WvW pvp you can definitely feel the gear differences if you aren't well equipped. sPVP is another story. Can't complain though, Areanet already has my money so they win! So many more things about this game that aggravates me, but I could right an essay on them.
Guild Wars 2 - Page 334
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Silentness
United States2821 Posts
WvW pvp you can definitely feel the gear differences if you aren't well equipped. sPVP is another story. Can't complain though, Areanet already has my money so they win! So many more things about this game that aggravates me, but I could right an essay on them. | ||
FireSA
Australia555 Posts
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Lemstar
United States387 Posts
If you're intent on playing it, get it at full price, but it seems reasonably safe to say at this point that it didn't live up to all the hype. | ||
Lemstar
United States387 Posts
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FireSA
Australia555 Posts
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OptimusYale
Korea (South)1005 Posts
The game itself needs more customisation of skills. I mean, skills being auto equiped to the weapon makes it very cookie cutter in terms of builds, and this effects the game all across the board. I'd love it if they could give us say 3 skills which can fit into each of the weapon spots, to give us that variety we need. Traits are cool, but more variety would be nice with just the skills a weapon has. I still enjoy the game, the combat is lacking but not terrible. It needs a lift but nothing game breaking. They just seem intent on the events being the patches they need in the gameplay, where really they should focus on sPvP and Skills for the next 2 months. | ||
zbedlam
Australia549 Posts
On December 30 2012 21:12 OptimusYale wrote: I love the game, but I'm taking a break from it. However I don't feel like I will miss anything because of it. I mean in Eve, you lose skill points for not logging in every couple of days to change in, in WoW I always got the impression (I never really played) that you slip under in terms of equipment and stuff. I love the fact that I will miss nothing but a monthly or something. The game itself needs more customisation of skills. I mean, skills being auto equiped to the weapon makes it very cookie cutter in terms of builds, and this effects the game all across the board. I'd love it if they could give us say 3 skills which can fit into each of the weapon spots, to give us that variety we need. Traits are cool, but more variety would be nice with just the skills a weapon has. I still enjoy the game, the combat is lacking but not terrible. It needs a lift but nothing game breaking. They just seem intent on the events being the patches they need in the gameplay, where really they should focus on sPvP and Skills for the next 2 months. I disagree on focusing on SPvP, the competitive PvP community in this game was practically dead at release and has only grown to be more dead since then. The combat in this game seems extremely shallow and I can't see it fostering a competitive PvP scene, in my eyes pushing this game as an e-sport would be a complete waste of resources. This is very much a PvE game atm with mediocre PvE content at best, basically a poor imitation of WoW. If they vastly improved WvW they might be able to form a decent long lasting MMO's from the folks that would kill for another RvR game but I can't see it happening realistically. And yeah they seem to be more intent on pushing fluff seasonal events out the door than fixing their current game or even improving on it, the future of this game is questionable. | ||
Deadlyhazard
United States1177 Posts
Also, no new skills past like level 20 (or was it 30?). It feels like there aren't many abilities in the game and lacks variety compared to games like World of Warcraft or even Guild Wars 1. PvP content is abysmal and there is no way this was meant to be in any way a serious pvp game like they marketed. There are very few maps and such little content. There's only one game mode.........and not even death match. There is no elo system. There is NOTHING to encourage players to get better at the game. The game went from top 10 on Twitch TV on the first month of release, to the top streamers on it getting ~100 views at most. It's amazing how much enthusiasm has dropped for the game because there's such little motivation to play it. It's like Arena Net doesn't know how to motivate players. You could say, grinding isn't fun though! But the whole game feels grindy regardless -- except less rewarding. The content is tedious largely compared to a game like WoW. The dungeons don't have unique mechanics on their bosses and are generally tank and spank trash clearing fests. The game needs a serious overhaul perhaps for an expansion, but I doubt it. Maybe it's just not my type of game -- but my friendslist is dead and nobody logs on. It's like Diablo 3 in that regard. | ||
Fruscainte
4596 Posts
I feel like what they tried to do with progression of character was original and dare I say potentially really fun, they just didn't implement it well. I love the idea of having all your spells by basically level 20, and then letting Traits customize from there. There are huge differences between how you can play a character based on traits. You can get ridiculously creative with how a class is played -- the difference can be night and day. The problem is, in, say, WoW every 2 levels you'd get upgrades. Visual upgrades. It felt like progression. In GW2, you can only see the progressions benefits every 5-10 levels, and even then it might be an upgrade that is only a percentage increase. It allows more character progression than, say, WoW, but it takes a much longer time for you to notice it I guess is my point. Lastly, I'm feeling horrible with how the community responded with this game early on. This game was purely 100% dynamic events at one point, but people whined. They complained that they were lost, they didn't have direction. They couldn't accept the idea of an open world that you would explore and move along how you wish. So ANet caved and turned like half the events into Hearts, turning it into a pseudo-Warhammer type of questing system. They were caught between worlds. They were trying to have this fluid and open world, but you were required to mechanically and almost soullessly move from heart to heart. And, most last of all, the exploration aspect was botched beyond belief. Marked exploration points? Really Anet? What's the point of exploration if I can just look at my map to find the points I need to explore? All in all, this game will probably be MUCH better in a few months. They are regularly updating, and in an expansion or so I feel like this can turn into the game it was meant to be. But as it is, it's a lot of missed opportunity. Not really broken promise or unfulfilled hype, just missed opportunity. | ||
RuskiPanda
United States2906 Posts
Not to mention that it was supposed to be about exploration without a "grind" but it was still instanced as hell and completing maps for the various bonuses became nearly as tedious as WoW fetch quests since almost every single heart was kill X random mobs and even if there was another task they could do for the heart no one would do it unless it was more efficient/easy than killing stuff. | ||
NbSky
Canada1023 Posts
On December 31 2012 16:49 Deadlyhazard wrote: I think one problem I've determined is that I just feel like I'm not progressing my character that much beyond like...level 20. All the armor and weapons look incredibly samey until you hit 80. Then you gear up really, really fast. I just don't see the point of running dungeons or killing things around the map, or repeating jumping puzzles. None of the drops you get are useful. It's always greens and blues.......I just don't see the point in doing dungeons or the motivation to kill things. There's no awesome super rare exotics that are going to drop that have unique stats on them or anything. I just wish killing things was more satisfying and looting for a rare chance at something that would improve my character over everybody else's. Also, no new skills past like level 20 (or was it 30?). It feels like there aren't many abilities in the game and lacks variety compared to games like World of Warcraft or even Guild Wars 1. PvP content is abysmal and there is no way this was meant to be in any way a serious pvp game like they marketed. There are very few maps and such little content. There's only one game mode.........and not even death match. There is no elo system. There is NOTHING to encourage players to get better at the game. The game went from top 10 on Twitch TV on the first month of release, to the top streamers on it getting ~100 views at most. It's amazing how much enthusiasm has dropped for the game because there's such little motivation to play it. It's like Arena Net doesn't know how to motivate players. You could say, grinding isn't fun though! But the whole game feels grindy regardless -- except less rewarding. The content is tedious largely compared to a game like WoW. The dungeons don't have unique mechanics on their bosses and are generally tank and spank trash clearing fests. The game needs a serious overhaul perhaps for an expansion, but I doubt it. Maybe it's just not my type of game -- but my friendslist is dead and nobody logs on. It's like Diablo 3 in that regard. Sometimes I can find up to 15 rares and exotics in an hour, I think that you just have a bad approach when it comes to item finnding. That being said, with dungeons the only real motivation is the armor you get at the end, but I also level there too, it all depends on your character though, a warrior is gonna have diffferent experience than an ele. Pvp needs work though I agree, its either you will completely own, or get owned, I just don't think the average person understands team work, that's where they go wrong, they are just focused on ranking up and scoring pointts. Selfish play in a team game doesn't work. | ||
marconi
Croatia220 Posts
I think the main problem with all the whiners here is that they wanted another grindfest MMO like WoW, while this infact is a social, teamwork, pvp focused game. If you're a 12 yr old kid who likes to show off his new gear and own undergeared ppl then you are in the wrong game (xcept maybe in WvW, but even there u can do shit on your own). U whiners didn't mention the awesome moments when you are with a big group of people, all working for the same cause, making up tactics, fighting other ppl who are working against you, setting up ambushes, controlling key points, and most importantly, SOCIALIZING. I can tell u that gw2 is a great game which offers some unique elements and epic moments if you get into it, and if you like what I just wrote you won't regret a fucking cent of the game's price. Peace | ||
MaYuu
Sweden516 Posts
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Deadlyhazard
United States1177 Posts
On January 01 2013 00:59 NbSky wrote: Sometimes I can find up to 15 rares and exotics in an hour, I think that you just have a bad approach when it comes to item finnding. That being said, with dungeons the only real motivation is the armor you get at the end, but I also level there too, it all depends on your character though, a warrior is gonna have diffferent experience than an ele. Pvp needs work though I agree, its either you will completely own, or get owned, I just don't think the average person understands team work, that's where they go wrong, they are just focused on ranking up and scoring pointts. Selfish play in a team game doesn't work. Wait, you can find exotics? I've had 150+ MF for weeks and never found any exotics D: just a lot of rares. | ||
Ydriel
Italy516 Posts
On January 01 2013 14:19 Deadlyhazard wrote: Wait, you can find exotics? I've had 150+ MF for weeks and never found any exotics D: just a lot of rares. Yeah, you can find exotics, but it's pretty rare, it's much easier to just get 'em off the Mystic Forge. I'm not sure what to say about the game, it's pretty cool, sPvP is a bit botched and certainly I prefered the build system from GW, but WvW is still quite good, PvE I guess people still "need" to look for a gear treadmill. The WvW part is decently competitive, I'm sure if people tried to get involved into that in their respective servers, that'd breath some life into the game. With all that said...I've stopped playing myself for a while now. Played for about 4 months after release. I did like the game, and for $60, it definitely paid off, but I guess it either doesn't have that long time appeal, or (what I personally thought) I'm just tired of MMOs. Nowadays I don't have the time to grind anymore, and even if it isn't inherently grindy, the game still makes you work for the things in it, and I don't have either time or patience for that anymore. Not sure how servers are nowadays, but if you have a friend willing to play with you, I'd say to people to give it a try, definitely worth it EDIT: typos | ||
rezoacken
Canada2719 Posts
On January 01 2013 01:36 marconi wrote: all this whining, what the hell. I mean, the game is not perfect, but I'm pretty sure it offers more than enough for the amount of money it costs and the fact that there is no subscription. PvP is very fun and world vs world is interesting at the very least, with huge armies and taking castles and shit. It probably gets boring after doing it for 100 times, but by then I think the investment is returned. And I'm pretty sure there will be expansions which will improve an already great game with all the stuff ppl are missing. I think the main problem with all the whiners here is that they wanted another grindfest MMO like WoW, while this infact is a social, teamwork, pvp focused game. If you're a 12 yr old kid who likes to show off his new gear and own undergeared ppl then you are in the wrong game (xcept maybe in WvW, but even there u can do shit on your own). U whiners didn't mention the awesome moments when you are with a big group of people, all working for the same cause, making up tactics, fighting other ppl who are working against you, setting up ambushes, controlling key points, and most importantly, SOCIALIZING. I can tell u that gw2 is a great game which offers some unique elements and epic moments if you get into it, and if you like what I just wrote you won't regret a fucking cent of the game's price. Peace To be honest, half of the whinings are: -people who just want it to be wow or have wow pve/pvp -people who want something impossible a.k.a. a mmorpg where you never grind or do something in repeat but still has infinite content to make you log over and over... That's ridiculous and something that will never exists. Other half are legit since the game has issues or only a matter of tastes since some design mechanics are like it or hate it. Game is very good for me. Sure, I don't need to play it 40h a week and I have sometimes not logged for weeks but who cares, that's how this game is meant to be played: on and off with no financial consequence. And also you don't fall behind. You just play whenever you feel like it. Right now I play wow too in a "competitive" pve guild... and man I hate how much shit blizzard has put into the game that forces you to log in outside of raids if you want to give it your best (charms for extra loot and v. points for item upgrade). Doing the same ass-quests over and over again (did I ever tell you the definition of insanity ?) for their v. points and luck charms.... man I hate it. Can't understand the retards that wanted such a system... don't they have more productive stuff to do with their life than doing daylies in WoW ? | ||
zbedlam
Australia549 Posts
On January 01 2013 01:36 marconi wrote: all this whining, what the hell. I mean, the game is not perfect, but I'm pretty sure it offers more than enough for the amount of money it costs and the fact that there is no subscription. PvP is very fun and world vs world is interesting at the very least, with huge armies and taking castles and shit. It probably gets boring after doing it for 100 times, but by then I think the investment is returned. And I'm pretty sure there will be expansions which will improve an already great game with all the stuff ppl are missing. I think the main problem with all the whiners here is that they wanted another grindfest MMO like WoW, while this infact is a social, teamwork, pvp focused game. If you're a 12 yr old kid who likes to show off his new gear and own undergeared ppl then you are in the wrong game (xcept maybe in WvW, but even there u can do shit on your own). U whiners didn't mention the awesome moments when you are with a big group of people, all working for the same cause, making up tactics, fighting other ppl who are working against you, setting up ambushes, controlling key points, and most importantly, SOCIALIZING. I can tell u that gw2 is a great game which offers some unique elements and epic moments if you get into it, and if you like what I just wrote you won't regret a fucking cent of the game's price. Peace You actually think this is a teamwork and PvP focused game? Oh god the stupid is killing me. The PvP in this game is half-assed at best and abysmal at worst, WoW has better PvP content than this game and that is not a good thing. Teamwork? Please, teamwork in this game is borderline non-existent outside of zerging from door to door in WvW, there is a reason the competitive scene was dead within 2 weeks. Socializing and fighting against other people who socialise, this has been a staple of MMO's since their inception, and this game doesn't even do a very good job of it. You are better off playing sandbox MMO's if you want a social game. This game is worth the initial price but literally the only thing this game does better than other MMO's on the market is not having a monthly fee. Its basically WoW for people on a budget. I don't understand why you would hate on WoW then defend this game, they are marketed towards the same people. | ||
daemir
Finland8662 Posts
On January 01 2013 20:59 zbedlam wrote: You actually think this is a teamwork and PvP focused game? Oh god the stupid is killing me. The PvP in this game is half-assed at best and abysmal at worst, WoW has better PvP content than this game and that is not a good thing. Teamwork? Please, teamwork in this game is borderline non-existent outside of zerging from door to door in WvW, there is a reason the competitive scene was dead within 2 weeks. Socializing and fighting against other people who socialise, this has been a staple of MMO's since their inception, and this game doesn't even do a very good job of it. You are better off playing sandbox MMO's if you want a social game. This game is worth the initial price but literally the only thing this game does better than other MMO's on the market is not having a monthly fee. Its basically WoW for people on a budget. I don't understand why you would hate on WoW then defend this game, they are marketed towards the same people. Reason wasn't lack of teamwork though, reason was complete and utter lack of support structure within the game to sustain a competetive pvp audience. I mean, you can't even make custom games... no ladder no custom games no matchmaking only one game mode one a few samey maps tons of bugs in traits/items | ||
zbedlam
Australia549 Posts
On January 01 2013 23:14 daemir wrote: Reason wasn't lack of teamwork though, reason was complete and utter lack of support structure within the game to sustain a competetive pvp audience. I mean, you can't even make custom games... no ladder no custom games no matchmaking only one game mode one a few samey maps tons of bugs in traits/items Oh yeah, there are a ton of reasons this game flopped as a competitive PvP title. But even if all of those things were implemented, do you think things would drastically change? From what I saw, the majority of players tried SPvP and then dropped it pretty quickly after because they weren't having fun. If they were having fun there would be outcry for basic competitive features as you listed, but it just went silent a few weeks in. It would take some serious changes for there to be any sizable PvP community playing this game, its so far away from being an esport as they marketed its hilarious they even tried. | ||
marconi
Croatia220 Posts
I also read that they plan to IMPROVE THE GAME and ADD NEW STUFF, with patches or expansions ( sounds familiar doesn't it? ) On my wvw server we are fighting players from teams like SK gaming, LLL, ToT and many more, and they seem pretty well organized. Actually, more like HARDCORE organized, and u actually need some strategy to beat these ppl. There is also a server ranking which is published on the gw2 page. Now i really wouldn't argue with u ppl because everyone has their own opinion and tastes and I can understand if someone doesn't like the game. But the problem is, some potential new player will come here and read all these whines from ppl who are either biased in their opinion or hardly played the game to it's full extent, and they will maybe give up on buying a game which is actually fun, cheap, and offers some new concepts in the MMO genre, nothing revolutionary but nice at the same time. So please, stop bashing the game with biased arguments. Sure the game still lacks some major parts as some of you pointed out here, but I'm pretty sure with time it will change. I mean ffs, we waited 2 years for CLAN SUPPORT AND UNRANKED MM in sc2. | ||
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