[Civ 4] Succession Game 3 - Page 8
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nosliw
United States2716 Posts
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ShloobeR
Korea (South)3804 Posts
I can't check it now because I'm at work : x Yeah Falcynn I'm hoping that this new difficulty level will create some messed up situations : D | ||
catabowl
United States815 Posts
I found this for CIV4. (old) I currently have Windows 7 and don't know if it's my end on save files. I'll try and see if I can open it on another computer. | ||
miseiler
United States1389 Posts
On June 07 2010 22:11 catabowl wrote: http://forums.civfanatics.com/showthread.php?t=152832&highlight=PBEM I found this for CIV4. (old) I currently have Windows 7 and don't know if it's my end on save files. I'll try and see if I can open it on another computer. I can open your save under linux (wine) so it's not on your end. | ||
Jayde
Marshall Islands104 Posts
On June 07 2010 11:34 nosliw wrote: I have 3.19 Final build... It says something about "asset protected to ensure things in the mod folder doesn't change" I'm somewhat curious as to what operating system you are using. I also have 3.19 (latest) but it is for mac and I can't seem to open the saves. I could try again though... | ||
jfourz
Ireland421 Posts
![]() still it's very interesting to see such different play styles, i'd love if we could play a LAN simultaneous turns game some time some how; i regularly play 2v2v2v2's with my friend against multiple computers, and it's probably the most fun thing in the world | ||
Pangolin
United States1035 Posts
Anyway, this is great entertainment, got me playing again even though I swore I would never play Civ IV again after Civ V was announced. I picked up some nice tips from you guys. | ||
nosliw
United States2716 Posts
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catabowl
United States815 Posts
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Eben
United States769 Posts
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catabowl
United States815 Posts
On June 08 2010 09:03 Eben wrote: anyone PM J4s? I did. | ||
Manit0u
Poland17183 Posts
On June 07 2010 11:27 Falcynn wrote: No reason for quoting this post specifically, but I just felt like mentioning that when I made the first succession game, I was hoping for an epic boatmurdered style failure (although I realize that was impossible just about considering it was a fairly easy difficulty) and after every post I just prayed that someone would get bored and post at the end of their report "oh, and before I finished this turn, I declared war on every single Civ, good luck to the next guy!" or something like that... Teamliquid plays = Teamliquid wins. May this be a lesson for you ![]() | ||
Badjas
Netherlands2038 Posts
![]() (next time I'm gonna fire up my old trusty civ4win I shouldn't be a pussy running on ezmode, actually) | ||
catabowl
United States815 Posts
On June 08 2010 03:53 Pangolin wrote: I noticed that you guys didn't really bother with corporations at all in the first two games, are they not worth the effort in general or was it just the circumstances in those games that made them go unused? Anyway, this is great entertainment, got me playing again even though I swore I would never play Civ IV again after Civ V was announced. I picked up some nice tips from you guys. I think it depends on the game really. If you have no oil in your culture, standard Ethanol is a must. B/c without oil, you have no shot in the late game. Same thing if you lack aluminum. You need the aluminum company or else you lose in the end. Basically, the corporations are a "fix" for not having the resources. Although, personally, I like mining inc for the extra Production. Of course, you lose like 12 gold per city. So, you better have some nice cities. But, if you have some vassals or strong allies. You send them some corporations and YOU GET gold per turn but they get the production bonus too. So, it's all up to your situation. | ||
jfourz
Ireland421 Posts
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Keilah
731 Posts
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jfourz
Ireland421 Posts
Loaded up the save and started researching towards masonry, to make use of the stone + marble we conviniently have at both our capital and first city... seconldy I had to decide where to build the 4th city which my lovely predicessor supplied the settler / archer for. After a lot of deliberation i decided to plonk it here: ![]() since a) we need the copper as we wont be getting iron for at least a little while, and b) it will be an amazing economic city due to the 7 excelent cottage squares combined with low distance to capital. the one square overlap on the ivory is nice too as it alows us to swap the hammers when we need it to build libraries etc. end the first turn after all that servaying and whats this! ![]() our super sneaky spying warrior is attacked by archers as he wanders through a forest... bad move by the archers, our warrior wins and gets the forest defence upgrade – soon the barbarian city shall be ours! We also survive a barbarian warrior attacking Cumae, and i swap our spying to be only on Saladin, as he is our most obvious war target / friendly neighbour ![]() on the third turn i realise just how bad our economy is... -7.14 a turn in Cumae! crazy. so, being the ruthless capitalist I am I tell our researchers to stop what they are doing with masonry and get cracking on working out exactly what pottery is and why its better for building cottages than masonry. 11 turns untill pottery, hopefully the cache will last long enough. Ghandi gives us a phone call, asking for iron working~ after some hard bargaining we get the following from him: ![]() sweet, time to get our workers on exploiting that stone and marble, and building cottages along the river for our people. ![]() Oh dear, a barbarian assaulting our new city. Should be fine, he has to cross a river because attila never took the time to explain how to attack to his men... not only that, but the damn french took our barbarian city right from under our noses, attacking from out of the fog while our warrior looked on... oh well. In other news apparantly, we're selling pets! ![]() the oracle gets built in a far away land... buddhism spreads in Antrim so it's a good time to convert, as the majority of the world is going that way. Naepolis survives more barbarians running across the rivers under fire by our archers and then this happens! I make a few chariots to stop the barbarians stomping all over our improvements as we dont yet have the copper or iron to make axemen / prets, and continue bolstering the economy. ![]() the temple gets built ![]() We lose a 90% fight vs an archer in the open with a chariot, we then procceed to be informed confucionism was founded by the chinese. Crap. Our window to preat someone to death is closing, so its time to get that iron and crush saladin. Unfortunatly that means building a below optimal city, but drastic times... ![]() ![]() well, you get the picture. The mine is completed and connected in our new city, and now both rome and antrim are barracksed up and ready to chop out a lot a lot of preats. With that I hand you over to our general for the campaign; RisingTide? I think. I also suggest a few axemen, just in case they have axemen too ![]() glgl, here's the land as i leave it, sorry for going over my turns, wanted to get the mine done :< PM'd RisingTide. ![]() + Show Spoiler + http://www.megaupload.com/?d=ACQBIIQO | ||
JustAnotherKnave
United States67 Posts
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catabowl
United States815 Posts
On June 09 2010 09:17 JustAnotherKnave wrote: Did you not even read Catabowl's report? You could have had iron hooked up within the first half-dozen of your turns, and praet's invading before you handed it over. Instead, with that initial settler you build a cottage city that will be near useless until after the praetorian window has closed. Yeah, the cottage city should have been second seeing how we didn't even have pottery yet. If you notice, Leptis is taking that Iron I suggested sooner. We can still get about 10 praet's over the next 20 turns with all the forest chopped down to 1 turn left. I still think we can be aggressive and be fine. The problem is, we're not going to be able to afford some stuff soon. Hopefully those cottages were started early enough to grow and gives us the extra econ. | ||
jfourz
Ireland421 Posts
On June 09 2010 09:17 JustAnotherKnave wrote: Did you not even read Catabowl's report? You could have had iron hooked up within the first half-dozen of your turns, and praet's invading before you handed it over. Instead, with that initial settler you build a cottage city that will be near useless until after the praetorian window has closed. did you see our economy? and how far the others were ahead? spamming prets is well and good but it would have left us crippled if i had gone straight for that imo. units disbanding while we're at war is never a good thing. besides everyone plays differently, i thought that was the fun of a succession game! sign up yourself if u want things done your way ![]() and happy birthday ![]() | ||
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