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On March 21 2012 21:45 Candadar wrote:Show nested quote +But it’s never OK for players to buy a game and not be able to enjoy what they paid for without additional purchases, and it’s never OK for players who spend money to have an unfair advantage over players who spend time.” ...I dont see the problem. Well, it is buying gold for real money. Whether that is a problem or not is imho personal opinion. It does change the meaning of the line "...and it’s never OK for players who spend money to have an unfair advantage over players who spend time." from the article linked.
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On March 21 2012 21:59 grs wrote:Show nested quote +On March 21 2012 21:45 Candadar wrote:But it’s never OK for players to buy a game and not be able to enjoy what they paid for without additional purchases, and it’s never OK for players who spend money to have an unfair advantage over players who spend time.” ...I dont see the problem. Well, it is buying gold for real money.
a player cannot “buy gold”
wot.
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Meh, I've always hated the idea of buying in-game stuff (gold or w/e) for real money. I want to play the game for progression, not pay money for it... That said, I'm optimistic about this. The article does show that anet is at least aware of how delicate and important this issue is and I'm sure they'll do their best.
It's pretty scary though, this is the first "feature" in GW2 that brought up doubts about even buying the game. Hopefully the beta this weekend shows plenty on this topic, so that we can get a verdict and lay it to rest.
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On March 21 2012 22:17 Candadar wrote:Show nested quote +On March 21 2012 21:59 grs wrote:On March 21 2012 21:45 Candadar wrote:But it’s never OK for players to buy a game and not be able to enjoy what they paid for without additional purchases, and it’s never OK for players who spend money to have an unfair advantage over players who spend time.” ...I dont see the problem. Well, it is buying gold for real money. wot. I don't know the meaning of "wot", but if you read the article: 1. You buy "gems" for real money. 2. Gems and ingame gold are interchangable. --> Equals: you can buy gold.
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On March 21 2012 22:20 grs wrote:Show nested quote +On March 21 2012 22:17 Candadar wrote:On March 21 2012 21:59 grs wrote:On March 21 2012 21:45 Candadar wrote:But it’s never OK for players to buy a game and not be able to enjoy what they paid for without additional purchases, and it’s never OK for players who spend money to have an unfair advantage over players who spend time.” ...I dont see the problem. Well, it is buying gold for real money. a player cannot “buy gold” wot. I don't know the meaning of "wot", but if you read the article: 1. You buy "gems" for real money. 2. Gems and ingame gold are interchangable. --> Equals: you can buy gold.
I believe they specifically said Gems would be used specifically for cash shop items. And until we know the ratio of gems to gold, I find bashing it to be extremely arbitrary. Who knows, maybe $10 worth of 'gems' is basically nothing in terms of gold you can make in half an hour. If that's the case, who cares? If you can spend $10 and change the 'gems' into tens of thousands of gold effortlessly, you will have a case I will agree.
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On March 22 2012 00:32 Candadar wrote:Show nested quote +On March 21 2012 22:20 grs wrote:On March 21 2012 22:17 Candadar wrote:On March 21 2012 21:59 grs wrote:On March 21 2012 21:45 Candadar wrote:But it’s never OK for players to buy a game and not be able to enjoy what they paid for without additional purchases, and it’s never OK for players who spend money to have an unfair advantage over players who spend time.” ...I dont see the problem. Well, it is buying gold for real money. a player cannot “buy gold” wot. I don't know the meaning of "wot", but if you read the article: 1. You buy "gems" for real money. 2. Gems and ingame gold are interchangable. --> Equals: you can buy gold. I believe they specifically said Gems would be used specifically for cash shop items. And until we know the ratio of gems to gold, I find bashing it to be extremely arbitrary. Who knows, maybe $10 worth of 'gems' is basically nothing in terms of gold you can make in half an hour. If that's the case, who cares? If you can spend $10 and change the 'gems' into tens of thousands of gold effortlessly, you will have a case I will agree. I have a case anyways, whether you agree or not. I am not even bothered by others buying gold for real money, but it simply is buying gold.
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I can't wait for GW2!!!! I'll sign up for the guild when the game comes out I guess and join my TL bros in rocking and rolling.
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On March 22 2012 00:44 BlazeTSR wrote: I can't wait for GW2!!!! I'll sign up for the guild when the game comes out I guess and join my TL bros in rocking and rolling.
If you want to try to apply sooner rather than later is probably better. Our application has gotten harder and harder over time and from what I've heard they plan to make it even harder post release.
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what about us europeans?
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Does anyone know at what time that beta event will start at 23rd March?
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On March 22 2012 00:43 grs wrote:Show nested quote +On March 22 2012 00:32 Candadar wrote:On March 21 2012 22:20 grs wrote:On March 21 2012 22:17 Candadar wrote:On March 21 2012 21:59 grs wrote:On March 21 2012 21:45 Candadar wrote:But it’s never OK for players to buy a game and not be able to enjoy what they paid for without additional purchases, and it’s never OK for players who spend money to have an unfair advantage over players who spend time.” ...I dont see the problem. Well, it is buying gold for real money. a player cannot “buy gold” wot. I don't know the meaning of "wot", but if you read the article: 1. You buy "gems" for real money. 2. Gems and ingame gold are interchangable. --> Equals: you can buy gold. I believe they specifically said Gems would be used specifically for cash shop items. And until we know the ratio of gems to gold, I find bashing it to be extremely arbitrary. Who knows, maybe $10 worth of 'gems' is basically nothing in terms of gold you can make in half an hour. If that's the case, who cares? If you can spend $10 and change the 'gems' into tens of thousands of gold effortlessly, you will have a case I will agree. I have a case anyways, whether you agree or not. I am not even bothered by others buying gold for real money, but it simply is buying gold.
No, no you don't have a case. Because you're completely misunderstanding what is even going on, as was I.
As I looked around more, there was a blog post on this very specific thing. It's not like you spend $10 on a gem, to which you go to a gem vendor and turn it in and get X amount of gold. That's not how it works, it works through player trading on the market much like PLEX.
We have a new player-driven market that allows players to trade gold for gems and gems for gold. If you want something, whether it’s an in-game item or a microtransaction, you ultimately have two ways to get it: you can play to earn gold or you can use money to buy gems. We think that’s important, because it lets more players participate on a level playing field, whether they use their free time or their disposable income to do it.
MMO veterans will note the similarities of our system to EVE Online’s PLEX system. As in that case, our system takes gold trading out of the hands of real-money trading (RMT) companies and puts it directly in the hands of players. We think that’s a great thing.
In other words, let me put it in flow chart form:
+ Show Spoiler [Pic] +
Oh, and another -- far more concise one
+ Show Spoiler +
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On March 22 2012 04:47 Candadar wrote:Show nested quote +On March 22 2012 00:43 grs wrote:On March 22 2012 00:32 Candadar wrote:On March 21 2012 22:20 grs wrote:On March 21 2012 22:17 Candadar wrote:On March 21 2012 21:59 grs wrote:On March 21 2012 21:45 Candadar wrote:But it’s never OK for players to buy a game and not be able to enjoy what they paid for without additional purchases, and it’s never OK for players who spend money to have an unfair advantage over players who spend time.” ...I dont see the problem. Well, it is buying gold for real money. a player cannot “buy gold” wot. I don't know the meaning of "wot", but if you read the article: 1. You buy "gems" for real money. 2. Gems and ingame gold are interchangable. --> Equals: you can buy gold. I believe they specifically said Gems would be used specifically for cash shop items. And until we know the ratio of gems to gold, I find bashing it to be extremely arbitrary. Who knows, maybe $10 worth of 'gems' is basically nothing in terms of gold you can make in half an hour. If that's the case, who cares? If you can spend $10 and change the 'gems' into tens of thousands of gold effortlessly, you will have a case I will agree. I have a case anyways, whether you agree or not. I am not even bothered by others buying gold for real money, but it simply is buying gold. No, no you don't have a case. Because you're completely misunderstanding what is even going on, as was I. As I looked around more, there was a blog post on this very specific thing. It's not like you spend $10 on a gem, to which you go to a gem vendor and turn it in and get X amount of gold. That's not how it works, it works through player trading on the market much like PLEX. Show nested quote +We have a new player-driven market that allows players to trade gold for gems and gems for gold. If you want something, whether it’s an in-game item or a microtransaction, you ultimately have two ways to get it: you can play to earn gold or you can use money to buy gems. We think that’s important, because it lets more players participate on a level playing field, whether they use their free time or their disposable income to do it.
MMO veterans will note the similarities of our system to EVE Online’s PLEX system. As in that case, our system takes gold trading out of the hands of real-money trading (RMT) companies and puts it directly in the hands of players. We think that’s a great thing. In other words, let me put it in flow chart form: + Show Spoiler [Pic] +Oh, and another -- far more concise one + Show Spoiler + I read that blog post earlier and I also had a look at the nice flow charts. Either I am completely out of my mind or the flow chart shows: 1. You buy "gems" for real money. 2. Gems and ingame gold are interchangable / between players --> Equals: you can buy gold.[/QUOTE]
I just added the underlined part and it still is the same. This, and especially the wow flowchart is marketing blabla, maybe even marketing blabla bz fanboys. I am not bashing goldselling and I am not bashing GW2, since I am happy when it comes out, but these kind of marketing lies get on my nerves.
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you're looking at it wrong no1 is forcing you to buy gems, you don't have to spend anything, but people who don't have time to grind and grind and grind have the option to spend shitload of real money to get where you got with grind, the system is quite fine, played a game Runes of Magic where such a system worked quite well, well that is until some questionable decisions by the marketing team after 2-3 years 
you cannot sell gems for in game currency if there's no demand for them, if there is, both buyer and seller are doing each other a favour
also a question, basically if I'm european and do not play between 8-11 PM EST, it's not even worth applying for the guild?
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there has been talk amongst a few Team liquid members of forming a European guild. I believe earlier in this thread he said if someone does that he will fully endorse them in the thread as well as our NA guild, however nobody has stepped up to lead a Euro guild yet.
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Any great leader from Europe? Damn, it would be awesome to unite under TL flag^^
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Agreed, we need a european TL guild. I formed a guild in WoW once and went into raiding and now how much work it is, so I'll definitely not try to form a guild myself, but it would be sweet if someone else could take the lead
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Anyone that's crying about the proposed microtransaction setup needs to really see what is happening in all the MMO's they've loved in the past. The aforementioned picture is just awesome at displaying this.
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I love this cash shop system. I'm not going to spend a single $ yet I can still get everything the people that spend $ can get.
I have seen some leaked footage and the most "upsetting" items in the cash shop are "boosters". There are experience boosters (lol who cares what lvl other people are, it doesnt matter) Magic finder boosters (10% uncommon drop rate increase, does not matter to me at all, if anything it drives down the prices of items since the market get flooded) Karma booster (increases the rate which you gain karma, does not matter to me since I rather spend time and farm it then buy it, it's a game its meant to be played anyway) Crafting booster (didnt see what it does but I guess it increases skill points or something totally useless).
You even get to buy bank slots / character slots etc that you had to buy for real money in GW1 with ingame gold.
The rest of the items you can buy is vanity pets and different costumes.
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Agreed, I was considering trying to play the auction house on this game and this has definitely swayed my opinion. Gems will probably end up being the new Ecto as the trading item more valuable than gold or plat.
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You still need gold to buy gems. Playing the auction house in GW2 means that you almost play with real money. The more gold you can make the more gems you can buy which means you have gained a lot of real money without actually having to pay.
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