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gtrsrs
United States9109 Posts
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Brambled
United States750 Posts
On October 19 2010 01:31 Lobotomy wrote: Someone needs to invent a device that is put onto monitors that punches you in the face if you act like a dick online. Instead of screaming at your team and nerd raging about how bad someone is,why don't you kindly shut the fuck up and continue to play the best you can under the circumstances? If this person is a bad player, do you think that your bitching is helping anyone at all? If you're angry, go punch a pillow. Nerd. Had to rant,love you guys. This is exactly how I feel. Most people don't play bad on purpose. Let them know what they did wrong instead of just talking shit to them and making them feel worse about about a mistake they know they did. Be helpful. | ||
myopia
United States2928 Posts
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ghen
United States1356 Posts
On October 19 2010 02:49 Brambled wrote: This is exactly how I feel. Most people don't play bad on purpose. Let them know what they did wrong instead of just talking shit to them and making them feel worse about about a mistake they know they did. Be helpful. I can hear it now. Hey teemo, malady is actually not a very viable item. It isn't as efficient for the money spent on it as other damage based items. So instead of getting a better chance of killing someone right away you're getting a lesser chance of killing them as they get out of range. Imagine the responses yourself. | ||
Phrost
United States4008 Posts
Lets smash our gizmos together and crush some solo queue | ||
r33k
Italy3402 Posts
One of them took solo top and afk-farmed till lv 8, the other one jungled opening wraiths->golems and took a superlate lizard (fucker made me open cloth+ward jungle nunu and I didn't manage to get the steal on the red because the ward had expired by the time he took it), I didn't see his opening item but i'm guessing it was greenpot or critgloves. Basically both of them farmed until zeal+zerks and then they started roaming and looking for all sorts of teamfights. The fuckers were so annoying, especially since all of us were playing sort of passive and decided to start our 2nd item before boots2, so we all had boots1 vs their boots2+zeal trynd. In teamfights the fucker would just run in, crit whatever was safer for him to go for and then E to safety. After zeal both of them went straight for cloak which they later turned into IE, but what was weird is that instead of farming for a 2nd zeal/IE they just kept harassing with a babysitter besides them and they were seriously fucking annoying, fortunately later in the game they both stopped being effective and we just rolled through them. They made it look like a viable char, not something good or tryhard level but it was a proper melee carry. | ||
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TheYango
United States47024 Posts
On October 19 2010 03:12 ghen wrote: I can hear it now. Hey teemo, malady is actually not a very viable item. It isn't as efficient for the money spent on it as other damage based items. So instead of getting a better chance of killing someone right away you're getting a lesser chance of killing them as they get out of range. Imagine the responses yourself. That just takes so much longer to type than "LOL Teemo malady noob item"! | ||
emucxg
Finland4559 Posts
Usually I dont even talk much in the game.... so weird.... doesnt matter anymore...sigh | ||
Mogwai
United States13274 Posts
On October 19 2010 03:25 TheYango wrote: That just takes so much longer to type than "LOL Teemo malady noob item"! The response would also probably be roughly the same from said Teemo. There are some things you can coach people into doing, but other things will just never be listened to ![]() | ||
Ecael
United States6703 Posts
On October 19 2010 03:12 ghen wrote: I can hear it now. Hey teemo, malady is actually not a very viable item. It isn't as efficient for the money spent on it as other damage based items. So instead of getting a better chance of killing someone right away you're getting a lesser chance of killing them as they get out of range. Imagine the responses yourself. Dunno, if you are doing good score wise people will probably be more inclined to listen to you when you give commands and when you make item suggestions. Being angry in general though tends to counteract that, if I was told that I suck politely, then I'd try to take that as constructive criticism and make up for it. Being raged on though hardly compels me to try, if anything I'd just not care and do the exact same thing out of spite assuming I don't care about the win ![]() Meh, in my experiences so far being polite tends to get a bit more favorable responses than raging. | ||
GranDim
Canada1214 Posts
On October 19 2010 03:23 r33k wrote: I am astonished. Today I played vs 2 tryndameres who actually did decent and made me feel their presence throughout the game. One of them took solo top and afk-farmed till lv 8, the other one jungled opening wraiths->golems and took a superlate lizard (fucker made me open cloth+ward jungle nunu and I didn't manage to get the steal on the red because the ward had expired by the time he took it), I didn't see his opening item but i'm guessing it was greenpot or critgloves. Basically both of them farmed until zeal+zerks and then they started roaming and looking for all sorts of teamfights. The fuckers were so annoying, especially since all of us were playing sort of passive and decided to start our 2nd item before boots2, so we all had boots1 vs their boots2+zeal trynd. In teamfights the fucker would just run in, crit whatever was safer for him to go for and then E to safety. After zeal both of them went straight for cloak which they later turned into IE, but what was weird is that instead of farming for a 2nd zeal/IE they just kept harassing with a babysitter besides them and they were seriously fucking annoying, fortunately later in the game they both stopped being effective and we just rolled through them. They made it look like a viable char, not something good or tryhard level but it was a proper melee carry. Trynd was the strongest champion back when he had an easier early game and super cleanse. When farmed he hit just has hard has Yi, has CC and ENDLESS RAGE. | ||
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TheYango
United States47024 Posts
On October 19 2010 03:26 Mogwai wrote: The response would also probably be roughly the same from said Teemo. There are some things you can coach people into doing, but other things will just never be listened to ![]() If you can't even communicate something as black-and-white as DPS item cost-effectiveness, then what's the point in trying to comment on bad decision-making, which is a lot more situational and less concrete? | ||
Ecael
United States6703 Posts
On October 19 2010 03:29 TheYango wrote: If you can't even communicate something as black-and-white as DPS item cost-effectiveness, then what's the point in trying to comment on bad decision-making, which is a lot more situational and less concrete? Actually, I disagree, it is much harder to communicate over matters of item cost effectiveness than it is to point out decision making mistakes, at least elementary ones. It is much easier to link a decision up to a result, but the effects of items aren't that clear cut. If you know the math, yeah, you can certainly argue about that on the fly, but those that know the math won't be making the obvious mistakes in item choices anyway. | ||
arb
Noobville17920 Posts
Rush FoN as quickly as possible, giv ea terrible panth a quadra kill then call us all bad sooo stupid | ||
Southlight
United States11761 Posts
I started being super depressed at an Eve yesterday (forget who it was) and during the game I just grew more and more incessed that we were losing over some repeated minute mistakes by the player, culminating in them having backed "with 0 mana" the moment the other team went to Baron; when we lost 4v5 he said "I had 0 mana when you guys engaged" Herp derp. Afterwards I was willing to (although I didn't) give advice on item build, playstyle, what you're not supposed to do when they rush baron, how to play when baron is a threat during the game, et cetera. Instead I went "BARON! JESUS STUPID PEOPLE" or something like that, rofl. | ||
arnath
United States1317 Posts
* Annie * Blitzcrank * Heimerdinger * Jax * Sivir * Soraka * Teemo * Shen * Garen * Swain | ||
arb
Noobville17920 Posts
AWESOME, GET TO LOOK FORWARD TO SOME TARDASS DERPING WITH GAREN IN EVERY GAME | ||
HavoK.
United States172 Posts
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myopia
United States2928 Posts
btw why haven't they revealed the holiday runes/skins yet :| | ||
Mogwai
United States13274 Posts
On October 19 2010 03:36 Ecael wrote: Actually, I disagree, it is much harder to communicate over matters of item cost effectiveness than it is to point out decision making mistakes, at least elementary ones. It is much easier to link a decision up to a result, but the effects of items aren't that clear cut. If you know the math, yeah, you can certainly argue about that on the fly, but those that know the math won't be making the obvious mistakes in item choices anyway. ^ this x 1000 Moreso, if you're explaining the math of item effectiveness mid-match, how likely do you think it is that they're actually processing the math and coming to the correct conclusion? Action causality is easy to explain, item efficiency may be more objective, but it's also more intricate and less likely to be fully understood in the moment. EDIT: damnit, free shen just when I wanted to ragequit this fucking game. | ||
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