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On July 14 2014 04:59 LightningStrike wrote:Show nested quote +On July 14 2014 02:14 CuddlyCuteKitten wrote: Staff of Ryn is a lvl 4 staff sold at adventurers mart and and staffs of striking can be used for special occasions (+9 weapons) and can be aquired from both trademeet and figthers guild stronghold. Both tide you over untill magi which tides you over till ram.
I also fail to see why staff of the magi is so op. Perhaps as a secondary for its abilities but otherwise staff of ram does 14-22 base damage and is a +6 weapon which is about twice as much as a holy avenger +6. Most of the abilities you want you get from actually being a mage. Its nice but not essential. If you dont want to abuse toggling invis with nondetection I guess but there is like a million rings that grants invis. Staff of the Magi is considered OP due to when you hit someone it dispells most of their protection spells on other mages plus it's a +5 weapon so it can hit through everything :D.
Its a plus 1 weapon that counts as +5. The abilities are awesome but it still only does 2-7 dmg.
Even with 21 strength and kensai bonus for some 13 bonus dmg it is still 15-20 versus 27-35 damage which is very significant. +5 also cant hit through absolute immunity which matters if you play ascension.
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Netherlands19129 Posts
Break and dispel all the things! That and summons are the win tbh.
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I restarted my Kensai (I only just arrived at the friendly arm inn anyway) and now have the following stats:
Strength: 14 Const: 18 Dex: 18 Int: 18 Wisd: 10 Charisma: 10
I put 2 points in Two-handed swords, 1 point in Staff and 1 point in Two-handed weapons fighting style (or whatever it was called again).
Question: When I dual to mage at 13(well, it's still a long road until then), will I get proficiency points for the first 13 mage levels as well?
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On July 14 2014 17:25 phagga wrote: I restarted my Kensai (I only just arrived at the friendly arm inn anyway) and now have the following stats:
Strength: 14 Const: 18 Dex: 18 Int: 18 Wisd: 10 Charisma: 10
I put 2 points in Two-handed swords, 1 point in Staff and 1 point in Two-handed weapons fighting style (or whatever it was called again).
Question: When I dual to mage at 13(well, it's still a long road until then), will I get proficiency points for the first 13 mage levels as well? Yes but don't put points into sling or darts because you wont be able to use them plus I would reroll your stats and get Max Stregnth along with Consit Dex and Intel because you going to be carry lots of items in the game esp in BG1 and you want Katanas as a Kensai with Two Weapon Style since Celestial Fury is really broken for Fighters and Zerkan Blade(spell check this please) Gives you 2 more spells in Level 1-4 and you get that at the Adventure Mart. When you get done with Spell Hold you will want Crom Faeyr for the Strength Bonus plus it's a +5 Weapon but this talking from Baldur's Gate 2. BG1 Longsword with Points in that should be fine with 2 Weapon Style should be good and put 3 points into 2 Weapon Style and 2 points longsword since you get a really early good Longsword at the Mines and put the rest of points into Katanas.
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So I just made an elf Fighter / Thief , and used EEkeeper to change the Thief into a Shadowdancer.
My god, it's so fun. Strong as a fighter, but with the option of going invisible while fighting enemies, just to backstab the hell outta them is so satisfying.
On a side note, I can't seem to play in a party anymore. I solo every character now...it feels weird to control more than 1 character now
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On July 15 2014 00:58 LightningStrike wrote:Show nested quote +On July 14 2014 17:25 phagga wrote: I restarted my Kensai (I only just arrived at the friendly arm inn anyway) and now have the following stats:
Strength: 14 Const: 18 Dex: 18 Int: 18 Wisd: 10 Charisma: 10
I put 2 points in Two-handed swords, 1 point in Staff and 1 point in Two-handed weapons fighting style (or whatever it was called again).
Question: When I dual to mage at 13(well, it's still a long road until then), will I get proficiency points for the first 13 mage levels as well? Yes but don't put points into sling or darts because you wont be able to use them plus I would reroll your stats and get Max Stregnth along with Consit Dex and Intel because you going to be carry lots of items in the game esp in BG1 and you want Katanas as a Kensai with Two Weapon Style since Celestial Fury is really broken for Fighters and Zerkan Blade(spell check this please) Gives you 2 more spells in Level 1-4 and you get that at the Adventure Mart. When you get done with Spell Hold you will want Crom Faeyr for the Strength Bonus plus it's a +5 Weapon but this talking from Baldur's Gate 2. BG1 Longsword with Points in that should be fine with 2 Weapon Style should be good and put 3 points into 2 Weapon Style and 2 points longsword since you get a really early good Longsword at the Mines and put the rest of points into Katanas.
Str is mostly irrelevant for bg 2 due to boosts but its huge for bg 1 so I agree on max str.
Ideally your stats are 18 whatever (higher is better but not crucial) str 18 dex 18 const 18 int Preferbly not lower than 10 wisdom Charisma as high as you can afford in your case 6. You will get +1 in all stats except wisdom which you will get +2 in bg 1. This means even poor str rolls will eventually be 19 but thats end game. Prepare for a harsh game btw, kensai is not optimal at low levels. Potions of stoneskin and invourbility is your friend for harder fights.
You will need some bracers of defense asap, I dont know exactly where they are for the more common ones but in act 4 the end boss drops the best ones (ac 6). Your armor will still suck but its better than nothing. Consider doing basilisk area early on with a mage that has protection from petrification for powerlvl.
Also can someone correct me if I am wrong but dont you get to redo all weapon dots when you import to bg 2? You wont be lvl 13 in bg 1 anyway.
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On July 15 2014 05:52 CuddlyCuteKitten wrote:Show nested quote +On July 15 2014 00:58 LightningStrike wrote:On July 14 2014 17:25 phagga wrote: I restarted my Kensai (I only just arrived at the friendly arm inn anyway) and now have the following stats:
Strength: 14 Const: 18 Dex: 18 Int: 18 Wisd: 10 Charisma: 10
I put 2 points in Two-handed swords, 1 point in Staff and 1 point in Two-handed weapons fighting style (or whatever it was called again).
Question: When I dual to mage at 13(well, it's still a long road until then), will I get proficiency points for the first 13 mage levels as well? Yes but don't put points into sling or darts because you wont be able to use them plus I would reroll your stats and get Max Stregnth along with Consit Dex and Intel because you going to be carry lots of items in the game esp in BG1 and you want Katanas as a Kensai with Two Weapon Style since Celestial Fury is really broken for Fighters and Zerkan Blade(spell check this please) Gives you 2 more spells in Level 1-4 and you get that at the Adventure Mart. When you get done with Spell Hold you will want Crom Faeyr for the Strength Bonus plus it's a +5 Weapon but this talking from Baldur's Gate 2. BG1 Longsword with Points in that should be fine with 2 Weapon Style should be good and put 3 points into 2 Weapon Style and 2 points longsword since you get a really early good Longsword at the Mines and put the rest of points into Katanas. Str is mostly irrelevant for bg 2 due to boosts but its huge for bg 1 so I agree on max str. Ideally your stats are 18 whatever (higher is better but not crucial) str 18 dex 18 const 18 int Preferbly not lower than 10 wisdom Charisma as high as you can afford in your case 6. You will get +1 in all stats except wisdom which you will get +2 in bg 1. This means even poor str rolls will eventually be 19 but thats end game. Prepare for a harsh game btw, kensai is not optimal at low levels. Potions of stoneskin and invourbility is your friend for harder fights. You will need some bracers of defense asap, I dont know exactly where they are for the more common ones but in act 4 the end boss drops the best ones (ac 6). Your armor will still suck but its better than nothing. Consider doing basilisk area early on with a mage that has protection from petrification for powerlvl. Also can someone correct me if I am wrong but dont you get to redo all weapon dots when you import to bg 2? You wont be lvl 13 in bg 1 anyway.
You get +3 wisdom in BG1 just a small corrections. Also you cannot use any bracers as Kensei =D (only if you get use any item from Kensei 13 -> Thief).
Wisdom can be dumped completely since you won't be using your lore anyways + you can drink potions of insight to gain 18 for hours when you reach lategame to cast (limited) wish (or rather to cast it with success).
Personally I actually like having a somewhat descent charisma, though it does not matter hugely if you are playing a solo run.
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On July 15 2014 01:22 parkufarku wrote: So I just made an elf Fighter / Thief , and used EEkeeper to change the Thief into a Shadowdancer.
My god, it's so fun. Strong as a fighter, but with the option of going invisible while fighting enemies, just to backstab the hell outta them is so satisfying.
On a side note, I can't seem to play in a party anymore. I solo every character now...it feels weird to control more than 1 character now
If you like that try pure half orc assasin or Assasin dual'ed -> fighter with items (mainly rings of invis) and potions that makes him go invis + staff of the magi (use any item).
x 7 multiplier ftw Basically in Throne of Bhaal you can oneshot Fire Giants for 250+ dmg :D
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On July 15 2014 05:52 CuddlyCuteKitten wrote:Show nested quote +On July 15 2014 00:58 LightningStrike wrote:On July 14 2014 17:25 phagga wrote: I restarted my Kensai (I only just arrived at the friendly arm inn anyway) and now have the following stats:
Strength: 14 Const: 18 Dex: 18 Int: 18 Wisd: 10 Charisma: 10
I put 2 points in Two-handed swords, 1 point in Staff and 1 point in Two-handed weapons fighting style (or whatever it was called again).
Question: When I dual to mage at 13(well, it's still a long road until then), will I get proficiency points for the first 13 mage levels as well? Yes but don't put points into sling or darts because you wont be able to use them plus I would reroll your stats and get Max Stregnth along with Consit Dex and Intel because you going to be carry lots of items in the game esp in BG1 and you want Katanas as a Kensai with Two Weapon Style since Celestial Fury is really broken for Fighters and Zerkan Blade(spell check this please) Gives you 2 more spells in Level 1-4 and you get that at the Adventure Mart. When you get done with Spell Hold you will want Crom Faeyr for the Strength Bonus plus it's a +5 Weapon but this talking from Baldur's Gate 2. BG1 Longsword with Points in that should be fine with 2 Weapon Style should be good and put 3 points into 2 Weapon Style and 2 points longsword since you get a really early good Longsword at the Mines and put the rest of points into Katanas. Str is mostly irrelevant for bg 2 due to boosts but its huge for bg 1 so I agree on max str. Ideally your stats are 18 whatever (higher is better but not crucial) str 18 dex 18 const 18 int Preferbly not lower than 10 wisdom Charisma as high as you can afford in your case 6. You will get +1 in all stats except wisdom which you will get +2 in bg 1. This means even poor str rolls will eventually be 19 but thats end game. Prepare for a harsh game btw, kensai is not optimal at low levels. Potions of stoneskin and invourbility is your friend for harder fights. You will need some bracers of defense asap, I dont know exactly where they are for the more common ones but in act 4 the end boss drops the best ones (ac 6). Your armor will still suck but its better than nothing. Consider doing basilisk area early on with a mage that has protection from petrification for powerlvl. Also can someone correct me if I am wrong but dont you get to redo all weapon dots when you import to bg 2? You wont be lvl 13 in bg 1 anyway. You don't have to redo all weapon dots when you import to bg2ee if you coming from bgee
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Very funny, guys. When I posted my first char (see last page), someone said I don't need that much strength. Now I make a new char with less strength and everyone is like OMG NOOB 18 STR!
Whatever. I don't play solo anyway, so I guess I should be fine like this even for BG1. I'm not going to restart again.
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On July 15 2014 17:07 phagga wrote: Very funny, guys. When I posted my first char (see last page), someone said I don't need that much strength. Now I make a new char with less strength and everyone is like OMG NOOB 18 STR!
Whatever. I don't play solo anyway, so I guess I should be fine like this even for BG1. I'm not going to restart again.
There is no single correct way of doing things. Read the reasoning behind the choice of stats and decide for yourself. Also good luck and I hope you will have as much fun with this game as I had during the last many years
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On July 15 2014 19:02 Frankenberry wrote:Show nested quote +On July 15 2014 17:07 phagga wrote: Very funny, guys. When I posted my first char (see last page), someone said I don't need that much strength. Now I make a new char with less strength and everyone is like OMG NOOB 18 STR!
Whatever. I don't play solo anyway, so I guess I should be fine like this even for BG1. I'm not going to restart again. There is no single correct way of doing things. Listen to the arguments that and decide for yourself. Also good luck and I hope you will have as much fun with this game as I had during the last many years 
It's not the first time I'm playing it, so I know what's ahead But it's been over 10 years that I last played any Baldurs Gate. It's going to be great
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On July 15 2014 17:07 phagga wrote: Very funny, guys. When I posted my first char (see last page), someone said I don't need that much strength. Now I make a new char with less strength and everyone is like OMG NOOB 18 STR!
Whatever. I don't play solo anyway, so I guess I should be fine like this even for BG1. I'm not going to restart again.
Well you know... that's D&D for you 
- "Hey i need to reroll the dice. I'm a warrior ! I can't have 10 in STR !!!!" - "Well why do you roll the dice ? Put 18 STR already..." - "That would be cheating. Let's say i can roll the dice 10 time and pick the highest number !" - "Okay but that's not the point of a dice roll you know" - "i don't wanna play a weak character" - "Ok roll your dice" *dice rolls. Highest was 17* - "Well i'll substract one wisdom" - "It's not allowed so if you want to do it do it but that's cheating"
Hello Warrior. You have 18STR,18CON,18INT,18CHA 18 EVERYTHING ! - "No i'm an elf. I have 19DEX" - "So you have 17CON" - "No because of my past as a 250cm elve i live in the forest and that enhanced my CON" - "Elves are really small in D&D" - "NO I'M TALL. FUCK THE DICE".
True Story.
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Sounds like 13 year olds playing D&D
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On July 15 2014 22:01 -Archangel- wrote:Sounds like 13 year olds playing D&D 
Sounds like it right ? It was 25 year old guys (yeah the others did the same thing). And they had D&D experience.
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Hey, in a different game similar to DnD i had guy who was one race, but got abducted as a baby and raised by a different group of people who a) hate that group of people and b) live roughly half way across the world. This backstory obviously was totally reasonable, and not only there because this race and that culture both were the only ones who had a +Str bonus.
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On July 15 2014 19:24 phagga wrote:Show nested quote +On July 15 2014 19:02 Frankenberry wrote:On July 15 2014 17:07 phagga wrote: Very funny, guys. When I posted my first char (see last page), someone said I don't need that much strength. Now I make a new char with less strength and everyone is like OMG NOOB 18 STR!
Whatever. I don't play solo anyway, so I guess I should be fine like this even for BG1. I'm not going to restart again. There is no single correct way of doing things. Listen to the arguments that and decide for yourself. Also good luck and I hope you will have as much fun with this game as I had during the last many years  It's not the first time I'm playing it, so I know what's ahead  But it's been over 10 years that I last played any Baldurs Gate. It's going to be great 
For bg 2 100 % you dont need high strength because as people said you get str boosting items almost immediatly and they are higher than what you can have naturally.
However bg 1 has no str items (in fact they only have 1 set item and thats dex in a slot that you really need). Bg 1 is one entire game. And its really different from bg2 because you start at low levels.
In bg 2 you have good magic items and high levels even early on which means +3 to hit doesnt mean much. In bg 1 at low levels it can double or triple your chance to hit. +5-6 dmg makes your two handed sword do 6-15 dmg instead of 1-10 which is 50 % more max and 600 % min dmg.
Also your playing a class that is progressivly better later on (god tier for lvl 13 kensi mage even) but its a kitten at low lvls in bg 1. Figthers main advantage is not that they do more damage early on (which they do) but that they even from the start are extremly hard to hit due to armor and shields.
Get a tank asap and stand behind it and it will allivate most of your troubles but honestly high strength will make your bg 1 experience so much better.
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On July 16 2014 06:33 CuddlyCuteKitten wrote:Show nested quote +On July 15 2014 19:24 phagga wrote:On July 15 2014 19:02 Frankenberry wrote:On July 15 2014 17:07 phagga wrote: Very funny, guys. When I posted my first char (see last page), someone said I don't need that much strength. Now I make a new char with less strength and everyone is like OMG NOOB 18 STR!
Whatever. I don't play solo anyway, so I guess I should be fine like this even for BG1. I'm not going to restart again. There is no single correct way of doing things. Listen to the arguments that and decide for yourself. Also good luck and I hope you will have as much fun with this game as I had during the last many years  It's not the first time I'm playing it, so I know what's ahead  But it's been over 10 years that I last played any Baldurs Gate. It's going to be great  For bg 2 100 % you dont need high strength because as people said you get str boosting items almost immediatly and they are higher than what you can have naturally. However bg 1 has no str items (in fact they only have 1 set item and thats dex in a slot that you really need). Bg 1 is one entire game. And its really different from bg2 because you start at low levels. In bg 2 you have good magic items and high levels even early on which means +3 to hit doesnt mean much. In bg 1 at low levels it can double or triple your chance to hit. +5-6 dmg makes your two handed sword do 6-15 dmg instead of 1-10 which is 50 % more max and 600 % min dmg. Also your playing a class that is progressivly better later on (god tier for lvl 13 kensi mage even) but its a kitten at low lvls in bg 1. Figthers main advantage is not that they do more damage early on (which they do) but that they even from the start are extremly hard to hit due to armor and shields. Get a tank asap and stand behind it and it will allivate most of your troubles but honestly high strength will make your bg 1 experience so much better.
Actually you get gauntlets that gives you 18/100 once you reach Baldurs Gate, but you are still right. Low str playthrough in BG1 is annoying. If you are doing it though potions and lvl 2 wizard spell Strength helps a lot
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I don't know if they changed it for BGEE, but the way I remember it all you need for bg1 is wands. Mass fire/summon/ice wands.
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On July 16 2014 07:21 Xafnia wrote: I don't know if they changed it for BGEE, but the way I remember it all you need for bg1 is wands. Mass fire/summon/ice wands.
You remember more or less correctly. You can complete the game in many differents ways, so usings wands / scrolls / potions / etc. is just one of many ways
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