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[Pokemon] Choose your own adventure - Page 70

Forum Index > General Games
Post a Reply
Prev 1 68 69 70 71 72 88 Next
slush20
Profile Joined May 2010
United States37 Posts
July 23 2010 07:13 GMT
#1381
too hard, u ur gonna have to grind like crazy
I suck
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
July 23 2010 07:23 GMT
#1382
Is this only a bug in FireRed? Because I was able to play through LeafGreen just fine without working any save file magic.
If you have a good reason to disagree with the above, please tell me. Thank you.
BisuEver
Profile Joined May 2010
United States247 Posts
Last Edited: 2010-07-23 07:31:48
July 23 2010 07:25 GMT
#1383
Hyper beam just made that fight epic. Don't take it away

I'd rather see a variety of pokemon with varied/obscure playstyles.

I cant switch a pokemon out until the game gives me the option to/until I kill one opposing pokermang

This is good.
http://us.battle.net/d3/en/blog/10873775/pa-presents-diablo-iii-console-comic-by-katie-rice-9-13-2013
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
July 23 2010 08:06 GMT
#1384
Alright, these will be the challenges for the next gym then!

Can only use 3 pokemon, picked by the first one to post which ones I should use.


I cant switch a pokemon out until the game gives me the option to/until I kill one opposing pokermang


No psychic or flying types allowed



[image loading]

Im gonna go get a chastity belt first.

[image loading]

Holy shit is that a pokemon? I WANT IT

[image loading]

oh...so thats why the ultra ball i threw at it just bounced off. huh.

[image loading]

Yes yes we get it you're important. jeez

[image loading]


ZOOM ZOOM ZOOM

[image loading]

I can see that it is one island. What did you think, that i assumed it was several islands? Quiet you.

[image loading]

I'd call you Captain Obvious if Giant Douchebag wasnt a more fitting name

[image loading]

[image loading]

Oh god the infestation is spreading

[image loading]

well...I wouldnt put it that way, y'know, I just enslave and kill cute animals from time to time *blush*

[image loading]

Then you're good enough to take on 98% of the trainers out there, Celio.

[image loading]

Losing...focus...falling...asleep...

[image loading]

FUCK I slept through the whole conversation. Actually thats not a bad thing...

[image loading]

ok get this through your head, I dont SWING THAT WAY.
even if I did, i mean, come on...you? *snort*

[image loading]

insert dookie joke here

[image loading]

to who? where? Actually yeah sure, i'll do it!

[image loading]

I'm not gonna be giving this to anyone, you realize? Its mine now.

[image loading]

And this is going straight up my nose!

[image loading]

Its too bad its partially covered in snot then
Well, i've had enough of those two...

[image loading]

Time to get some pokermangs out, Protoss feels lonely

[image loading]

Bitch you best be trollin
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
July 23 2010 08:11 GMT
#1385
And with that I'm off for a while, time for another 5 hour commute to Bangladesh's capital. More updates when im back, stay tuned!
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
GhoSt[shield]
Profile Blog Joined April 2010
Canada2131 Posts
July 23 2010 08:14 GMT
#1386
LOLOLOL at July-lax and Clam
slush20
Profile Joined May 2010
United States37 Posts
July 23 2010 13:52 GMT
#1387
challange: on island two, your starter can learn an "elemental hyper beam"
you are not allowed to learn it
I suck
motbob
Profile Blog Joined July 2008
United States12546 Posts
July 23 2010 13:59 GMT
#1388
On July 23 2010 22:52 slush20 wrote:
challange: on island two, your starter can learn an "elemental hyper beam"
you are not allowed to learn it

That challenge is totally lame! Why deprive Charizard of a really awesome move?
ModeratorGood content always wins.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
July 23 2010 14:10 GMT
#1389
Challenge: Teach Jaedong Multi-Control-Group-Muta-Harass (aka Zerg Hyper Beam).

Challenge: Don't teach him Tackle.

Seriously, why would you want Jaedong to be less epic?
If you have a good reason to disagree with the above, please tell me. Thank you.
Fuspup
Profile Joined March 2010
United States17 Posts
July 23 2010 14:26 GMT
#1390
Okay, now i know this is juvenile and all but you should catch a metapod or kakuna, name it "Penis", and never teach it any move other than "Harden".
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
July 23 2010 14:36 GMT
#1391
On July 23 2010 23:26 Fuspup wrote:
Okay, now i know this is juvenile and all but you should catch a metapod or kakuna, name it "Penis", and never teach it any move other than "Harden".


I've been DYING to do this all game long. Thanks for giving me an excuse to do that!
Next to name a pidgey 'butts' and teach it gust
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
RolleMcKnolle
Profile Blog Joined May 2010
Germany1054 Posts
July 23 2010 14:49 GMT
#1392
I just read thru the whole thread, even skipped my learning for my exams tomorrow. Gonna do it nau and gimme smth to cheer up after exams. Luv da thread :D
darkmetal505
Profile Blog Joined March 2007
United States639 Posts
July 23 2010 15:11 GMT
#1393
On July 23 2010 16:23 spinesheath wrote:
Is this only a bug in FireRed? Because I was able to play through LeafGreen just fine without working any save file magic.


No, I think it is in most Pokemon games. For some reason, if your native state is in 64k, after you beat the champion and the credits roll, it won't start over from Pallet Town or wherever. It has to be in 128.

AntZ, try this:

1) Copy your native save (.sav) file and put it somewhere else on your comp. Just incase something messes up. I'm assuming your .sav file is 64k right now. Might be a good idea to copy your current save state (.sgm) also.

2) Now delete the native save (.sav) from your Fire Red folder and load up the game. Remember to have the save type as 128k Automatic here.

3) Start a brand new game and go through the name and Prof Oak speaking and stuff. When it gets to your house, do the in game save and close the emulator. This should work, hopefully! Check and see if the .sav file is indeed 128k. If not, try again I suppose.

4) Now reload the game with this 128k file. Up to now, you have not done anything with save state (.sgm) nor have you loaded a save state. So you'll be in Pallet Town with nothing. This is the important part: now load your save state (.sgm) file. The save state files also keep your original emulator settings so if you native save now, it'll be in 64k. Go back and switch the save type into 128k. If it's already 128k you're good .

5) So, you are wherever you are in the game (I think it was One Island). Now do the in game native save. Check and see if it is 128k. If it is, then the problem is fixed. Che-cheyaaa.

If for some reason this doesn't work, PM me and I'll send you my native save file (it's already in 128k.) You can load that, then load your save state, and then rewrite it.
ghrur
Profile Blog Joined May 2009
United States3786 Posts
July 23 2010 16:04 GMT
#1394
On July 24 2010 00:11 darkmetal505 wrote:
Show nested quote +
On July 23 2010 16:23 spinesheath wrote:
Is this only a bug in FireRed? Because I was able to play through LeafGreen just fine without working any save file magic.


No, I think it is in most Pokemon games. For some reason, if your native state is in 64k, after you beat the champion and the credits roll, it won't start over from Pallet Town or wherever. It has to be in 128.

AntZ, try this:

1) Copy your native save (.sav) file and put it somewhere else on your comp. Just incase something messes up. I'm assuming your .sav file is 64k right now. Might be a good idea to copy your current save state (.sgm) also.

2) Now delete the native save (.sav) from your Fire Red folder and load up the game. Remember to have the save type as 128k Automatic here.

3) Start a brand new game and go through the name and Prof Oak speaking and stuff. When it gets to your house, do the in game save and close the emulator. This should work, hopefully! Check and see if the .sav file is indeed 128k. If not, try again I suppose.

4) Now reload the game with this 128k file. Up to now, you have not done anything with save state (.sgm) nor have you loaded a save state. So you'll be in Pallet Town with nothing. This is the important part: now load your save state (.sgm) file. The save state files also keep your original emulator settings so if you native save now, it'll be in 64k. Go back and switch the save type into 128k. If it's already 128k you're good .

5) So, you are wherever you are in the game (I think it was One Island). Now do the in game native save. Check and see if it is 128k. If it is, then the problem is fixed. Che-cheyaaa.

If for some reason this doesn't work, PM me and I'll send you my native save file (it's already in 128k.) You can load that, then load your save state, and then rewrite it.


I'm not Antz, but I did what you said, and it changed to 128k now in my folder... but I still can't save in game. Doesn't this mean I still won't be able to get past the elite 4?
darkness overpowering
synapse
Profile Blog Joined January 2009
China13814 Posts
July 23 2010 16:08 GMT
#1395
On July 23 2010 13:42 hayata2.0 wrote:
The DS emulator is kinda laggy though, unless they fixed that?
But yes HG/SS is the remake of Gold/Silver/Crystal, like how FR/LG is the remake of Red/Green/Blue(/Yellow)

Show nested quote +
On July 23 2010 11:18 slush20 wrote:
Ants
the rom had a glitch where after u complete the final 4 guys, you cant do anything after because it wont start or something like that. Just beat the 4 guys (well 5) and it wont start back up like it's suppose to...

(Possibly just be might me only)

Edit 1: upon further research, if you didnt start the game with the save type set at flash 128km, you're pretty much screwed after the elite 4, you cant go further

Please ignore me if u already know this...


Kinda sucks yeah. I remember screwing up the save file setting even when I knew I needed to, thinking everything would be ok, and getting smacked in the face by it when I was playing Touhoumon. T_T

Show nested quote +
On July 23 2010 13:38 flamewheel wrote:
Kind of on topic (sorry I'm stealing) but can somebody direct me to a DS emulator and the games?
I'm lazy and bad at googling.


The only one I know of is no$gba.
http://nocash.emubase.de/gba.htm

As for the games...aren't ROMs kinda like...pirated and illegal?
You also need to patch the HG/SS ROMs or they have a freezing glitch. Finding those are even harder, but I could upload them somewhere if it isn't against the rules or anything.


Nocash is pretty much the only good DS emulator there is... (and it does gba too :D)
I have an acekard and tried out SoulSilver on it, but the freeze glitch =
:)
Ian Ian Ian
Profile Blog Joined August 2009
915 Posts
Last Edited: 2010-07-23 16:29:39
July 23 2010 16:29 GMT
#1396
I'm totally down for playing HG/SS. Best Gen imo, 16 badges gave so much more gameplay.

Some ROM expert throw up the links and a quick walkthrough to get them working? Lol
KamikazeFrog
Profile Joined April 2010
Denmark64 Posts
July 23 2010 16:53 GMT
#1397
On July 23 2010 23:36 TheAntZ wrote:
Show nested quote +
On July 23 2010 23:26 Fuspup wrote:
Okay, now i know this is juvenile and all but you should catch a metapod or kakuna, name it "Penis", and never teach it any move other than "Harden".


I've been DYING to do this all game long. Thanks for giving me an excuse to do that!
Next to name a pidgey 'butts' and teach it gust

I challenge you to catch a pidgey and call it Butts
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
July 23 2010 17:01 GMT
#1398
Request; Evolve Kwanro.
In the woods, there lurks..
darkmetal505
Profile Blog Joined March 2007
United States639 Posts
Last Edited: 2010-07-23 17:23:50
July 23 2010 17:02 GMT
#1399
+ Show Spoiler +
On July 24 2010 01:04 ghrur wrote:
On July 24 2010 00:11 darkmetal505 wrote:
Show nested quote +
On July 23 2010 16:23 spinesheath wrote:
Is this only a bug in FireRed? Because I was able to play through LeafGreen just fine without working any save file magic.


No, I think it is in most Pokemon games. For some reason, if your native state is in 64k, after you beat the champion and the credits roll, it won't start over from Pallet Town or wherever. It has to be in 128.

AntZ, try this:

1) Copy your native save (.sav) file and put it somewhere else on your comp. Just incase something messes up. I'm assuming your .sav file is 64k right now. Might be a good idea to copy your current save state (.sgm) also.

2) Now delete the native save (.sav) from your Fire Red folder and load up the game. Remember to have the save type as 128k Automatic here.

3) Start a brand new game and go through the name and Prof Oak speaking and stuff. When it gets to your house, do the in game save and close the emulator. This should work, hopefully! Check and see if the .sav file is indeed 128k. If not, try again I suppose.

4) Now reload the game with this 128k file. Up to now, you have not done anything with save state (.sgm) nor have you loaded a save state. So you'll be in Pallet Town with nothing. This is the important part: now load your save state (.sgm) file. The save state files also keep your original emulator settings so if you native save now, it'll be in 64k. Go back and switch the save type into 128k. If it's already 128k you're good .

5) So, you are wherever you are in the game (I think it was One Island). Now do the in game native save. Check and see if it is 128k. If it is, then the problem is fixed. Che-cheyaaa.

If for some reason this doesn't work, PM me and I'll send you my native save file (it's already in 128k.) You can load that, then load your save state, and then rewrite it.


I'm not Antz, but I did what you said, and it changed to 128k now in my folder... but I still can't save in game. Doesn't this mean I still won't be able to get past the elite 4?


Probably not. That is weird, if you're sav is already in 128k and it isn't saving. It probably means that your emulator is recognizing the save as a 64k still. I'm gunna mess around and see what I come up with.

EDIT

Okay that is definitely weird. I just started a new game and originally saved it as 64k and had a save state after I got my first pkmn. Then I started a new game and saved as 128k and replaced the files, loaded the save state and resaved. It worked fine for me.

However, I think I know what maybe messing up. Before you start a brand new game make a brand new folder (say Desktop) and copy the Pokemon Fire Red.gba file into it. Load the game from here. Before you start the rom, make sure 128k is already selected! You can't do it in the middle while the game is running. When you get to the point of saving (in your house) make sure the message "there is already a save file, do you want to override it?" doesn't appear. This happened to me a few times. I'm not sure why because there was nothing to load from. If this appears delete the folder and make a fresh new one and try again. I really don't know why it does that. It should save as 128k. Now take this one and instead of replacing your 64k .sav, make another new folder that will contain:

Pokemon Fire Red.gba
Pokemon Fire Red.sav (128k)
Pokemon Fire Red.sgm (from your original game)

Now before you load the game make sure 128k is selected. Load it and enter the save state. Make sure 128k is selected again. Now save (it will say "There is already a save file, do you want to override?" this time). Hopefully it should work. Remember, if you got a "1M circuit" error in the beginning something messed up.
Slardar
Profile Joined April 2010
Canada7593 Posts
Last Edited: 2010-07-23 17:39:54
July 23 2010 17:29 GMT
#1400
Request: Use Nidoking in your next Gym battle!
OR ELSE HE SHALT HAVE HIS WAY WITH YOU. Gdammit rule 34.
[image loading]
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