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League of Legends [New forum, check OP!] - Page 443

Forum Index > General Games
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Caller
Profile Blog Joined September 2007
Poland8075 Posts
July 27 2010 19:49 GMT
#8841
guess who's in LP
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
July 27 2010 19:50 GMT
#8842
I play heimer boring and gay and it always seems to win vs. mediocre players in solo queue.
mogwaismusings.wordpress.com
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
July 27 2010 19:52 GMT
#8843
So I can't play for a few more days, but when I can play again I was planning on doing a jungling Evelynn with a fort pot and then gank people with golem/lizard(no one will have wards yet, right?) and then jungle and gank more O_o

No one takes Evelynn seriously although she's not that bad ;(
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Chrispy
Profile Blog Joined June 2009
Canada5878 Posts
July 27 2010 19:52 GMT
#8844
I can't believe they still only have two rune pages.

How hard can it possibly be!? I want to set a rune page up for vampire guy but there's a slim chance I'll get to play him and then I wont have a proper rune page set up for my other champs.
Retvrn to Forvms
Orpheos
Profile Joined April 2010
United States1663 Posts
July 27 2010 19:54 GMT
#8845
so how do you guys build nasus? is sheen worth it? 0/21/9? ghost cleanse?
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
Last Edited: 2010-07-27 19:56:59
July 27 2010 19:55 GMT
#8846
yea, it's stupid, rune pages should be easy to manage client side, no idea why they're wasting server space on it.

EDIT: for nasus, I run 0/18/12, HoG -> Merc Treads -> banshee's or sunfire -> GA -> Omen. I don't bother with sheen anymore, it's really gravy, though if you need more damage output, that's the best route to go with nasus.
mogwaismusings.wordpress.com
Southlight
Profile Blog Joined August 2007
United States11768 Posts
July 27 2010 19:56 GMT
#8847
Client-side stuff is always liable to being hacked for cheatz. Dunno what's so hard about implementing more rune pages, though.
oraoraoraoraoraoraoraora
Insanious
Profile Blog Joined April 2010
Canada1251 Posts
July 27 2010 19:56 GMT
#8848
@Mogwai few reasons:

1) So that I can log in anywhere and have my rune pages
2) So people can't hack and send different Rune Page data to the servers

Almost everything is server side for LoL... there is no Data that you send to LoL that has anything to do with anything besides movement / I clicked skill X. That's it, everything else is server side.
If you want to help me out... http://signup.leagueoflegends.com/?ref=4b82744b816d3
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
July 27 2010 19:57 GMT
#8849
I'm not sure if AP or HP quints would be better for him.

AP quints give 45 hp and 15 ap, HP quints give 97 hp and 5 ap. Actually looking at this, it's pretty clear that it's AP quints.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
July 27 2010 19:58 GMT
#8850
you simply store which runes a summoner owns server side and then if a submitted rune page contains unowned runes, you disallow it. I dunno, it seems like you can allow for a lot of customization using client side space and then simply verify it server side.
mogwaismusings.wordpress.com
Insanious
Profile Blog Joined April 2010
Canada1251 Posts
July 27 2010 20:01 GMT
#8851
On July 28 2010 04:58 Mogwai wrote:
you simply store which runes a summoner owns server side and then if a submitted rune page contains unowned runes, you disallow it. I dunno, it seems like you can allow for a lot of customization using client side space and then simply verify it server side.

But then that means you could make a hack that could change your runes during champ select and negate the need for a person to buy extra rune pages... which are on sale really soon.
If you want to help me out... http://signup.leagueoflegends.com/?ref=4b82744b816d3
Orpheos
Profile Joined April 2010
United States1663 Posts
July 27 2010 20:02 GMT
#8852
On July 28 2010 04:55 Mogwai wrote:
yea, it's stupid, rune pages should be easy to manage client side, no idea why they're wasting server space on it.

EDIT: for nasus, I run 0/18/12, HoG -> Merc Treads -> banshee's or sunfire -> GA -> Omen. I don't bother with sheen anymore, it's really gravy, though if you need more damage output, that's the best route to go with nasus.


12? for full med and one into utility?

also is skilling just something like QWE into R>E>Q>W?
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2010-07-27 20:09:21
July 27 2010 20:03 GMT
#8853
On July 28 2010 05:01 Insanious wrote:
Show nested quote +
On July 28 2010 04:58 Mogwai wrote:
you simply store which runes a summoner owns server side and then if a submitted rune page contains unowned runes, you disallow it. I dunno, it seems like you can allow for a lot of customization using client side space and then simply verify it server side.

But then that means you could make a hack that could change your runes during champ select and negate the need for a person to buy extra rune pages... which are on sale really soon.

I think his point is to have like unlimited runepages or 2 pages per champion, not silly things like buying rune pages(most likely with rp)

On July 28 2010 05:02 Orpheos wrote:
Show nested quote +
On July 28 2010 04:55 Mogwai wrote:
yea, it's stupid, rune pages should be easy to manage client side, no idea why they're wasting server space on it.

EDIT: for nasus, I run 0/18/12, HoG -> Merc Treads -> banshee's or sunfire -> GA -> Omen. I don't bother with sheen anymore, it's really gravy, though if you need more damage output, that's the best route to go with nasus.


12? for full med and one into utility?

also is skilling just something like QWE into R>E>Q>W?

Well I'm not the best Nasus but he's my most-played in ranked and I have 100% winrate with him in ranked.

I always skill 0-9-21 with maxing the mres and armor masteries and strenght of spirit. I really love the utility tree, might be just me.

The skill build depends on the situation, I always open with Q to get damage bonus, but the rest depends on the difficulty of the lane. The more difficult the lane is, the more points you put into E. I don't normally max it right away though, it's kind of a waste and a lvl 3 E is enough for the lanecontrol most of a time, it's super mana-hungry at higher levels so I don't like maxing it first. If the lane is easier I max Q faster for the faster cooldowns and it actually allows you to kill some careless champions with wither if you get lucky.

Normally I get one level of Wither at lvl 4 unless I'm 1v2 vs a tough lane, in which case I normally just max E and don't get Wither at all until 8 since I won't really get good situations to use it.


The build really depends. Shen isn't that amazing since if you farm well, the Q should do insane damage even without it and otherwise it's pretty lackluster. It mostly depends on the opposing composition, but I really like getting 2-3 sunfires with a negatron or two if necessary, turning one into a banshee veil later. You should also rush Aegis as the first item if no one in your team is getting it.


That's pretty much how I play Nasus, I'm not the best Nasus around but my total Nasus stats atm are like 23-2 or something =) He can do insane damage even without any damage items and he's pretty awesome for megacarrying noobies
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
July 27 2010 20:04 GMT
#8854
well, right, it doesn't make sense when you're selling extra rune pages, but what I'm saying is that that level of customization and flexibility could've been managed easily client side from the start without charging people for it and storing all that useless information in your databases. I'm glad they'll make money for it, but it still seems like they missed an easy and obvious solution to the problem.
mogwaismusings.wordpress.com
Insanious
Profile Blog Joined April 2010
Canada1251 Posts
Last Edited: 2010-07-27 20:08:37
July 27 2010 20:06 GMT
#8855
You can get up to 10 rune pages, and they will cost RP or IP.

Edit: The big thing is that they don't store anything client side to keep any kinds of hacks down, and they might create a loophole somewhere where you can say change your runes mid game, going from say good early game runes (flat HP quints, Flat MP5, Flat etc...) change mid game to (Everything /18 to get extra bonus at end game). Ya never know... if its stored client side.

They don't take chances its why stuff like your summoner spells are stored server side, what points you put into what skills during the game, even the correct coordinates of your char are kept server side...
If you want to help me out... http://signup.leagueoflegends.com/?ref=4b82744b816d3
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
July 27 2010 20:06 GMT
#8856
On July 28 2010 05:02 Orpheos wrote:
Show nested quote +
On July 28 2010 04:55 Mogwai wrote:
yea, it's stupid, rune pages should be easy to manage client side, no idea why they're wasting server space on it.

EDIT: for nasus, I run 0/18/12, HoG -> Merc Treads -> banshee's or sunfire -> GA -> Omen. I don't bother with sheen anymore, it's really gravy, though if you need more damage output, that's the best route to go with nasus.


12? for full med and one into utility?

also is skilling just something like QWE into R>E>Q>W?

yea, I just say fuck dodge masteries and take armor/mres masteries, SoS, damage reduction, and veteran's scars, then I go up the utility tree with 2 in meditation and 2 in utility mastery (I think 2/2 is better than 3/1, unless you have like, kayle + anivia or some other combination that should always be getting each of your buffs).
mogwaismusings.wordpress.com
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
July 27 2010 20:11 GMT
#8857
Oh one more thing. If you feel like you could some more damage, grab an Atmas. It does insane damage with your ultimate active and is pretty cheap and gives some armor as well.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Orpheos
Profile Joined April 2010
United States1663 Posts
July 27 2010 20:12 GMT
#8858
On July 28 2010 05:06 Insanious wrote:
You can get up to 10 rune pages, and they will cost RP or IP.

Edit: The big thing is that they don't store anything client side to keep any kinds of hacks down, and they might create a loophole somewhere where you can say change your runes mid game, going from say good early game runes (flat HP quints, Flat MP5, Flat etc...) change mid game to (Everything /18 to get extra bonus at end game). Ya never know... if its stored client side.

They don't take chances its why stuff like your summoner spells are stored server side, what points you put into what skills during the game, even the correct coordinates of your char are kept server side...


well the game shouldnt be accessing the client info every second. it should access it once when you select it, check if you have the runes and then just quickly save the page on the server as part of a temporary game setting(like what summoner spells you are using). idk im just talking out of my ass =P
Southlight
Profile Blog Joined August 2007
United States11768 Posts
July 27 2010 20:16 GMT
#8859
Anything client-side is potentially a loophole, it's a risk they're not willing to take, and I honestly don't fault them for it.
oraoraoraoraoraoraoraora
Danzepol
Profile Blog Joined May 2007
United States211 Posts
July 27 2010 20:18 GMT
#8860
how do you enter the konami code to get it to work?
entering it isnt working for me.
in a fox with a box
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