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Dragon Age 2 - Page 15

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DoubleZee
Profile Joined July 2010
Canada556 Posts
March 01 2011 15:45 GMT
#281
I personally loved the demo. The new combat system feels much better than origins. The original all came down to crowd control/stun spells with AOE and a tank. I don't mind the mass effect wheel at all either. Pre-ordered as soon as I finished it. So pumped that it's only a week away. I got hyped for Origins like 4 months before it came out.
Just think of how stupid the average person is, and then realize half of them are even stupider!
Billy_
Profile Joined September 2010
461 Posts
March 01 2011 15:56 GMT
#282
I like that mages have been nerfed, especially in regards to healing and fireball. The knockback and healbot dispenser play of mage made origins a fucking joke. I think that the main reason why people are whiming about the "make something A-wesome happen" style is that the action is faster. There are legitimate complaints of course, like the seemingly removed skills like coercion and the removal of fatigue, and that frindly fire only exists on nightmare difficulty. But like I said, DAO was horribly broken in favour of the player, as was KotOR, as was Baldurs Gate II, as was Mass Effect. Face it, Bioware are just too bad/willing to make the player overpowered, so even if it wasn't dumbed down from origins it would hardly impact on the difficulty of the gameplay.
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
March 01 2011 16:00 GMT
#283
Imo it looks like shit so far, especially the conversation sytem. It's just one big awkward situation. And the options are crap aswell.
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
uzyszkodnik
Profile Joined April 2010
Poland64 Posts
March 01 2011 16:48 GMT
#284
in rpg i like mostly the story and the tactic aspect of the fights and somehow i smell there wont be such stuff in DA2. Seriously the characters are talking like once for 10 minutes to say like 2 words and then come back to the asian-slasher-style fights.
DoubleZee
Profile Joined July 2010
Canada556 Posts
March 02 2011 01:54 GMT
#285


Sounds like a lot of you will agree with this.
Just think of how stupid the average person is, and then realize half of them are even stupider!
djcube
Profile Blog Joined July 2009
United States985 Posts
March 02 2011 02:23 GMT
#286
I know I'm probably out of the norm here, but I enjoyed the demo. While I did enjoy the first game, I didn't exactly play through tactically by constantly pausing or the way it was meant to be played, so I'm thrilled to see the flashier and fast paced action this time around. I like that it's going the sort of Mass Effect route o_O
Maynarde
Profile Joined September 2010
Australia1286 Posts
March 02 2011 02:31 GMT
#287
I really enjoyed the demo as well. The full game will of course feel a lot less "thin" than the demo in terms of RPG and story line immersion. Wouldn't be surprised to see more dialog options and better looking environments in the full game. It was more of a combat demo imo, and it was fun.
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
zor.au
Profile Joined August 2010
Australia270 Posts
March 02 2011 03:21 GMT
#288
On March 02 2011 10:54 DoubleZee wrote:
http://www.youtube.com/watch?v=Ep_OTLZOQsU

Sounds like a lot of you will agree with this.


hahahaha - nicely done.

I'm a fan more of the traditional style RPG likes baulders gate, never winter nights etc. Dragon age was pretty good as well however i'm a bit worried about Dragon age 2. I'll wait to see what the full version brings before whinge

wow
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
March 02 2011 09:26 GMT
#289
Man. Why can't any Western developer use the dynasty warriors/warriors musou style action rpg combat system? I've never seen a more dynamic combat engine than the type used by a 3rd person action style.
초대 갓, 이영호 | First God, Lee Young Ho
Volkov
Profile Joined September 2009
United States71 Posts
March 02 2011 10:11 GMT
#290
On March 02 2011 11:23 djcube wrote:
I like that it's going the sort of Mass Effect route o_O

Yes, that's exactly what all RPG fans (Mass Effect is not an RPG) hate about DA2. And really, about EA killing yet another developer.
DND_Enkil
Profile Joined September 2010
Sweden598 Posts
March 02 2011 10:33 GMT
#291
On March 02 2011 19:11 Volkov wrote:
Show nested quote +
On March 02 2011 11:23 djcube wrote:
I like that it's going the sort of Mass Effect route o_O

Yes, that's exactly what all RPG fans (Mass Effect is not an RPG) hate about DA2. And really, about EA killing yet another developer.


Um... I am a die-hard RPG fan and i loved Mass Effect and consider it one of the top 10 RPG's of all times.

It was not perfect but it was pretty damn good. One of the bad things was the conversation-wheel.
"If you write about a sewing needle there is always some one-eyed bastard that gets offended" - Fritiof The Pirate Nilsson
Jimmy Raynor
Profile Blog Joined March 2010
902 Posts
March 02 2011 10:47 GMT
#292
http://www.gametrailers.com/video/exclusive-exiled-dragon-age/711039

There is already a DLC trailer. Come on, that is just insulting to the community, couldn't they wait at least until the release of the game
Billy_
Profile Joined September 2010
461 Posts
March 02 2011 11:18 GMT
#293
And this is why I refuse to support any games published by EA. Between the DLC, the Dantes Inferno "touch women to sleep with whores", and the "your mum will hate Dead Space 2" marketing shittery they've single handidly destroyed years worth of progression towards the perception and the maturity of gaming. Fuck EA and any developer who works for them.
Casta
Profile Joined April 2010
Denmark234 Posts
March 02 2011 11:21 GMT
#294
Was almost certain I would at least try this title out because I was semi happy about Origins. But after trying the demo I am convinced that this game is so unappealing to me that I will never buy it...

Don't like any of the changes they made, and Dragon Age: Origins already had so many concepts and flaws that I hated that adding any more is just plain disasterous and on top of that they seemed to remove the ones that actually were nice.

The game looks like a dumbed down version with zero depth which main focus will be blood and gore arcade style and a cheesy plot. No matter how many boobs and litres of blood you pour down this title it will not be cool.

For the ones that look forward to this title I respect your oppinion, but this is not what I want from an rpg.
braammbolius
Profile Joined May 2005
179 Posts
March 02 2011 11:48 GMT
#295
On March 02 2011 19:33 DND_Enkil wrote:
Show nested quote +
On March 02 2011 19:11 Volkov wrote:
On March 02 2011 11:23 djcube wrote:
I like that it's going the sort of Mass Effect route o_O

Yes, that's exactly what all RPG fans (Mass Effect is not an RPG) hate about DA2. And really, about EA killing yet another developer.


Um... I am a die-hard RPG fan and i loved Mass Effect and consider it one of the top 10 RPG's of all times.

It was not perfect but it was pretty damn good. One of the bad things was the conversation-wheel.


[image loading]





User was warned for this post
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
March 02 2011 11:52 GMT
#296
I think there's just two types of "RPG fans" out there.

Like...I feel like there's two ends of a spectrum

Action/Adventure | | | | | | | | | Roleplaying/Immersion.

Different people like different things, and nowadays everything is getting "dumbed down" ...I mean really, name one game that will make a lasting effect on the video game world that came out recently. Of any recently released game, do you think any of them will be like...Link to the Past, Baldur's Gate/NWN, Broodwar...that just last forever and are constantly brought up 10 years down the road. BG and NWN are considered epic RPGs (and I love the entire BG / NWN series to death, don't take this the wrong way) but they just don't cater to the market anymore (the mass market). They focus too much on immersion and player interaction - there's not enough handholding, and face it...people want handholding nowadays. Look at any RPG that comes out - It's the equivalent of 1a2a3a most of the time. You have a start, and a finish, and you go there in a straight line.

Look at WoW's pretty impressive lifetime.

Vanilla: Tough raids. Took some work and dedication. PVP Titles were no joke either.
BC: Maybe two hard raids. Rest were pretty simple. lols Arena.
Wrath: 1a2a3a all dungeons.

It's pretty easy to see - and we can even put Bioware as the example - how companies are shifting from a "Here's a story to guide you, have at it." to a more linear "Here's your path through our story."

It's just so much easier to put out a pre-built RPG and run your tests from point A to B and forget about it to start your next game. Not that it's bad or anything...it's what the market eats up.
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
Jimmy Raynor
Profile Blog Joined March 2010
902 Posts
Last Edited: 2011-03-02 11:58:37
March 02 2011 11:58 GMT
#297
On March 02 2011 20:52 Torenhire wrote:
I think there's just two types of "RPG fans" out there.

Like...I feel like there's two ends of a spectrum

Action/Adventure | | | | | | | | | Roleplaying/Immersion.

Different people like different things, and nowadays everything is getting "dumbed down" ...I mean really, name one game that will make a lasting effect on the video game world that came out recently. Of any recently released game, do you think any of them will be like...Link to the Past, Baldur's Gate/NWN, Broodwar...that just last forever and are constantly brought up 10 years down the road. BG and NWN are considered epic RPGs (and I love the entire BG / NWN series to death, don't take this the wrong way) but they just don't cater to the market anymore (the mass market). They focus too much on immersion and player interaction - there's not enough handholding, and face it...people want handholding nowadays. Look at any RPG that comes out - It's the equivalent of 1a2a3a most of the time. You have a start, and a finish, and you go there in a straight line.

Look at WoW's pretty impressive lifetime.

Vanilla: Tough raids. Took some work and dedication. PVP Titles were no joke either.
BC: Maybe two hard raids. Rest were pretty simple. lols Arena.
Wrath: 1a2a3a all dungeons.

It's pretty easy to see - and we can even put Bioware as the example - how companies are shifting from a "Here's a story to guide you, have at it." to a more linear "Here's your path through our story."

It's just so much easier to put out a pre-built RPG and run your tests from point A to B and forget about it to start your next game. Not that it's bad or anything...it's what the market eats up.



I get your point but its not like Dragon Age came 10 years ago, and if it was so successful despite the fact that it wasn't "holding your hand" and wasn't action hack and slash then that means that there is still market for people who like more difficult games. I just don't find the logic in making Dragon Age 2 so different from the 1st one when the 1st was so successful.
Casta
Profile Joined April 2010
Denmark234 Posts
March 02 2011 12:34 GMT
#298
On March 02 2011 20:52 Torenhire wrote:
I think there's just two types of "RPG fans" out there.

Like...I feel like there's two ends of a spectrum

Action/Adventure | | | | | | | | | Roleplaying/Immersion.

Different people like different things, and nowadays everything is getting "dumbed down" ...I mean really, name one game that will make a lasting effect on the video game world that came out recently. Of any recently released game, do you think any of them will be like...Link to the Past, Baldur's Gate/NWN, Broodwar...that just last forever and are constantly brought up 10 years down the road. BG and NWN are considered epic RPGs (and I love the entire BG / NWN series to death, don't take this the wrong way) but they just don't cater to the market anymore (the mass market). They focus too much on immersion and player interaction - there's not enough handholding, and face it...people want handholding nowadays. Look at any RPG that comes out - It's the equivalent of 1a2a3a most of the time. You have a start, and a finish, and you go there in a straight line.

Look at WoW's pretty impressive lifetime.

Vanilla: Tough raids. Took some work and dedication. PVP Titles were no joke either.
BC: Maybe two hard raids. Rest were pretty simple. lols Arena.
Wrath: 1a2a3a all dungeons.

It's pretty easy to see - and we can even put Bioware as the example - how companies are shifting from a "Here's a story to guide you, have at it." to a more linear "Here's your path through our story."

It's just so much easier to put out a pre-built RPG and run your tests from point A to B and forget about it to start your next game. Not that it's bad or anything...it's what the market eats up.


I think that nowadays the gaming business is getting too afraid to try new stuff. You can compare the gaming industry to the movie industry in a number of ways. For example the newest action film with top of the line action scenes and awesome 3d graphics with a multimillion dollar budget might appeal to broadest audience, but will never make a lasting impact if the story is horseshit.
In the movie industry there is a market for the more in depth movies because they found out that some of the audience actually have a brain. This tendency is also present in the gaming industry, but it is getting increasingly harder to distinguish crap from value because of all the overhype and preorder madness currently going on.

Over the years I have become more and more critical of what kind of games I want to spend my money on, because I don't want to fund a game developer who is just looking for easy money with a game that don't want to challenge me with exciting gameplay or tactical decisions.

In short you are right that different people want different games, but if all the game developers want to make easy digestable short lasting products the gaming industry will never advance forward. I think that some game developers want to make a mark on the world instead like in so many other professions, that once in a while we will see a title that will blow our mind

Dragion age 2 is just not one of them...
Sitinte
Profile Blog Joined January 2011
United States499 Posts
March 02 2011 17:48 GMT
#299
On March 02 2011 20:21 Casta wrote:
Was almost certain I would at least try this title out because I was semi happy about Origins. But after trying the demo I am convinced that this game is so unappealing to me that I will never buy it...

Don't like any of the changes they made, and Dragon Age: Origins already had so many concepts and flaws that I hated that adding any more is just plain disasterous and on top of that they seemed to remove the ones that actually were nice.

The game looks like a dumbed down version with zero depth which main focus will be blood and gore arcade style and a cheesy plot. No matter how many boobs and litres of blood you pour down this title it will not be cool.

For the ones that look forward to this title I respect your oppinion, but this is not what I want from an rpg.



Really? I think the plot is a fresh change of pace from your usual RPG. Politics, slavery-like concepts, theocracies and the ability to choose between three different factions sounds more interesting to me than saving the world from an ancient evil, a concept that's been beaten into every RPG and its grandmother.

Admittedly, I am a little concerned with the gameplay, but I realize it's a 6 month old demo (on Normal mode) that people have played, and that things can change during that time span. The key phrase here being 6 month old demo. But it's not your cup of tea, so I won't force it down your throat.
dukethegold
Profile Blog Joined August 2009
Canada5645 Posts
Last Edited: 2011-03-02 18:02:30
March 02 2011 18:01 GMT
#300
On March 02 2011 19:47 Jimmy Raynor wrote:
http://www.gametrailers.com/video/exclusive-exiled-dragon-age/711039

There is already a DLC trailer. Come on, that is just insulting to the community, couldn't they wait at least until the release of the game


Are you serious? They released a DLC trailer before the game is even released?

Do they have a marketing department at all? For that matter, do they even have common sense?

Mass Effect DLCs add up to more than triple to the cost of the actual game. In fact, I grabbed ME2 for $9.99 while it was on sale, but Lair of Shadow Broker DLC by itself costs $10!

Makes me want to pirate something...
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