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Dungeon Fighter Online Open Beta - Page 18

Forum Index > General Games
Post a Reply
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inertinept
Profile Blog Joined May 2008
Bangladesh1195 Posts
September 22 2009 03:44 GMT
#341
WARNING for all new players: this game is fucking addicting lol. havent seen a game like this in a while. an MMO that is built around strategy/timing instead of button mashing...they did a really nice job converting this.

1. You cant just buy potions like in other games, they are hard to come by and as a last resort. good to have a priest in your party but most suck anyway and dont heal party members

2. a lot of the bosses are just being able to read there patterns and learning what to do, but of course you still get idiots that just run up and start hitting it cause there used to other games. you will die in 2 hits if you dont pay attention in this game.

3. pvp is pretty fun/challenging

4. limited gameplay so bots/abusers/etc cant just get to the highest level in a week. pretty good idea imo.
With a gust of wind, perhaps.
Humbug
Profile Blog Joined November 2008
United States264 Posts
September 22 2009 03:47 GMT
#342
Yeah this is turning out to be a really fun game, ESPECIALLY when you do dungeons with friends. I think one of the reasons it's so amazing is that it beckons back to the days of the 2d side scrolling beat em ups you'd dump coins into at the arcade machines with your friends. A huge gripe I have is with the crappy netcoding >_> people are always lagging and it ruins the partying... :\
What is an angel? Show me an angel and I shall paint one
inertinept
Profile Blog Joined May 2008
Bangladesh1195 Posts
September 22 2009 03:51 GMT
#343
On September 22 2009 12:47 Humbug wrote:
Yeah this is turning out to be a really fun game, ESPECIALLY when you do dungeons with friends. I think one of the reasons it's so amazing is that it beckons back to the days of the 2d side scrolling beat em ups you'd dump coins into at the arcade machines with your friends. A huge gripe I have is with the crappy netcoding >_> people are always lagging and it ruins the partying... :\


it is good practice to check and re-check your party before entering a dungeon, dont rush. if i see any hint of lag, i just expel.

most of the time the laggers are really dumb anyways, they have fire wall turned on, they are playing with below specs, using a proxy outside of NA, etc.

With a gust of wind, perhaps.
armed_
Profile Joined November 2008
Canada443 Posts
September 22 2009 04:08 GMT
#344
On September 22 2009 11:41 pachi wrote:
i thought the usual plan was:

Closed -> WIPE -> Early Open -> Open -> WIPE -> Launch

Regardless of what they call it, it's really less of an open beta and more of a release with features missing. ;P
gameguard
Profile Blog Joined March 2006
Korea (South)2132 Posts
September 22 2009 04:12 GMT
#345
by the way. Im pretty sure they got the inspiration for this game from dungeons and dragon: shadow over mystara.


this is pros exploiting the game lol.
armed_
Profile Joined November 2008
Canada443 Posts
September 22 2009 04:29 GMT
#346
On September 22 2009 13:12 gameguard wrote:
by the way. Im pretty sure they got the inspiration for this game from dungeons and dragon: shadow over mystara.

This as opposed to every 2D fantasy beat'em'up ever why?
bEsT[Alive]
Profile Joined July 2009
606 Posts
September 22 2009 04:32 GMT
#347
On September 22 2009 12:44 inertinept wrote:
WARNING for all new players: this game is fucking addicting lol. havent seen a game like this in a while. an MMO that is built around strategy/timing instead of button mashing...they did a really nice job converting this.

1. You cant just buy potions like in other games, they are hard to come by and as a last resort. good to have a priest in your party but most suck anyway and dont heal party members

2. a lot of the bosses are just being able to read there patterns and learning what to do, but of course you still get idiots that just run up and start hitting it cause there used to other games. you will die in 2 hits if you dont pay attention in this game.

3. pvp is pretty fun/challenging

4. limited gameplay so bots/abusers/etc cant just get to the highest level in a week. pretty good idea imo.


That's what this game is all about man.

1. If you were able to buy pots the game would be boring as fuck. It makes it far more challenging.

2. Yup. It isn't that hard. Take it nice and slow. Time your hits. The bosses only two hit you if you are playing on Kings Road.

3. This game is pretty well balanced. People will always bitch and complain about the Gunners, but in reality they're pretty easy to counter. This game reminds me of SF. It's disgusting how much fun it is. It plays a lot more like a good fighting game. Definitely a good cross over between a fighter and a MMO. Implementing the Web shop though would be total BALLS. Players should have to work for their gear through the Dungeons or Creation.

4. I loathed fatigue at the beginning, but this is a very good point. It's actually a very good idea. I've seen many players whine about not being able to buy pots AND the fatigue bar. In reality, these features are the best to keep the game well-balanced and fair for all players.
If you obey all the rules you miss all the fun - Katharine Hepburn
udgnim
Profile Blog Joined April 2009
United States8024 Posts
Last Edited: 2009-09-22 04:43:39
September 22 2009 04:40 GMT
#348
some links I found:

skill planner that is supposed to match up with the current verison of DFO

picture explaning what to do with the skill planner

some person is posting builds from kDnF players in this thread. you're going to have to go through the pages to find a possible build you like.

DFO forum. you might find a skill build that matches your character.

I'm pretty sure I've already half assed my character builds, so I'm planning on picking up all the active skills (assuming I have the SP for it) for my character's chosen class to get a feel for the skills and then rerolling. sucks though since the leveling pace seems to start slowing dramatically around the early level 20s.
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
gameguard
Profile Blog Joined March 2006
Korea (South)2132 Posts
September 22 2009 04:46 GMT
#349
At this level there are glaring imbalances. Gunners are by far the strongest at this point. Windmill outranges and outprioritizes everything. Get jack spike or BBQd and half ur life is gone. The goddamn bots are annoying. They simply have no bad matchup at low lvls. Maybe priest can beat them by abusing super armor.
Tekin
Profile Blog Joined April 2008
2711 Posts
September 22 2009 04:57 GMT
#350
On September 22 2009 13:46 gameguard wrote:
At this level there are glaring imbalances. Gunners are by far the strongest at this point. Windmill outranges and outprioritizes everything. Get jack spike or BBQd and half ur life is gone. The goddamn bots are annoying. They simply have no bad matchup at low lvls. Maybe priest can beat them by abusing super armor.


Just wait until they nerf the slayer and priest you'll see how i got destoryed everytime in korean version.
Cheers! //¯◡◡¯\\ 문채원 | 한지우 -___-
gameguard
Profile Blog Joined March 2006
Korea (South)2132 Posts
Last Edited: 2009-09-22 05:06:22
September 22 2009 05:05 GMT
#351
what were the nerfs on slayer?

this weapon master is my inspiration lol. His like wtfpwn amazing
Dead9
Profile Blog Joined February 2008
United States4725 Posts
Last Edited: 2009-09-22 06:25:21
September 22 2009 06:12 GMT
#352
I HAVE A MASSIVE POST BUT TL REFORMATS MY TEXT
WHAT DO I DOOOO
It's the skill list for battlemages ( ) semi-translated
(not sure if I got everything right, my japanese is pretty bad and I had to use a kanji dictionary for parts of it x_x)

Edit: Really though is there anywhere I can upload raw .txt? I spent a while on this ;;
Capresis
Profile Joined September 2008
United States518 Posts
September 22 2009 06:39 GMT
#353
Omg screw midterms!!! Playing this tomorrow. Ashamed I did not hear about the beta before today...
Dead9
Profile Blog Joined February 2008
United States4725 Posts
September 22 2009 06:52 GMT
#354
Well, here's a preview anyway
The formatting is kinda screwed up though =\
(and by kind of I mean really)

+ Show Spoiler +
Uppercut
Hotkey: Z
CD: 2s

Lv CharLv SP MP Atk AtkSpd Launch
1 - - 6 100% 0% 100.0%
2 4 20 6 106% 1.1% 104.9%
3 7 7 111% 2.2% 109.4%
4 10 7 117% 3.3% 114.3%
5 13 8 122% 4.4% 119.1%
6 16 9 128% 5.6% 123.7%
7 19 9 133% 6.7% 128.6%
8 22 10 139% 7.8% 133.4%
9 25 11 144% 8.9% 138.0%
10(MAX) 28 11 150% 10.0% 142.9%
11 - - 12 156% 11.1% 147.7%

-----------------------------------------------------------------------------------------------

Uppercut Cancel
Req: Lv5 Uppercut

Lv CharLv SP
1(MAX) 18 50

-----------------------------------------------------------------------------------------------

Dragon Fang
Hotkey: >+Z
CD: 2s

Lv CharLv SP MP Atk AtkSpd 決闘時攻撃力(?)^ 決闘時高速化(?)
1 5 25 5 130% 0.0% 110% 0.0%
2 7 5 140% 1.6%
3 9 5 151% 3.2% 130% 2.1%
4 11 6 161% 4.7% 140% 3.2%
5 13 6 171% 6.3% 150% 4.2%
6 15 7 181% 7.9% 160% 5.3%
7 17 7 192% 9.5% 170% 6.3%
8 19 8 202% 11.1% 180% 7.4%
9 21 8 212% 12.6% 190% 8.4%
10 23 9 222% 14.2% 200% 9.5%
11 25 9 233% 15.8% 210% 10.5%
12 27 9 243% 17.4% 220% 11.6%
13 29 10 253% 18.9% 230% 12.6%
14 31 10 263% 20.5% 240% 13.7%
15 33 11 274% 22.1% 250% 14.7%
16 35 11 284% 23.7% 260% 15.8%
17 37 12 294% 25.3% 270% 16.8%
18 39 12 304% 26.8% 280% 17.9%
19 41 13 315% 28.4% 290% 18.9%
20(MAX) 43 13 325% 30% 300% 20%
21 - - 310% 21.0%
22 320% 22.1%
23 330% 23.1%
24 340% 24.2%

^Launch power?

-----------------------------------------------------------------------------------------------

Dragon Fang Cancel
Req: Lv5 Dragon Fang

Lv CharLv SP
1(MAX) 18 50

-----------------------------------------------------------------------------------------------

Mana Shield
Hotkey: ^v+Space
Cast Time: 1s
CD: 5s

Lv CharLv SP MP -Dmg HP:MP Ratio
1 5 20 10 20% 2.50
2 8 23% 2.14
3 11 27% 1.88
4 14 30% 1.67
5 17 33% 1.50
6 20 37% 1.36
7 23 40% 1.25
8 26 43% 1.15
9 29 47% 1.07
10(MAX) 32 50% 1.00
11 - - 53% 0.94
12 57% 0.88
13 60% 0.83

-----------------------------------------------------------------------------------------------

Phase Shift
Hotkey: Z (when hit)

Lv CharLv MP SP CD Frozen& Buff^ MovSpd^ AtkSpd^ +Str^ +Int^ Buff MovSpd AtkSpd
1 10 20 20 30s 1.0s 20s 3.0% 3.0% 15 15 20s 2% 2%
2 13 21 29s 1.0s 5.0% 5.0% 20 20 4% 4%
3 16 23 28s 0.9s 7.5% 7.5% 30 30 6% 6%
4 19 24 27s 0.9s 10.0% 10.0% 40 40 8% 8%
5 22 26 26s 0.8s 12.5% 12.5% 50 50 10% 10%
6 25 27 25s 0.8s 15.0% 15.0% 60 60 12% 12%
7 28 29 24s 0.7s 17.5% 17.5% 70 70 14% 14%
8 31 31 23s 0.7s 20.0% 20.0% 80 80 16% 16%
9 34 32 22s 0.6s 22.5% 22.5% 90 90 18% 18%
10(MAX) 37 34 21s 0.6s 25.0% 25.0% 100 100 20% 20%
11 - 35s 20s 0.5s 27.5% 27.5% 110 110 22% 22%
12 37 19s 0.5s 30.0% 30.0% 120 120 24% 24%

&Immobility period after you teleport
^Spirit (no clue) buff
The second buffs are for your character

-----------------------------------------------------------------------------------------------

Palm Blast
Hotkey: >>Z
CD: 3s

Lv CharLv SP MP AtkSpd DirectAtk^ Launch IndirectAtk^ MaxCharge
1 15 25 20 0% 150~250% 100% 75~125% 0.5s
2 17 21 1.1% 158~263% 102.5% 79~132%
3 19 22 2.1% 166~276% 105.0% 83~138%
4 21 23 3.2% 174~290% 107.5% 87~145%
5 23 24 4.2% 182~303% 110.0% 91~151%
6 25 25 5.3% 189~316% 112.5% 95~158%
7 27 26 6.3% 197~329% 115.0% 99~165%
8 29 27 7.4% 205~342% 117.5% 103~171%
9 31 28 8.4% 213~355% 120.0% 107~178%
10 33 29 9.5% 221~368% 122.5% 111~184%
11 35 30 10.5% 229~382% 125.0% 114~191%
12 37 31 11.6% 237~395% 127.5% 118~197%
13 39 32 12.6% 245~408% 130.0% 122~204%
14 41 33 13.7% 253~421% 132.5% 126~211%
15 43 34 14.7% 261~434% 135.0% 130~217%
16 45 35 15.8% 268~447% 137.5% 134~224%
17 47 36 16.8% 276~461% 140.0% 138~230%
18 49 37 17.9% 284~474% 142.5% 142~237%
19 51 38 18.9% 292~487% 145.0% 146~243%
20(MAX) 53 39 20.0% 300~500% 147.5% 150~250%
21 - - 40 21.1% 308~513% 150% 154~257%

^No clue

-----------------------------------------------------------------------------------------------

Palm Blast Cancel
Req: Lv5 Palm Blast

Lv CharLv SP
1(MAX) 25 50

-----------------------------------------------------------------------------------------------

Spear Mastery

Lv CharLv SP Atk Crit
1 20 20 2% 1%
2 23 4% 2%
3 26 6% 3%
4 29 8% 4%
5 32 10% 5%
6 35 12% 6%
7 38 14% 7%
8 41 16% 8%
9 44 18% 9%
10(MAX) 47 20% 10%
11 - - 22% 11%
12 24% 12%

-----------------------------------------------------------------------------------------------

Pole Mastery

Lv CharLv SP Atk Acc
1 20 20 2% 0.5%
2 23 4% 1.0%
3 26 6% 1.5%
4 29 8% 2.0%
5 32 10% 2.5%
6 35 12% 3.0%
7 38 14% 3.5%
8 41 16% 4.0%
9 44 18% 4.5%
10(MAX) 47 20% 5.0%
11 - - 22% 5.5%
12 24% 6.0%

-----------------------------------------------------------------------------------------------

Stabbing Wheel
Hotkey: >v+Z
CD: 5s
Req: Lv5 Palm Blast

Lv CharLv SP MP Atk Shock^ AtkSpd
1 20 30 20 200% 312 0%
2 22 21 211% 362 2%
3 24 22 221% 416 3%
4 26 23 232% 472 5%
5 28 24 242% 533 6%
6 30 25 253% 596 8%
7 32 26 263% 663 9%
8 34 27 274% 733 11%
9 36 28 284% 807 13%
10 38 29 295% 884 14%
11 40 30 305% 965 16%
12 42 31 316% 1048 17%
13 44 32 326% 1136 19%
14 46 33 337% 1226 21%
15 48 34 347% 1320 22%
16 50 35 358% 1417 24%
17 52 36 368% 1518 25%
18 54 37 379% 1622 27%

^Shockwave damage

-----------------------------------------------------------------------------------------------

Stabbing Wheel Cancel
Req: Lv5 Stabbing Wheel

Lv CharLv SP
1(MAX) 30 50

-----------------------------------------------------------------------------------------------

Neutral Chaser

Lv CharLv SP MP Chaser MagAtk +Spd Buff
1 18 25 8 30s 250 1% 20s
2 20 8 290 2%
3 22 8 332 3%
4 24 9 378 4%
5 26 9 426 5%
6 28 10 477 6%
7 30 10 531 7%
8 32 10 587 8%
9 34 11 646 9%
10 36 11 707 10%
11 38 12 772 11%
12 40 12 839 12%
13 42 12 908 13%
14 44 13 981 14%
15 46 13 1056 15%
16 48 14 1134 16%
17 50 14 1214 17%
18 52 15 1298 18%
19 54 15 1383 19%
20(MAX) 56 15 1472 20%

-----------------------------------------------------------------------------------------------

Fire Chaser

Lv CharLv SP MP Chaser MagAtk Launch +Str Buff
1 30 25 10 30s 605 100% 20 20s
2 32 10 677 101% 27
3 34 11 753 102.3% 34
4 36 11 834 103.3% 41
5 38 12 918 104.7% 47
6 40 12 1006 105.7% 54
7 42 13 1099 107.0% 61
8 44 13 1195 108.0% 68
9 46 14 1296 109.3% 75
10 48 14 1401 110.3% 82
11 50 15 1509 111.3% 88
12 52 15 1622 112.7% 95
13 54 16 1739 113.7% 102
14 56 16 1859 115.0% 109
15 58 17 1984 116.0% 116

-----------------------------------------------------------------------------------------------

Water Chaser

Lv CharLv SP MP Chaser MagAtk Chance^ Debuff^ MovSpd^ AtkSpd^ Lv^ +PhyDef Buff
1 25 25 8 30s 424 50% 3s -10% -10% 24 600 20s
2 27 8 480 51.6% -11% -11% 26 700
3 29 8 539 53.2% -11% -11% 28 800
4 31 9 602 54.7% -12% -12% 30 900
5 33 9 668 56.3% -12% -12% 32 1000
6 35 10 738 57.9% -13% -13% 34 1100
7 37 10 811 59.5% -13% -13% 36 1200
8 39 10 887 61.1% -14% -14% 38 1300
9 41 11 966 62.6% -14% -14% 40 1400
10 43 11 1049 64.2% -15% -15% 42 1500
11 45 12 1136 65.8% -15% -15% 44 1600
12 47 12 1225 67.4% -16% -16% 46 1700
13 49 12 1318 68.9% -16% -16% 48 1800
14 51 13 1415 70.5% -17% -17% 50 1900
15(MAX) 53 13 1515 72.1% -17% -17% 52 2000
16 55 14 1618 73.7% -18% -18% 54 2100
17 57 14 1724 75.3% -18% -18% 56 2200

^Stuff related to the debuff effect (from shooting it or just hitting? not sure)

-----------------------------------------------------------------------------------------------

Dark Chaser

Lv CharLv SP MP Chaser MagAtk 引っ張ってくる力比率(?)^ Crit Buff
1 30 25 12 30s 706 100% 1.5% 20s
2 32 12 790 101% 3.0%
3 34 13 879 102.3% 4.5%
4 36 13 973 103.3% 6.0%
5 38 14 1071 104.7% 7.5%
6 40 15 1174 105.7% 9.0%
7 42 15 1282 107.0% 10.5%
8 44 16 1395 108.0% 12.0%
9 46 16 1512 109.3% 13.5%
10 48 17 1634 110.3% 15.0%
11 50 18 1761 111.3% 16.5%
12 52 18 1892 112.7% 18.0%
13 54 19 2028 113.7% 19.5%
14 56 20 2169 115.0% 21.0%
15 58 20 2315 116% 22.5%
16 60 21 2465 117.3% 24%
17 62 21 2620 118.3% 25.5%
18 64 22 2780 119.7% 27%
19 66 % %
20(MAX) 68 % %

^"Pulling Force"??

-----------------------------------------------------------------------------------------------

Light Chaser

Lv CharLv SP MP Chaser MagAtk Launch AtkSpd Buff
1 25 25 8 30s 424 100% 1% 20s
2 27 8 480 101% 2%
3 29 8 539 102.3% 3%
4 31 9 602 103.3% 4%
5 33 9 668 104.7% 5%
6 35 10 738 105.7% 6%
7 37 10 811 107.0% 7%
8 39 10 887 108.0% 8%
9 41 11 966 109.3% 9%
10 43 11 1049 110.3% 10%
11 45 12 1136 111.3% 11%
12 47 12 1225 112.7% 12%
13 49 12 1318 113.7% 13%
14 51 13 1415 115.0% 14%
15 53 13 1515 116.0% 15%
16 55 14 1618 117.3% 16%
17 57 14 1724 118.3% 17%
18 59 15 1834 119.7% 18%

-----------------------------------------------------------------------------------------------

Chaser Generator
Hotkey: <>+Space
Duration: 30s
Cast Time: 0.8s
CD: 60s
Req: Lv4 Neutral Chaser

Lv CharLv SP MP Buff 1-per Basic^ Skill^ Style/Tech^ LargeChaser
1 25 30 12 30s 12s 1% 2% 2% 1%
2 28 17 11.5s 2% 4% 4% 2%
3 31 23 11.0s 3% 6% 6% 3%
4 34 29 10.5s 4% 8% 8% 4%
5 37 34 10.0s 5% 10% 10% 5%
6 40 40 9.5s 6% 12% 12% 6%
7 43 46 9.0s 7% 14% 14% 7%
8 46 51 8.5s 8% 16% 16% 8%
9 49 57 8.0s 9% 18% 18% 9%
10(MAX) 52 63 7.5s 10% 20% 20% 10%
11 - - 68 7.0s 11% 22% 22% 11%
12 74 6.5s 12% 24% 24% 12%

^Probability of getting a chaser when you land a basic/skill/style+tech hit

-----------------------------------------------------------------------------------------------

Full Swing
Hotkey: <v>+Z
CD: 8s
Req: Lv5 Dragon Fang, Lv5 Palm Blast

Lv CharLv SP MP Atk
1 30 30 35 350%
2 32 36 368%
3 34 38 387%
4 36 40 405%
5 38 42 424%
6 40 43 442%
7 42 45 461%
8 44 47 479%
9 46 49 497%
10 48 51 516%
11 50 52 534%
12 52 54 553%
13 54 56 571%

-----------------------------------------------------------------------------------------------

Full Swing Cancel
Req: Lv5 Full Swing

Lv CharLv SP
1(MAX) 40 50

-----------------------------------------------------------------------------------------------

Thunder Hammer(?, I think it's the stabby thing in VODs?)
Hotkey: >v>+Z
Req: Lv5 Dragon Fang, Lv5 Full Swing
Uses 1 colorless cube

Lv CharLv SP MP Hits HitAtk FinisherAtk
1 35 35 60 6~10 60% 200~300%
2 37 63 63% 210~315%
3 39 66 66% 221~331%
4 41 69 69% 231~347%
5 43 72 73% 242~363%
6 45 75 76% 252~379%
7 47 78 79% 263~394%
8 49 81 82% 273~410%
9 51 84 85% 284~426%
10 53 87 88% 294~442%

-----------------------------------------------------------------------------------------------

Chaser Press(?)
Hotkey: ^v+Z
CD: 20s
Req: Lv9 Neutral Chaser
Uses 1 colorless cube

Lv CharLv SP MP Atk
1 35 35 80 70%
2 38 85 75%
3 41 91 80%
4 44 97 85%
5 47 102 90%
6 50 108 95%
7 53 114 100%

-----------------------------------------------------------------------------------------------

Meteor Storm(?, Dash attack?)
Hotkey: <>>+Z
CD: 20s
Req: Lv10 Palm Blast
Uses 1 colorless cube

Lv CharLv SP MP Atk Launch MaxCharge
1 40 35 70 350~700% 100~140% 1s
2 42 73 368~737%
3 44 77 387~774%
4 46 80 405~811%
5 48 84 424~847%
6 50 88 442~884%
7 52 91 461~921%
8 54 95 479~958%

-----------------------------------------------------------------------------------------------

Gold Dragon Spear
Hotkey:^>>+Z
CD: 40s
Req: Lv10 Neutral Chaser
Uses 1 colorless cube

Lv CharLv SP MP Atk MagAtk^ FinalHitMagAtk AtkSpd Chaser# Size
1 45 35 125 350% 744 2046 0% 7 100%
2 47 131 368% 817 2246 2% 102%
3 49 137 387% 893 2456 3% 103%
4 51 144 405% 973 2675 5% 104%
5 53 150 424% 1056 2903 6% 105%
6 55 157 442% 1142 3140 8% 107%
7 57 163 461% 1232 3387 9% 108%

^From Chasers
SaveYourSavior
Profile Blog Joined July 2008
United States1071 Posts
September 22 2009 07:48 GMT
#355
I had a big desire to play today

I couldn't


then I waited till midnight

it said 10 am

a
Tekin
Profile Blog Joined April 2008
2711 Posts
Last Edited: 2009-09-22 08:26:15
September 22 2009 08:25 GMT
#356
I wish they would release the new class(rogue) once its fully release that people can wreck habit on those strikers, nen masters and switch class cause the rogue DESTORYS! on combos
Cheers! //¯◡◡¯\\ 문채원 | 한지우 -___-
MCMcEmcee
Profile Joined April 2008
United States1609 Posts
September 22 2009 09:04 GMT
#357
Nen Masters suck so I dunno why you would even mention them.

At low levels it's something like gunner -> slayer -> fighter -> mage -> priest but whatever. If you hate gunners, improve your movement and spacing (also learn to bait out windmill/jackspike/BBQ if they are just throwing them out whenever you get close). Getting higher levels isn't going to help you if you don't know how to use the tools you have right now, since it's not like having a bigger, shinier combo is going to help you if you still don't know how to get in and start it.

All the melee classes (except I guess Exorcists?) have low cost, advancing attacks that can have their momentum/direction manipulated fairly easily. Fighter/BM uppercut, fighter hammer kick, slayer moonlight slash, etc. Slayer jump -> divestab, fighter jump -> spinkick, gunner air raid -> jump -> shoot backwards, etc. for examples of moves to give you more air movement options.

An example would be, say, BM getting slightly "above" (further into the background than) the gunner in a position where he won't get shot, then doing dash -> uppercut (hold down-forward) to slide past shots and end up hitting where the gunner is. If that lands, BM does huge combo, now BM is on top of gunner. If not, BM is closer now and has more options to get that first hit.
Of course the gunner has ways to deal with that, but being able to do that keeps the gunner from just mindlessly putting stuff on the screen.

Gunners ARE the best early-game PvP but the real issue is that pretty much nobody PvPing at low levels is any good. Can't wait for all the "BM is imba" complaints that are going to come up in a few weeks.
(BMs actually are/were god tier but they got patched a lot so now they're just top tier... but DFO is probably on an older patch).
[iHs]MCMcEmcee@UFO | のヮの
Shurax
Profile Joined March 2009
United States80 Posts
Last Edited: 2009-09-22 11:52:37
September 22 2009 11:49 GMT
#358
On September 22 2009 18:04 MCMcEmcee wrote:
Nen Masters suck so I dunno why you would even mention them.

At low levels it's something like gunner -> slayer -> fighter -> mage -> priest but whatever. If you hate gunners, improve your movement and spacing (also learn to bait out windmill/jackspike/BBQ if they are just throwing them out whenever you get close). Getting higher levels isn't going to help you if you don't know how to use the tools you have right now, since it's not like having a bigger, shinier combo is going to help you if you still don't know how to get in and start it.

All the melee classes (except I guess Exorcists?) have low cost, advancing attacks that can have their momentum/direction manipulated fairly easily. Fighter/BM uppercut, fighter hammer kick, slayer moonlight slash, etc. Slayer jump -> divestab, fighter jump -> spinkick, gunner air raid -> jump -> shoot backwards, etc. for examples of moves to give you more air movement options.

An example would be, say, BM getting slightly "above" (further into the background than) the gunner in a position where he won't get shot, then doing dash -> uppercut (hold down-forward) to slide past shots and end up hitting where the gunner is. If that lands, BM does huge combo, now BM is on top of gunner. If not, BM is closer now and has more options to get that first hit.
Of course the gunner has ways to deal with that, but being able to do that keeps the gunner from just mindlessly putting stuff on the screen.

Gunners ARE the best early-game PvP but the real issue is that pretty much nobody PvPing at low levels is any good. Can't wait for all the "BM is imba" complaints that are going to come up in a few weeks.
(BMs actually are/were god tier but they got patched a lot so now they're just top tier... but DFO is probably on an older patch).


Even if nen masters suck im still gonna make one >.>

BTW does everyone do all the quests or just the epic ones because all these quests are getting irritating. >.<
pachi
Profile Joined October 2006
Melbourne5338 Posts
September 22 2009 12:56 GMT
#359
I found quests useful for getting HP potions / food.
Moderatorpachi fanclub http://goto.tl/6DI9 。◕‿◕。
Caller
Profile Blog Joined September 2007
Poland8075 Posts
September 22 2009 13:33 GMT
#360
whoops i messed up my build
I spent all my points in a lot of non-mechanic skills shat
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
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