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League of Legends [New forum, check OP!] - Page 918

Forum Index > General Games
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Jokey665
Profile Joined April 2010
United States138 Posts
September 16 2010 04:50 GMT
#18341
How would people react if ways to add to your autoattack range were added? I've been thinking about it and I'd love it, personally. Something like marks that add +1 each, glyphs that add .5, quints that add +3 and an item with some AD and AS (+15 and 20% or something) with a (unique?) passive that adds 25 (or 50?) range.

/shrug
I get bored a lot and think about things I'd like to add to the games I'm currently playing.
gtrsrs
Profile Joined June 2010
United States9109 Posts
September 16 2010 04:55 GMT
#18342
those would be broken on melee champs
can you imagine olaf or xinzhao being able to hit you from like quadruple their current range?

lol stretch arms
i play ... hearthstone =\^.^/= Winterfox
Caller
Profile Blog Joined September 2007
Poland8075 Posts
September 16 2010 04:56 GMT
#18343
another victory for tiamat miss fortune

the streak stands at 13.

seriously if you kids don't start doing this i'm going to be hella pissed

also don't forget to join the inhouse tournament
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Jokey665
Profile Joined April 2010
United States138 Posts
Last Edited: 2010-09-16 04:58:24
September 16 2010 04:58 GMT
#18344
On September 16 2010 13:55 gtrsrs wrote:
those would be broken on melee champs
can you imagine olaf or xinzhao being able to hit you from like quadruple their current range?

lol stretch arms

Yeah but they wouldn't have their APen marks or Health quints or whatever... so it wouldn't be so bad in it's own right. Or they blow an item slot+gold on it instead of on some sweet DPS item. Trade-offs!
rredtooth
Profile Blog Joined December 2008
5459 Posts
Last Edited: 2010-09-16 05:01:06
September 16 2010 04:59 GMT
#18345
On September 16 2010 13:43 ArC_man wrote:
Show nested quote +
On September 16 2010 12:52 TheYango wrote:
On September 16 2010 12:50 redtooth wrote:
On September 16 2010 12:41 r33k wrote:
On September 16 2010 12:33 barbsq wrote:
typically anyone who starts blue first will be a fairly easy gank target, which is why its the rest of the team's responsibility to protect their jungler while he gets blue. Im quite happy to split some of my experience if it means i can reliably get blue (not to mention that we sometimes get free kills when fools wander into the dragon's cave >:3 )
Nah amumu is one of the champs that can do blue first the most safely, since you have armor yellows it generally leaves you with a good amount of hp.
... he said "failr easy gank target". creeps dont gank and yellow armors won't make a difference against 5 heroes. amumu easily has one of the most "fragile" jungle routes.

In light of this, how does the Wraiths->Sit in mid till lvl 2->Golem start compare to the normal lvl 1 Golem?
I disapprove of mumus who do that. Stealing exp from mid = bad imo. It can be crucial in some match-ups.
honestly it ticks off the person at mid (who wants anyone to steal their exp?) but it makes less of a difference than you think. seriously he (mummy) needs to share approx 1 creep worth of exp to level up. looks annoying but doesn't make a dent on the real solo-mid matchup. only ones where it would matter are some RNG mirror matchups but you don't see those in ranked.

On September 16 2010 13:50 Jokey665 wrote:
How would people react if ways to add to your autoattack range were added? I've been thinking about it and I'd love it, personally. Something like marks that add +1 each, glyphs that add .5, quints that add +3 and an item with some AD and AS (+15 and 20% or something) with a (unique?) passive that adds 25 (or 50?) range.

/shrug
I get bored a lot and think about things I'd like to add to the games I'm currently playing.
go back to sc2 strategy forums. we need more closed threads.
[formerly sponsored by the artist formerly known as Gene]
hellohello
Profile Joined August 2010
39 Posts
September 16 2010 05:05 GMT
#18346
On September 16 2010 13:16 Southlight wrote:
Korea angel runs a full armor setup on jungle Mumu.

why would we want more ppl failing?
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
September 16 2010 05:08 GMT
#18347
I have never met a jungler that has that much hp when finishing blue buff (except for fiddle). I suppose it's possible if you have all armor glyphs, plus a bunch of points into defensive masteries, giving you 79 armor with cloth armor 5 hp pots and blocking 5 damage on top of that. I've never heard of it done that way though.
rredtooth
Profile Blog Joined December 2008
5459 Posts
September 16 2010 05:14 GMT
#18348
On September 16 2010 14:08 SnK-Arcbound wrote:
I have never met a jungler that has that much hp when finishing blue buff (except for fiddle). I suppose it's possible if you have all armor glyphs, plus a bunch of points into defensive masteries, giving you 79 armor with cloth armor 5 hp pots and blocking 5 damage on top of that. I've never heard of it done that way though.
shaco.
[formerly sponsored by the artist formerly known as Gene]
rredtooth
Profile Blog Joined December 2008
5459 Posts
Last Edited: 2010-09-16 05:38:54
September 16 2010 05:38 GMT
#18349
[image loading]

solo ranked.
sometimes god is just on your side.
[formerly sponsored by the artist formerly known as Gene]
shawster
Profile Blog Joined May 2010
Canada2485 Posts
September 16 2010 05:42 GMT
#18350
On September 16 2010 14:38 redtooth wrote:
[image loading]

solo ranked.
sometimes god is just on your side.


my fucking god

talk about stacked
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
September 16 2010 05:47 GMT
#18351
I wanna see a screenie of the rape which commenced! :O
In the woods, there lurks..
rredtooth
Profile Blog Joined December 2008
5459 Posts
Last Edited: 2010-09-16 06:18:53
September 16 2010 06:07 GMT
#18352
we... lost.

i'm genuinely at a loss of words for what happened. egos and terrible engagements can negate the skills of even the best players. honestly that might have been one of the best teams to ever have lost in the history of LoL haha. 4 of the top top top players and me. they could have played 4v5 and won 99% of the time against any team.
[formerly sponsored by the artist formerly known as Gene]
Southlight
Profile Blog Joined August 2007
United States11767 Posts
September 16 2010 06:07 GMT
#18353
There is a god, after all.
oraoraoraoraoraoraoraora
Khul Sadukar
Profile Joined August 2009
Australia1735 Posts
Last Edited: 2010-09-16 07:14:29
September 16 2010 06:30 GMT
#18354
On September 16 2010 13:44 gtrsrs wrote:
guys what are the heaviest champs?
like champs that when they go 0-6, are NOT coming back from that start and will continue to just be a burden on your team and not even olaf gragas and garen together are strong enough to carry that weight?

i think ashe is probably the heaviest, if you get down early you've got literally no way to farm up and no real application to a teamfight beyond a perfectly aimed arrow and if you leave your base someone will eat you

i want to say that nasus is pretty heavy too. just had a jungle eve game where i started 7-0-9, had all my tank items by 20 minutes, and was just wreaking havoc on the other team... unfortunately annie was 0-3 and nasus was 0-5-0 and while annie can throw out a bear stun, if nasus is bad the other team has NO reason to focus him even with his ult on imo. ended up losing because of some bad decision making and positioning but nasus was a nonfactor literally all game :\ on the bright side i went something like 8-4-25 total endgame

trynd is another really heavy champ imo

i hate to say it but shen weighs a lot if he's not effective early. if you don't have some ridiculous assist ratio (or at least a couple kills) by 30 minutes when you start to drop off, you're not even a tank at that point, you're just a kinda beefy support that doesn't really even soak up damage

kassadin lol. hey look at me you'll never catch me as i blink around the map doing absolutely nothing weeeeeeeeee


Nasus isn't heavy. I've had some god awful starts lately but have completely turned it around by mid game. He also gets stronger the longer the game goes and can farm really well.

Its a bad question though if some one feeds a lot early then they will most likely keep feeding the whole game. Depends on the player more than the champ. Knowing how to recover is a skill. Whether its getting ganked in the jungle or having a bad laning phase.
I don't want to be part everything. I want to be something. - Weapon X
rwrzr
Profile Joined February 2010
United States1980 Posts
Last Edited: 2010-09-16 06:36:26
September 16 2010 06:36 GMT
#18355
On September 16 2010 14:38 redtooth wrote:
[image loading]

solo ranked.
sometimes god is just on your side.

On September 16 2010 15:07 redtooth wrote:
we... lost.

On September 16 2010 15:07 Southlight wrote:
There is a god, after all.


FADC
Therealdevil
Profile Joined May 2010
Netherlands1021 Posts
Last Edited: 2010-09-16 08:01:25
September 16 2010 07:39 GMT
#18356
For whoever wanted to play Kassadin:

I play Kassadin alot and I can tell you when you get good with him hes amazing, he feels so strong, but when you lose your rythm in the game you get destroyed, every teleport you miss can and will get you killed in a teamfight (unless you have blue buff, blue buff on kassadin is almost the strongest blue buff in the game due to teleport stacks)

Always get mercury threads, they sync so well with 2.4 sec cd teleport, the chances of you getting away when you make a mistake are conciderably higher.

Keep in mind that expanding your teleports by using rocks etc. Is a very usefull skill toi have.

You need an mana/ap build, meaning you need roa and tear, just to keep your ultimate up at all times. This build can actually give you 960 ap~ lategame. Don't rely on tank items, they will make you lose 200 ap~ at full gear (I have 1020 ap full gear + potion) That happend only 3 times in my 200 games~ with him though.

You don't NEED mid or solo 2v1 but without it you need to gank to become strong, gank alot.

You can crush vladimir with ease before he gets his 3 sec cd if you solo him mid, just spam your q and e and he won't be able to heal up enough till lvl 9, which is when your 2 lvls ahead cause he died/went back, get one of your allies to gank him and he won't get back up.

I mostly use clarity + teleport because i just sync well with my teleport + map awareness and clarity so i can lane alot longer inbetween recalls with Q spam.

If you use flash you are doing something wrong.

how to determine when to skill Q or E:
Q max if you are solo vs vlad or so.
E max if your 2v1 (unless 1 of them is called soraka then you max Q)
Balance them out when you are ganking.
Q over E when you need silence for early teamfights or amumu ganks.

Remember, your silence has a 0.5 sec delay when you cast it, and it will not work on kennen's lightning surge and a couple of ultimates.

Funfacts:
Urgot can still cast his ultimate, but it won't finish casting, it will however stun you for a small amount of time.
Kennen can lightning surge.
A Kassadin against Kassadin is won against by the person that iniates, your cd's will finish faster, it also thrives on both parties casting null sphere at the same time the entire time.

As a last thing I will say, the strugle to attain greatness with him might feel anoying, but it is fun, and it is rewarding.

I am Therealdevil on the europe server, please do add me to the list if you see this wall of text ^^,
Kultcher
Profile Joined May 2010
United States150 Posts
September 16 2010 07:40 GMT
#18357
So I just saw this Tryndamere who ran Ghost/Revive... he built Boots of Mobility, Sword of the Divine, Wit's End, Stark's Fervor, Last Whisper and Madred's Bloodrazor. And I'm not certain but I think he was jungling somehow? Weird thing is he went 17/10.
-orb-
Profile Blog Joined September 2007
United States5770 Posts
Last Edited: 2010-09-16 07:50:51
September 16 2010 07:50 GMT
#18358
On September 16 2010 16:39 mercurial wrote:
For whomever wanted to play Kassadin:


Sorry in advance for being a grammar nazi, but I always find it amusing when people put "whom" in place of "who" because they think it makes them sound more intelligent when in fact who would be the proper word.

+ Show Spoiler +
Won't I look like such a douchebag if it turns out I understand it incorrectly lol
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
September 16 2010 07:56 GMT
#18359
[image loading]

Our bottom lane was a terror. We killed malph before blue even spawned, then immediately ganked gragas at bottom lane. We had about 6 ganks bottom lane before we took the turret.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
September 16 2010 08:01 GMT
#18360
On September 16 2010 16:40 Kultcher wrote:
So I just saw this Tryndamere who ran Ghost/Revive... he built Boots of Mobility, Sword of the Divine, Wit's End, Stark's Fervor, Last Whisper and Madred's Bloodrazor. And I'm not certain but I think he was jungling somehow? Weird thing is he went 17/10.

Sounds legit. Crit on Trynd is nonsense anyways. I especially like the Revive part, because which Tryndamere wouldn't want to be back alive without his ult?
He probably was dishing out 15 attacks during his ult, not surprising that he earned a few kills. Quite amazing though how he managed to avoid getting any crit at all.

Seriously, how did he get that fed with those items?
If you have a good reason to disagree with the above, please tell me. Thank you.
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