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Guild Wars 2 - Page 97

Forum Index > General Games
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Lonniehaskel
Profile Joined July 2011
United States37 Posts
Last Edited: 2011-09-17 14:39:08
September 17 2011 14:37 GMT
#1921
24 minutes of warrior gameplay:



I never really consider making warriors in the MMOs I've played (FFXI, WoW, LotR, etc), but this game may change my mind.
Derp
.vid
Profile Joined July 2011
Croatia227 Posts
September 17 2011 20:03 GMT
#1922
who do i talk to about playing with you guys? i'd need a run through eotn, etc :p
eujjjjj
Lonniehaskel
Profile Joined July 2011
United States37 Posts
Last Edited: 2011-09-17 20:11:47
September 17 2011 20:09 GMT
#1923
Simply fill out the application located in the OP.
Derp
NoobieOne
Profile Joined August 2010
United States1183 Posts
September 18 2011 05:49 GMT
#1924
On September 18 2011 05:03 .vid wrote:
who do i talk to about playing with you guys? i'd need a run through eotn, etc :p


We don't really have a that active GW1 section just warning you. I try to get on every once in a while but I don't do much pve. We have a few people who do but if you are expecting a lot of people at any time on for GW1 that isn't what we have at the moment. People are always playing games but GW1 isn't one of the most popular.
evolute
Profile Joined December 2010
Canada209 Posts
Last Edited: 2011-09-18 09:32:01
September 18 2011 09:31 GMT
#1925
That's because a lot of people who are getting into GW2 have not even touched GW1; it's just a completely different game. I like that though, it opens up the game to a lot of new people (ex: me).
dashiz
Profile Joined August 2010
Costa Rica193 Posts
September 18 2011 10:48 GMT
#1926
I wonder whats taking so long for them to release at least F&F beta, the game looked to me
really polished in gamescon/pax shows.

At this rate I dont think we are getting it for early 2011.
Lonniehaskel
Profile Joined July 2011
United States37 Posts
September 18 2011 16:57 GMT
#1927
Probably initial balance and extra tweaking.
Derp
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
Last Edited: 2011-09-20 19:43:19
September 20 2011 18:35 GMT
#1928
It looks like my biggest fears for PvP may have been realized.

After reading through teamquitter.com's impressions and comments (team who played the arenanet devs at PAX) there's a few things that became apparent:

A vast majority of the skills in the game are simply different damage spells in terms of types, sizes and animations.
Basicly 99% of the abilities are damage spells that look different.

To be frank that is exactly what shouldn't happen for a game in 2011.

You're giving the illusion of depth with all these different spell/weapon combination, but then it just end up being different damage spells? Is that really it?

Come on Arenanet..

Crowd control is pretty much limited to knockbacks, heals are not viable and to meaningless to be used in combat.

4v4 or above and it becomes really hard to see whats going on because of the excessive effects.

Comebacks in 5v5s are extremely hard to do because of the above reasons.

Obviously nothing is final, but i'm so worried that the the whole combat experience is going to be so watered/dumbed down when you look past the cosmetics.

Edit: I guess this is the whole philosophy behind the removal of the holy trinity.

While it removes the dedicated roles and the feel of playing what is needed rather than what you want, the result is that everyone casts nothing but damage spells at eachother until one side is dead.

Depth of gameplay? I think not
"trash micro but win - its marine" MC commentary during HSC 4
irninja
Profile Blog Joined June 2010
United States1220 Posts
Last Edited: 2011-09-20 23:47:30
September 20 2011 23:46 GMT
#1929
On September 21 2011 03:35 Senx wrote:
It looks like my biggest fears for PvP may have been realized.

After reading through teamquitter.com's impressions and comments (team who played the arenanet devs at PAX) there's a few things that became apparent:

A vast majority of the skills in the game are simply different damage spells in terms of types, sizes and animations.
Basicly 99% of the abilities are damage spells that look different.

To be frank that is exactly what shouldn't happen for a game in 2011.

You're giving the illusion of depth with all these different spell/weapon combination, but then it just end up being different damage spells? Is that really it?

Come on Arenanet..

Crowd control is pretty much limited to knockbacks, heals are not viable and to meaningless to be used in combat.

4v4 or above and it becomes really hard to see whats going on because of the excessive effects.

Comebacks in 5v5s are extremely hard to do because of the above reasons.

Obviously nothing is final, but i'm so worried that the the whole combat experience is going to be so watered/dumbed down when you look past the cosmetics.

Edit: I guess this is the whole philosophy behind the removal of the holy trinity.

While it removes the dedicated roles and the feel of playing what is needed rather than what you want, the result is that everyone casts nothing but damage spells at eachother until one side is dead.

Depth of gameplay? I think not


You make a lot of good points here. I can't say I agree with all of them though. For example I know your frustrated but there's far more than 1% utility skills. And a lot of the points you made are easily trumped by the fact spell effects have sliders. You don't have to play like that. There's a lot more than knockbacks also. Please refer to the Boon Control matches for great representation of that.

You also have to consider that ArenaNet won big time, so there might be some resentment in the impressions QQ gave.

Take everything with a grain of salt until you've played beta. Let's all hope your not correct on some of your points.
www.teamlegacy.net | MMO junkies
rivurivurivurivu
Profile Joined May 2011
Sweden140 Posts
Last Edited: 2011-09-23 08:13:14
September 23 2011 08:11 GMT
#1930
high level sylvari necro gameplay by TB Part 1

http://www.youtube.com/totalhalibut#p/u/0/TfE_Xu9H1Bw
evolute
Profile Joined December 2010
Canada209 Posts
September 23 2011 22:42 GMT
#1931
TB needs to zoom out T_T
Jonas :)
Profile Blog Joined September 2010
United States511 Posts
Last Edited: 2011-09-24 20:03:07
September 24 2011 19:50 GMT
#1932
You also have to consider that ArenaNet won big time, so there might be some resentment in the impressions QQ gave.


The opinions that you read on the QQ forums are about as correlated to the opinions of the players that actually played at PAX as the opinions that you read on TL.net are to the opinions of the players on TL.

That being said, the people bashing the game are not any of the same people that played the game vs the Devs at PAX

EDIT: For those of you that didn't play Guild Wars 1 (or even if you did) and you're curious what modern high level GW1 PvP looks like, there's a commentary channel that is live right now (and for the next couple hours) that is streaming the September mAT

http://www.twitch.tv/guildwarsguru
Roggle
Profile Joined November 2010
United States142 Posts
September 24 2011 22:14 GMT
#1933
Thanks for posting the link to the stream. Was going to watch on my own in-game, but like most competitions, it's so much better with commentary.
RoyalCheese
Profile Joined May 2010
Czech Republic745 Posts
September 25 2011 07:39 GMT
#1934
On September 23 2011 17:11 rivurivurivurivu wrote:
high level sylvari necro gameplay by TB Part 1

http://www.youtube.com/totalhalibut#p/u/0/TfE_Xu9H1Bw


If anyone is lazy to click on the link....

[image loading]


[image loading]


I'm so hyped for this game T_T
Kennigit: "Chill was once able to retire really young, but decided to donate his entire salary TO SUPPORT ESPORTS"
irninja
Profile Blog Joined June 2010
United States1220 Posts
September 25 2011 08:19 GMT
#1935
Some hilarious moments in those TB videos. Especially the first one.

Thanks for sharing
www.teamlegacy.net | MMO junkies
RoyalCheese
Profile Joined May 2010
Czech Republic745 Posts
September 25 2011 11:36 GMT
#1936
Some moar TB action

[image loading]
Kennigit: "Chill was once able to retire really young, but decided to donate his entire salary TO SUPPORT ESPORTS"
rivurivurivurivu
Profile Joined May 2011
Sweden140 Posts
Last Edited: 2011-09-25 15:50:08
September 25 2011 15:44 GMT
#1937
With D3 delayed i dont know how i will be able to wait for gw2.
Also, after the azura week nothing new have been realeased.
The wait is killing me and the lack of new content too.

the most dedicated nonofficial (i think) gw2 youtube fan IMO, TubeElephant talks with fans about guilds, pvp, endgame content.

Engore
Profile Blog Joined February 2011
United States1916 Posts
September 27 2011 04:22 GMT
#1938
Elementalist pvp video up on TB's channel as well. Really good content coming from him. Can't wait to see how he covers this game when it's released. Also Elementalist.. mmm so tasty good.
EG | Liquid | Dignitas | FXO | SlayerS | TSL | iS | Fan of pretty much all players ^_^ | SeleCT <3 forever! Axslav <3
RoyalCheese
Profile Joined May 2010
Czech Republic745 Posts
September 27 2011 20:19 GMT
#1939
[image loading]
Kennigit: "Chill was once able to retire really young, but decided to donate his entire salary TO SUPPORT ESPORTS"
irninja
Profile Blog Joined June 2010
United States1220 Posts
September 27 2011 20:49 GMT
#1940
Thanks for sharing that royal.
www.teamlegacy.net | MMO junkies
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