• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:32
CEST 12:32
KST 19:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt2: Take-Off5[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax1Maestros of The Game—$20k event w/ live finals in Paris29Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
Weekly Cups (Aug 18-24): herO dethrones MaxPax What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : 2v2 & SC: Evo Complete: Weekend Double Feature Geoff 'iNcontroL' Robinson has passed away The GOAT ranking of GOAT rankings
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament Monday Nights Weeklies Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
[ASL20] Ro24 Preview Pt2: Take-Off No Rain in ASL20? BW General Discussion Flash On His 2010 "God" Form, Mind Games, vs JD BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Ro24 Group D [ASL20] Ro24 Group B [ASL20] Ro24 Group C BWCL Season 63 Announcement
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The year 2050 European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Evil Gacha Games and the…
ffswowsucks
Breaking the Meta: Non-Stand…
TrAiDoS
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2380 users

NBA 09-10: The Roundball Rock - Page 49

Forum Index > General Games
Post a Reply
Prev 1 47 48 49 50 51 111 Next
Southlight
Profile Blog Joined August 2007
United States11767 Posts
Last Edited: 2009-12-22 20:02:16
December 22 2009 19:58 GMT
#961
Assuming you guys are playing Roto, every position has a max # of games played in a season (usually 82). That means if you've been rotating players in one position, then you're simply on pace to using your star player for 50-60% of the total games. If you'd been patient with one player, you'd be able to play him for all 81 games. The risk of sticking with one player is 1) bad matchups 2) injuries (so you end up not being able to use all your games) 3) player being taken out once the season draws closer to an end and the team wants to rest him for playoffs etc. which goes back to the risk in #2.

He's implying that a few people have been rotating players, inflating their numbers for now but putting themselves at a disadvantage later in the season when someone fills up 82 games of Ray Allen compared to someone playing Earl Boykins 10 Jamal Crawford 30 Sebastian Telfair 42 or something stupid like that.
oraoraoraoraoraoraoraora
XaI)CyRiC
Profile Joined October 2002
United States4471 Posts
Last Edited: 2009-12-22 20:03:09
December 22 2009 20:01 GMT
#962
It means that for each roster position (i.e. PG, SG, SF, PF, F, etc.) you only get to play 82 games. For example, if you had one player sitting in a roster spot all season long and they didn't miss any games, you'd max out the amount of games available for that roster spot perfectly. However, you can sub that player out in case of injuries or if they're in a bad matchup (i.e. vs strong defensive teams like BOS), and put another player in that spot to make up for that game. Ultimately, you can only have 82 games played per roster spot and you want to reach that point if at all possible.

What tenbagger is talking about is how people are rotating in their bench players for every game they play, resulting in a roster spot being continuously filled by more than one player. Note that there are 82 games per player per season, so if you're rotating in players without sitting them out at the same rate, you'll end up hitting that 82 game limit for a roster spot before the season is over. This may be less than ideal if you're blindly subbing players in each day, as opposed to strategically picking which games and which players you want.

Example:
You have Kobe Bryant as your SG and he's sitting there. If he plays all season long and doesn't miss a game, you'll max out your 82 games at your SG spot perfectly. However, let's say you have J.R. Smith on your bench and are constantly rotating him into the SG spot whenever he plays in place of Kobe like you would in H2H. Now you're going to have two players' worth of games played in a single roster spot, which is way more than is allowed. Thus, every game that J.R. plays a game at the SG spot, is one less game that Kobe will be able to play in that spot. If neither player misses any games, then you'll max out the 82 games for your SG spot halfway through the season and left trying to find another roster spot for the rest of Kobe's games.
Moderator
tonight
Profile Blog Joined November 2006
United States11130 Posts
Last Edited: 2009-12-22 20:35:40
December 22 2009 20:35 GMT
#963
edit: nevermind:D
if I come without a thing, then I come with all I need @tonightsend
Ace
Profile Blog Joined October 2002
United States16096 Posts
December 22 2009 21:06 GMT
#964
On December 23 2009 05:01 XaI)CyRiC wrote:
It means that for each roster position (i.e. PG, SG, SF, PF, F, etc.) you only get to play 82 games. For example, if you had one player sitting in a roster spot all season long and they didn't miss any games, you'd max out the amount of games available for that roster spot perfectly. However, you can sub that player out in case of injuries or if they're in a bad matchup (i.e. vs strong defensive teams like BOS), and put another player in that spot to make up for that game. Ultimately, you can only have 82 games played per roster spot and you want to reach that point if at all possible.

What tenbagger is talking about is how people are rotating in their bench players for every game they play, resulting in a roster spot being continuously filled by more than one player. Note that there are 82 games per player per season, so if you're rotating in players without sitting them out at the same rate, you'll end up hitting that 82 game limit for a roster spot before the season is over. This may be less than ideal if you're blindly subbing players in each day, as opposed to strategically picking which games and which players you want.

Example:
You have Kobe Bryant as your SG and he's sitting there. If he plays all season long and doesn't miss a game, you'll max out your 82 games at your SG spot perfectly. However, let's say you have J.R. Smith on your bench and are constantly rotating him into the SG spot whenever he plays in place of Kobe like you would in H2H. Now you're going to have two players' worth of games played in a single roster spot, which is way more than is allowed. Thus, every game that J.R. plays a game at the SG spot, is one less game that Kobe will be able to play in that spot. If neither player misses any games, then you'll max out the 82 games for your SG spot halfway through the season and left trying to find another roster spot for the rest of Kobe's games.


with an extra guard slot and 2 utility slots I thought we wouldn't have to worry about pace of games so much
Math me up, scumboi. - Acrofales
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
December 22 2009 21:26 GMT
#965
ya that's what i'm wondering O_O!
twitter.com/xerislight -- follow me~~
Judicator
Profile Blog Joined August 2004
United States7270 Posts
December 22 2009 22:09 GMT
#966
On December 23 2009 00:16 Southlight wrote:
Show nested quote +
On December 22 2009 10:10 Judicator wrote:
Well what are the alternatives for Redd?


Nothing great, but Redd's killing me with his 40+ missed games a season :|


Then I'd say keep him until he gets hurt again this year. The Bucks are looking pretty good right now (compared to previous seasons) so no reason to dump him unless you got better options readily available.
Get it by your hands...
Judicator
Profile Blog Joined August 2004
United States7270 Posts
Last Edited: 2009-12-22 22:16:58
December 22 2009 22:16 GMT
#967
On December 23 2009 06:26 Xeris wrote:
ya that's what i'm wondering O_O!


It's easy to overplay a position for first time roto/fantasy basketball players. This is one of the reasons why I decided to not do fantasy basketball with TL because it requires more attention/management than I would like. Because people see one player on the bench playing and the starter not, you instinctively want to stick the active player in for that night. Then there's that justification that "it all evens out in the end" which is an actual pitfall because like Cyric's example, 70 games of Kobe and 12 games of whoever is not the same as 40-30-12 mix of Kobe-x-y.

That being said I ended up doing one with friends anyways and am annoyed at myself for paying so much attention to it.

Edit: Should have edited my previous post. :\
Get it by your hands...
XaI)CyRiC
Profile Joined October 2002
United States4471 Posts
December 22 2009 22:20 GMT
#968
On December 23 2009 06:06 Ace wrote:with an extra guard slot and 2 utility slots I thought we wouldn't have to worry about pace of games so much


Well if you already have players in each of those spots, and are rotating players from your bench in for them, at least some of them are going to max out earlier than you'd like. Just look at it this way, would you prefer scenario A or B below:

Scenario A:
PG: Brandon Jennings (76 games); Andre Miller (6 games)
SG: Kobe Bryant (79 games); Dahntay Jones (3 games)
G: Gilbert Arenas (72 games); Aaron Brooks (10 games)

Scenario B:
PG: Brandon Jennings (38 games); Andre Miller (36 games); Mario Chalmers (8 games)
SG: Kobe Bryant (40 games); Dahntay Jones (34 games); Larry Hughes (8 games)
G: Gilbert Arenas (37 games); Aaron Brooks (36 games); Jonny Flynn (9 games)

Moderator
Ace
Profile Blog Joined October 2002
United States16096 Posts
December 22 2009 22:23 GMT
#969
I'm annoyed there aren't as many random uninformed Laker fans like last year for me to argue with (remember people trying to convince me Farmar > Rondo?)

I feel like I have no mission in life

I can't even complain about Milwaukee being underrated this year either. Fuck.

Last year's rookie class, which was better than anyone would have guessed is possibly (low probability) going to be surpassed by this year's draft. Double Fuck because I was hoping Eric Gordon would get to hog some more spotlight.

Well Detroit still sucks which kinda makes me feel good and bad on the inside: they won't be in Boston's way for a title but they also won't be in Lebron's.

What a bad season
Math me up, scumboi. - Acrofales
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
December 22 2009 22:24 GMT
#970
so each of the positions has 82 possible games... and utility has like 150 or something? so if you play all 82 games you just basically can't do anything for the rest of the season (assuming you get 82 before the season is over?)
twitter.com/xerislight -- follow me~~
Ace
Profile Blog Joined October 2002
United States16096 Posts
December 22 2009 22:30 GMT
#971
On December 23 2009 07:20 XaI)CyRiC wrote:
Show nested quote +
On December 23 2009 06:06 Ace wrote:with an extra guard slot and 2 utility slots I thought we wouldn't have to worry about pace of games so much


Well if you already have players in each of those spots, and are rotating players from your bench in for them, at least some of them are going to max out earlier than you'd like. Just look at it this way, would you prefer scenario A or B below:

Scenario A:
PG: Brandon Jennings (76 games); Andre Miller (6 games)
SG: Kobe Bryant (79 games); Dahntay Jones (3 games)
G: Gilbert Arenas (72 games); Aaron Brooks (10 games)

Scenario B:
PG: Brandon Jennings (38 games); Andre Miller (36 games); Mario Chalmers (8 games)
SG: Kobe Bryant (40 games); Dahntay Jones (34 games); Larry Hughes (8 games)
G: Gilbert Arenas (37 games); Aaron Brooks (36 games); Jonny Flynn (9 games)



A obviously ^_^

I was looking at it more like: I have a ton of PFs and Cs. I can play them all freely between my spots and not worry until mid season about maxing out games since instead of 82 slots I have 164. I can max out 1 player easily and still have the remaining 82 to divvy up between everyone else. Worst case scenario I end up using both Forward/PF slots along with both Center slots and I still have 2 utility slots which is another 164 at best but really like another 40 since it's shared by all positions.

I was also thinking playing more games now is better just so that I wouldn't have to worry about end of the season benching of playoff bound teams which cost me a a win last year. (albeit in H2H Points)
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
Last Edited: 2009-12-22 22:39:40
December 22 2009 22:33 GMT
#972
On December 23 2009 07:24 Xeris wrote:
so each of the positions has 82 possible games... and utility has like 150 or something? so if you play all 82 games you just basically can't do anything for the rest of the season (assuming you get 82 before the season is over?)


yes. Except it's not that easy to hit all 82 for a single position since we have Guard/Forward/another Center slot and 2 utility slots. Then again I didn't think anyone had that many games being played where it was even possible to be on pace to overboard in 2 slots like utility/guard and have no chance of fixing it.

edit: nevermind, just looked at everyone's paces for the first time. Looks like a few people really did have schedules that allowed them to play a ton of early games.
Math me up, scumboi. - Acrofales
Judicator
Profile Blog Joined August 2004
United States7270 Posts
Last Edited: 2009-12-22 22:42:16
December 22 2009 22:40 GMT
#973
Basically, if you are 1 to 3 over the max for any position, you're looking pretty good. At least that's what my veteran fantasy buddy tells me. But I drafted Forwards/Centers more than I did Guards so my Fs and Cs will be over, it just depends on who gets more of the 82-pie.

And one of guards is Caron Butler, FMFL.
Get it by your hands...
Ace
Profile Blog Joined October 2002
United States16096 Posts
December 22 2009 22:46 GMT
#974
at least you don't have Michael Redd.

whoops ^_^
Math me up, scumboi. - Acrofales
tonight
Profile Blog Joined November 2006
United States11130 Posts
December 22 2009 22:55 GMT
#975
I think I'm like 3-6 games over every position.
if I come without a thing, then I come with all I need @tonightsend
Judicator
Profile Blog Joined August 2004
United States7270 Posts
December 23 2009 04:51 GMT
#976
On December 23 2009 07:46 Ace wrote:
at least you don't have Michael Redd.

whoops ^_^


I did have Redd. Also, apparently I have the touch of death with my pickups/drafted players. Redd dies on me (not surprised here), TJ Ford dies on me early (not really surprised either), then Tony Parker gets dinged up for a time, Chris Paul out for a period of time, Kirilenko goes out literally a game after I pick him up, Duncan and Douglas-Roberts does too.

So far I have made like 12 moves, about 8 for injuries and the rest are for performance and balancing out my roster.

This is after I get Caron Butler relatively early in the draft cause there was no one better.

Anyways, OKC up on LAL, hope they pull it out.
Get it by your hands...
HonestTea *
Profile Blog Joined December 2005
5007 Posts
December 23 2009 05:44 GMT
#977
BASICALLY

each slot = 82 games limit
returns upon momentous occasions.
tiffany
Profile Joined November 2003
3664 Posts
December 23 2009 09:28 GMT
#978
On December 23 2009 14:44 HonestTea wrote:
BASICALLY

each slot = 82 games limit

lol

guys, just go to my team and it's on the bottom left. no need for speculation

also, lol at xeris
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
Last Edited: 2009-12-23 09:38:07
December 23 2009 09:34 GMT
#979
lol at me why ?;p

oh lol man, I'm fucked.
twitter.com/xerislight -- follow me~~
Waxangel
Profile Blog Joined September 2002
United States33417 Posts
December 23 2009 13:41 GMT
#980
http://sports.espn.go.com/nba/news/story?id=4766708

So Pryzbilla ruptured his kneecap, similar to the Oden injury. Both out indefinitely -_-. They need to drink more milk up in Portland

AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Prev 1 47 48 49 50 51 111 Next
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
10:00
Round of 24 / Group D
Queen vs TBD
EffOrt vs Calm
Afreeca ASL 6811
sctven
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 24
MindelVK 12
StarCraft: Brood War
Horang2 8844
Rain 7626
Jaedong 5188
Bisu 2771
Flash 958
actioN 769
Killer 650
ggaemo 574
Soulkey 503
Pusan 335
[ Show more ]
Stork 328
Zeus 266
Mini 263
Hyuk 216
firebathero 177
Backho 120
Movie 57
TY 54
Liquid`Ret 51
Sharp 47
Shine 34
Free 32
soO 29
Aegong 26
zelot 21
JulyZerg 19
Hm[arnc] 11
Terrorterran 10
ivOry 8
ajuk12(nOOB) 8
Dota 2
XcaliburYe260
BananaSlamJamma172
Counter-Strike
Stewie2K939
x6flipin423
allub99
Other Games
summit1g7959
Pyrionflax298
Fuzer 284
SortOf192
crisheroes178
Nina118
Organizations
StarCraft: Brood War
UltimateBattle 199
lovetv 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• LUISG 44
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 873
Other Games
• WagamamaTV81
Upcoming Events
Wardi Open
29m
RotterdaM Event
4h 29m
Replay Cast
13h 29m
Afreeca Starleague
23h 29m
Rush vs TBD
Jaedong vs Mong
WardiTV Summer Champion…
1d
Cure vs Classic
ByuN vs TBD
herO vs TBD
TBD vs NightMare
TBD vs MaxPax
OSC
1d 1h
PiGosaur Monday
1d 13h
Afreeca Starleague
1d 23h
herO vs TBD
Royal vs Barracks
Replay Cast
2 days
The PondCast
2 days
[ Show More ]
WardiTV Summer Champion…
3 days
Replay Cast
3 days
LiuLi Cup
4 days
MaxPax vs TriGGeR
ByuN vs herO
Cure vs Rogue
Classic vs HeRoMaRinE
Cosmonarchy
4 days
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
BSL Team Wars
4 days
Team Hawk vs Team Dewalt
BSL Team Wars
4 days
Team Hawk vs Team Bonyth
SC Evo League
5 days
TaeJa vs Cure
Rogue vs threepoint
ByuN vs Creator
MaNa vs Classic
[BSL 2025] Weekly
5 days
SC Evo League
6 days
BSL Team Wars
6 days
Team Bonyth vs Team Sziky
BSL Team Wars
6 days
Team Dewalt vs Team Sziky
Liquipedia Results

Completed

CSLAN 3
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
Acropolis #4 - TS1
SEL Season 2 Championship
WardiTV Summer 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL Season 18: Qualifier 2
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.