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Mogwai
Profile Blog Joined January 2009
United States13274 Posts
April 16 2010 19:13 GMT
#2921
I have a super mediocre Kennen I could play!

are you excited yet?

...seriously though, I'd give it a shot, the little fucker's fun to play even though I think he's pretty mediocre
mogwaismusings.wordpress.com
Southlight
Profile Blog Joined August 2007
United States11768 Posts
Last Edited: 2010-04-16 19:19:46
April 16 2010 19:16 GMT
#2922
\o/ I have an even worse Kennen, but the only way we'd have a 1v2 is if I'm holed up in the trees.

I dunno, if you can consistently land skillshots he's actually really tough to kill (because of E giving him crazy movement speed) while outputting an endless stream of high damage (esp. with level advantage) at quite long range. And if it comes down to it, he can raze creeps too (E -> W). I saw 1v2 Kennen twice yesterday and he smashed us in the face both times, so that might be the trick to making him work better.

For posterity's sake, the second Kennen (the one you played with us against)'s build was like, Rylai Leviathan Mejai Sorc Malady GRB. Not sure what order he went. And the damage output on that was pretty devastating.
oraoraoraoraoraoraoraora
Baikinman
Profile Joined January 2010
United States74 Posts
April 16 2010 19:21 GMT
#2923
The problem with most heros who takes 1v2 lane, they can hold the tower but wont be able to kill unless the enemy tower dives thinking they can kill you. Nasus im sure can hold the tower but i dont see him killing anyone unless a teammate helps gank although having jungle malphite ganking a 2v2 or 1v1 lane will give him a better chance of killing. The only hero i know that can kill not waiting for the enemy to tower dive is blitzcrank (yes its cuz i play him) but i've seen other blitzcrank solo vs 2 and did just as good but not any other hero can hold and kill a 1v2 lane. I can see Nidalee pulling off a good 1v2 at level 6 once she gets her cheap cougar form + javelin + heal+ speed boost from grass but i think its very situational b/c if they have any stuns or snares it will b hard to chase. Nidalee is a better hero than blitzcrank end game i think so it'll help the team more having a high level nidalee than a high level blitzcrank. Practice 1v2 Mogwai with Nidalee then we can try 1 on each lane having 2 jungle one day!
はっひふっへほ~♪
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
April 16 2010 19:29 GMT
#2924
I was about to say that Leviathan had more stacks on it than Mejai's, so he must have had that first... and then I remembered that Levi stacks quicker cause of assists, so that might not've been it :p.

From my limited Kennen experience, I think ruby crystal opening is strong... I was going into Haunting Guise though... maybe ruby -> levi, boots, mejai, sorc, null, GRB, Malady? btw, in the game I was in, it was null rod, not rylai's, I distinctly remembered it when I posted the build like, 2 pages ago when I was talking about how I thought Kennen still sucks even if we got rocked by one, LOL.
mogwaismusings.wordpress.com
Baikinman
Profile Joined January 2010
United States74 Posts
April 16 2010 19:30 GMT
#2925
Kennen makes me want to Q dodge...
はっひふっへほ~♪
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
April 16 2010 19:33 GMT
#2926
On April 17 2010 04:21 Baikinman wrote:
The problem with most heros who takes 1v2 lane, they can hold the tower but wont be able to kill unless the enemy tower dives thinking they can kill you. Nasus im sure can hold the tower but i dont see him killing anyone unless a teammate helps gank although having jungle malphite ganking a 2v2 or 1v1 lane will give him a better chance of killing. The only hero i know that can kill not waiting for the enemy to tower dive is blitzcrank (yes its cuz i play him) but i've seen other blitzcrank solo vs 2 and did just as good but not any other hero can hold and kill a 1v2 lane. I can see Nidalee pulling off a good 1v2 at level 6 once she gets her cheap cougar form + javelin + heal+ speed boost from grass but i think its very situational b/c if they have any stuns or snares it will b hard to chase. Nidalee is a better hero than blitzcrank end game i think so it'll help the team more having a high level nidalee than a high level blitzcrank. Practice 1v2 Mogwai with Nidalee then we can try 1 on each lane having 2 jungle one day!

hahaha, think of the posibilities of the double junglers! I'll bet some combination of Shen, Warwick and Udyr with double smite could completely ravage both jungles really fast and kill dragon at like level 3.
mogwaismusings.wordpress.com
Southlight
Profile Blog Joined August 2007
United States11768 Posts
April 16 2010 21:47 GMT
#2927
Holy shit, I have never seen Baikin so articulate before, in my life.

/yes that was offtopic
oraoraoraoraoraoraoraora
Agent Orange
Profile Joined April 2010
United Kingdom8 Posts
April 16 2010 22:50 GMT
#2928
Any pro Kayle here? I was actually interested in her, been doing a 1:1 ratio of wins and loses, but I kinda need a solid build, already tried out all of the guides in LoL furoms, but kinda need more new item setup and tech.... best regards.
mrgerry
Profile Joined September 2008
United States1508 Posts
April 16 2010 23:42 GMT
#2929
2 Junglers actually works. I've pulled it off with Dan, Redds, and TheOddOne. The best combos we had work were fiddle/warwick or fiddle/nunu. Just have warwick start on ur liz side then go to their golem and have fiddle start at golem side then once u each grab both buffs go to dragon at lvl 2/3 and take it.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
April 16 2010 23:44 GMT
#2930
On April 16 2010 23:49 Mogwai wrote:
Show nested quote +
On April 16 2010 21:37 suffeli wrote:
Hmmh... Flat HP or HP / lvl seals seem tempting also. The reason I use dodge is that I can't find anything else worthwhile to get.

HP/lvl are really good. As I said a page or two ago, I've started running these on champions that I don't get dodge masteries with. They're half the price of flat HP and catch up by level 5, so the choice between those two is really easy to me.

Show nested quote +
On April 16 2010 17:30 ZERG_RUSSIAN wrote:
IMO Kennen is pretty high up in the new tier lists, his ult is really game-changing even if his other skills aren't. He just adds a lot to a teamfight in terms of AoE DPS and stuns.

I have to strongly disagree. Kennen just suffers from being completely outclassed at everything he does. In teamfights, his ult is unreliable and you're basically just crossing your fingers after e -> w that you stun a relevant opponent. Not to mention that if they stun/ff and kill you during your e, you're completely worthless. We ran into a pretty good Kennen last night who was running Leviathan(20 stacks) + Mejai's (16 stacks) + void staff + sorc boots + gunisoo's + malady (such a weird build...), but even with his complete build, I didn't feel like he was taking the game over in any way shape or form, he was just another dude in team fights.

I dunno, I just can't think of a time where I'd rather have Kennen than someone beefier with a reliable group disable or someone with more reliable and focused AoE damage output that they can do from a safer distance.

It's not so much the group disable part of his ult that makes a difference, even though the stuns are nice, but if you have a good AP build with rylai's, the ult is basically fiddle's ult with no channel time and a group slow/stun at the end. He can't carry a team by himself, but the effect in teamfights is so huge that usually it ends up with us acing them with 3-4 guys still alive.
I'm on GOLD CHAIN
nataziel
Profile Blog Joined October 2008
Australia1455 Posts
April 17 2010 00:45 GMT
#2931
Hey guys I dunno if you use this already but there's a great stat tracking program/site for lol, since riot still hasn't got replays or a game database on it's site you can use this to check player's games, builds, w/l ration etc.

www.lolbase.net

Basically you upload your game logs to there and it shows all the stats you see at the end of your game, here's an example. I urge you all to use it so we can build a kind of database like HoN has so you can check up on players etc. since riot doesn't offer the functionality like they should

http://www.lolbase.net/matches/view/US14044111

u gotta sk8
oberon
Profile Joined May 2009
United States1320 Posts
April 17 2010 03:41 GMT
#2932
Fiddle is one of my mains, and I play him in a lot of different ways. I think the easiest build to learn is as follows:

Masteries: 9/0/21, standard caster.
Summoner spells: Flash and whatever. Ghost is preferable. Teleport works ok with your masteries, but isn't as great on this build, since it's not lane-oriented. Exhaust/ignite put more stress on your masteries, but are also ok.
Runes: Whatever you usually run on casters. If you don't have a caster rune page, I recommend red: mpen, yellow: mp/5, blue: cdr, qunit: flat HP

Skill order: E Q W W * R * * * * R * * E E R E E -- * means either Q or W depending on how the game is going. If opponents are running a lot of cleanse, go with more drain. If they're using merc treads, go with Q (counter-intuitive, but you need them to stand still for SOME period of time). If your team needs someone to tank or solo draon, go with W.

Items: Open sapphire crystal if you're not confident, amp tome if you are. Mejai's/boots are your first priorities, then glacial shroud, then zhonya's.

Strategy: Open by using E to harass (bounce it off a creep near an enemy), but conserve your mana. Your goal is to hit L6 ASAP while having as much mana as possible available. Use Q only defensively, and W on big creeps when you've taken some damage. Try to attract enemy harass (your W makes you harass-proof) while avoiding enemy burst (you're a squishy gank-target). At L6, find someone to gank, in your lane or otherwise. Storm from in bushes, flash onto them, throw a bird at them, then fear them, then drain. At this point, you're probably out of mana, so go shopping.

You want to continue to gank from levels 6 to 11 -- try not to die, and get your mejai stacks up. Note that L3 drain makes golem really fast/easy, and level 5 makes soloing dragon relatively tolerable -- keep these in mind. Once you hit L11, your crowstorm should hit hard enough to flat-out win teamfights. Try to delay your entrance as long as possible -- the opposition will have less burst/CC saved for you, and you'll be able to storm a number of them to death at once.

The last two bullet points are zhonya's and L16 (L3 crowstorm). If you've stacked out your mejai, this will get your AP well over 300, which will put crowstorm's damage in the "stupid" range. Your drain and bouncy-bird won't be half bad either.

One other point: crowstorm has a fair recharge time, but it's awesome. Throughout the game, if your ult is up, you should be looking to use it. Every second you don't use it reduces the number of times you'll be able to get it off, and it's a game-changing ult. No teamfights on the horizon? Go gank a single enemy with it. It's usually worth it. I know it's tempting to save it for that perfect situation, but don't.

As I said, Fiddle can be played other ways (obviously as a laner, but I also have a support/tank fiddle build that breaks 3KHP with the right runes), but I think this is the easiest.
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
April 17 2010 05:45 GMT
#2933
I feel so unappreciated playing Alister in pubs =(
bellweather
Profile Blog Joined April 2009
United States404 Posts
April 17 2010 05:59 GMT
#2934
On April 17 2010 14:45 ArC_man wrote:
I feel so unappreciated playing Alister in pubs =(


The sad truth of playing tanks in pubs.
A mathematician is a blind man in a dark room looking for a black cat which isnt' there. -Charles Darwin
rredtooth
Profile Blog Joined December 2008
5461 Posts
April 17 2010 09:38 GMT
#2935
On April 15 2010 08:55 Brees wrote:
you'll enjoy the benefits of cleanse. I personally run a 9-21-0 on tristana. look up my profile on inept if you want to see the domination that ensues
sorta late but where does your dmg come from? is the majority of it from madreds? do you build straight to bloodrazor or do you get the basic madreds, get mallet, then go bloodrazor? and where do you specifically put your 9-21-0 in?

sorry i checked your profile but it seemed to be re-spec'd for nasus.
[formerly sponsored by the artist formerly known as Gene]
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
April 17 2010 09:49 GMT
#2936
On April 17 2010 14:45 ArC_man wrote:
I feel so unappreciated playing Alister in pubs =(

Pubbing with tanks that can do good damage themselves are alot more satisfying (like Rammus, Malphite)
In the woods, there lurks..
rredtooth
Profile Blog Joined December 2008
5461 Posts
April 17 2010 09:57 GMT
#2937
On April 17 2010 18:49 Iplaythings wrote:
Show nested quote +
On April 17 2010 14:45 ArC_man wrote:
I feel so unappreciated playing Alister in pubs =(

Pubbing with tanks that can do good damage themselves are alot more satisfying (like Rammus, Malphite)
actually rammus is one of the best solo que heroes IMO. he's just damn unkillable in late late game and does ridiculous amounts of damage too.
[formerly sponsored by the artist formerly known as Gene]
oberon
Profile Joined May 2009
United States1320 Posts
April 17 2010 13:12 GMT
#2938
A little game: what would be "fair prices" for the following items (this is just for fun, I'm not proposing ANY of these as legitimate additions to LoL, for obvious reasons...)?

Cho'Gath's Monocle
+200 sight range
Unique passive: you can see into brush

Sticks and Stones
Unique passive: you take 50% less damage from abilities, and 50% more from attacks

Criminal Background
Unique passive: you take 50% less damage from attacks, and 50% more from abilities

Sivir's Lust
+20 attack damage
+15% attack speed
+50 attack range

Broken Clock
Unique active: all your cooldowns are reduced by 30% of their total time. All enemies' cooldowns are reduced by 15% of their total time. This ability has a 60 second cooldown.

Coffee Break
Consumable
All enemies are stunned for 10 seconds.
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
Last Edited: 2010-04-17 18:20:09
April 17 2010 18:18 GMT
#2939
I like the idea of broken clock, sticks and stones and criminal background would be cooler if it was -50% and +100% instead of -50/+50 IMO and coffee break wow "instagg" consumable It would make some cool dillemas - first one to use it probably wins a teamfight for his team but at the same time you have to be SURE that enemy team will be in your reach so you will want to use this early but not too early

Dunno about prices, these would be hard to offer because it would mean that (except for sivirs lust) you pay directly for the item and there are no components.
I'd say Cho's monocle 2k (it allows to see through bushes but not walls right?), sticks and stones & criminal background like 1k (just existance of such items would force ppl to make balanced teams of auto attackers/skill users), sivir's lust hmmm 1337, broken clock 1,5k, coffe break 5k

Just my guess, feel free to diagree cause i didn't think about this too much
oberon
Profile Joined May 2009
United States1320 Posts
April 17 2010 18:55 GMT
#2940
Funny, I had coffee break at exactly 5k as well. I think sticks and stones and criminal background are stronger than 1k, and monocle is weaker than 2k, though.
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