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On March 10 2011 10:23 Bibdy wrote:Show nested quote +On March 10 2011 10:15 Boblion wrote:On March 10 2011 10:02 Bibdy wrote:On March 10 2011 09:55 Boblion wrote:On March 10 2011 09:43 Bibdy wrote:On March 10 2011 09:28 Boblion wrote: Yea i like difficulty and mods. What's wrong with that ? AoE spam doesn't work btw. Nothing whatsoever. Until you expect newly-released games to be perfect out of the gate. AoE spam in what? BG1? 2? You kidding? You could kill that Ogre with the gender-swapping belt on the 2nd map immediately after leaving Candlekeep with just one Sleep spell (which usually took a few reloads to get the thing to stick long enough to kill it, but still) and not suffering a hint of damage. Later on you get Emotion: Hopelessness (and right out the gate in BG2) which works on damned-near everything, letting you smash them one-by-one. Like if i play vanilla ( and even vanilla is harder than DA2 by a fairly large margin lol ) Also how you spam AoE with a lvl 1 mage ? Dude stop to be ridiculous =( On March 10 2011 09:43 Bibdy wrote: Yeeeees, and that's why BG2 had a buttload more content than BG1 in a similar development time-frame. Your point? Well it was kinda funny too see oxxo post and then yours :p Anyway i'm done. You like DA2 that's fine but don't cry if some people think it is terrible  Sleep is a level 1 D&D spell... you aren't spamming it, but you have access to it right from the word 'go'. One AOE CC spell and its all over. Smack Rest after the battle. Repeat ad winnum. Same as DA:O. It has a cooldown, but all you need is one cast and voila (or you picked a specialized Mage, and than you can do it TWICE...) And you don't like DA2, so don't go freaking out when some people like it. I love how you try so hard to find some ridiculous example to explain that BG isn't harder than DA2 lol. I mean yea man you can kill that ogre if you are ready to reload 4 or 5 time, because if he saves vs sleep you are basicly dead. Now if you were not such a whiner maybe you could try to not be a save/load abuser. I mean i can beat the most ridiculous arcade games on an emulator too if i can save/reload at will. Also dude YOU are the one freaking out lol, i was just answering to DjEtter and then you started to quote me and to say wrong things ( see above ). It was exactly that, an example. It's not like its the only place you can use the spell. You know, it works even better on those big packs of hobgoblin archers you run into, too, because they rarely resist. Just one cast and a whole swath of the guys are sitting on their butt waiting to die. But yeah, let's keep pretending like you had to be a grand master at chess to clear your way through the Naskel Mines and that killing a Ankheg at level 4 was just totally impossible. I certainly never killed the Red Dragon in BG2 with ease by throwing Fire Protection on everybody. It was truly luck itself that made me grab spells like Breach and "insert name of one of six different spell ward removing spells here" to roflstomp every mage I came across. No, that game was just HARD, man.
That's why everyone plays with SCS I & II, solo or on hard difficulty + roguelike rules when they try another run lol.
Anyway i have always read or heard that the first vanilla run is hard, even in normal. Did you just read the BG threads here ? Pretty much all the newbies were like "damn this game is hard" because they get smashed by the same ogre that you are so proud to beat with 5 reloads ( lol ).
edit: also lol at you for suggesting that a mage is the easy way to ezpz BG1 since it is by far the weakest character at low level. But yea if you enjoy to reload 5 times at every fight yea the game isn't too hard. Imoen tank gogo ^^
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On March 10 2011 10:26 Bibdy wrote:Show nested quote +On March 10 2011 10:20 Half wrote:
...what is yours? You know, the Witcher re-uses a lot of the levels right? You pretty much run through the whole of the wildnerness and Vizima like 2-3 times each in 5 different chapters. I don't see how they've found some magical system whereby they're able to produce more content than Bioware, nor have they applied it.
Every Chapter takes place in a new quarter in Vizimia, you never return to any place in it twice, except I think the cemetary (one during day one during night). Yeah, you go back to the swamp again in Chapter 3, but only very briefly. My point isn't that they have a magical system where they develop more content, its just that they have more time to do so. . Sure, but I'm not seeing it in DA2. I like it. It's genuinely fun. I think the difference is I like the changes. You don't. Who were you shrieking at in your earlier post, anyway? It sounded like you were pointing fingers at Bioware for being corporate sell-outs and 'The Man's' bitch. Wouldn't you prefer to have a steady paycheck from a big-name house? If not, can you appreciate there are those that do?
I'm not making a moral judgement I'm making a judgement as a consumer. I am saying I'm not paying 60$ for a half ass game. I'd be an idiot to say that they are bad people for making a product that isn't like, killing children and causing autism, I'm just saying there making a bad product that I'm not going to buy. The side of reason and common sense. If even indie developers haven't got the cajones to build some big, grand, story-based RPG in some cheap-ass 2D engine, how is it fair to expect some publishing company to gamble millions on a multi-year, deep, involved RPG project of godlike status?
All I'd ask of them is that DA2 be as good as DA:O. Is that really impossible? That's just reality. RPGs don't sell particularly well because there just isn't a great market for them. At the very least, DA2, with its stylistic changes is making an attempt to reach a wider audience (the kind that like blowing shit up en masse). This in-turn could provide incentive to reach the golden project. Short of some angel investor BG1-loving loony with millions ready to blow is going to pull that off.
Sure, the system breeds mediocrity, but I myself am surprised by DA2. From where I'm sitting DA2 isn't mediocre. It's just plain better than the last incarnation
You half conceded your argument right there. Why not go all the way and agree  ? Whether you like DA2 or not wholly depends on how much you value "streamlining", and if notice its glaring drop in quality of writing. But imo it isn't arguable that the game, as a whole made a lot of sacrifices to be put on the market scarcely a year after the original. But...I like RPGs and blowing shit up en masse...that doesn't inherently make it a bad game. It's bad if its not fun. Some archaic old scroll that holds the 'true' formula be damned. I'll pay good money for things that entertain me. People rant and rave about games like Magicka, but I stopped playing after a couple days. It just didn't hold my interest due to the horrendous multiplayer side of it. I'm sure I'll get far more than 6x that with a $60 purchase of dragon age.
You're allowed to have your own opinion on the game. I'm saying your earlier shouting at people who had there own criticisms of the game are wholly unnecessary.
And as I said, whether or not you like DA2 depends solely on how much you value the change in combat over how much you perceive the objective drop in quality and how much you notice the lack of focus in the story.
For people who either dislike or are ambivalent about the new combat (I fall into the ambivalent camp), it simply is an inferior game. More cheaply made, poor focus in direction of the story, removal of features, removal of moddability, the list goes on. If they wanted to expand their audience and keep their old audience, then they should have streamlined gameplay, but spent an equal amount of time and money into ensuring that the content and story are just as good as the first game, if not better.
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On August 18 2010 16:16 orgolove wrote:So gay, no new races... This is sounding more and more like a sequel with updated graphics than something that deserves a "2" symbol. All companion (playable) races: ![[image loading]](http://bioware.files.wordpress.com/2010/08/da2_races.jpg) At least the dwarves won't look like oversized monkeys anymore...
Amazing art... 'cept the female human lady looks like she is sporting a goatee x_x, silly tattoo lol
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So Bioware forums are classifying anyone who negatively views their games as trolls, despite how legitimate their claims and are instantly banning anyone who gives any negative feedback at all as a "4chan raid". Know all the metacritic reviews and independent reviews that gave the game less than a 4.0? The Gameinformer review that give it like a 6.0? They're proclaimed trolls by the mods doing a 4chan raid and not legitimate. If it was a 4chan raid it would be full of retard speak and thousands of reviews. No, it's only like 400 overall reviews averaging at around 3.2/10 with all legitimate concerns. Every official review under an 8.0 is also being not listed under the "reviews" section.
God I can't stop laughing. The mods are all being asses of themselves and banning everyone who is posting criticism and then trying to justify it. It's more pathetic at this point than anything.
I dont think DA2 is terrible. I beat it, it was pretty good. A solid 7/10 for me, I might even play it again sometime as a Mage (played Warrior guy first time). However, it's just flat out hilarious how paranoid they are about any negativity at all. I mean, they say "we are open to any and all criticism" and my buddy just made a thread. He made an argument, there was no cursing, no caps, no hyperbole. Just straight up a few reasons of how he thinks they could have improved the game.
Thread closed, account banned. Twenty minutes later, "Reason: Spam"
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After playing through the game once, I can safely say that while the voiced protagonist leaves quite a bit to be desired in terms of pure RP, the game is otherwise quite good and overall better than DA:O as a purely out-of-the-box game. The combat flows so, so much better than the old system. In fact, I used to groan at having to go into combat in DA:O, with it's shuffling, easily exploited AI, and broken power curve. DA2 fixes almost all of those problems.
In terms of story and flow, it feels much faster paced but not rushed. As long as you approach the story in the terms of what the game presents. It's told as a story from one person to another, so it's obviously going to highlight only the eventful parts of a 10-year span.
And to the lemmings QQing and having never played the game: Torrent the damn thing, play it, and then judge. Spewing viritrol because you don't like the changes without seeing them in action is one of the purest forms of willful ignorance.
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omg merrill why would you do that to mee
+ Show Spoiler +Hawk trying to be clever and trick some guards away Hawk: FIRE! Guard 1: There's a fire? Hawk: Are you deaf? Can't you here the screaming? Guard 2: I can't hear anything. Guard 1: Shit the fire could ruin everything. Merrill: But there isn't really a fire is there? Hawk: No Merrill it's a trick. -facepalm Merrill: OOOO that's very clever.
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Neat blog by DA:O lead producer, who left Bioware prior to DA:2 http://blog.brentknowles.com/2010/08/15/bioware-brent-year-10-fall-2008-summer-2009/
Discussion on Dragon Age 2 began around this time and looking ahead I knew that I wasn’t going to be satisfied with what Dragon Age 2 would be. Party control/tactical combat are huge factors in my enjoyment of a role-playing game as is adopting the role of the hero (i.e., customizing my character). I was fairly certain Dragon Age would transition towards more of a Mass Effect experience, which while enjoyable is not the type of role-playing game I play. Could I be the lead designer on such a title? Certainly… though if I were going to work on a game adopting a set-in-stone protagonist I’d rather work on something lighter, like a shooter.
“I’m not the same person I was when I started, and BioWare isn’t the same company. ”
/respect
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On March 10 2011 11:32 Half wrote:Neat blog by DA:O lead producer, who left Bioware prior to DA:2 http://blog.brentknowles.com/2010/08/15/bioware-brent-year-10-fall-2008-summer-2009/Show nested quote +Discussion on Dragon Age 2 began around this time and looking ahead I knew that I wasn’t going to be satisfied with what Dragon Age 2 would be. Party control/tactical combat are huge factors in my enjoyment of a role-playing game as is adopting the role of the hero (i.e., customizing my character). I was fairly certain Dragon Age would transition towards more of a Mass Effect experience, which while enjoyable is not the type of role-playing game I play. Could I be the lead designer on such a title? Certainly… though if I were going to work on a game adopting a set-in-stone protagonist I’d rather work on something lighter, like a shooter. Show nested quote +“I’m not the same person I was when I started, and BioWare isn’t the same company. ” /respect
Well to be fair, he said he didn't like the direction the game was heading in, not the game itself. And that he was forced to head in that direction.
A lot of the less-greedy developers are like that though. It's basically their game, and they want it to be their game, not every other game on the market.
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So I reloaded a save where I
+ Show Spoiler +helped the mages. And in the final battle, there's like 300 templars surrounding Meredith and then she goes all batshit insane and starts using bad magic and shit. The fight starts, and they're all gone for some reason. Then after I kill her, they run in from all sides and surround us again.
Did I miss something?
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On March 10 2011 11:54 Fruscainte wrote:So I reloaded a save where I + Show Spoiler +helped the mages. And in the final battle, there's like 300 templars surrounding Meredith and then she goes all batshit insane and starts using bad magic and shit. The fight starts, and they're all gone for some reason. Then after I kill her, they run in from all sides and surround us again.
Did I miss something? + Show Spoiler +Plot Device 3000 to make the encounter challenging
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Have to say I'm loving this game so far, I put in over 100hrs on DA:O as well and everything seems improved to me. I wish they had made the combat a little bit smoother for the PC version, but I still think its an improvement over DA:O anyways. Also the dialog is great so far, some of the stuff your companions talk about while your walking around is fucking hilarious, DA:O had some good stuff but its even better in DA2 in my opinion. Up to 20 hrs into the game right now and I think I'm only maybe halfway through ( granted I'm doing every single quest I find, but even still with that same approach I completed ME2 in much less time ), so I'm pretty happy with the amount of content despite it all being in the same area around Kirkwall.
Melee combat has been vastly improved to me as well, its much more satisfying how quickly you can move your rogue or warrior around the battlefield and just decimate shit, in DA:O I came to the conclusion that 3 mages and a tank was always the most powerful group, its not that way in DA2 at all, thank god.
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Okay screw Dragon Age 2. This is the fourth time I've gone through the exact same map (cave). Recycling a map is pathetic and lazy for a paid game.
I still haven't advanced the plot to the Dark Tunnels yet... I think I'm almost done all the city quests....
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Any european here who bought the game via Steam? I keep getting "Failed to contact key server" error when i try to play it. Did they run out of cd-keys for now due to high demand or what?
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Heh, I'm playing this game, and it's even more generic than vanilla DA:O. Combat is really dumbed down to the point where I'm wondering why it's even in the game. At this point they should really just consider making it a quest/animated movie than calling it "RPG".
I haven't found any recycled map locations yet, but I'm already tired of combat after only 3 fights ( I'm not sure what brilliant mind came up with the system "2 dialog options and then you fight 1 big baddie and 5 small baddies" and repeat that for every quest in the game EVER)
I truly understand that for SOME people this is their 1st or 2nd RPG, and they haven't been exposed to beauty which was Planescape Torment,BG1/BG2/Fallout1/2, or even Icewind dale, which was more hack & slashy. But please, if you really have never played those games, kindly refrain from voicing your less than informed opinion, this game isn't even half as good as the classics.
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On March 10 2011 15:26 Sadistx wrote:...
And it doesn't need to be as good as them to be considered good. You don't need to play them to have an opinion about a new game. Don't act all arrogant and great because you've played those games.
Judge each game on what it gives you, not what it's like compared to others. It's the game experience that matters, not whether it succeeds to fails compared to other games. These discussions piss me so much. People arguing about games that they've played based on their opinions. Get a reality check; it's opinion, not fact. You can't argue it, and you certainly can't tell people their opinion is wrong.
Go ahead, prove me wrong. Dragon Age 2 is a great game.
On a side note, I've done every quest in the game that's not in the main plot line. I think so at least.
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Just because a person likes something, doesn't mean it's necessarily great. He could be enjoying so much more if he was presented with a superior product. It makes a lot of sense to compare games to each other, since you usually have to pick one over another game to play on your limited time.
And it's not like comparing DA2 to RPG classics (and not just the Infinity&Fallout games, sounds like you could use some perspective yourself too Sadistx) is very relevant though. They're so different games that appeal to different people. Some people want tactical combat and problem solving that oldschool RPGs offer, but I doubt the crowd who likes hack'n'slash action game mixed with dating sim necessarily finds that appealing.
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so for all of you guys that beat the game legitly without exploits or dev console, what level did you end up being?
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Just finished the game, as I have no life. I didn't like it nearly as much as DA:O, not because its a worse game - but because its a completely different game. The story was much more personal, albeit less epic. Instead of single handedly saving the world from the blight, you simply try to survive, stir up some mage vs templar conflict, then "solve" it. I also didn't really like the whole story being told as a flashback, rather than it actually happening. I can't put my finger on why, but it ultimately diminished the experience for me.
All in all, I'd say it was a decent game. Different people will have different opinions, but it was nowhere near as epic as DA:O was for me. While the combat in itself was a lot more entertaining and fun, it turned out to be less satisfying. The ending had more of a "wat" reaction from me than the original's, not nearly executing it as well, imo.
I don't know, it just felt so mundane and insignificant, and being cooped up in one location the entire game didn't add much to it.
Just my two cents.
EDIT: Also, elves look fucking retarded now. What's up with that?
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Vatican City State1650 Posts
Um. So no mods, huh.
And are we allowed to customizer Hawke's appearance, or is it set?
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