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League of Legends - Page 16

Forum Index > General Games
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inertinept
Profile Blog Joined May 2008
Bangladesh1195 Posts
December 03 2009 04:58 GMT
#301
played 2 games so far, went 1-5 in one and 21-3 in the other. quite different lol
With a gust of wind, perhaps.
phase
Profile Blog Joined January 2008
United States399 Posts
December 03 2009 05:37 GMT
#302
ahh, just got the winter version of the map. the winter version has got the normal grass in the normal spots. its just always snowing, so it looks slightly more cluttered :o
Southlight
Profile Blog Joined August 2007
United States11767 Posts
December 03 2009 13:52 GMT
#303
New Ryze is insane, that is all.

Oh, the new Trynd is too.
oraoraoraoraoraoraoraora
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
December 03 2009 13:59 GMT
#304
Leviathan is so good.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Southlight
Profile Blog Joined August 2007
United States11767 Posts
December 03 2009 15:12 GMT
#305
Really? I've not actually seen anyone use the snowball items yet :<
oraoraoraoraoraoraoraora
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
December 03 2009 15:18 GMT
#306
The Occult and new Mejai's are pretty terribad (I really miss the old Mejai's) but Leviathan is a different story. Build it on a Nasus or Cho'gath, play it relatively safe until you have Levi fully charged, run around shrugging off attacks in team fights.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Southlight
Profile Blog Joined August 2007
United States11767 Posts
December 03 2009 15:35 GMT
#307
Removable stacks on glass cannon characters is usually not the way to go (Occult/Mejai) hahah.

But yeah I could see Leviathan being awesome now that you mention it.
oraoraoraoraoraoraoraora
inertinept
Profile Blog Joined May 2008
Bangladesh1195 Posts
December 03 2009 16:02 GMT
#308
the new tryn is basically a master yi that can heal 1/4th hp off every minion kill and not die for 6 seconds while he chops up the other team

needless to say I wont be playing yi anymore
With a gust of wind, perhaps.
Southlight
Profile Blog Joined August 2007
United States11767 Posts
Last Edited: 2009-12-03 16:17:20
December 03 2009 16:16 GMT
#309
In a crucial difference, Trynd also happens to have an AoE snare.

Yeah...

I think I'm gonna go back to Trynd :| I almost fell out of my chair when I realized this one Trynd we (Flicky and I) played against solo'd golem spawn at level 3 in about 20 seconds.
oraoraoraoraoraoraoraora
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
December 03 2009 16:43 GMT
#310
Oh my god the new Trynd makes me sad. I kill him, losing a lot of health in the process, and then he comes back to life and murders me. And if he has the guardian angel.... well then just don't bother trying to hurt him. IMBA
I admire your commitment to being *very* oily
jtype
Profile Blog Joined April 2009
England2167 Posts
December 03 2009 16:53 GMT
#311
Anyone tried out Udyr? What do you think?

I've played a few games with him, and was trying to work on a jungling build, given the fact that he can restore health and mana very quickly in "turtle" stance. However, I forgot to take rally and took Fortify instead, by accident (noob), so needless to say it was a very slow process. Despite that, it was still easy to take down Golem at level 3.

In fights however, I'm still not sure. He can be very very powerful, if built and levelled correctly.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
December 03 2009 17:05 GMT
#312
He has the potential to be a great jungler due to Turtle Stance. Add in a Sheen and/or Madred's and it's smooth sailing. Unfortunately, he doesn't bring much to the table in a team fight. You have to farm well, get some good items on him to make him worthwhile.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Southlight
Profile Blog Joined August 2007
United States11767 Posts
Last Edited: 2009-12-03 17:07:38
December 03 2009 17:07 GMT
#313
Haven't played him myself, but I played about six games with and against him.
As PassionBear may attest, I threatened to ragequit whenever someone picked Udyr and was on my team, but eh.

He seems pretty horrible, to be honest. He's got a melee stun, which is fine (feels like a crappy version of Jax there) and a bunch of DPS stuff, except he has no built-in chasing skills. He also fakes being a tank (the block one attack stance) but in actuality is very easy to take down, because he seems to have low base armor and mediocre base HP.

His only saving grace I think is his ability to stand in combat against creep, so maybe if you can jungle fast enough then he might actually be useful via items, but it felt like playing with dead-weight in lanes and it took ages for him to actually be of any use in fights.

Edit: for grammar.
oraoraoraoraoraoraoraora
Jopz
Profile Joined January 2008
United States262 Posts
December 03 2009 17:26 GMT
#314
On December 04 2009 01:02 inertinept wrote:
the new tryn is basically a master yi that can heal 1/4th hp off every minion kill and not die for 6 seconds while he chops up the other team

needless to say I wont be playing yi anymore


Don't forget his built in flash that damages everything in its way.
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
December 03 2009 17:27 GMT
#315
O, I made a very important discovery about turrets. If you damage any enemy champion in range of a turret, that turret auto-switches to target YOU.

I was attacking a turret with a wall of like 10 creeps in front of me, so I was thinking I was totally safe from being targeted. Then I dropped my AoE spell on some creeps, and hit a Soraka standing near the tower. The tower instantly attacked me, and since I was like level 4 at the time, I dropped in about 3 hits.

This had be soooo confused until I realized that as long as you don't attack enemy heroes, the towers will not target you before creeps.
I admire your commitment to being *very* oily
Southlight
Profile Blog Joined August 2007
United States11767 Posts
December 03 2009 17:44 GMT
#316
Err, guess you never played DotA before this ^^;

It's why when you tower dive you just keep clicking on the ground, and you only attack the hero at the last possible moment, to delay the tower noticing you for as long as possible
oraoraoraoraoraoraoraora
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
December 03 2009 18:43 GMT
#317
haha, poor Haemonculus.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
EGLzGaMeR
Profile Blog Joined February 2007
United States1867 Posts
December 03 2009 18:49 GMT
#318
On December 04 2009 01:53 jtype wrote:
Anyone tried out Udyr? What do you think?

I've played a few games with him, and was trying to work on a jungling build, given the fact that he can restore health and mana very quickly in "turtle" stance. However, I forgot to take rally and took Fortify instead, by accident (noob), so needless to say it was a very slow process. Despite that, it was still easy to take down Golem at level 3.

In fights however, I'm still not sure. He can be very very powerful, if built and levelled correctly.

ye i allrdy tested out jungling a little last night with udyr he can take down the golem at level 1 with smite/rally easily but overall he is a weak jungler compared to warwick fiddle ect
jtype
Profile Blog Joined April 2009
England2167 Posts
December 03 2009 19:48 GMT
#319
Also, one of the reasons I feel that jungling is probably the way to go, despite him perhaps not being as good as the other junglers, is because laning with him is pretty horrible, if you are against good/aggresive/ranged opponents, as he has no method of harassment, other than walking up to them and attacking.
Southlight
Profile Blog Joined August 2007
United States11767 Posts
Last Edited: 2009-12-03 20:02:33
December 03 2009 19:59 GMT
#320
That kinda sums up why I hate playing with him as a teammate, though. When one player jungles you automatically get a 1v2 lane, which more-often-than-not isn't ever going to *win.* That 1 player is usually going to be backpedaling for most of the game, and eventually (against a decent-good lane) that tower's going down. And the faster one tower goes down the faster the game transitions from the laning phase to the teamwork phase, because up to two players (the lane that got pushed down) will begin to roam, and you also lose a big chunk of lane control via the loss of tower. All of which means that first of all you're very likely to lose control of the jungle (which directly affects the jungler), and it also means at some point the jungler is expected to make a contribution.

This is fine with Nunu and Warwick, if they're good (they're the usual jungling suspects), because every time their ult recharges (in the case of Nunu even faster, because he doesn't need the ult to gank) you're seeing a pretty unwelcome gank incoming. And even with low item count, their ult gives them battle presence.

Udyr does nothing though.

Like, he's even worse than an underfarmed Jax/Trynd/Yi because he literally has basically nothing to bring to the table without godly items.

Edit:
If you've played DotA, he's like an underfarmed Phantom Assassin who just got demolished in a lane, tried to jungle, and so you've lost a tower + PA only has Perse. You're screwed until he farms up... except PA only needs three items to become godly (BFury + Treads + Helm), Udyr needs like 4-5.
oraoraoraoraoraoraoraora
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