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On October 12 2012 13:00 deth2munkies wrote:Show nested quote +On October 12 2012 11:46 ParanoiaDHerO wrote:On October 12 2012 08:17 deth2munkies wrote: Bah, can't decide between U/W or G/W humans for States...I have more pieces of G/W humans, but it seems a lot worse. U/W superior, bite the bullet imo. Well U/W is off the table now because the cheapest I can get Geists for locally is $35 a piece and I'm on a $220 budget. That pushes it over $300. If I had time I could get them for cheaper online, but alas, I didn't know states was this weekend till this morning.
Don't you have a local scene? I'd really try trading for them or borrowing from friends.
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On October 12 2012 13:12 ParanoiaDHerO wrote:Show nested quote +On October 12 2012 13:00 deth2munkies wrote:On October 12 2012 11:46 ParanoiaDHerO wrote:On October 12 2012 08:17 deth2munkies wrote: Bah, can't decide between U/W or G/W humans for States...I have more pieces of G/W humans, but it seems a lot worse. U/W superior, bite the bullet imo. Well U/W is off the table now because the cheapest I can get Geists for locally is $35 a piece and I'm on a $220 budget. That pushes it over $300. If I had time I could get them for cheaper online, but alas, I didn't know states was this weekend till this morning. Don't you have a local scene? I'd really try trading for them or borrowing from friends.
We have a local like 20 people and I have fuck all to trade atm. Everything I had that was worth anything rotated and dropped.
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My foil Swords of Feast and Famine weep with you.
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Whatever version of humans you decide to play better be able to beat GGtusk. I expect Bant control to be the weapon of choice for any control players.
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On October 12 2012 14:03 Judicator wrote: Whatever version of humans you decide to play better be able to beat GGtusk. I expect Bant control to be the weapon of choice for any control players.
That's pretty much why I wanted to play U/W. Geist/flight and tons of first strike + Silver Inlaid Dagger fights right through it.
I have Rancor and Sublime Archangel in G/W aaand that's about it.
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So after some more refinements and playtesting, I've re-tweaked my list to something that I think is not only good, but tournament-worthy. But I am still open to suggestions, so feel free to comment/critique it.
Here's my current list of Junk Reanimator: http://tappedout.net/mtg-decks/junk-reanimator-27-09-12-1/
There's some cards I'm still unsure on, but I'd say a good 85% of the list is where I want to be with the reanimation plan. I'm really, really happy with the manabase so far in all my playtesting and tweaking, and I've begun to work towards acquiring all the cards I need left for the list (pretty much I need every rare/mythic in the main, and need to get 2 Needles and 2 Decays for the SB).
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On October 12 2012 14:41 deth2munkies wrote:Show nested quote +On October 12 2012 14:03 Judicator wrote: Whatever version of humans you decide to play better be able to beat GGtusk. I expect Bant control to be the weapon of choice for any control players. That's pretty much why I wanted to play U/W. Geist/flight and tons of first strike + Silver Inlaid Dagger fights right through it. I have Rancor and Sublime Archangel in G/W aaand that's about it.
220 budget? Time to build zombies.. lol
If you can't make your humans deck work maybe you should look at other decks in general. Zombies, "GGtusk" lol I loved that name for it, completely accurate. Consider other options, jund looks great, U/W control looks great. You could price them out and see if it fits your budget, at least.
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On October 13 2012 04:05 ParanoiaDHerO wrote:Show nested quote +On October 12 2012 14:41 deth2munkies wrote:On October 12 2012 14:03 Judicator wrote: Whatever version of humans you decide to play better be able to beat GGtusk. I expect Bant control to be the weapon of choice for any control players. That's pretty much why I wanted to play U/W. Geist/flight and tons of first strike + Silver Inlaid Dagger fights right through it. I have Rancor and Sublime Archangel in G/W aaand that's about it. 220 budget? Time to build zombies.. lol If you can't make your humans deck work maybe you should look at other decks in general. Zombies, "GGtusk" lol I loved that name for it, completely accurate. Consider other options, jund looks great, U/W control looks great. You could price them out and see if it fits your budget, at least.
I have been, the Jund deck I posted earlier is out of range mainly because of the shocklands and Lotleth troll.
I have 3 Messengers but only 1 Gravecrawler...he and Lotleth troll are $18 a piece too. Even going red, still 4 shocklands, and 4 $25 Falkenrath Aristocrats. I really underestimated how much prices fluctuate with the new standard season.
The prices are from the venue, because that's pretty much where I'd have to buy them (the local shop here as shit inventory). I'm probably just not gonna go at this point. Sucks...
Thragtusk is actually cheaper than Messenger, Gravecrawler, and Troll by a significant margin and I have a Temple Garden already, so I might see if I can cobble together a G/W list...
Update: Was able to get most of the cards for G/W locally, gonna try to trade at FNM tonight. If I can get the remainder of the missing cards, I'll go to states, if not, I'll just do the $10 GPT that's here.
Cards I'm missing: + Show Spoiler +Sublime Archangel Silverblade Paladin Sunpetal Grove
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On October 12 2012 14:41 deth2munkies wrote:Show nested quote +On October 12 2012 14:03 Judicator wrote: Whatever version of humans you decide to play better be able to beat GGtusk. I expect Bant control to be the weapon of choice for any control players. That's pretty much why I wanted to play U/W. Geist/flight and tons of first strike + Silver Inlaid Dagger fights right through it. I have Rancor and Sublime Archangel in G/W aaand that's about it.
Rancor doesn't beat it...I saw plenty of Rancors in SCG Cincy and I don't think anyone thought they were remotely good. I was also extremely happy that a Rancor was being played as opposed to another creature. You would think that Rancor plays around board wipe effects, but GGtusk rapes that line of play so hard. Likewise, expect 3 damage burn spells at States which is why Sublime Archangel is not so good.
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Going to be trying to trade off a lot of my agro type cards tonight for control. Really want to play control in this coming up standard format.
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I think we are a set away from an interesting balance. Almost like BBElf versus Jace TMS. I wouldn't skew one way or the other. Things we do know is that Jace/Revelation are powerful components to the control deck. We also know that Jund builds isn't quite there due to the inferior mana base. Once the rest of the guilds come out, there might an interesting foil of deck types. The biggest question I have is how BUG will turn out (the tools are there) once Dmir is out to fix the mana. The same goes for Esper builds.
In any case, if you aren't in a rush to play standard, collect lands. If you still have Scars lands, I would hang on to them at this point and trade them off during Modern season.
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On October 13 2012 12:14 Judicator wrote: I think we are a set away from an interesting balance. Almost like BBElf versus Jace TMS. I wouldn't skew one way or the other. Things we do know is that Jace/Revelation are powerful components to the control deck. We also know that Jund builds isn't quite there due to the inferior mana base. Once the rest of the guilds come out, there might an interesting foil of deck types. The biggest question I have is how BUG will turn out (the tools are there) once Dmir is out to fix the mana. The same goes for Esper builds.
In any case, if you aren't in a rush to play standard, collect lands. If you still have Scars lands, I would hang on to them at this point and trade them off during Modern season.
I've constantly hyped up BUG to my friends when the mana fixing is their and they think I'm crazy. I really think BUG control will be the deck to play when Gatecrash is finally released.
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Not going to states, I was hoping to trade at FNM for the missing parts of the deck, and I got close, here's what I ran before trades:
+ Show Spoiler + 4x Arbor Elf 4x Avacyn's Pilgrim 4x Strangleroot Geist 3x Call of the Conclave 4x Centaur Healer 4x Loxodon Smiter 3x Thalia, Guardian of Thraben 4x Wolfir Silverheart
4x Rancor 3x Selesnya Charm
1x Temple Garden 2x Selesnya Guildgate 11x Forest 9x Plains
Sideboard: 3x Sigarda, Host of Herons 4x Fiend Hunter 2x Garruk Relentless 4x Elite Inquisitor 2x Triumph of Ferocity
Traded for 3 more Temple Gardens, 1 Silverblade Paladin, 1 Sunpetal Grove, and 1 Sublime Archangel and subbed them in for 2 plains, 1 forest and 1 of the guildgates and 2 of the Centaur healers from the maindeck to the sideboard in place of Fiend Hunters.
Ended up 3-2, losing to Bant control that had Tamiyo in play before I had 3 lands both games, and to BG zombies with disciple of Bolas. It's hard to beat T4 disciple on messenger into T5 rancor disciple, swing, disciple it, and I never got double white for the Fiend Hunter and 2 Elite Inquisitors in hand (kept it because it had temple garden and an arbor elf, but he killed it).
Luckily, there's a local GPT for GP San Antonio (where I live) tomorrow at the same time as states. Seeing as most of the big guns will be away, might be able to squeak by a win.
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On October 13 2012 13:10 Shotcoder wrote:Show nested quote +On October 13 2012 12:14 Judicator wrote: I think we are a set away from an interesting balance. Almost like BBElf versus Jace TMS. I wouldn't skew one way or the other. Things we do know is that Jace/Revelation are powerful components to the control deck. We also know that Jund builds isn't quite there due to the inferior mana base. Once the rest of the guilds come out, there might an interesting foil of deck types. The biggest question I have is how BUG will turn out (the tools are there) once Dmir is out to fix the mana. The same goes for Esper builds.
In any case, if you aren't in a rush to play standard, collect lands. If you still have Scars lands, I would hang on to them at this point and trade them off during Modern season.
I've constantly hyped up BUG to my friends when the mana fixing is their and they think I'm crazy. I really think BUG control will be the deck to play when Gatecrash is finally released.
That's unrealistic because of 2 things, Gruul and Simic introduces more potential archtypes, a midrange RG deck, a legitimate ramp deck, some kind of RUG deck.
Edit:
You need to board Judge's Familiars or you will actually lose to control decks. Familiar to Thalia is one of the few lines that control decks can not beat short of Terminus, unless they bring the Fog Bank tech.
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Don't forget about Naya as well; just because they lost Birthing Pod doesn't mean the Naya color pie is weak. I could see some sort of Naya Ramp deck being really powerful as well (this is me assuming we get another mana dork in Gatecrash). How does a t3 Sigarda sound, or t3 GGTusk, or a t4 Angel of Serenity? Not to mention the beavy of human creature types right now. Sure, control is strong due to sweepers and Terminus, but once that deck is figured out or people start playing around it and drop only heavy hitters or things that require a sweeper (Tusk, Sigarda, Angel of Serenity, etc.) you can repopulate the board quickly enough and still be hitting back hard.
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On October 13 2012 13:59 Judicator wrote:Show nested quote +On October 13 2012 13:10 Shotcoder wrote:On October 13 2012 12:14 Judicator wrote: I think we are a set away from an interesting balance. Almost like BBElf versus Jace TMS. I wouldn't skew one way or the other. Things we do know is that Jace/Revelation are powerful components to the control deck. We also know that Jund builds isn't quite there due to the inferior mana base. Once the rest of the guilds come out, there might an interesting foil of deck types. The biggest question I have is how BUG will turn out (the tools are there) once Dmir is out to fix the mana. The same goes for Esper builds.
In any case, if you aren't in a rush to play standard, collect lands. If you still have Scars lands, I would hang on to them at this point and trade them off during Modern season.
I've constantly hyped up BUG to my friends when the mana fixing is their and they think I'm crazy. I really think BUG control will be the deck to play when Gatecrash is finally released. That's unrealistic because of 2 things, Gruul and Simic introduces more potential archtypes, a midrange RG deck, a legitimate ramp deck, some kind of RUG deck. Edit: You need to board Judge's Familiars or you will actually lose to control decks. Familiar to Thalia is one of the few lines that control decks can not beat short of Terminus, unless they bring the Fog Bank tech.
But Simic and Dimir will also introduce control mechanics. Also gives you the access to the best planes walker packages...unless the new Gideon is bonkers.
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Today at my FNM draft I called it GGTusk and it made me think of Judi.
So p1p1 is Isperia, supreme judge p1p2 is new prahv guildmage
NOTHING ELSE. I was like are you kidding me? Ended up GOLGARI. I HATE DRAFTING GOLGARI anfknf. 3-0 on the back of board stall into grave betrayal prayers/korozda prayers (people seriously undervalue deathtouch, that shit is legit as fuck) and then went into the finals against a Rakdos deck with 3 augur sprees, 3 annihilating flame, 2 Rakdos guildmages (holy shit those fuckers are brokeback in limited), the fuckin 6/6 demon that you can sac a creature to tap (landed both games T4), and all the other shit Rakdos usually has. I was like ruforeala? Both games ended up with him at 7 life (me holding my red splashed 5 dmg to player card waiting for one more tick of stab wound) and then him at 2 life (me waiting to pass turn and have stab wound kill him while he slow rolled an annihilating fire at the end of my turn... I almost punched him in the face)
BUT KARMA HOMIES.
I got 4 packs and he got 8. He didn't get shit from his rares. I got foil lotleth and armada wurm in the first pack and a hallowed fountain in one of the others. The salt in him was great.
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So I got slapped in the face with a signal, also people are bad (not news) P1P1 Rix Maandi guildmage, the guy runs away with games so hard... P1P2 1/2 deathtouch unleash dude for 2 P1P3 Golgari Guildgate (I have some suspicions that I'm getting cut hard at this point) P1P4 get slapped in the face by slamming Martial Law and passing Arrest. Looks like white is open. Lolol how is this card still in the pack? P1P5 Lyev Skyknight. Looks like its Azorious... super open for the rest of draft
Other good things were P3P1 Palisade Giant P3P2 Supreme Verdict.
Basically had a super solid Azorius deck with 2 Stealer of Secrets, 3 (ran 2) Dramatic Rescue in addition to standard Azorius detain dudes.
Rakdos is so much easier when you can just bounce their first play with Dramatic Rescue, land a Stealer, and if they don't kill it immediately you just run away with tempo/CA, or they play a long game with you, which they don't usually want as you have the flying and the guys with big butts.
Sunspire Griffin was also a boss card, beats out most other fliers, holds off some of the bears.
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Just won a sealed prerelease event on MTGO.
Went Selesnya. Had a pretty good populate deck. Ended up with 11 token makers and 5 populate cards and the trump card: Collective Blessing. Even 1/1 birds become a house with that on the field.
Sunspire Griffin and Aerial Predation got a ton of work as my only ways to deal with flyers.
I only lost one game of nine, and that was against a Golgari deck that went turn 2, 3 and 4 Daggerdome Imp before I was able to do anything.
I didn't pull any money cards in my pool, but my opponent in the final had Overgrown Tomb, Trostani and 2x Lotleth Troll.
I can't complain though, 10 packs is a nice base to start drafting with next week.
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Just tallied up my binder and was very conservative about it. I have around $700 worth of standard cards. Now if only I could convert that into a standard deck T_T
Wish I had the time/patience to go through all my modern/legacy playables, too.
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