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Minecraft thread - Page 18

Forum Index > General Games
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Clow
Profile Blog Joined September 2008
Brazil880 Posts
Last Edited: 2010-08-31 15:42:27
August 29 2010 20:34 GMT
#341
Yey registered and bought it.. :D time to build shit
(–_–) CJ Entusman #33
Pigsquirrel
Profile Joined August 2009
United States615 Posts
August 30 2010 00:45 GMT
#342
Just fixed the water-tunnel near the water temple
it was all leaky and stuff.
bjornkavist
Profile Blog Joined June 2009
Canada1235 Posts
August 30 2010 03:40 GMT
#343
Yay, just bought Minecraft a few days ago, Ill be sure to check out your server!
https://soundcloud.com/bbols
sinix777
Profile Joined August 2010
United States3 Posts
August 30 2010 08:09 GMT
#344
[image loading]

Keep getting sidetracked building giant crazy projects in the classic version of the game. Need to try more of Alpha. Yet, I feel compelled to build a giant Orbital Command out of blocks. Maybe some other starcraft 2 units also.
Starcraft 2 buttons/presents: www.sinixdesign.com/shop
BarneyEX
Profile Joined March 2009
Malaysia98 Posts
August 30 2010 13:03 GMT
#345
I think I saw somebody called artosis in a youtube video on minecraft, does he play minecraft too?

Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2010-08-30 13:06:12
August 30 2010 13:05 GMT
#346

Valve in talks with Minecraft creator; Minecraft now at $50k/day revenue
Citation :

Minecraft creator Notch is flying to Bellevue now to have a meeting with Valve for an undisclosed purpose.
http://twitter.com/xnotch/status/22454337130

Minecraft has exploded in popularity recently:
Citation :

Originally Posted by minecraft.net:
21292 players online, in 607 servers.
454482 registered users, of which 87222 (19.19%) have bought the game.



In the last 24 hours, 15355 people registered, and 3929 people bought the game.

At 10 euros per buyer, that's $50,000 in revenue in the last 24 hours alone and around $1 million overall, and the number of buyers per day is increasing. For an unpublished, alpha work-in-progress indie game designed and managed by one guy, that's obscene.


Valve buyout? Minecraft on Steam? Well:
Citation :

Originally Posted by Notch:
I would love to hire some people and set up a small development studio in Stockholm. This would include additional programmers, and someone in charge of the website and community features. And an artist that can make a nicer glass texture.
I am not interested in changing the openness of how minecraft is developed, nor do I have any intention of selling the product to anyone else; I want to be the one developing it.



My development speed has gone down lately because of all this crazy cool but scary stuff happening, but I promise you it will go up again soon, regardless of what happens.

Curious to see what comes of this. Remember Narbacular Drop. Of course, Notch is well on his way towards being able to buy a rather large island at this rate, so circumstances will likely be very different here.


Interesting.
fuck all those elitists brb watching streams of elite players.
anilusion
Profile Joined July 2010
Sweden247 Posts
August 30 2010 16:28 GMT
#347
Very interesting. I absolutely wouldn't mind Valve being a part of Minecraft, seeing as everything that Valve have ever touched have turned out awesome.
JonsaBoy
Profile Blog Joined April 2009
Denmark457 Posts
August 30 2010 18:09 GMT
#348
Im gonna buy this real soon, but i was wondering since its paypal, does it take a few days for you to get the game, or is it instant download?
TLMS
Eiii
Profile Blog Joined April 2009
United States2566 Posts
August 30 2010 18:20 GMT
#349
On August 31 2010 03:09 JonsaBoy wrote:
Im gonna buy this real soon, but i was wondering since its paypal, does it take a few days for you to get the game, or is it instant download?


It was instant for me, but I hear there have been some server issues recently with the number of people trying to buy the game that can cause some delays.
:3
Cofo
Profile Blog Joined June 2010
United States1388 Posts
August 30 2010 18:36 GMT
#350
Minecraft on Steam would be pretty sweet, but they would probably put it up at some insanely low price and make me feel bad for buying it earlier. Story of my life with Steam T.T
+ Show Spoiler +
Ethenielle
Profile Blog Joined December 2005
Norway1006 Posts
Last Edited: 2010-08-30 18:59:05
August 30 2010 18:58 GMT
#351
Theres a fine line between fishing and just standing on the shore like an idiot.
No_Roo
Profile Joined February 2010
United States905 Posts
August 30 2010 19:03 GMT
#352
On August 30 2010 09:45 Pigsquirrel wrote:
Just fixed the water-tunnel near the water temple
it was all leaky and stuff.


That was my fault I think, sorry
(US) NoRoo.fighting
Kaal
Profile Blog Joined May 2010
Djibouti2570 Posts
Last Edited: 2010-08-30 19:12:29
August 30 2010 19:09 GMT
#353
I have a problem, I just bought the game and am trying to open my workbench block, but it wont open! Right clicking just picks it up. What is going on T_T

Nevermind, I'm retarded >.>
wdge
Profile Joined February 2010
60 Posts
August 30 2010 19:12 GMT
#354
Pretty darn awesome game. Only been building small mountain complexes so far & made some simple tools, guess I gotta go explore some caves for some exotic materials :o
shindigs
Profile Blog Joined May 2009
United States4795 Posts
August 30 2010 19:25 GMT
#355
Wow just discovered the persister mod. Definitely am going to hop on the TL server more often :D See you all there.
Photographer@shindags || twitch.tv/shindigs
Clamev
Profile Blog Joined January 2010
Germany498 Posts
August 31 2010 19:57 GMT
#356
On July 31 2010 01:44 Bibdy wrote:
Oh I am so building a gigantic motherfucker of a fort.

I laughed like 5Minutes at that quote.
Thanks Op will definately check it out =)
6Pool or die trying
MinoMino
Profile Blog Joined April 2010
Norway1103 Posts
August 31 2010 22:04 GMT
#357
On August 30 2010 22:05 Boblion wrote:
Show nested quote +

Valve in talks with Minecraft creator; Minecraft now at $50k/day revenue
Citation :

Minecraft creator Notch is flying to Bellevue now to have a meeting with Valve for an undisclosed purpose.
http://twitter.com/xnotch/status/22454337130

Minecraft has exploded in popularity recently:
Citation :

Originally Posted by minecraft.net:
21292 players online, in 607 servers.
454482 registered users, of which 87222 (19.19%) have bought the game.



In the last 24 hours, 15355 people registered, and 3929 people bought the game.

At 10 euros per buyer, that's $50,000 in revenue in the last 24 hours alone and around $1 million overall, and the number of buyers per day is increasing. For an unpublished, alpha work-in-progress indie game designed and managed by one guy, that's obscene.


Valve buyout? Minecraft on Steam? Well:
Citation :

Originally Posted by Notch:
I would love to hire some people and set up a small development studio in Stockholm. This would include additional programmers, and someone in charge of the website and community features. And an artist that can make a nicer glass texture.
I am not interested in changing the openness of how minecraft is developed, nor do I have any intention of selling the product to anyone else; I want to be the one developing it.



My development speed has gone down lately because of all this crazy cool but scary stuff happening, but I promise you it will go up again soon, regardless of what happens.

Curious to see what comes of this. Remember Narbacular Drop. Of course, Notch is well on his way towards being able to buy a rather large island at this rate, so circumstances will likely be very different here.


Interesting.


Oh wow, I had no idea he was making that kind of money. Pretty amazing.
Blah.
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
September 01 2010 00:06 GMT
#358
So I've been playing for about an hour now, and I can honestly say this is the most bizarre gaming experience I've ever had.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Fontong
Profile Blog Joined December 2007
United States6454 Posts
September 01 2010 10:13 GMT
#359
Since less people use it at night anyway, I'm probably just going to leave the server down between about 19:00 to 3:00 KST
[SECRET FONT] "Dragoon bunker"
Edso
Profile Joined June 2010
Canada112 Posts
September 01 2010 10:55 GMT
#360
I think what really lured me into this game was all the videos on youtube that showed you how to survive you're first night, and how much of a panick it was to set up a shelter. When the monsters are an actual threat. But then all that gets dulled down when you get a fortress going.

I really want them to add more monsters, a higher difficultly, bosses to accompany the dungeons they have. And a game mode where every night is increasingly harder to survive then the last, and have some online ladder to track how many nights a person survived for.

But it is at the end of the day just a building game, and not the survival horror game I want it to become
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