So is anyone excited for the release of God of War III? I sure am because I just finished God of War II last week and the ending is such a cliffhanger... GoW 3 has to be the most hyped game for the PS3, and it's probably bigger than Uncharted 2 and Heavy Rain. If you guys are into preorder bonuses then you better preorder now. The Ultimate Edition is sold out everywhere, but who knows, they might come back in stock.
http://www.godofwar.com/Index/#Home
Game's story:
God of War III allows players on the PlayStation 3 to take on the climatic role of the ex-Spartan warrior, Kratos, as he treads through the intimidating heights of Mt. Olympus and the dark depths of Hades once more to seek revenge on those who have betrayed him. Armed with double-chained blades, as well a selection of new weapons, Kratos must take on mythology's darkest creatures while solving intricate puzzles throughout his merciless quest to destroy Olympus and the mighty Zeus himself.
God of War 3 is the most balanced. It's not quite as focused as GOW1, nor is it as lengthy and moment-packed as GOW2, but it's the most consistent and varied of the three, and when it's at its best the first two can't touch it.
Game Informer
Not even in my wildest dreams could I have imagined such a powerful, cinematic, and breathtaking conclusion to the saga of the Ghost of Sparta.
GamePro
But as a fan who actually cares about Kratos and his plight, I found it to be a bit of a letdown. Even though I thoroughly enjoyed the journey, I can't help but feel disappointed by the way Kratos chose to say goodbye at the end of it.
God of War III Ultimate Edition
SCEA and Santa Monica Studios are thrilled to announce the first Ultimate Edition for God of War. Earlier this year, we polled a number of fans on what would make an awesome collector’s edition for God of War. Well, we took your advice and created something epic and filled it with premium collectible and exclusive digital content.
The Ultimate Edition will feature the following:
Exclusive Collectibles • High-End Sculpted Replica of Pandora’s Box • Limited-Edition God of War Art Book featuring exclusive art, content and interviews
Exclusive Digital Content (Available via PlayStation Network voucher codes on day of launch) • God of War Combat Arena containing an exclusive environment and seven challenges • Premium Kratos Skin – Dominus • God of War: Unearthing the Legend Franchise Documentary – a full-length movie documentary depicting the history of the God of War franchise • God of War Trilogy Soundtrack – God of War, II, and III scores from the game (mp3 digital download). • God of War: Blood and Metal EP – a heavy metal homage featuring original music inspired by God of War (mp3 digital download).
But it keeps getting better for the fans. Those that pre-order God of War III at select retailers will receive a voucher code for first access to download the God of War III E3 2009 Demo starting today, plus you will receive an exclusive downloadable skin from the following retailers: Amazon, GameCrazy and GameStop.
(Skins in order: Apollo, Forgotten Warrior and Phantom of Chaos)
Reserve God of War III and receive a GameStop exclusive Phantom of Chaos character skin. Based on early concept art done when the God of War I team was first creating the character that would eventually become Kratos. Available online and in-store while supplies last. Note: The exclusive unlockable skin becomes available in-game when the player has completed the entire GOW III game at least once.
Get a $10 Video Games Credit Pre-order the standard edition of God of War III and get $10 off a future video game purchase, as well as an in-game Apollo Skin. This exclusive in-game skin unlocks AFTER you've completely played through the full retail version of God of War III at least once. The promotional code will be placed directly into your Amazon.com account within 2 business days after the product ships. Access code will be e-mailed within 10 business days after you place your order. Promotion valid on all existing pre-orders. Offer valid when shipped and sold by Amazon.com, while supplies last. Limit one per customer. Amazon reserves the right to change or terminate this promotion at any time.
I personally bought it on Amazon because it is priced at $56.99 and if you choose "FREE with Super Saver Shipping" it comes out to be $56.99 TOTAL. So you don' t have to pay tax for shipping, but you do have to wait longer.
I played the demo of it and i don't really like it that much.
I'll get this out of the way first so some of you can stop reading - it's the first GoW i've played
Anyway the game is good looking and all that standard shit for PS3 games but it's not really fun. Spam attackatatkatkackatkakckatkakt *get hit or bother to move* atatacatakckackaktatkakt its just boring. I don't give a shit if i'm slowly going to disembowl a centuar using my awesome powers of quick time event buttons, hell why can't a normal triangle press rip off his horn? Why aren't i doing all that crazy shit and why am i just pressing a random button to do it for me? Thats not really a good arguement but i can't be bothered to make it any better. Unlike Bayonetta, this game just lacks style and just the WHAT THE FUCKNESS of an action game for me. Oh wow there's a boss dude thats 45ft high. Guess what? That's normal now, it's nothing special. Bayonetta has you constantly moving around like a crazybitchcrackheadlightspeed mentalist and you can call it button spamming if you want but i'd like any of you to try this shit
I just think its kinda bland, sorry for such a negetive post straight away, for those that love the GoW balls to the rocksmashhammer action then you will probably like it but just ask yourself as you're spamming square or triange, "am i having fun?"
isnt that what you can say about Devil may cry and Ninja Gaiden? spamming square and triangle is undeniable but people don't give a damn when they are fanboy of the plot and gore graphics. They do have difficulties for people that are looking for challenges.
as for button mashing, you do exactly the same thing on bayonetta -_- except probably more because of the speed of the game... so dont give us that crap about button mashing, cause thats what this genre is about
i know that this genre is about button mashing and i was going to edit it after i wrote it but at least in DMC and Bayonetta the buttom mashing means something, and you can perform a whole horde of different combos with just two of the buttons especially if you've ever seen the bayonetta move list. Even then to add to that you can switch weapons as you're doing near instantly so you can change the string at any given moment I just think that the combat is a little lackluster and makes the game look slow
On March 15 2010 08:25 ToT)OjKa( wrote: i know that this genre is about button mashing and i was going to edit it after i wrote it but at least in DMC and Bayonetta the buttom mashing means something, and you can perform a whole horde of different combos with just two of the buttons especially if you've ever seen the bayonetta move list. Even then to add to that you can switch weapons as you're doing near instantly so you can change the string at any given moment I just think that the combat is a little lackluster and makes the game look slow
you do realize you can switch weapons on the fly in GOW 3 too?
On March 15 2010 07:08 ToT)OjKa( wrote: I played the demo of it and i don't really like it that much.
I'll get this out of the way first so some of you can stop reading - it's the first GoW i've played
Anyway the game is good looking and all that standard shit for PS3 games but it's not really fun. Spam attackatatkatkackatkakckatkakt *get hit or bother to move* atatacatakckackaktatkakt its just boring. I don't give a shit if i'm slowly going to disembowl a centuar using my awesome powers of quick time event buttons, hell why can't a normal triangle press rip off his horn? Why aren't i doing all that crazy shit and why am i just pressing a random button to do it for me? Thats not really a good arguement but i can't be bothered to make it any better. Unlike Bayonetta, this game just lacks style and just the WHAT THE FUCKNESS of an action game for me. Oh wow there's a boss dude thats 45ft high. Guess what? That's normal now, it's nothing special. Bayonetta has you constantly moving around like a crazybitchcrackheadlightspeed mentalist and you can call it button spamming if you want but i'd like any of you to try this shit http://www.youtube.com/watch?v=XdQAHbS9c44
I just think its kinda bland, sorry for such a negetive post straight away, for those that love the GoW balls to the rocksmashhammer action then you will probably like it but just ask yourself as you're spamming square or triange, "am i having fun?"
the combat system isnt as deep as bayonetta thats for sure, but what makes all god of war games so good is the great mix of puzzles, platforming, and exploration. god of war 1 and 2 both had some of the best level design of all time, and there's a great variety to the levels and such. I cant believe you like bayonetta but never even PLAYED god of war 1 or 2 :O, theyre easily 2 of the best action/adventure games of the last 5 years.
plus the demo's combat is extremely easy just because (assuming it follows the other 2 games in the series) it takes the 1st level and gives you way upgraded weapons so you can see more advanced moves with them without upgrading the difficulty at all. if it's anything like the other 2 the game gets a lot more challenging and entertaining combat-wise after 2 or 3 hours in the game.
Oh yeah i definitely cannot wait for this game. I already have it preordered. I played the Demo and it was pretty good for the most part. For those of you saying that this game is just "an average buttonmasher" no no no, this game definitely takes skill. Each creature has different strategies in order to defeat. Some combos are a terrible idea against some enemies but that same combo could do very well against different ones. You also have to know when to block, when to dodge, use heavy attack, use light attack, change weapons, and there are also alot of puzzles mixed into the games themselves so that it's not just a gore fest . The story line for the God of War series is also well done and the graphics for the God of War 3 Demo were phenomenal to say the least, I cannot wait to see what the finished product looks like.
On March 15 2010 08:43 Saturnize wrote: Oh yeah i definitely cannot wait for this game. I already have it preordered. I played the Demo and it was pretty good for the most part. For those of you saying that this game is just "an average buttonmasher" no no no, this game definitely takes skill. Each creature has different strategies in order to defeat. Some combos are a terrible idea against some enemies but that same combo could do very well against different ones. You also have to know when to block, when to dodge, use heavy attack, use light attack, change weapons, and there are also alot of puzzles mixed into the games themselves so that it's not just a gore fest . The story line for the God of War series is also well done and the graphics for the God of War 3 Demo were phenomenal to say the least, I cannot wait to see what the finished product looks like.
I will have all day Tuesday devoted to this game
QFT
The GoW series isn't as mindless as many people who labeled it to be because it does take some thought in solving the puzzles and a good eye for details. There is a nice list of moves and combos that you can try out, but each one can be used effectively depending on the boss or enemy. I, for one, do not mash at all, but I use different moves on each enemy since you cannot do square-square-triangle to fight a boss because you will lose quickly. I love the GoW series because I am a fan of mythology and folklore in general (love Greek myth the most) and the gameplay is satisfying. I don't care what anyone says, but I think Bayonetta isn't all what it's cracked up to be.
Looks like a solid end for the trilogy. I hope to rent it someday. Can't help but think these "next-gen" sequels are more often boat loads of missed potential though.
I played the demo and I was like -- playing God of War on the PS2 years ago was amazing, to think that years later on this new system and it still feels more or less like the same game I was playing on my PS2 is underwhelming to say the least.
It looks beautiful, the new ways to take down enemies are sick and the bosses all look to be stunning fights. It's what you'd typically expect from a sequel and it's a smart business move on the developer's part -- but count me as one, truly unexcited GoW fan for this upcoming title.
This has happened a lot with many of my favorite franchises from last generation.
WOAH Devil May Cry 4!!! THIS IS GONNA BE AWE --- ... the same thing as last time? OMG OMG RESIDENT EVIL 5 IS GONNA BE GAME OF THE YEA -- worse than RE4? FINALLY MGS4 HAS ARRIVED, BEST GAME EVE -- plays like a PS1 game?
Halo, Ninja Gaiden, etc... -- it's not that they aren't good games, in fact they are just fine, but developers play it so safe I find it hard not be bored with a lot games nowadays. Well maybe not bored, but I'm not going to buy a 10 hour title for $60 if they keep this up.
Gimmie something interesting instead. I've played Resident Evil, Metal Gear and God of War. I want something like Shadow of the Colossus. You know - put some effort into it and not just recycle your last game? If I wanted GoW I would have played 1.
On March 15 2010 09:14 Emon_ wrote: Gimmie something interesting instead. I've played Resident Evil, Metal Gear and God of War. I want something like Shadow of the Colossus. You know - put some effort into it and not just recycle your last game? If I wanted GoW I would have played 1.
On March 15 2010 09:06 eMbrace wrote: Looks like a solid end for the trilogy. I hope to rent it someday. Can't help but think these "next-gen" sequels are more often boat loads of missed potential though.
I played the demo and I was like -- playing God of War on the PS2 years ago was amazing, to think that years later on this new system and it still feels more or less like the same game I was playing on my PS2 is underwhelming to say the least.
It looks beautiful, the new ways to take down enemies are sick and the bosses all look to be stunning fights. It's what you'd typically expect from a sequel and it's a smart business move on the developer's part -- but count me as one, truly unexcited GoW fan for this upcoming title.
This has happened a lot with many of my favorite franchises from last generation.
WOAH Devil May Cry 4!!! THIS IS GONNA BE AWE --- ... the same thing as last time? OMG OMG RESIDENT EVIL 5 IS GONNA BE GAME OF THE YEA -- worse than RE4? FINALLY MGS4 HAS ARRIVED, BEST GAME EVE -- plays like a PS1 game?
Halo, Ninja Gaiden, etc... -- it's not that they aren't good games, in fact they are just fine, but developers play it so safe I find it hard not be bored with a lot games nowadays. Well maybe not bored, but I'm not going to buy a 10 hour title for $60 if they keep this up.
just making sure.... are you going to buy SC2? lol
On March 15 2010 09:06 eMbrace wrote: Looks like a solid end for the trilogy. I hope to rent it someday. Can't help but think these "next-gen" sequels are more often boat loads of missed potential though.
I played the demo and I was like -- playing God of War on the PS2 years ago was amazing, to think that years later on this new system and it still feels more or less like the same game I was playing on my PS2 is underwhelming to say the least.
It looks beautiful, the new ways to take down enemies are sick and the bosses all look to be stunning fights. It's what you'd typically expect from a sequel and it's a smart business move on the developer's part -- but count me as one, truly unexcited GoW fan for this upcoming title.
This has happened a lot with many of my favorite franchises from last generation.
WOAH Devil May Cry 4!!! THIS IS GONNA BE AWE --- ... the same thing as last time? OMG OMG RESIDENT EVIL 5 IS GONNA BE GAME OF THE YEA -- worse than RE4? FINALLY MGS4 HAS ARRIVED, BEST GAME EVE -- plays like a PS1 game?
Halo, Ninja Gaiden, etc... -- it's not that they aren't good games, in fact they are just fine, but developers play it so safe I find it hard not be bored with a lot games nowadays. Well maybe not bored, but I'm not going to buy a 10 hour title for $60 if they keep this up.
just making sure.... are you going to buy SC2? lol
Haha yeah I'll be getting Starcraft 2. Brood War became a hit because of it's simple design that hosted really deep intricacies which is why it is such a great competitive game.
So while Blizzard hasn't really messed with the design all that much, they have essentially created an entirely new game merely by changing some basic mechanics and adding a bunch of new content.
Custom maps and the competitive scene are going to keep this game alive for a long time and that's well worth my money.
Single player action hack-n-slash games? Not really expecting a life span there.
man I WANT TO FUCKING PLAY THIS GAME SO MUCH. I have been waiting for GoW3 ever since I finished GoW2 T_____T
but I don't have a PS3 atm
God of War is such an amazing series. Button mashing won't get you past medium. I tried Titan mode, and I was absolutely crushed every single time by the ice spear dude T_T
On March 15 2010 10:32 FragKrag wrote: man I WANT TO FUCKING PLAY THIS GAME SO MUCH. I have been waiting for GoW3 ever since I finished GoW2 T_____T
but I don't have a PS3 atm
God of War is such an amazing series. Button mashing won't get you past medium. I tried Titan mode, and I was absolutely crushed every single time by the ice spear dude T_T
On March 15 2010 07:08 ToT)OjKa( wrote: I played the demo of it and i don't really like it that much.
I'll get this out of the way first so some of you can stop reading - it's the first GoW i've played
Anyway the game is good looking and all that standard shit for PS3 games but it's not really fun. Spam attackatatkatkackatkakckatkakt *get hit or bother to move* atatacatakckackaktatkakt its just boring. I don't give a shit if i'm slowly going to disembowl a centuar using my awesome powers of quick time event buttons, hell why can't a normal triangle press rip off his horn? Why aren't i doing all that crazy shit and why am i just pressing a random button to do it for me? Thats not really a good arguement but i can't be bothered to make it any better. Unlike Bayonetta, this game just lacks style and just the WHAT THE FUCKNESS of an action game for me. Oh wow there's a boss dude thats 45ft high. Guess what? That's normal now, it's nothing special. Bayonetta has you constantly moving around like a crazybitchcrackheadlightspeed mentalist and you can call it button spamming if you want but i'd like any of you to try this shit http://www.youtube.com/watch?v=XdQAHbS9c44
I just think its kinda bland, sorry for such a negetive post straight away, for those that love the GoW balls to the rocksmashhammer action then you will probably like it but just ask yourself as you're spamming square or triange, "am i having fun?"
Been a DMC fan for god knows how long. GoW is just not the same. No starcraft like apm.
On March 15 2010 07:08 ToT)OjKa( wrote: I played the demo of it and i don't really like it that much.
I'll get this out of the way first so some of you can stop reading - it's the first GoW i've played
Anyway the game is good looking and all that standard shit for PS3 games but it's not really fun. Spam attackatatkatkackatkakckatkakt *get hit or bother to move* atatacatakckackaktatkakt its just boring. I don't give a shit if i'm slowly going to disembowl a centuar using my awesome powers of quick time event buttons, hell why can't a normal triangle press rip off his horn? Why aren't i doing all that crazy shit and why am i just pressing a random button to do it for me? Thats not really a good arguement but i can't be bothered to make it any better. Unlike Bayonetta, this game just lacks style and just the WHAT THE FUCKNESS of an action game for me. Oh wow there's a boss dude thats 45ft high. Guess what? That's normal now, it's nothing special. Bayonetta has you constantly moving around like a crazybitchcrackheadlightspeed mentalist and you can call it button spamming if you want but i'd like any of you to try this shit http://www.youtube.com/watch?v=XdQAHbS9c44
I just think its kinda bland, sorry for such a negetive post straight away, for those that love the GoW balls to the rocksmashhammer action then you will probably like it but just ask yourself as you're spamming square or triange, "am i having fun?"
Been a DMC fan for god knows how long. GoW is just not the same. No starcraft like apm.
Agreed, I would put the two series in the same genre but to compare the two is going a bit far. Its like comparing SC to WC3, yes they are the same genre but totally different gameplay styles o_O
I do really enjoy all of the God of War games, but this isn't a day of release pick up for me. In fact, it might be only a rental for me. They are fun games, but I'm not huge into this genre of game. We'll see though
I played both the GoW III and Bayonetta demos, and I have to say, I found the Bayonetta demo more fun. And this is from someone who never had a PS2 and never played the original of GoW's. However, I heard Bayonetta on the PS3 blows, even with the patches fixing the load times, because there is a lot of slowdown, and the frame rate is bad. As for GoW III, I don't like that the game is only eight hours long. There's no way I'm dishing out 60+ bucks for that. And I'm not particularly enthralled with Greek mythology.
I think both are rentals for me. However, if Bayonetta didn't have the technical issues, I'd probably get a used copy. Seems like it has a lot of replayability, and plus the game itself is longer than GoW III.
My next purchase will probably be Heavy Rain when the price goes down. I just hope Gran Turismo 5 comes out in the next year.
On March 15 2010 23:11 ahole-surprise wrote: I played both the GoW III and Bayonetta demos, and I have to say, I found the Bayonetta demo more fun. And this is from someone who never had a PS2 and never played the original of GoW's. However, I heard Bayonetta on the PS3 blows, even with the patches fixing the load times, because there is a lot of slowdown, and the frame rate is bad. As for GoW III, I don't like that the game is only eight hours long. There's no way I'm dishing out 60+ bucks for that. And I'm not particularly enthralled with Greek mythology.
I think both are rentals for me. However, if Bayonetta didn't have the technical issues, I'd probably get a used copy. Seems like it has a lot of replayability, and plus the game itself is longer than GoW III.
My next purchase will probably be Heavy Rain when the price goes down. I just hope Gran Turismo 5 comes out in the next year.
na the only real problem w/ the ps3 version were the load times, but they fixed it w/ the patch. FPS is definitely playable, only 360 fanboys will complain about it ;/
i actualy got an extra used copy i'll sell for 40$ shipped. good-as-new condition o_o
Question. I saw the gametrailers reviw on GOW III and they mentioned that it basically begins right where GOW II leaves off. For someone who has never played any of the GOW games it is pretty important that I play through the first two before I play the third?
I really don't mind playing them if it will make the story better but I was just wondering how much it mattered.
On March 15 2010 23:11 ahole-surprise wrote: I played both the GoW III and Bayonetta demos, and I have to say, I found the Bayonetta demo more fun. And this is from someone who never had a PS2 and never played the original of GoW's. However, I heard Bayonetta on the PS3 blows, even with the patches fixing the load times, because there is a lot of slowdown, and the frame rate is bad. As for GoW III, I don't like that the game is only eight hours long. There's no way I'm dishing out 60+ bucks for that. And I'm not particularly enthralled with Greek mythology.
I think both are rentals for me. However, if Bayonetta didn't have the technical issues, I'd probably get a used copy. Seems like it has a lot of replayability, and plus the game itself is longer than GoW III.
My next purchase will probably be Heavy Rain when the price goes down. I just hope Gran Turismo 5 comes out in the next year.
from one of the developers: SantaMonicaKen wrote: "Hey Guys, Reviews are awesome, we are humbled as developers. I think around 40% are perfect scores, unbelievable!!!
The one issue that has irked me is some reviewers are listing this as an 8hr game. This is not an 8 hr game, the fastest play tester on normal mode took 12 or 13 hours during the final play through - the fastest!
I have no idea why or what the motivation is to put out misinformation."
On March 16 2010 01:55 kidd wrote: Question. I saw the gametrailers reviw on GOW III and they mentioned that it basically begins right where GOW II leaves off. For someone who has never played any of the GOW games it is pretty important that I play through the first two before I play the third?
I really don't mind playing them if it will make the story better but I was just wondering how much it mattered.
you should play the 1st 2 becuase theyre 2 of the best games released in the last 5 years :O
On March 16 2010 01:55 kidd wrote: Question. I saw the gametrailers reviw on GOW III and they mentioned that it basically begins right where GOW II leaves off. For someone who has never played any of the GOW games it is pretty important that I play through the first two before I play the third?
I really don't mind playing them if it will make the story better but I was just wondering how much it mattered.
You can watch the recap videos of GoW 1 and GoW 2 separately here.
I, personally, think that you will feel more immersed if you played the actual games (possibly the PSP game, but it isn't too important), but you could always watch the recap videos and read the summary on Wikipedia.
On March 16 2010 03:45 ATeddyBear wrote: lol ok play 3/4 of GoW
its funny because on his blog david jaffe (lead designer/game director of GoW1) said that he was so sorry about hades being so bad because it was the only level they didnt have time to playtest lol
I watched the recap video of GoW1 but am playing through GoW2. After playing the demo and dantes inferno, its ignited my interest in hack and slash games. Im picking up GoW3 on saturday and cannot wait.
On March 15 2010 07:08 ToT)OjKa( wrote: I played the demo of it and i don't really like it that much.
I'll get this out of the way first so some of you can stop reading - it's the first GoW i've played
Anyway the game is good looking and all that standard shit for PS3 games but it's not really fun. Spam attackatatkatkackatkakckatkakt *get hit or bother to move* atatacatakckackaktatkakt its just boring. I don't give a shit if i'm slowly going to disembowl a centuar using my awesome powers of quick time event buttons, hell why can't a normal triangle press rip off his horn? Why aren't i doing all that crazy shit and why am i just pressing a random button to do it for me? Thats not really a good arguement but i can't be bothered to make it any better. Unlike Bayonetta, this game just lacks style and just the WHAT THE FUCKNESS of an action game for me. Oh wow there's a boss dude thats 45ft high. Guess what? That's normal now, it's nothing special. Bayonetta has you constantly moving around like a crazybitchcrackheadlightspeed mentalist and you can call it button spamming if you want but i'd like any of you to try this shit http://www.youtube.com/watch?v=XdQAHbS9c44
I just think its kinda bland, sorry for such a negetive post straight away, for those that love the GoW balls to the rocksmashhammer action then you will probably like it but just ask yourself as you're spamming square or triange, "am i having fun?"
I feel the same. After playing Bayonetta, I feel it has set the standard on how combat is done in this genre. When I play or watch friends play GoW, it feels archaic. If it wasn't for the graphics in GoW 3, I might not ever consider it.
On March 15 2010 07:08 ToT)OjKa( wrote: I played the demo of it and i don't really like it that much.
I'll get this out of the way first so some of you can stop reading - it's the first GoW i've played
Anyway the game is good looking and all that standard shit for PS3 games but it's not really fun. Spam attackatatkatkackatkakckatkakt *get hit or bother to move* atatacatakckackaktatkakt its just boring. I don't give a shit if i'm slowly going to disembowl a centuar using my awesome powers of quick time event buttons, hell why can't a normal triangle press rip off his horn? Why aren't i doing all that crazy shit and why am i just pressing a random button to do it for me? Thats not really a good arguement but i can't be bothered to make it any better. Unlike Bayonetta, this game just lacks style and just the WHAT THE FUCKNESS of an action game for me. Oh wow there's a boss dude thats 45ft high. Guess what? That's normal now, it's nothing special. Bayonetta has you constantly moving around like a crazybitchcrackheadlightspeed mentalist and you can call it button spamming if you want but i'd like any of you to try this shit http://www.youtube.com/watch?v=XdQAHbS9c44
I just think its kinda bland, sorry for such a negetive post straight away, for those that love the GoW balls to the rocksmashhammer action then you will probably like it but just ask yourself as you're spamming square or triange, "am i having fun?"
I feel the same. After playing Bayonetta, I feel it has set the standard on how combat is done in this genre. When I play or watch friends play GoW, it feels archaic. If it wasn't for the graphics in GoW 3, I might not ever consider it.
Bayonetta is all fan service. Id rather play Final Fight.
bayonetta story is fucking UNBEARABLE and such a fucking waste of time. Seriously that is some serious developer time that could have been put to good use. at least the cutscenes in GoW are tolerable.
Also, regarding the gameplay.. Although Bayonettas is much more deep, the game mechanics are designed poorly in order make it accessible for any poor chump (by making the attack combos just a different combination of the same TWO BUTTONS instead of utilizing the entire controller...really fucking dumb imo. At least in GoW I feel I have a good handle on my guy and I am doing everything I want to be doing, and it has some pretty sick combos if you are a competent player ;<
I don't understand why Bayonetta gets all this hype on this forum. Bayonetta hasn't set a standard, it just makes itself look a bit better because it lets you get these dumb overly flashy combos. Last time I checked, being able to do a bunch of combos doesn't revolutionize a genre. I'm not saying God of War does (because it doesn't), but God of War is the epitome of the hack and slash genre imho.
On March 17 2010 14:42 FragKrag wrote: I don't understand why Bayonetta gets all this hype on this forum. Bayonetta hasn't set a standard, it just makes itself look a bit better because it lets you get these dumb overly flashy combos. Last time I checked, being able to do a bunch of combos doesn't revolutionize a genre. I'm not saying God of War does (because it doesn't), but God of War is the epitome of the hack and slash genre imho.
it didnt revolutionize anything and i never heard anyone say that lol
it just has a really really really fun combat system, IMO the most fun one of any game.
Overall its not as good as GoW1/2 (havent been able to get 3, cant get it till friday ) though just because those games are a much more complete package with far better level design, storytelling, and pacing.
Got my copy in the mail today surprisingly since Amazon said estimated arrival would be March 22nd. Right now I am 3 1/2 hours into the game, and it's awesome so far. The visuals are stunning, and it looks like Sony Santa Monica really used most of the PS3's potential like Naughty Dog with Uncharted 2.
On March 17 2010 14:42 FragKrag wrote: I don't understand why Bayonetta gets all this hype on this forum. Bayonetta hasn't set a standard, it just makes itself look a bit better because it lets you get these dumb overly flashy combos. Last time I checked, being able to do a bunch of combos doesn't revolutionize a genre. I'm not saying God of War does (because it doesn't), but God of War is the epitome of the hack and slash genre imho.
it didnt revolutionize anything and i never heard anyone say that lol
it just has a really really really fun combat system, IMO the most fun one of any game.
Overall its not as good as GoW1/2 (havent been able to get 3, cant get it till friday ) though just because those games are a much more complete package with far better level design, storytelling, and pacing.
have to agree with this post. imho bayonetta's actual gameplay is much more fun than gow (played 1 + 2 and 3 is said to feel the same). it's just faster and more dynamic, you don't have the feeling that there are any pauses in the zillion of combos you are raining down on your enemies. gow feels a bit slower and more deliberate, a bit more brutal.
i think it's a very good example of on the one hand a crazy fast combo spectacle (aka typical japanese game) and on the other hand a more western influenced hack n slash (the differences aren't that big but that's what I would deduce from the style / developers of the game).
it's up to the individual gamer what he prefers (and yup, bayonettas story blows, but that's not what this game series is about for me, same thing for dmc, could almost live without these "story-snacks" in between).
I haven't read anything about God of War 3 or heard much. Decided to buy it since I needed to kill some time until I move to my new apartment and get internet again.
Only got past the first boss and I think it's pretty cool. Nothing different so far about the gameplay so if you hated the first or second I don't see it being much different for the third. Game is pretty epic though. Nice to have the PS3 engine allowing Kratos to do some cool stuff. I don't think I'll be disappointed but probably not worth 60$. I actually died a couple times...not a hard game at all, but it's nice knowing that they didn't completely hold my hand and made it really easy in the beginning.
Played this on Titan difficulty first time playing through it.
5:20-10:29 Seriously the fucking hardest part of the game, all of the bosses are easy compared to this.
Galneryus I thought I read in your comment you only died a couple of times in the entirety of the game and I was about to call bullshit, then i re-read your comment ^^
Just finished it now, and wow what an ending. It makes sense for Kratos to die since I believe it's a good end for his journey. Even if he gets his vengeance, there isn't much for him left in the world, or what's left since the world is in chaos. Throughout playing the GoW series, I never trusted Athena since she contradicted herself before. Not surprised that she wanted the power of hope for herself in order to rule, but instead Kratos unleashed it on the world, which is a fitting end. Also, at the end of the credits, there is a scene of trail of blood leading to the cliffs, so I guess Kratos might be alive.
Just finished it now, and wow what an ending. It makes sense for Kratos to die since I believe it's a good end for his journey. Even if he gets his vengeance, there isn't much for him left in the world, or what's left since the world is in chaos. Throughout playing the GoW series, I never trusted Athena since she contradicted herself before. Not surprised that she wanted the power of hope for herself in order to rule, but instead Kratos unleashed it on the world, which is a fitting end. Also, at the end of the credits, there is a scene of trail of blood leading to the cliffs, so I guess Kratos might be alive.
I always felt like God of War could only end well if after killing Zeus Kratos would kill himself, and not surprisingly they made it happen. I just kinda sat there and nodded my head because I completely understood why he did it. Overall I thought the game was awesome, it fully met my expectations and then some. I knew I was going to be fighting gods the entire game, but actually playing the game it was much better than I ever pictured it to be. And the Hercules fight was a very nice bonus (lol at Kevin Sorbo voicing him, I noticed that right away and laughed so hard while I was owning him).
Sadly there were a couple things that disappointed me in GOW3.
First and the biggest gripe I have about the game is the reintroduction of Athena as your guiding character. Pandora fit the role just fine, in fact she fit it so well I thought the Athena thing was a joke for a while. But no, sadly Athena wasn't a trick or anything at all. But I found her entire presence in the game completely superfluous and very distasteful. Especially the end where she tries to gain power by take it back from Kratos. I implore anyone reading this, picture God of War 3 without her presences. Doesn't it seem like a much better game now?
Secondly, and I think everyone will agree with me on this one, the weapon variety was balls. You get 3 blades of whatever-they-called-them-this-game and the Cestus. Really once you get the Cestus there is little need for weapon switching. Here's a quick list of possible weapons to introduce that would have livened up the variety of weapons in the game: Sword of Olympus (cool its main part of the rage bar, but its also a good weapon), Poseidon's Trident (I know I know, you already have it and it lets you breathe under water, but it can also be used as a weapon, Chronos' Sickle (its already part of greek mythology, and you fight him in the game to get your final weapon anyway), any mythological sword other than Sword of Olympus in combination with the Aegis, a huge axe (axe finishers are awesome). I would mention scythe but I actually think that would be a pretty lame weapon for Kratos to use, and Hades was already shown using his claw weapon in the previous god of war so they had to add those ... they didn't have to make them attack like the blades though.
Are you kidding me? I thought the weapon selection in this game was great. The only weapon that I never used a whole lot was the lighting weapon. I actually WANTED to use the weapons they gave me in this game compared to the previous two. And the gauntlets were so unbelievably badass lol. I don't think many people will agree with you on that one pal
Are you kidding me? I thought the weapon selection in this game was great. The only weapon that I never used a whole lot was the lighting weapon. I actually WANTED to use the weapons they gave me in this game compared to the previous two. And the gauntlets were so unbelievably badass lol. I don't think many people will agree with you on that one pal
Now that a lot of people finished GoW 3, this is the new topic, which is what the website means. If you get a platinum trophy, that link will appear next to it. At the top right, it says that if a lot of people get platinum trophies for GoW 3, the red meter will fill up.
I just finished playing the downloadable demo and my question is: If I didn't particularly enjoy the demo, is there any reason for me to buy the game? I've never played any game like this, but I think the hack & slash genre just may not be for me...
I suppose I didn't enjoy it because it didn't have enough freedom/exploration opportunities. Does this change at any point during the game?
For reference, some of the other console games I've enjoyed immensely are Super Mario World Galaxy, Uncharted 2, Zelda: Twilight Princess, and especially Assassin's Creed 2.
SoLar, the game is extremely linear but there are benefits to finding secret places hidden throughout the game if you explore well. But for the most part you play God of War for the story and the gameplay, not for exploration. Because like I said before, its very linear (just like Uncharted).
On March 22 2010 09:33 SoLaR[i.C] wrote: I just finished playing the downloadable demo and my question is: If I didn't particularly enjoy the demo, is there any reason for me to buy the game? I've never played any game like this, but I think the hack & slash genre just may not be for me...
I suppose I didn't enjoy it because it didn't have enough freedom/exploration opportunities. Does this change at any point during the game?
For reference, some of the other console games I've enjoyed immensely are Super Mario World Galaxy, Uncharted 2, Zelda: Twilight Princess, and especially Assassin's Creed 2.
On March 22 2010 09:33 SoLaR[i.C] wrote: I just finished playing the downloadable demo and my question is: If I didn't particularly enjoy the demo, is there any reason for me to buy the game? I've never played any game like this, but I think the hack & slash genre just may not be for me...
I suppose I didn't enjoy it because it didn't have enough freedom/exploration opportunities. Does this change at any point during the game?
For reference, some of the other console games I've enjoyed immensely are Super Mario World Galaxy, Uncharted 2, Zelda: Twilight Princess, and especially Assassin's Creed 2.
Definitely wouldn't recommend it then, especially at $60.
never thought i'd be asking for sex advice on the internet but wtf is that jiggly thing you do when banging aphrodite, i have tried it like 20 times and i always fuck it up on that one moment
On April 01 2010 10:13 x2fst wrote: never thought i'd be asking for sex advice on the internet but wtf is that jiggly thing you do when banging aphrodite, i have tried it like 20 times and i always fuck it up on that one moment
Not sure what you're talking about but I assume its the one where you shake the left joystick in the direction indicated by the animation.
"Show us where on the doll Kratos is giving you a hard time?"
On April 01 2010 10:39 nicoaldo wrote: is funny that they added sex to this part, im sure a lot of people will pay attention to the game just for that.
On April 01 2010 10:13 x2fst wrote: never thought i'd be asking for sex advice on the internet but wtf is that jiggly thing you do when banging aphrodite, i have tried it like 20 times and i always fuck it up on that one moment
Not sure what you're talking about but I assume its the one where you shake the left joystick in the direction indicated by the animation.
yeah its the one after the rotating motion, pretty sure there's something wrong with my controller
On April 01 2010 10:13 x2fst wrote: never thought i'd be asking for sex advice on the internet but wtf is that jiggly thing you do when banging aphrodite, i have tried it like 20 times and i always fuck it up on that one moment
Not sure what you're talking about but I assume its the one where you shake the left joystick in the direction indicated by the animation.
yeah its the one after the rotating motion, pretty sure there's something wrong with my controller
reminds me of when I played GoW 1. My controller at hte time was really old and worn and torn from 3 kids banging it around and shit. The Circle button's spring was so loose that the last boss fight vs Ares was impossible to win because I physically couldn't press Circle fast enough (or at least it wouldnt register fast enough). I Played the whole game on Hard up to that part and after like 2 hours of trying I finally gave up and switch to "extra easy" mode when it was offered and finished the game very quickly after that lol
In my opinion GoW III is inferior to ninja gaiden in every single way.
First off, GoW is WAY too easy, even on the hardest difficulty. There is so little emphasis on dodging and getting hit, and the emphasis is on attack, attack, button mash, grab.
Ninja Gaiden is much different. Its about not getting hit, and countering. If an enemy ninja on 'master ninja' difficulty grabs you, it will take out 90% of your health (near the start of the game). To put it plainly, you get hit and youre probably dead. And when you run around enough and manage to get a counterattack in, your next move better be an izuna drop or a suitable combo. Button mashing will inevitably end up in you being slashed around like a ragdoll.
And its not infuriating that the enemies possess one-hit ko moves, because Ryu is a fucking ninja. he's so agile and quick that when and if you do get hit, its 100% your fault. He can jump and wallrun, and reverse wind, and bounce off enemies heads. He recovers extremely quick from finishing attack patterns, and is definitely very fragile when hit. Just like a ninja is supposed to be.
I agree the ultimate techniques are a bit cheap sometimes, and they too make the game much easier, but ninja gaiden is probably one of the hardest modern era games out. And its sad because so few games are inclined to explore the difficulty this game has to offer.
God of War is quite disappointing, theres way too much hype. Maybe people like it because you literally are unstoppable, and your moves are incredibly overpowered. You basically look at stuff and it dies. The story, is WAYYYY better than that of ninja gaiden but a game isnt good because of its story. Maybe if we were playing an RPG. Sure it makes a good game great, but games should be about gamePLAY, not gamePLOT.
I dont find playing a game where you are extremely overpowered and boss fights are governed by if you can match up buttons with pictures fun.
Firstly, you're comparing apples to oranges. Secondly I can tell you never played any God of War on the hardest difficulty because you would realize it IS about dodging, positioning, and making use of countering, even more so in gow3.
Ninja Gaiden is a hard as hell game, you're right. But who the fuck gives a crap if God of War isn't the same?
EDIT: I wasted my 3k post on this, at least I'm a ghost now. Maybe I should start using them in TvP in sc2 ...
On April 01 2010 12:07 Koltz wrote: In my opinion GoW III is inferior to ninja gaiden in every single way.
First off, GoW is WAY too easy, even on the hardest difficulty. There is so little emphasis on dodging and getting hit, and the emphasis is on attack, attack, button mash, grab.
Ninja Gaiden is much different. Its about not getting hit, and countering. If an enemy ninja on 'master ninja' difficulty grabs you, it will take out 90% of your health (near the start of the game). To put it plainly, you get hit and youre probably dead. And when you run around enough and manage to get a counterattack in, your next move better be an izuna drop or a suitable combo. Button mashing will inevitably end up in you being slashed around like a ragdoll.
And its not infuriating that the enemies possess one-hit ko moves, because Ryu is a fucking ninja. he's so agile and quick that when and if you do get hit, its 100% your fault. He can jump and wallrun, and reverse wind, and bounce off enemies heads. He recovers extremely quick from finishing attack patterns, and is definitely very fragile when hit. Just like a ninja is supposed to be.
I agree the ultimate techniques are a bit cheap sometimes, and they too make the game much easier, but ninja gaiden is probably one of the hardest modern era games out. And its sad because so few games are inclined to explore the difficulty this game has to offer.
God of War is quite disappointing, theres way too much hype. Maybe people like it because you literally are unstoppable, and your moves are incredibly overpowered. You basically look at stuff and it dies. The story, is WAYYYY better than that of ninja gaiden but a game isnt good because of its story. Maybe if we were playing an RPG. Sure it makes a good game great, but games should be about gamePLAY, not gamePLOT.
I dont find playing a game where you are extremely overpowered and boss fights are governed by if you can match up buttons with pictures fun.
god of war is a much more complete game though. Ninja Gaiden has a better combat system for sure, but it's got completely garbage level design, narrative, and pacing. Not to mention the repeated boss battles -_-
On April 01 2010 12:11 Chuiu wrote: Firstly, you're comparing apples to oranges. Secondly I can tell you never played any God of War on the hardest difficulty because you would realize it IS about dodging, positioning, and making use of countering, even more so in gow3.
Ninja Gaiden is a hard as hell game, you're right. But who the fuck gives a crap if God of War isn't the same?
Its definitely not about dodging countering and positioning because its not NECESSARY to do to kill everything. Of course right joystick allows you to roll, and (depending on ur controls) l1 is block, but any enemy that can be grabbed or knocked back is dead. And enemies that can't be disposed as easily, have an attack pattern that they follow for 5 minutes while u tap the joystick and move out of the way.
Mutliple enemies isnt even a problem since you have "special" attacks that crowd control FOR you. The story is solid. The graphics likewise. The polish they give it is almost perfect. It shines and glitters, but it lacks in GAMEPLAY.
Im not knocking on GoW because its not the same as ninja gaiden, im knocking on it because the gameplay is a JOKE. Game review sites and shows attribute the combat with "gorey and pretty, and when you kill someone you see their head ripped off and tail chopped off, and blood ooze." Yet they say little about how/why the actual combat system is, in their opinion, good.
Its their shroud of graphics, they are hiding the fact that their gameplay is horrid by covering it in blood, so that when you kill something you feel satisfied with HOW they die, not the process in which it takes to kill them. The public is a zombie-consumer base that buy stuff that looks pretty and gives a story which is good by video-game means (spoilers: good stories lie in books, not video games). Although im not saying theres anything wrong with a good story in a video game, but that its a minor aspect of them.
While thats fine and dandy for RPGS (since almost by definition, RPGs are about a character(s) and his life) an action game should be about the ACTION. Storytelling and narration shouldnt dictate its enjoyability, just influence it. Sadly GOW is dictated solely by its polish, so much in fact, that the people playing the game are unable to realize its terrible mechanics.
god of war is a much more complete game though. Ninja Gaiden has a better combat system for sure, but it's got completely garbage level design, narrative, and pacing. Not to mention the repeated boss battles -_-
In many ways you are correct. God of War is more of a complete game. Ninja gaiden does have MUCH better combat. The rest can be argued except for the narration, in which i agree, the story and narration is complete garbage. The pacing is exquisite though, the difficulty increases steadily with no real spikes, you are given ample time to experiment with each weapon and ninpo as you get them, before you recieve a new one, and the boss battles are HARD, not really repetitive. Except for maybe the werewolf, which is probably the easiest boss of the entire game (but thats if you abuse his weakness). And if you think that damaging a boss until it can be grabbed, in which case you follow a button sequence thats laughably easy not repetitive and more "solid" then you really are bedazzled by blood and gore, and not by gameplay.
Anyways lets break my argument down:
Premise: If a game's rating can indeed be quantified by a number, then it should be the weighted average of the ratings of a few key components of the game.
That means a weighted average of how well the graphics, plot, polish, gameplay etc. are rated should determine a games overall rating.
Now here's where I differ from most people; in an action game, gameplay is definitely the most IMPORTANT factor, and if we assign an arbitrary weight of 'x' to the gameplay component, then the graphics and plot and polish should be only a fraction of the value of x.
Thus an action game is bad if and only if it has bad gameplay. The converse and contrapositive are true.
It really shocks me that a "con" of ninja gaiden is that its hard as dictated by x-play. Really? Thats what makes the game bad? Its too difficult. Sure its worth a mention in a review but its definitely not something that makes a game BAD, especially since theres an easy mode. Whats even more appalling is reviewers putting lack of blood as a "con." I mean really? Thats a con? You have 2 slots for its cons, and one of them is a lack of blood? Is the presence of blood really the epitome of action/adventure games? How far have strayed from the definition of game. Maybe thats why god of war got good reviews, because of its extraneous blood!
P.S. To future posters who will reply with the generic response of "I feel like I have to be enthralled by the game and really develop some sort of emotional catharsis with the characters in order for me to deem a game enjoyable" i rebuttal with:
On April 01 2010 12:11 Chuiu wrote: Firstly, you're comparing apples to oranges. Secondly I can tell you never played any God of War on the hardest difficulty because you would realize it IS about dodging, positioning, and making use of countering, even more so in gow3.
Ninja Gaiden is a hard as hell game, you're right. But who the fuck gives a crap if God of War isn't the same?
Its definitely not about dodging countering and positioning because its not NECESSARY to do to kill everything. Of course right joystick allows you to roll, and (depending on ur controls) l1 is block, but any enemy that can be grabbed or knocked back is dead. And enemies that can't be disposed as easily, have an attack pattern that they follow for 5 minutes while u tap the joystick and move out of the way.
Mutliple enemies isnt even a problem since you have "special" attacks that crowd control FOR you. The story is solid. The graphics likewise. The polish they give it is almost perfect. It shines and glitters, but it lacks in GAMEPLAY.
Im not knocking on GoW because its not the same as ninja gaiden, im knocking on it because the gameplay is a JOKE. Game review sites and shows attribute the combat with "gorey and pretty, and when you kill someone you see their head ripped off and tail chopped off, and blood ooze." Yet they say little about how/why the actual combat system is, in their opinion, good.
Its their shroud of graphics, they are hiding the fact that their gameplay is horrid by covering it in blood, so that when you kill something you feel satisfied with HOW they die, not the process in which it takes to kill them. The public is a zombie-consumer base that buy stuff that looks pretty and gives a story which is good by video-game means (spoilers: good stories lie in books, not video games). Although im not saying theres anything wrong with a good story in a video game, but that its a minor aspect of them.
While thats fine and dandy for RPGS (since almost by definition, RPGs are about a character(s) and his life) an action game should be about the ACTION. Storytelling and narration shouldnt dictate its enjoyability, just influence it. Sadly GOW is dictated solely by its polish, so much in fact, that the people playing the game are unable to realize its terrible mechanics.
god of war is a much more complete game though. Ninja Gaiden has a better combat system for sure, but it's got completely garbage level design, narrative, and pacing. Not to mention the repeated boss battles -_-
In many ways you are correct. God of War is more of a complete game. Ninja gaiden does have MUCH better combat. The rest can be argued except for the narration, in which i agree, the story and narration is complete garbage. The pacing is exquisite though, the difficulty increases steadily with no real spikes, you are given ample time to experiment with each weapon and ninpo as you get them, before you recieve a new one, and the boss battles are HARD, not really repetitive. Except for maybe the werewolf, which is probably the easiest boss of the entire game (but thats if you abuse his weakness). And if you think that damaging a boss until it can be grabbed, in which case you follow a button sequence thats laughably easy not repetitive and more "solid" then you really are bedazzled by blood and gore, and not by gameplay.
Anyways lets break my argument down:
Premise: If a game's rating can indeed be quantified by a number, then it should be the weighted average of the ratings of a few key components of the game.
That means a weighted average of how well the graphics, plot, polish, gameplay etc. are rated should determine a games overall rating.
Now here's where I differ from most people; in an action game, gameplay is definitely the most IMPORTANT factor, and if we assign an arbitrary weight of 'x' to the gameplay component, then the graphics and plot and polish should be only a fraction of the value of x.
Thus an action game is bad if and only if it has bad gameplay. The converse and contrapositive are true.
GoW3 is the worst GoW in the series (well, it's better than the PSP game I guess lol) because it has the fewest puzzles and gameplay variety compared to the others so my argument isnt quite as strong as it is for GoW1/2, but I would say the gameplay in those games are much better than Ninja Gaiden because the puzzle solving, platforming, etc all make go towards making the game much more fun. Ninja Gaiden is just pure combat and boss fights with SOME garbage puzzles/platforming in the mix. also flying kamikaze ghost fish = less good game.
I really hate how few puzzles there were in GoW3 :\. There was literally ONE good puzzle.
What do you even mean? It sounds like you have never even touched the game on God or Titan, because at that difficulty it's impossible to get past anything without good positioning, dodging, and counterattacks. There are no attacks that 'crowd control' in GoW in Titan/God because any of those attacks are easily countered and turned into attacks that lead to your death instantly. They can only be used in certain situations.
The battle system is a fairly simple, but extremely satisfying because it doesn't get in the way, and allows for fluid movement, attacks, and combos. The focus isn't just on killing shit, there are also the puzzles (which are actually really fun if you haven't played through them).
Yeah, the gore is a huge turn-on for God of War, but it's not like the entire game revolve around it.
Though this is coming from someone who hasn't played GoW3
Ive played all GoW and all ninja gaiden, as well as other action games from crisis core to bayonetta
GoW 3 Gameplay; Press O to grab an enemy, bulldoze him into all the rest. The normal enemies are completely LAUGHABLE, they dont do ANYTHING. Even the boss is completely garbage. When you encounter him you see how fast you can tap O then move the joystick into the wall. Blocking is not required even on the highest difficulty. Just move, grab, and everything dies.
People may say ninja gaiden boss fights are repetitive, but theyre HARD. You have to be able to keep up perfect gameplay for the entire fight, because one bad combo can ensure your death. Theres no room for much error. Theres no 'tap o followed by x and you rip off his head' The bosses dodge you and counter you. Maybe thats not your style, but tell me how this is bad level design and bosses are repetitive (unless you means each individual boss has a repetitive attack pattern). You dont even use your sword for this one.
Anyone remember alma from ninja gaiden 1?
But Bosses are always going to have repetition and dodging. The actual normal enemies in ninja gaiden will beat the shit out of you, many of them have 1 hit-ko moves, and the de-limbed ones have several one hit kos. Theyre not a joke like GoW. In fact, GoW probably has better 'planned-out' bosses, but the execution that you need to kill them just turns it to shit
On March 22 2010 09:33 SoLaR[i.C] wrote: I just finished playing the downloadable demo and my question is: If I didn't particularly enjoy the demo, is there any reason for me to buy the game? I've never played any game like this, but I think the hack & slash genre just may not be for me...
I suppose I didn't enjoy it because it didn't have enough freedom/exploration opportunities. Does this change at any point during the game?
For reference, some of the other console games I've enjoyed immensely are Super Mario World Galaxy, Uncharted 2, Zelda: Twilight Princess, and especially Assassin's Creed 2.
On April 01 2010 12:11 Chuiu wrote: Firstly, you're comparing apples to oranges. Secondly I can tell you never played any God of War on the hardest difficulty because you would realize it IS about dodging, positioning, and making use of countering, even more so in gow3.
Ninja Gaiden is a hard as hell game, you're right. But who the fuck gives a crap if God of War isn't the same?
P.S. To future posters who will reply with the generic response of "I feel like I have to be enthralled by the game and really develop some sort of emotional catharsis with the characters in order for me to deem a game enjoyable" i rebuttal with: http://www.youtube.com/watch?v=n7VAhzPcZ-s
i rebuttal with the fact that your reviewer sounds like the male version of:
I beat the game and being a casual fan of the series, I think it is the best in the series. The game difficulty I feel is pretty good. The puzzles are easy but enough thinking where it wasn't completely pointless...basically my kind of game. Near the end I was wishing it would just get over with and felt kind of drawn out. I'm not disappointed with the length, but for $60 and about an 8 hour game be careful if that kind of money is a lot to you.
I give this a 9/10. I was surprised that they pulled off a good game. Note: I didn't follow the hype so I didn't have expectations.
Demon's Souls boys. 8-11 hours of playtime is a game you rent for a week. The gameplay is too simple to really make you want to replay it once its over. There is no denying that it looks really cool and is probably a fun ride while it lasts but it's simply too short to buy.
I've got 40 hours divided between two characters in Demon's Souls and I still have a good way to go before beating the game the first time. However in DS there is NG+, ng++ and beyond. There is so much epic shit that I want for my character that I will be playing for awhile. Now that I understand the multiplayer aspect of the game, I'm really excited to keep playing for the PvP. The game is fucking great, everyone should try it out.
For GoWIII, I'll get my brother to pick it up for me for free when it is available to him to rent. He's a manager at blockbuster and they get 10 free rentals a week but can't rent a newly released game for a month or 2. They can get games early before its actually released to the public but they have to be in the store on release date. Again it just seems like a waste of money to buy a game that you would get so little playtime out of. I found the first 2 to be a generic hackNslash shit. Well not generic but it's been cloned a lot and it never offered that much of a challenge.