those UW Flash decks notice that they can fit red into the manabase easily enough, you'll start losing to Staticasters and Pillars faster than Snap + Vapor Snag back in SOM-AVR Standard. Most lists have shifted the Knights into Thrill-Kill Assassins, and only run Artists in the SB. And with the incrimental life gain now gone from the deck, the Sign in Bloods are very much a high risk investment, and something I personally don't feel is worth the reward. Second, try to pick up a Thundermaw Hellkite or two for the deck. It gives you a nice finisher that they sometimes have no answers to after surviving the initial onslaught of the small things and the 3-4 drops of Geralf, Falkenrath, and Hellrider. Third, add some Cavern of Souls to the landbase. Making Falkenrath, Hellrider, Geralf and Thundermaw uncounterable means more damage. Lastly, I've made changes to the sideboard to try and help with the various Control archetype matchups you might face. This is what I suggest: + Show Spoiler + 4 Diregraf Ghoul 4 Thrill-Kill Assassin 4 Falkenrath Aristocrat 4 Geralf's Messenger 4 Gravecrawler 3 Hellrider 2 Thundermaw Hellkite (25 Creatures)
4 Brimstone Volley 4 Searing Spear 3 Pillar of Flame (11 Spells)
4 Blood Crypt 4 Dragonskull Summit 4 Rakdos Guildgate 3 Cavern of Souls 9 Swamp (24 Lands)
SIDEBOARD 3 Vampire Nighthawk 1 Pillar of Flame 2 Underworld Connections 2 Appetite for Brains 2 Slaughter Games 3 Blood Artist 2 Archwing Dragon
As for the cards spoiled today; Domri Rade was revealed, which is the exact same as the one we saw a month or so ago, which basically means that the other 4 cards are real. oddly enough out of the 11-12 uw flash players at my locals none have any red in deck that's why those two have survived in my list
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So I've been on MTGO for 2 days now, haven't played anything serious yet, just trying to get a Momir avatar to play Momir formats. Figured I'd post up an ad for it on the classified seeing if anybody could help me out since I don't have anything card or tix wise (except the standard M13 booster that comes with a new account). Within 1 hour of the ad going up I've had 3 people messaging me offering to trade momir avatar for nude pictures. Some things don't change on the internet I guess T_T
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So, did you do it?
Just messing with ya, yea some thing will never change. Been thinking about getting into MODO but I've heard it's just as if not more expensive than the irl to start up.
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honestly the cost for fake cards is why I'm staying out of MTG:O.
If there was a way to translate the fake cards into real ones, I'd be much more likely to sign up.
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On January 04 2013 13:00 iGrok wrote: honestly the cost for fake cards is why I'm staying out of MTG:O.
If there was a way to translate the fake cards into real ones, I'd be much more likely to sign up.
There is, get a full set and you can redeem it.
On January 04 2013 12:43 NotSorry wrote: So, did you do it?
Just messing with ya, yea some thing will never change. Been thinking about getting into MODO but I've heard it's just as if not more expensive than the irl to start up.
If you wanna just buy a standard deck and start playing, yes. There's a nifty guide to going infinite on MODO that makes it somewhat simple to amass lots of tickets online for pretty cheap. Or you could just, you know, be good.
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On January 04 2013 14:00 deth2munkies wrote:Show nested quote +On January 04 2013 13:00 iGrok wrote: honestly the cost for fake cards is why I'm staying out of MTG:O.
If there was a way to translate the fake cards into real ones, I'd be much more likely to sign up. There is, get a full set and you can redeem it. Show nested quote +On January 04 2013 12:43 NotSorry wrote: So, did you do it?
Just messing with ya, yea some thing will never change. Been thinking about getting into MODO but I've heard it's just as if not more expensive than the irl to start up. If you wanna just buy a standard deck and start playing, yes. There's a nifty guide to going infinite on MODO that makes it somewhat simple to amass lots of tickets online for pretty cheap. Or you could just, you know, be good. I'm sorry, but I do not want to attempt to collect 276 individual cards including 5 different specific copies of each basic land before I can redeem a set.
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On January 04 2013 14:21 iGrok wrote:Show nested quote +On January 04 2013 14:00 deth2munkies wrote:On January 04 2013 13:00 iGrok wrote: honestly the cost for fake cards is why I'm staying out of MTG:O.
If there was a way to translate the fake cards into real ones, I'd be much more likely to sign up. There is, get a full set and you can redeem it. On January 04 2013 12:43 NotSorry wrote: So, did you do it?
Just messing with ya, yea some thing will never change. Been thinking about getting into MODO but I've heard it's just as if not more expensive than the irl to start up. If you wanna just buy a standard deck and start playing, yes. There's a nifty guide to going infinite on MODO that makes it somewhat simple to amass lots of tickets online for pretty cheap. Or you could just, you know, be good. I'm sorry, but I do not want to attempt to collect 276 individual cards including 5 different specific copies of each basic land before I can redeem a set.
So what exactly are you looking for? You are paying for more than just the cards, real or fake.
And xplicits post just cracked me up to no end.
Edit: and if you want to be real meta about it, you are paying for cardboard and some paint.
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On January 04 2013 14:54 Judicator wrote:Show nested quote +On January 04 2013 14:21 iGrok wrote:On January 04 2013 14:00 deth2munkies wrote:On January 04 2013 13:00 iGrok wrote: honestly the cost for fake cards is why I'm staying out of MTG:O.
If there was a way to translate the fake cards into real ones, I'd be much more likely to sign up. There is, get a full set and you can redeem it. On January 04 2013 12:43 NotSorry wrote: So, did you do it?
Just messing with ya, yea some thing will never change. Been thinking about getting into MODO but I've heard it's just as if not more expensive than the irl to start up. If you wanna just buy a standard deck and start playing, yes. There's a nifty guide to going infinite on MODO that makes it somewhat simple to amass lots of tickets online for pretty cheap. Or you could just, you know, be good. I'm sorry, but I do not want to attempt to collect 276 individual cards including 5 different specific copies of each basic land before I can redeem a set. So what exactly are you looking for? You are paying for more than just the cards, real or fake. And xplicits post just cracked me up to no end. Edit: and if you want to be real meta about it, you are paying for cardboard and some paint. Being able to trade in a virtual playset of a card for a real one would be ideal for me.
And lol @ the cardboard and paint comment, if you thought that you wouldn't play anyways.
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On January 04 2013 12:15 Xplicit wrote: So I've been on MTGO for 2 days now, haven't played anything serious yet, just trying to get a Momir avatar to play Momir formats. Figured I'd post up an ad for it on the classified seeing if anybody could help me out since I don't have anything card or tix wise (except the standard M13 booster that comes with a new account). Within 1 hour of the ad going up I've had 3 people messaging me offering to trade momir avatar for nude pictures. Some things don't change on the internet I guess T_T
How could they possibly know you were a woman?
On January 04 2013 14:54 Judicator wrote:Show nested quote +On January 04 2013 14:21 iGrok wrote:On January 04 2013 14:00 deth2munkies wrote:On January 04 2013 13:00 iGrok wrote: honestly the cost for fake cards is why I'm staying out of MTG:O.
If there was a way to translate the fake cards into real ones, I'd be much more likely to sign up. There is, get a full set and you can redeem it. On January 04 2013 12:43 NotSorry wrote: So, did you do it?
Just messing with ya, yea some thing will never change. Been thinking about getting into MODO but I've heard it's just as if not more expensive than the irl to start up. If you wanna just buy a standard deck and start playing, yes. There's a nifty guide to going infinite on MODO that makes it somewhat simple to amass lots of tickets online for pretty cheap. Or you could just, you know, be good. I'm sorry, but I do not want to attempt to collect 276 individual cards including 5 different specific copies of each basic land before I can redeem a set. So what exactly are you looking for? You are paying for more than just the cards, real or fake. And xplicits post just cracked me up to no end. Edit: and if you want to be real meta about it, you are paying for cardboard and some paint.
Metameta
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On January 04 2013 17:44 Risen wrote:Show nested quote +On January 04 2013 12:15 Xplicit wrote: So I've been on MTGO for 2 days now, haven't played anything serious yet, just trying to get a Momir avatar to play Momir formats. Figured I'd post up an ad for it on the classified seeing if anybody could help me out since I don't have anything card or tix wise (except the standard M13 booster that comes with a new account). Within 1 hour of the ad going up I've had 3 people messaging me offering to trade momir avatar for nude pictures. Some things don't change on the internet I guess T_T How could they possibly know you were a woman? Who said anything about them caring if it was a woman on the other end, magic nerds are freaky like that.
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So a couple more cards got spoiled, nothing too severe...
Rapid Hybridization + Show Spoiler +
Welp, looks like like UWx Tempo/Control is going to rule Standard for the next 12-18 months, better start stocking up on those hexproof dudes.
I'm willing to admit I might be over-reacting, but seriously, I felt like this new standard enviornment was going pretty smoothly; you have people playing fair decks (Naya and Jund), unfair things (Reanimator), Control (UW Flash, Bant/4-color Drownyard), Aggro decks (BR Zombies and RB Aggro), and we even have an off the wall deck being tier 2 in the format (Omnidoor Thragfire).
With how Cipher is shaping up, combined with perfect manabases for the next 6-9 months at least, and how people already are struggling to deal with Control decks winning through Sphinx + Drownyard + Sweepers, my hope for a healthy and vibrant Standard format going forward is quickly diminishing.
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Wtf. Color pie violation.
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On January 05 2013 00:00 Kinie wrote:So a couple more cards got spoiled, nothing too severe... Rapid Hybridization + Show Spoiler +Welp, looks like like UWx Tempo/Control is going to rule Standard for the next 12-18 months, better start stocking up on those hexproof dudes. I'm willing to admit I might be over-reacting, but seriously, I felt like this new standard enviornment was going pretty smoothly; you have people playing fair decks (Naya and Jund), unfair things (Reanimator), Control (UW Flash, Bant/4-color Drownyard), Aggro decks (BR Zombies and RB Aggro), and we even have an off the wall deck being tier 2 in the format (Omnidoor Thragfire). With how Cipher is shaping up, combined with perfect manabases for the next 6-9 months at least, and how people already are struggling to deal with Control decks winning through Sphinx + Drownyard + Sweepers, my hope for a healthy and vibrant Standard format going forward is quickly diminishing.
There's no combo.
Anyways, a friend cracked an AVR pack last night and opened Dual Casting, now I totally want to make that card work now.
All things considered, the standard format is really boring for me and this is coming from guy who enjoys just sitting there with Drownyard. Sphinx makes the game too easy or rather deck building too easy, 4 or so cards to solve 2 very different match ups for a control deck. Uncounterable makes the game linear, it goes from "I am playing around X" to "Do you got it?", I guess this is Wizards way of introducing the inevitable tempo deck without it dominating the landscape. Somehow I feel that is going to blow up right in their face.
Edit:
@iGrok, you and I both know why that is terrible idea and ends up hurting the game more than anything.
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On January 04 2013 17:44 Risen wrote:Show nested quote +On January 04 2013 12:15 Xplicit wrote: So I've been on MTGO for 2 days now, haven't played anything serious yet, just trying to get a Momir avatar to play Momir formats. Figured I'd post up an ad for it on the classified seeing if anybody could help me out since I don't have anything card or tix wise (except the standard M13 booster that comes with a new account). Within 1 hour of the ad going up I've had 3 people messaging me offering to trade momir avatar for nude pictures. Some things don't change on the internet I guess T_T How could they possibly know you were a woman?
Funny thing is he asked me first if I was a girl, and honestly I thought about saying I was a girl, if it's anything like some other games I've played that's an easy ticket to free stuff (hoping for that Momir lol). Told him I was a man and THEN he asked me for the photos. T_T
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Yeah, I'm not angry about Pongify 2.0 existing. I'm angry with Pongify 2.0 existing with Snapcaster Mage. I'm not saying that this will break the format, because we saw Beast Within exist hand-in-hand with Mr. Snapcaster, and no one was abusing that option, but that was mainly because of the prevelence of Mana Leak. And you are telling me it's ok for blue to get an instant-speed removal spell that is BETTER than the "standard" removal spells of Ultimate Price and Murder?
Yes, they get a 3/3 dude for the one they kill. But with the format starting to revolve more around "battlecruiser Magic," with many of the large creatures in the format being in the 6 (at least) CMC range, it's a color pie violation in a time when there was no apparent need for one to occur.
Now, we only know about 1/5th of the cards in Gatecrash, and who knows what awaits us in Dragon's Maze, M14, and the next block. But when people have been fighting hard to get their spells to resolve after 2 years of Mana Leak, and WotC printing a land to specifically make counterspells on creatures not as good, they feel the need to go, "oh, don't worry, we'll give blue a 1 mana instant speed spell that kills 95% of the creatures in the format.... But they get a 3/3 in return for the thing they kill."
We are in a format of uncounterable wraths and people hardcasting Terminus for *** sake.
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On January 05 2013 05:45 Kinie wrote:Yeah, I'm not angry about Pongify 2.0 existing. I'm angry with Pongify 2.0 existing with Snapcaster Mage. I'm not saying that this will break the format, because we saw Beast Within exist hand-in-hand with Mr. Snapcaster, and no one was abusing that option, but that was mainly because of the prevelence of Mana Leak. And you are telling me it's ok for blue to get an instant-speed removal spell that is BETTER than the "standard" removal spells of Ultimate Price and Murder? Yes, they get a 3/3 dude for the one they kill. But with the format starting to revolve more around "battlecruiser Magic," with many of the large creatures in the format being in the 6 (at least) CMC range, it's a color pie violation in a time when there was no apparent need for one to occur. Now, we only know about 1/5th of the cards in Gatecrash, and who knows what awaits us in Dragon's Maze, M14, and the next block. But when people have been fighting hard to get their spells to resolve after 2 years of Mana Leak, and WotC printing a land to specifically make counterspells on creatures not as good, they feel the need to go, "oh, don't worry, we'll give blue a 1 mana instant speed spell that kills 95% of the creatures in the format.... But they get a 3/3 in return for the thing they kill." We are in a format of uncounterable wraths and people hardcasting Terminus for *** sake.
I really don't think it's as good as you're calling it in the control vs aggro. Control decks like that want to stop the beats as much as possible, even Pongify/Snapcaster/Pongify leaves them with 6 power and you with 2 and it's a 2 for 2 on cards, even trade. You can still Rancor the 3/3, soulbond it with Silverblade/Silverheart, attack with it, etc. If you really want to get rid of it, it'll cost you 2 cards, Pongify/Unsummon for instance, and that's just blue 2 for 1ing themselves.
I think it's very good in control on control, where you can answer their Angel/Griselbrand/etc for 1 mana, but it still IMPROVES Thragtusk (you get 2 3/3s for 6 total power) and Angels can recurse themselves more times than you can Pongify them.
It's good, but not broken.
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Isn't that the set that purposely did things like white shocks and counter spells?
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Straight outta Johto18973 Posts
On January 05 2013 06:38 slyboogie wrote:Isn't that the set that purposely did things like white shocks and counter spells? Sunlance Mana Tithe
Yeah, Time Spiral was a big "What if the Colour Pie had ended up different" sort of set. The colour-shifted (aka Time-Shifted) cards are still flavourful but weren't the way R&D went with the colour pie. Also had a lot of throwbacks to old stuff too which was cute.
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