Nearing the end of another game just now i decided to make a topic like this to help others share their frustration. What are your top 5 hardest bosses ever? Personally mine are :
DragonSky SP - Megaman Starforce Golden Torizo - Super Metroid Omega Pirate - Metroid Prime Omega - Final Fantasy 1&2 DOS Scarmiglion - Final Fantasy 3
So what are your bosses that make you scream out obscenities and want to break your games?
Many hard bosses. But a memorable one is Aracheoavis (or wtf that snake like thingy was called) from Final Fantasy V. Its the boss at the earth crystal. I remember trying for 2 days until i got him down (got past him recently on a new save, so easy )
flan in eosd immune to bombs maze of love farthest i've gotten is catadioptric, which totally annihilated me cuz it was the first time encountering it, had no idea what to do lol
the only one i remember was the sucking boss from Parasite Eve 2. but yea rarely had issues with bosses more often with puzzles or some other issues in walkthroughs. I remember i had to ditch Q2 because i got lost on a level. I've seen the door to the next level but couldnt find it again, must've spent like 4-6 hours simply looking for it before giving up.
5. Rudy the Clown---That boss at the end of Wario Land 3. 4.Ghost Captain Falcon- End of F-Zero GX 3. King K. Rool. Donkey Kong-64 2. Mike Tyson - Punch Out 1. The Guy - I want to be the guy
the one sin that when he gets his overdrive, you die in FFX. using no guides and playing the game normally without extra leveling and getting no super items and such makes the guy hell. -_-
Ares in God of War 1. Only because the circle button on my controller was crappy and the spring wasn't very good so I could never press circle fast enough to beat the quicktime events lol. I eventually had to change the difficulty to beat him
5. signma from megaman x4 4. sigma from megaman x5 3. sigma from megaman x 2. sigma from megaman x 1. SIGMA FROM MEGAMAN X (as you can tell i dont play too many video games)
On September 09 2009 04:44 Boblion wrote: Every boss of BG2+tactics mod ( well especially Ilyich ).
I gave up on the tactics mod, lol. Was so rediculous, only way I could beat anything was via cheese tactics. Call me weak sauce.
As for my top 5, I dunno. These bosses stick out through my hazy memory for being especially frustrating to kill for the first time.
#5spore spawn (mini boss of brinstar) - super metroid #4wizpig - diddy kong racing (nintendo 64 version) #3seph - ff7 (don't laugh, he turned my party into a bunch of frogs and I've been too bitter to trek through the damn crater for a second round) #1 + #2 half the bosses from baldur's gate 2 and the expansion throne of baal, some crazy frustrating fights in there if it's your first run through.
EDIT: oh, just had to add this for shits and giggles: Twin emperors in aq40 from wow, they had to patch these guys because they were impossible to beat when they first came out, lol. Twin emperors was nick named the guild killer due to all the drama caused by trying to down them.
I'll just say Megaman X6 and hopefully anyone familiar with the series who ever layed hands on that game can pipe up for just how strikingly difficult that game was beyond all megamans preceding it.
Oh and thumbs down to everyone posting RPG bosses as hard /eyeroll
On September 09 2009 05:21 Athos wrote: 5. Rudy the Clown---That boss at the end of Wario Land 3. 4.Ghost Captain Falcon- End of F-Zero GX 3. King K. Rool. Donkey Kong-64 2. Mike Tyson - Punch Out 1. The Guy - I want to be the guy
I spent a whole night fighting against the final boss of FF8 (the sorceress which turns into a big monster, I don't remember the names). My characters were not very high level but I had 100 Invulnerabilities. I used all of them, and then died just as the sun was starting to rise.
But are you guys kidding? Ilyich is very easy in my opinion, you just need to AoE the room before the duergars even interact. And obviously, go in buffed. My pattern is usually Haste (before going in), Fireball, a couple of Jaheira summons and that's it, just point and click and make sure your party is train assisting each dwarf in the room. But most likely it's a Tactics mod thing tho... Gotta test it out, I only played the game with no mods.
The Planar Sphere boss (the mage dude - Tolgeris or something like that) and specially Kengaxx are INSANELY harder. Kengaxx is actually *impossible* if you attempt him the first time you arrive at the Docks (or any time before lvl 13+). Bodhi is an easy boss, but if you attempt it with no Death Ward at all (as I did in my first time playing the game), you can be pretty sure that at least half your party will die from Finger of Death / Slay Living, as these are the favorite spells the ~8 vampires with Bodhi love to spam.
Ancients on hell of D2:LOD first play through. I've been soooo mad trying to kill them with quite a low level, they seemed unbeatable plus getting few more levels didn't help at all, really they win hardest boss title hands down. Esp. considering that they aren't even final bosses.
King's Bounty final fight (hard to call it "boss" since you fight with armies in that game) - overall game difficulty is really high, but final boss was really pain in the arse, and the way this game is constructed made it even harder - limited exp-pool (enemies don't re-spawn like in hack'n'slashes or jRPGs) + exp requirements rise way higher with each level but opponents don't give THAT much more exp.
Dunno why people think put any of the jRPG games' bosses here, they aren't hard once you hit max lvl, which is not that hard - this genre is mostly about grinding. They are more annoying than hard - just because jRPG's designers have this stupid habit of making final battles lasting like 2-3 hours with all these transformations and comebacks of bosses. It's kind of Power Rangers-like Japan freakness lol Megazord, hiperzord, hiperultrazord T_T
Kanako from Mountain of Faith (What the f*** Virtue of Wind God and Mountain of Faith are both impossible. So is the spell card before it. Only damn thing keeping me from a 1cc.) Kaguya from Imperishable Night (Her last spell cards are ridiculous. Also, why are Hourai Elixer and Jewel so evil?) UFO. Everything in UFO is near impossible for me. I hate it. Koishi from SA. Seriously. Genetics looks so easy. Why is it so impossible? Her heart bullets are also just super annoying and weird for me to dodge. Let me just put every single Last Word spell cards from IN as the fifth. Seriously. They're all impossible.
Yes they're all from one series. But it's so unfair T_T
Edit: Why do you guys rank Flandre up there. She seems so easy compared to Remilia for me . Btw, answer to the Extra Stage Nue is Sanae B.
On September 09 2009 06:46 zazen wrote: Man, Baldur's Gate II is the best game ever.
But are you guys kidding? Ilyich is very easy in my opinion, you just need to AoE the room before the duergars even interact. And obviously, go in buffed. My pattern is usually Haste (before going in), Fireball, a couple of Jaheira summons and that's it, just point and click and make sure your party is train assisting each dwarf in the room. But most likely it's a Tactics mod thing tho... Gotta test it out, I only played the game with no mods.
The Planar Sphere boss (the mage dude - Tolgeris or something like that) and specially Kengaxx are INSANELY harder. Kengaxx is actually *impossible* if you attempt him the first time you arrive at the Docks (or any time before lvl 13+). Bodhi is an easy boss, but if you attempt it with no Death Ward at all (as I did in my first time playing the game), you can be pretty sure that at least half your party will die from Finger of Death / Slay Living, as these are the favorite spells the ~8 vampires with Bodhi love to spam.
Its the Tactics mod. The unmodded game is nothing compared to the addition of the Tactics mod. Hell, packs of regular enemies end up harder than most of the unmodded bosses.
On September 09 2009 07:11 tyr wrote: I personally found Flandre way harder than Remilia. The mechanics of EoSD makes her the hardest boss of Touhou ever for me. And - Maze of Love. T_T
Maze of Love is one of the easiest spell cards I've ever seen. Just run in a circle around Flandre D: I personally find Kagome Kagome harder to deal with. Maybe it's just my inability to dodge bubble bullets. Q.E.D and And Then There Will Be None are the hardest to capture IMO. ATTWBN only because of the transition between the blue bullets and the shots coming from the walls stage.
Heh, I never remember boss names... And I never played console games much, but BG2 bosses were indeed very hard and I can't think of anything else Especially the expansion bosses.
I'm going to restrict myself to bosses that were hard but in a fun, legitimate way rather than a purely broken kill-you-in-one-hit-for-no-reason way. I'll list bosses that made for a tense, exciting battle rather than being an artifact of the designers writing whatever numbers they felt like for the damage variables.
5. Ozma from FF9 was powerful, but didn't require the mass grinding most of the other FF secret bosses do. Beat it in part due to good luck with the Phoenix Pinion. Dragon Quest V final and secret bosses were also tense for a normal level but fully doable without grinding. Can't put any more RPGs on this list because you can always grind to make them trivial. 4. Airman can't be defeated. Or at least Dr. Wily or Sigma. 3. Blind (4th underworld dungeon boss, the one whose disembodied heads that fly around the screen shooting fireballs) from Zelda: A Link to the Past when you're playing a minimal item run. In the normal game you have enough potions that it doesn't matter, but when you actually need to do more than mindlessly whack away it is suspenseful. 2. Touhou has some fun bosses. I thought Nitori's, Alice's, and Hong Meirin's spellcards were the coolest to play against, though there are much harder ones. 1. Final boss series of Cave Story killed me so many times at first. Then on my second playthrough with a different weapon it was a really fun, not so hard fight. Secret boss is even harder because of the level before it.
On September 09 2009 07:23 RinoZerg wrote: Emerald Weapon from FF7. What a pain. Every Tohou extra stage boss.
Emerald weapon is tough for someone who doesn't know how to deal with it. However, if you are leveled up and have the right equipment, and the right (fairly simple) strategy, it's actually not difficult. I'm sure you eventually realized that :p
And these, which hurt more than a machine gun, demon claw, or bazooka to the face.
After that, I'd have to say 2. Final boss on PS2 Shinobi on the hardest difficulty 3. Ultimate Weapon (FFVIII) 4. Ridely (Metroid NES) 5. Bloody Malth (Ninja Gaiden NES)
There is a hidden level in Brood War. You have to unlock it by playing perfect StarCraft. There you will face the ultimate boss, Jaedong. He's a Mutalisk with 9999 HP, 255 armor, and does 9999 damage. Once you beat him, he spawns 100 Zerglings that has same stats as the Mutalisk. Almost impossible to beat but it's possible.
Gruntilda from Banjo Kazooie and Emerald Weapon in FF7. The only reason I beat Emerald Weapon was because Cait Sith got the Instant Death Reaper Kill thingy on his Limit Break. LOL.
On September 09 2009 07:21 Mystlord wrote: Maze of Love is one of the easiest spell cards I've ever seen. Just run in a circle around Flandre D: I personally find Kagome Kagome harder to deal with. Maybe it's just my inability to dodge bubble bullets. Q.E.D and And Then There Will Be None are the hardest to capture IMO. ATTWBN only because of the transition between the blue bullets and the shots coming from the walls stage.
I dont know, I just can't get the right timing on Maze of Love At best, I can turn around Flandre two times, and then I die. What I usually do is turn around her til she goes to the orange bullet mode, and then try to finish her off at the bottom. Since I usually use MarisaA in EoSD, the focus is extremely strong so she can go down if I'm able to dodge a bit. The reste indeed isn't THAT hard, I guess (I find Kagome Kagome one of her easiest spellcards), but still, I find it harder than the other extras.
every single animal-boss thing in Megaman Zero 4. that game is sooooooooooo HARD. (that's what she said) but yeah, it took me like 80 tries to beat the pegasus guy back when I played this. Not even exaggerating. EDIT: also on the list is the highest level official stepchart for Fascination MaxX in DDR Supernova. that shit is impossible on foot.
On September 09 2009 07:23 RinoZerg wrote: Emerald Weapon from FF7. What a pain. Every Tohou extra stage boss.
Ruby-weapon for that matter too.. It's like, you gotta have special materia (master-summon, w-summon, quad-magic) etc.. to even stand a chance - Not to mention, Knight of the Round summon, which is quite hard to obtain.. Through years of playing, I almost never been able to attain that summon, I tried through chocobo-breeding.. Ironic thing is, if U can kill Ruby-weapon, u get a gold-chocobo as a reward. I did eventually get it though, through chocobo-breeding.. but after that, I pretty much put down the game and haven't really messed w/ it since =[
5. Master Hand - Super Smash Bros. 4. The Big Apple Tree - Kirby 3. The Blue and Red Elf and their hugeass Dragon - Golden Sun 2. Ganon - Zelda 1. Giovanni - Pokemon
On September 09 2009 06:30 Lumi wrote: I'll just say Megaman X6 and hopefully anyone familiar with the series who ever layed hands on that game can pipe up for just how strikingly difficult that game was beyond all megamans preceding it.
Oh and thumbs down to everyone posting RPG bosses as hard /eyeroll
You ever play MegaMari?
It's basically a megaman adaption of touhou games... plays pretty much exactly like a megaman.
MegaMari makes every other megaman look like a punk bitch in comparison when you look at difficulty.
yo how can anyone think anything in ff7 is hard. emerald and ruby were easy. the existence of kotr really nullifies any difficulty whatsoever in that game lol. if you have w-summon and kotr and you still cant beat emerald/ruby.. just stop playing rpgs.
ff5 had some annoyingly hard bosses. dmc on dante must die is annoyingly hard. playing any shmup made in japan is just massochistic(but so much fun). the entire ghosts and goblins game.
On September 09 2009 07:23 RinoZerg wrote: Emerald Weapon from FF7. What a pain. Every Tohou extra stage boss.
Ruby-weapon for that matter too.. It's like, you gotta have special materia (master-summon, w-summon, quad-magic) etc.. to even stand a chance - Not to mention, Knight of the Round summon, which is quite hard to obtain.. Through years of playing, I almost never been able to attain that summon, I tried through chocobo-breeding.. Ironic thing is, if U can kill Ruby-weapon, u get a gold-chocobo as a reward. I did eventually get it though, through chocobo-breeding.. but after that, I pretty much put down the game and haven't really messed w/ it since =[
gL
I really didn't think chocobo breeding was that hard at all, just time consuming. Of course it is basically impossible if you don't get help in what chocobos you need to capture for breeding the colored ones, but after that its easy once you have blue green and then black.
Hardest bosses in games for me where raid bosses in WoW.
King K. Rool in the secret island in DK2 Ghost Luigi in Mario Kart 64 Bigass Metroid from Metroid Prime The last stage of Fire Emblem (all them bosses)
On September 09 2009 09:17 Z-BosoN wrote: King K. Rool in the secret island in DK2 Ghost Luigi in Mario Kart 64 Bigass Metroid from Metroid Prime The last stage of Fire Emblem (all them bosses)
assuming the one for the DS i cant see how you had a problem with them.. i mean you fought them one at a time, and all of them with the exception of like 1 was actually fairly easy. even Nergal was a pushover and he was suposed to be the 2nd strongest in the game..
On September 09 2009 09:17 Z-BosoN wrote: King K. Rool in the secret island in DK2 Ghost Luigi in Mario Kart 64 Bigass Metroid from Metroid Prime The last stage of Fire Emblem (all them bosses)
assuming the one for the DS i cant see how you had a problem with them.. i mean you fought them one at a time, and all of them with the exception of like 1 was actually fairly easy. even Nergal was a pushover and he was suposed to be the 2nd strongest in the game..
And Bigass metroid do you mean : Metroid Prime?
No, the one from game boy advance And yes, any other bigass metroid I'm missing? (I didn't remember if that was his name =/)
On September 09 2009 08:52 Saracen wrote: 5. Master Hand - Super Smash Bros. 4. The Big Apple Tree - Kirby 3. The Blue and Red Elf and their hugeass Dragon - Golden Sun 2. Ganon - Zelda 1. Giovanni - Pokemon
how was giovanni hard? how were any of those hard? sorry but i think your list is pretty weaksauce. master hand
anyways, some of mine: sturm - advance wars (original) king k. rool and the toy factory boss -donkeykong64 this boss:+ Show Spoiler +
On September 09 2009 04:44 Boblion wrote: Every boss of BG2+tactics mod ( well especially Ilyich ).
I made a custom (multiplayer) party and raped him after a few times the first time I played the mod, then I beat him on my first attempt the second times I played BG2 with tactics / ascension. I played a Sorcerer / F/M /F/C /F/T party the first time, and a sorcerer, C/R, F/M / F/T, Archer party the second time. some tricks are mandatory though but these were straight up battles without cheese / too much prebuff (I never prebuff in BG2 beyond what is reasonable in its world like casting Stoneskin, Protection from Evil 10', Remove Fear etc. upon sleeping ( that I would cast in IRL since they last for a while anyway ), but no mega haste / summon etc. etc. cheat.
On September 09 2009 09:17 Z-BosoN wrote: King K. Rool in the secret island in DK2 Ghost Luigi in Mario Kart 64 Bigass Metroid from Metroid Prime The last stage of Fire Emblem (all them bosses)
assuming the one for the DS i cant see how you had a problem with them.. i mean you fought them one at a time, and all of them with the exception of like 1 was actually fairly easy. even Nergal was a pushover and he was suposed to be the 2nd strongest in the game..
And Bigass metroid do you mean : Metroid Prime?
No, the one from game boy advance And yes, any other bigass metroid I'm missing? (I didn't remember if that was his name =/)
yeah i meant the GBA one sorry T_T.
Yeah i guess thats him, but once you got what his attacks and stuff were down he was actually pretty easy imo atleast
On September 09 2009 06:30 Lumi wrote: I'll just say Megaman X6 and hopefully anyone familiar with the series who ever layed hands on that game can pipe up for just how strikingly difficult that game was beyond all megamans preceding it.
Oh and thumbs down to everyone posting RPG bosses as hard /eyeroll
Dude, megaman x5 sigma was fucking hard as hell. Gate, ezpz, and that one black dude he was ez too, X5 was harder than X6. period.
On September 09 2009 06:46 zazen wrote: Man, Baldur's Gate II is the best game ever.
But are you guys kidding? Ilyich is very easy in my opinion, you just need to AoE the room before the duergars even interact. And obviously, go in buffed. My pattern is usually Haste (before going in), Fireball, a couple of Jaheira summons and that's it, just point and click and make sure your party is train assisting each dwarf in the room. But most likely it's a Tactics mod thing tho... Gotta test it out, I only played the game with no mods.
The Planar Sphere boss (the mage dude - Tolgeris or something like that) and specially Kengaxx are INSANELY harder. Kengaxx is actually *impossible* if you attempt him the first time you arrive at the Docks (or any time before lvl 13+). Bodhi is an easy boss, but if you attempt it with no Death Ward at all (as I did in my first time playing the game), you can be pretty sure that at least half your party will die from Finger of Death / Slay Living, as these are the favorite spells the ~8 vampires with Bodhi love to spam.
Dude Tactics mod is like 1000000000000000000000000000000000000000000x harder than normal BG.
It is fucking hardcore. I have soloed BG1 a few times and this is absolutly nothing compared to tactics.
Tactic IIyich is the craziest thing ever: 3 druegars warriors ~ level 12 BUFFED like hell ( speed etc .... ) with good items ( like +1+2+3 ) using full health potion when they are low on hp + priest level 20 ( or mage ? ) with deva invocation + a demon immune to non magic weapon + a golem immune to almost everything ( don't really remember exactly ).
So basicly you have four "naked" level 7 chars, your best item is a dagger +1 ( well maybe a sword +2 if you did the djinn quest ). I'm almost 100% sure that you can't beat them without using super lame strategy.
The unmoded part of the game are ridiculously soft compared to this.
read this if you want to laught. It took me 4 hours to beat the first level lol. And although i'm not the most experienced Baldur player around i know what i'm doing. http://www.teamliquid.net/blogs/viewblog.php?topic_id=80850 I stopped after Maevar because it isn't even fun ( unmoded part of the game seems too easy and moded are just lame ).
And there are Tactics versions of Bodhi, Irenecus, Kangaxx, Friegkraag etc ... Even Maevar ( the shittiest boss in normal BG ) is hard to beat with a level 11-12 team ( if you don't get the reflection shield it is painful ). :'(
I am rubbish at playing anything 2D - so I always got foxed by end bosses in old school RPGs (usually on my Ninetendo DS through re-releases. Also for some reason I am awful at beating the final boss on Onimusha 1 - which is weird considering all the others never gave me any problems.
The hardest ones I've ever (failed miserably) to beat - all the ending bosses on the Fatal Frame games - especially the one hit kill ones - I am not scared easily, but the whole looking through the view finder thing (and playing it in the dead of night.) made me lose every time.
Emerald weapon was easy to beat once you had all the gear, namely Knights of the Round summon, three mime materia and w-summon. The problem was grinding up all the AP to grow two new mime materia.
The annoying this about Emerald weapon was that it was impossible to beat without all this stuff and you only needed this stuff to fight Emerald Weapon. A lot of work to beat one boss.
On September 09 2009 06:46 zazen wrote: Man, Baldur's Gate II is the best game ever.
But are you guys kidding? Ilyich is very easy in my opinion, you just need to AoE the room before the duergars even interact. And obviously, go in buffed. My pattern is usually Haste (before going in), Fireball, a couple of Jaheira summons and that's it, just point and click and make sure your party is train assisting each dwarf in the room. But most likely it's a Tactics mod thing tho... Gotta test it out, I only played the game with no mods.
The Planar Sphere boss (the mage dude - Tolgeris or something like that) and specially Kengaxx are INSANELY harder. Kengaxx is actually *impossible* if you attempt him the first time you arrive at the Docks (or any time before lvl 13+). Bodhi is an easy boss, but if you attempt it with no Death Ward at all (as I did in my first time playing the game), you can be pretty sure that at least half your party will die from Finger of Death / Slay Living, as these are the favorite spells the ~8 vampires with Bodhi love to spam.
Dude Tactics mod is like 1000000000000000000000000000000000000000000x harder than normal BG.
It is fucking hardcore. I have soloed BG1 a few times and this is absolutly nothing compared to tactics.
Tactic IIyich is the craziest thing ever: 3 druegars warriors ~ level 12 BUFFED like hell ( speed etc .... ) with good items ( like +1+2+3 ) using full health potion when they are low on hp + priest level 20 ( or mage ? ) with deva invocation + a demon immune to non magic weapon + a golem immune to almost everything ( don't really remember exactly ).
So basicly you have four "naked" level 7 chars, your best item is a dagger +1 ( well maybe a sword +2 if you did the djinn quest ). I'm almost 100% sure that you can't beat them without using super lame strategy.
The unmoded part of the game are ridiculously soft compared to this.
read this if you want to laught. It took me 4 hours to beat the first level lol. And although i'm not the most experienced Baldur player around i know what i'm doing. http://www.teamliquid.net/blogs/viewblog.php?topic_id=80850 I stopped after Maevar because it isn't even fun ( unmoded part of the game seems too easy and moded are just lame ).
And there are Tactics versions of Bodhi, Irenecus, Kangaxx, Friegkraag etc ... Even Maevar ( the shittiest boss in normal BG ) is hard to beat with a level 11-12 team ( if you don't get the reflection shield it is painful ). :'(
BG2 SoA was too hard for me so I haxxed all my characters... It's a very good game, though.
Emperor Ing as well, but then I discovered Annhilator Beam owns the crap out of him.
Some tough bosses. If you hate thinking about that fight I suggest you don't watch what happens if you have an early power bomb at Boost guardian. I'll give you a clue. One-shot.
I can't really think of 5 bosses I'd call difficult. I've not really got that stuck on a boss. They're either just a lot more powerful than you so once you level up they're easy, or they're really cheap.
I would say the final form of Sir Sweet on Prinny: Can I Really Be The Hero? is annoyingly cheap, especially on Hell's Finest. You have to memorise every one of his attacks and chip away at him (no big damage phases on this guy) and if you get scratched, you're dead. It sounds weird, but he's more cheap that difficult.
Other bosses I find hard are generally in harder difficulties where they have lots of armour/health and do a lot of damage but I don't think that counts toward this thread. I'll just list 5 that I remember as being tougher than most.
5. Gran Bruce from Viewtiful Joe 4. The Old Defender of Earth from Disgaea 3. Ozma from Final Fantasy IX purely because 90% of his attack patterns resulted in death. 2. Sir Sweet from Prinny 1. The Devil from Guitar Hero 3 (expert)
I hope other people know what I mean when I say cheap bosses =/. How about, if you have bad luck, they're impossible. If you get any luck, they're easy.
On September 09 2009 06:46 zazen wrote: Man, Baldur's Gate II is the best game ever.
Agreed. Baldur's Gate is my favorite RPG series ever. SO FUCKING GOOOOOOD in every way, from plot to balance between strategy and hack-and-slash to role-playing elements to kickass subquests and great mods. I've played BGI through at least ten times, and it'll never get old.
Then go through and watch the other parts.....the only way AV has ever died in the past 3 years is only from wall hack, and other game manipulations that S-E patched. AV has yet to be beaten legitimately because it just wtfpwns everyone with AOE Comet.
On September 09 2009 07:57 Dice84 wrote: There is a hidden level in Brood War. You have to unlock it by playing perfect StarCraft. There you will face the ultimate boss, Jaedong. He's a Mutalisk with 9999 HP, 255 armor, and does 9999 damage. Once you beat him, he spawns 100 Zerglings that has same stats as the Mutalisk. Almost impossible to beat but it's possible.
Its really easy, I beat it first try. Just build a few Dark Archons with maelstrom and then make carriers until you cant anymore. Keep him under maelstrom the whole fight and if he ever manages to get out of it or if you run out of DA energy the worst he'll do is kill a few interceptors because his glaive wurm can't bounce more than three times. Then after first stage is done just go afk while the carriers take care of the zerglings. After about 36 hours they should all be dead assuming one didn't run off into some corner, you should check in every couple hours to make sure carriers are all attacking too. To keep them off your buildings just cycle through maelstroms at your ramp, after the initial rush they lose their attack AI and just sit there idly attacking anything that's near them.
FFXII revenent wings final boss at super low level like 15~20 levels below boss level, he one shots all my ranged units. wtf. took me 20 min to beat the battle using a slow method.
When you dont know the "trick" this guy is stupidly hard... i played it so many times before knowing the trick that i managed to be close to killing him, even with the normal controller port!
On September 09 2009 10:04 vAltyR wrote: Boost Guardian from Metroid Prime 2: Echoes. I just finished playing Echoes on Hard Mode and he kicked my ass so hard I'm still sore from it.
I have to agree on this. I began (did not finish; stopped at Quadraxis) a low-percent run, on Normal mode mind you, and the Boost Guardian seriously took upwards of 80 tries to defeat. I loathe him.
Other than that, hm, he's not particularly hard but the so-called MagiMaster from FFIII (US) really pissed me off. He's dwells at the top of Fanatics' Tower. Anyway, once I had finally killed the bastard he proceeded to cast Ultima on my entire party, completely destroying everyone. Life 3 helps.
Honorable mention goes to the bike level in Battletoads (SNES version). It might as well have been a boss, I never finished it.
There was a racing game that i played when i was little, the main boss was freaking impossible to beat. He had a Corvette and still raped me every time even though i had a supped up Ferrari. Was the most frustrating thing until i finally won due to his mistake (he crashed into the wall and i was able to hang in the lead in the final lap).
On September 09 2009 06:46 zazen wrote: Kengaxx is actually *impossible* if you attempt him the first time you arrive at the Docks (or any time before lvl 13+).
1. Ikaruga - Tageri - to this day i think i've seen a grand total of one person successfully bullet-eat her, and that was with slowdown. never seen it done without slowdown, ever. 1. WoW - C'thun pre-nerf - this one probably only the very oldschool WoW players will get 1. IWBTG - Mother brain - I swear i considered making a script that shoots for me... 1. FF VII - fucking 2head bitch in Gaea's cliff (yes I know you can outlevel/farm and rape anything in this game, but I'm assuming low-level here) 1. Crash Team Racing - that alien dude's time trials.. fucking impossible on some of the levels I swear
bullshit, cloud of darkness/the whole COCKING final dungeon in FF3 was the most stupid hard thing I've ever had to deal with
no save point? ARE YOU KIDDING ME??? that game is crap crap crap
I take it you've never played Dragon Quest 2
On September 09 2009 06:33 illu wrote: What is Scarmiglion?
The hardest boss is obviously Archimonde from War3. He has freaking Divine Armor!
I believe Scarmiglione is a fiend from FF4
As for me, I've never beaten the final boss in Contra 3 on hard mode, but I don't think it's so much the final boss as it is everything before it taking away all my lives.
Manfred von Karma from Phoenix Wright sure was scary though!
1. Dante's brother in devil may cry 3 2. Kunoichi Final Boss 3. All bosses in Ghost and Goblins (this shit is ridiculous) 4. I forgot whatelse is hard the amount of games I played so far
Culex from Super Mario RPG Shinryu from FFV Jaquio, final boss from Ninja Gaiden 2 for the NES Sephiroth from Kingdom Hearts 2 Emerald Weapon from FFVII
CBNC: Marquis Elmdor at the roof fight in FFT Lu Bu from Dynasty Warriors 2 Zero from MMX2
On September 09 2009 12:27 Licmyobelisk wrote: 1. Dante's brother in devil may cry 3 2. Kunoichi Final Boss 3. All bosses in Ghost and Goblins (this shit is ridiculous) 4. I forgot whatelse is hard the amount of games I played so far
vergil was a bitch in hard/dmd mode omfg
also some old school fucking sf2 on snes m.bison on fucking 6 stars. shit man.
i was like 5 or 6 when i played him but ill never forget his cheap ass. guile was also noticeably cheap as shit when he could do sonic booms without charging. sonic boom walk forward, poke, sonic boom. just kept going and going
edit: also forgot. was on a longass roadtrip with my friends and my friend's brother has a son who got the DS. fuckign ace phoenix is awesome as hell i must say but i cant get past the 4th chapter where u got to defend edgeworth from his mentor. i was helping my cousin and we could not get past that dude. judge was being a bastard rejecting all my ideas. i still haven't beat it and im not gonna use cheats/guides to get past him but shit hes hard lol.
Alva Ninja Gaiden Orochi KOF Sephiroth Kingdom Hearts The boss in Super Striker 1945 PLUS The boss in Mushihime-sama Mike Tyson Punch Out Sigma Megaman 4 Death Castlevania Dawn of Sorrow and finally : Ryu (when Daigo is playing it just before me)
On September 09 2009 11:41 psion0011 wrote: Clearly this is the hardest boss in any video game (that's meant to be beaten) IIDX AC15 One More Extra Stage http://www.youtube.com/watch?v=5ilFZZCSjQE
Awesome song. I don't know how any human can get perfect, let alone beat that.
On September 09 2009 12:49 MK wrote: Alva Ninja Gaiden Orochi KOF Sephiroth Kingdom Hearts The boss in Super Striker 1945 PLUS The boss in Mushihime-sama Mike Tyson Punch Out Sigma Megaman 4 Death Castlevania Dawn of Sorrow and finally : Ryu (when Daigo is playing it just before me)
forgot about him. took me awhile to deal with sin harvest
and you've played against daigo? shit man its been my dream to play him and have my viper fucked up by the beast haha
On September 09 2009 12:36 Zato-1 wrote: Culex from Super Mario RPG Shinryu from FFV Jaquio, final boss from Ninja Gaiden 2 for the NES Sephiroth from Kingdom Hearts 2 Emerald Weapon from FFVII
CBNC: Marquis Elmdor at the roof fight in FFT Lu Bu from Dynasty Warriors 2 Zero from MMX2
good one! I forgot about those, Kingdom Hearts and #2.. Sephiroth was tough in both games, but I got 'em ^ ^ Was fun battles, for the KH2 version, when u can merge w/ Donald/Goofy in to different forms. Final Form ftw!
Luca Blight - Suikoden 2 Unarguably one of the straight up "Douche" in the RPG Genre next to Kefka of FF6. Gay gay boss. Very hard too. You need alot of luck to beat him
Culex - Super Mario RPG THOSE GODDAMN CRYSTALS FFFFFFFFFFFFF
Twin Emperors (PRE-NERF) - World of Warcraft VANILLA I know alot of you guys are gonna say "LOL WOW HAZ NO SKILL" but in Vanilla, WoW actually had some skill lol. This is not really a hard boss, but this has been my most enjoyable boss on high difficulty. It really requires alot of coordination and if you're a healer its funny to see 15 melee classes running around trying to catch the emperor (lol). Plus a Warlock tanking the other emperor is pretty cool for it's time.
Ballos - Cave Story Not to be mistaken with Barlog the TV Microwave thingy, Ballos is the last secret boss in Cavestory. The boss itself is not really that hard, its just a tank'n'spank
But getting to the boss is ridiculous. Imagine if every hazard leading to the boss kills you in 1 shot. And then find out YOU HAVE NO WAY TO HEAL YOURSELF UNTIL THE GAME ENDS.
Boss is not that hard, but getting to the boss is just... Yuck.
I found Orochi to be kind of easy, one of the easier SNK bosses I've fought (97 version at least, tho harder than Kain from Garou). Might just be the difficulty level but his moves leave him so open afterwards and he rarely blocks, especially that one dm where he tries to suck you in and then grabs you, but you can pretty much just hit him with a projectile or someting. No idea if they beefed him up for 98um since haven't played that but that has Nightmare Geese too :U
Goenitz from kof96 though was a pain in the ass. Can use his DMs at will, will instantly tornado grab you if you get anywhere near him, and if you're not near him can tornado spam you which you can't roll past
Ive beaten Emerald weapon witheout Knights of the Round and iirc witheout mimic (my chocobo breeding just didn't work for me, tried it with walktroughs and everything... best I managed was a green one). Fight took ages (way over 30 minutes) but in the end the sucker fell. Took my tons of attempts and tons of leveling (other material were Master..). I began to love "phoenix" in that fight with the cast after dead materia .
Didn't bother with ruby weapon, emerald was to stressfull ^^..
On September 09 2009 04:44 Boblion wrote: Every boss of BG2+tactics mod ( well especially Ilyich ).
I made a custom (multiplayer) party and raped him after a few times the first time I played the mod, then I beat him on my first attempt the second times I played BG2 with tactics / ascension. I played a Sorcerer / F/M /F/C /F/T party the first time, and a sorcerer, C/R, F/M / F/T, Archer party the second time. some tricks are mandatory though but these were straight up battles without cheese / too much prebuff (I never prebuff in BG2 beyond what is reasonable in its world like casting Stoneskin, Protection from Evil 10', Remove Fear etc. upon sleeping ( that I would cast in IRL since they last for a while anyway ), but no mega haste / summon etc. etc. cheat.
Well that's with a custom party.
But with shitty Imoen/Minsc/Jaheira and a shitty main char ( Assassin ) it gets harder. Shouldn't be too much a problem with a 19/19/19/*/21/* Kensaï imported from BG1 + 5 of his home made friends ( Yea picking spells help ).
With a fucking assassin, terrible thief/mage, druid/warrior and ranger ( my "team" lol ) it is impossible to beat it without being lame. The characters are just too weak.
Basicly Imoen and my Assassin couldn't deal dmg, Imoen can't tank more than three hits ( Even Minsc can only survive to 5-6 hits lol ) + their AC are just bad. Also Imoen has too few spells and it won't be enough to kill the Demon/golem. Same for Jaheira her only good spell is the swarm curse ( don't remember the exact name but it works well vs the priest ). So when you can't deal decent dmg and you can't tank your only solution is to be lame and lure ( but with tactics luring become HARD ). Also i didn't want to take Yoshimo before ( i doubt he would have been that usefull because he is kinda shitty too, but well maybe traps would have helped ).
On September 09 2009 10:03 Saracen wrote: BG2 SoA was too hard for me so I haxxed all my characters... It's a very good game, though.
It is absolutly nothing compared to Tactics
The "random" monsters that attack you when you sleep are stronger than the small bosses of SoA lol.
On September 09 2009 07:57 Halfpastnoob wrote: Duriel(as a Sorceress)-Diablo2:LoD
Staff or orb with +1 to blaze. Easy.
On September 09 2009 08:50 Symmetry wrote: Duriel's a pain in the fucking ass if you're not being rushed and you don't have a bone necro. Died so many times -.-
Wand with +1 to Clay Golem (if you don't have it as a skill) and +1 to Iron Maiden (also if you don't have it), just keep the curse on him and keep summoning the golem for him to whack on it. Great for Andariel and Diablo as well.
On September 09 2009 08:50 Symmetry wrote: Duriel's a pain in the fucking ass if you're not being rushed and you don't have a bone necro. Died so many times -.-
Wand with +1 to Clay Golem (if you don't have it as a skill) and +1 to Iron Maiden (also if you don't have it), just keep the curse on him and keep summoning the golem for him to whack on it. Great for Andariel and Diablo as well.
How can people not get how to beat Duriel, especially as a Necro. >.> I feel like players got dumber from vanilla -> LoD.
Did Iron Maiden + Blood Golem ever stop being invincible in PvE? Obviously for single targets and bosses, you just spam Clay instead. And even after Static got nerfed, it still tore Duriel apart.
On September 09 2009 08:50 Symmetry wrote: Duriel's a pain in the fucking ass if you're not being rushed and you don't have a bone necro. Died so many times -.-
Wand with +1 to Clay Golem (if you don't have it as a skill) and +1 to Iron Maiden (also if you don't have it), just keep the curse on him and keep summoning the golem for him to whack on it. Great for Andariel and Diablo as well.
dude he has that cold aura and he'll just slow you and rape you
Master Vrook in KotOR 2: TSL with Ultimate Saber Mod, playing as a Dark Side. The saber he recieves is crazy (especially against DS) and Improved AI mod doesn't help out either...
D2 and BG2 *normal* are not hard if you know what you can do. The hardest fights in BG2 are actually the first mages, because you most likely lack the spells you would want in a fight against mages (i hated this wizard guy in the second thieves guild quest, sometimes i couldn't even break fear at that time and he fears, paralises and does a ton of other nasty stuff). After you get the important spells everything is a matter of preparation/knowledge.
Ascension is way harder (Abazigal - 2 Dragons at once, tons of lesser wyrms/salamanders other stuff is when it slowly becomes really hard), Melissan is even worse (you fight all the Bhaalchilds + Irenicus + Bodhi (or Balthazar).. At once ore something like this iirc.
Tactics is again on a whole other level... I question the sanity of people that actually finished BG2 with this mod .
Icewind Dale 2 was also pretty hard, somewhere between BG2 and Ascension.
Nebilim in Tales of the Abyss, I have yet to try her in hardest or unknown modes, couldn't even beat her on hard mode yet. Even if you use a divide-all you can end up losing after punching her down to 50% health. And 50% health means like half an hour or more (probably way more) unless you spent days with leveling. Without 10x experience of course.
Coliseum showmatch in Tales of Symphonia (GC) without demonic weapons and powerleveling, on hardest. Hourglasses are sooo deadly.
They certainly made sure that you've got something to do after you beat the final bosses in the tales series.
On September 09 2009 06:59 Kaniol wrote: Irenicus from BG2, didn't play modded BG2 ever.
Ancients on hell of D2:LOD first play through. I've been soooo mad trying to kill them with quite a low level, they seemed unbeatable plus getting few more levels didn't help at all, really they win hardest boss title hands down. Esp. considering that they aren't even final bosses.
King's Bounty final fight (hard to call it "boss" since you fight with armies in that game) - overall game difficulty is really high, but final boss was really pain in the arse, and the way this game is constructed made it even harder - limited exp-pool (enemies don't re-spawn like in hack'n'slashes or jRPGs) + exp requirements rise way higher with each level but opponents don't give THAT much more exp.
Dunno why people think put any of the jRPG games' bosses here, they aren't hard once you hit max lvl, which is not that hard - this genre is mostly about grinding. They are more annoying than hard - just because jRPG's designers have this stupid habit of making final battles lasting like 2-3 hours with all these transformations and comebacks of bosses. It's kind of Power Rangers-like Japan freakness lol Megazord, hiperzord, hiperultrazord T_T
After installing BG tactics mods with maybe some other mods included, the hardest bosses for me was the golem summoning, dragon on the ritual quest in watcher's keep area.
About King's bounty, the only way I could actually beat that game is to buy 1k Knights, which are among the only 5 types of units that DO respawn since they are in your own castle. Now, when you have more units than your leadership can afford, you don't have control of that fighting unit and they go berserk and attack the nearest unit, be it friend or foe. So my tactic was teleporting the knights near the enemy's army. After the knights kill the enemy, AND me, I just respawned and attacked again the knight controlled castle. GG
Edit: After reading Boblion's Tactics adventure I realize I probably had some other tactics MOD. Ilyich was definitely harder than normal BG2, but I don't remember any Glabrezus and characters from russian literature as henchmen.
On September 09 2009 17:42 Jibba wrote: You can't avoid the HF, but you drop his damage a lot with cold resistance, and he really shouldn't kill you if you just kite with pots. http://www.youtube.com/watch?v=lUgsUF_booQ
Or you could just have better gear and kill him in 3 lightnings The exact same reason I don't play D2 any more, WAY too easy.
Anyone play Legend Of Dragoon? If you don't grind your levels beforehand, Magician Faust can be one tough son of a bitch. Edit: Other than a lot of the ones listed, particularly Mike Tyson in Punch Out, what about the final boss in that really bad South Park game for N64? I never did beat it without cheating...
On September 09 2009 18:10 Velr wrote: D2 and BG2 *normal* are not hard if you know what you can do. The hardest fights in BG2 are actually the first mages, because you most likely lack the spells you would want in a fight against mages (i hated this wizard guy in the second thieves guild quest, sometimes i couldn't even break fear at that time and he fears, paralises and does a ton of other nasty stuff). After you get the important spells everything is a matter of preparation/knowledge.
Ascension is way harder (Abazigal - 2 Dragons at once, tons of lesser wyrms/salamanders other stuff is when it slowly becomes really hard), Melissan is even worse (you fight all the Bhaalchilds + Irenicus + Bodhi (or Balthazar).. At once ore something like this iirc.
Tactics is again on a whole other level... I question the sanity of people that actually finished BG2 with this mod .
Icewind Dale 2 was also pretty hard, somewhere between BG2 and Ascension.
on my first run through of bg2 i installed tactics mod. What a pain in the ass. I ended up dropping the game
Play it whiteout mods, it's a perfectly fine game.
Many Mods are really great but even most of the good NPC adding mods (really good NPC's with storys and so on, often overshadowing the *normal* NPC's when it comes to background) suddenly add a fight that is way harder than anything you would normally encounter in BG2.
On September 09 2009 18:58 FaCE_1 wrote: FFVII - Ruby Weapon FFVII - Emerald Weapon
As people have said, these bosses can be very easy when you know how the fight works. Ruby can be paralysed and his tentacles can't kill you, baring that in mind it's much easier.
There are several ways of killing both of these bosses and both have been defeated by a solo level 7 Tifa (check youtube if you want to feel stupid).
On September 09 2009 19:20 gameguard wrote: on my first run through of bg2 i installed tactics mod. What a pain in the ass. I ended up dropping the game
First bosses/enemies that come to mind that haven't been mentioned:
Yiazmat - FFXII (if you think any of the weapons are hard, this guy'll blow you away IMO) Opiomorph - Xenogears Gabriel/Indalecio limiter off - Star Ocean 2: The Second Story (without adequate preparation - the fact that you can turn off his limiter by accident adds to this) Galamoth without using any special weapons/armor - Castlevania SotN Any MSLE on Hell, Hardcore - Diablo II (last I played seriously at least... 1.09 I think?)
Wingsmash to the ledge behind his head, position yourself carefully on the ledge so that your fist JUST reaches the back of his head, and mash both punch buttons for 10 minutes. He'll keep reeling back into your fist.
5 - no idea for a #5 4 - Ozma FF9 3 - Psyco Mantis Metal Gear Solid (Without Changing the Controler to port 2) 2 - Mike Tyson Punch Out 1 - Final boss (has no name) from sega's Dynomite Heady.
- THAT FOX THING FROM GENJI: DAYS OF THE BLADE! You only have Shizuka and Benkei to fight with. Fixed camera angles + limited minimap + minimap that doesn't show the enemies on it's range + benkei as the only character that can deal damage = 1+ hours of frustration. Though I managed to kill that bitch within 30 minutes one time.
- Any other boss from Genji: Days of the Blade. Playing with fixed camera angles was never fun to begin with.
- Dural from VF5. Can't finish him straight up, I always use ring outs to win.
- The final boss in Tekken 5.
Well the final boss in Final Fantasy Mystic Quest was pretty easy and real fun to kill...
The bosses in Devil May Cry on PS2 are pretty hard, especially the bird boss on the harder levels...
When 2xarchon + zealots-push was first made popular, had hell beating it...
[A little off-topic; do any of you guys remember or know the name of the game on Super Nintendo, where you are a cave man and kill dinosaurs? On the first level there is a sleeping T-rex in the background, which you'll fight at the end.]
On September 09 2009 20:12 Metallingus wrote: First bosses/enemies that come to mind that haven't been mentioned:
Yiazmat - FFXII (if you think any of the weapons are hard, this guy'll blow you away IMO)
he isn't Hard.. he is long..
Same with Psycho Mantis and tons of other Bosses people name here. My brother didn't figure out the controller thing for Mantis... But he quickly figured out the *savespots*... Was the longest laugh in my life to watch him :D
J-RPG bosses (at least 99% of them) also don't belong here, the fights just tend to be long, need you geared up and you knowing the tactic.
Now that i think of it: Devil May Cry Bosses were pretty hard... Compared to the rest of the game (which really is just hack'n'slash).
megaman one bosses ninja gaiden (nes) bosses ssbm hardest mode
BART SIMPSON VS THE SPACE ALIENS (or some shit). that game was whack, which means the bosses were also whack
and the iccup bosses (aka the last person you have to beat to reach the next rank) because there's psychological pressure in your mind (maybe doesn't apply to everyone)
On September 09 2009 18:59 SF-Fork wrote: Edit: After reading Boblion's Tactics adventure I realize I probably had some other tactics MOD. Ilyich was definitely harder than normal BG2, but I don't remember any Glabrezus and characters from russian literature as henchmen.
Could have been Sword Coast Strategems. I always liked that mod better, even though it's easier, just because it tries to preserve some semblance of sanity. Most of the difficulty increases make sense.
1. Secret level in Cave Story. I haven't even gotten to the boss the level itself is so difficult. 2. Maximum Charge Tor in Iji on Ultimortal - nigh on impossible. + Show Spoiler +
On September 10 2009 11:38 FragKrag wrote: lol micro, yu yevon is so easy to kill :|
And you're so easy to fool LOL
The fact that you think I'd be unable to defeat the endboss of a final fantasy game while autolife is permanently cast on my party is pretty sickening though...
MechGouki - Marvel Super Heroes vs. Street Fighter Ramsus + Opiomorph - Xenogears Raid Bosses in Wow because the need of teamwork. ( Sometimes, people just don't listen ) Contra Ozma
5. Brock with a lvl 5 charmander - pokemon red/blue 4. Porche GT turbo - project gotham racing 3. The Devil expert - Guitar Hero 3 2. Bozzie Baranta - Star Wars ep. 1 Pod Racing 1. Final Boss - expert mode Spartan X (not to mention even getting to him T_T)
On September 10 2009 12:58 RandomAbuse wrote: MechGouki - Marvel Super Heroes vs. Street Fighter
I considered adding this guy. In the end I beat him with Mech Zangief, but it took me a lot of tries- the bigger problem was beating a whole slew of flunkies in arcade mode before you got to him though.
On September 10 2009 12:58 RandomAbuse wrote: Raid Bosses in Wow because the need of teamwork. ( Sometimes, people just don't listen )
Vashj is one of the harder boss fights I've seen in WoW, but it wouldn't make it to my list of hardest bosses- you don't need 25 people pulling an amazing performance, you need 25 people performing their duties competently. Which is not easy, mind you- but my individual role as a healer in that encounter doesn't compare with the difficulty of other encounters I've faced, usually in JRPGs.
On September 10 2009 12:58 RandomAbuse wrote: Ozma
I don't remember all the details, other than for me this was a damage race because he had this ridiculous spell called Curse or something like that which made all my party tiny (which means 1/10th or so damage dealt), AND it killed them all. Even with auto-revive (which only works once per battle), my characters were still tiny and by when I managed to get rid of that status I was usually dead due to some other attack.
For me, more than extremely hard, it seemed very random- some of his attacks were completely harmless compared to others, especially when compared to Curse. Given enough tries with the same simple strategy (use your strongest attacks every turn until either you're wiped out or he dies), I got him.
The final boss from Zelda Oracle of Seasons was such a douche bag, I don't think I ever beat it. But I tried it when I was like 10. So much rage came from that.
I cant remember the order of bosses you had to fight in megaman x, but that last level is one boss fight after another. All i can remember is losing over and over and over
On September 11 2009 03:17 RebirthOfLeGenD wrote: The final boss from Zelda Oracle of Seasons was such a douche bag, I don't think I ever beat it. But I tried it when I was like 10. So much rage came from that.
lol i could always beat his first form with no trouble. but when they decided to add 2D i couldnt no matter how hard i tried.
Coliseum showmatch in Tales of Symphonia (GC) without demonic weapons and powerleveling, on hardest. Hourglasses are sooo deadly.
They certainly made sure that you've got something to do after you beat the final bosses in the tales series.
Still haven't beat the three Tales Trio and the little girl, even though I've finished the game several times. Course, I don't use the demonic weapons, so that may be why...
On September 10 2009 11:38 FragKrag wrote: lol micro, yu yevon is so easy to kill :|
And you're so easy to fool LOL
The fact that you think I'd be unable to defeat the endboss of a final fantasy game while autolife is permanently cast on my party is pretty sickening though...
Yeah that fight pissed me off. I mean it annoyed me how easy the game was to begin with but then they make it so you can't lose the final boss fight in the game. Fucking retarded.
Playing sorceror in Diablo 1 and then running into this guy. + Show Spoiler +
Those fireballs could not do jackshit against him, picture endless runs to town to pick up mana potions and then grinding skeletons to be able to afford them. Also the Grim Reaper in the first Castlevania game was just mean.
On September 09 2009 15:41 FragKrag wrote: Actually how did you guys manage to kill emerald weapon?
I killed ruby weapon with KoR and a bunch of mimics + abusing stop, but emerald weapon wtf
Link KoTR to HP Steal and W-summon it and mass mimic. And link phoenix to final cast just in case. I think that's how I did it, so long ago...
Hardest bosses are all probably DMC (1 and 3, I never played 2 but I heard it was easier) bosses in Dante Must Die mode. I've never played Ninja Gaiden though, although that seems like a game that would be pretty awesome to play (I thought the impossible bosses in DMC were fun, to some extent, so the difficulty level of NG sounds like it's right for me).
Edit: oo I forgot about Disgaea bosses, but that games all about grinding anyhow, so I don't know if that counts as hard.
On September 09 2009 06:46 zazen wrote: Kengaxx is actually *impossible* if you attempt him the first time you arrive at the Docks (or any time before lvl 13+).
Get the carsomyr and use a protection from undead scroll -> GG
Are there any middleground between the Tactics Mod and normal BG2? Tactics seems too ridiculous while BG2 is too easy nowadays, very challenging during the first playthrough though..
When you get the evil ending, you're facing enemies that have about 7000 health and do about 300, and your characters are about 1000 health and do like 50. The boss has maxed out stats (9999999 health, 9999999 dmg, etc). Try beating her
On September 09 2009 15:41 FragKrag wrote: Actually how did you guys manage to kill emerald weapon?
I killed ruby weapon with KoR and a bunch of mimics + abusing stop, but emerald weapon wtf
Emerald weapon
First get the underwater materia (transform the undead boat in the underwater reactor). Give manual to old man who gives you underwater materia which removes the timer from the emerald weapon fight.
Give each person mimic one person gets wsummon and knights of the round linked to hp drain another person gets final attack and pheonix. have one person with enemy skill to use big guard at the start of the fight.
Then on, spam kotr.
you want as little materia as possible on each person in this fight as emeralds big ass attack that hits your entire party for insane damage hits based on how much materia a person has equipped, so almost no materia = little damage
its a long fight due to the summon annimation, but its not bad.
On September 11 2009 05:49 Suave wrote: Are there any middleground between the Tactics Mod and normal BG2? Tactics seems too ridiculous while BG2 is too easy nowadays, very challenging during the first playthrough though..
Sword Coast Stratagems.
For the most part it doesn't actually buff up monsters (only a few where it makes sense, and even those can be disabled). The primary changes that it makes is that it redoes the spell selection of the enemy casters in the game, and drastically improves the intelligence of their spell usage. This applies both to real casters and to monsters with spell-likes (e.g. Fiends, Dragons, and Beholders). Those monsters also can be buffed to have statistics closer to pen and paper D&D, for instance, Mind Flayers are given more psionic abilities (some approximations are made--Beholders are supposed to be able to overload Spell Turning-type spells, but this is approximated by giving them a random chance to break those spells with their ray attacks).
The mod also buffs up some of the weaker or more boring encounters of the game, particularly the random encounters. The most interesting of those changes I found was the change to Demilichs, which gives a saving throw to their Imprisonment spell, but also makes them 35th level casters. This, generally, makes the fight more interesting.
On September 11 2009 05:38 Suave wrote: Playing sorceror in Diablo 1 and then running into this guy. + Show Spoiler +
Those fireballs could not do jackshit against him, picture endless runs to town to pick up mana potions and then grinding skeletons to be able to afford them. Also the Grim Reaper in the first Castlevania game was just mean.
lol more like find a door, close the door behind you, then shoot him through the window for a few minutes while eating dinner or something
On September 11 2009 05:38 Suave wrote: Playing sorceror in Diablo 1 and then running into this guy. + Show Spoiler +
Those fireballs could not do jackshit against him, picture endless runs to town to pick up mana potions and then grinding skeletons to be able to afford them. Also the Grim Reaper in the first Castlevania game was just mean.
lol more like find a door, close the door behind you, then shoot him through the window for a few minutes while eating dinner or something
through a window? D1 had windows? I don't seem to recall that...
On September 11 2009 03:45 xMiragex wrote: all from vanilla wow, no particular order
Twin Emps C'Thun Kel'thuzad Four Horsemen Sapphiron
You must have played Horde. Viscidus was the hardest fight in vanilla wow without poison cleansing totems.
silly rofladins and their buffs made things much easier in most fights, but yeah even though i didnt play alliance id imagine that fight would be considerably harder without the totems
On September 09 2009 07:57 Halfpastnoob wrote: Duriel(as a Sorceress)-Diablo2:LoD
Staff or orb with +1 to blaze. Easy.
On September 09 2009 08:50 Symmetry wrote: Duriel's a pain in the fucking ass if you're not being rushed and you don't have a bone necro. Died so many times -.-
Wand with +1 to Clay Golem (if you don't have it as a skill) and +1 to Iron Maiden (also if you don't have it), just keep the curse on him and keep summoning the golem for him to whack on it. Great for Andariel and Diablo as well.
dude he has that cold aura and he'll just slow you and rape you
lol I beat duriel when I was fucking 10 years old without dying! with barbarian, necro and sorceress!
Just have LOTS of town portals and just go back home when you're low on health and heal, repeat the process.
On September 11 2009 03:45 xMiragex wrote: all from vanilla wow, no particular order
Twin Emps C'Thun Kel'thuzad Four Horsemen Sapphiron
You must have played Horde. Viscidus was the hardest fight in vanilla wow without poison cleansing totems.
We had Decurser back then though.
Viscidus was not a hard fight for alliance... it was just a stupid one that wasn't worth the effort to do it.
Sapphiron I wouldn't consider hard either. There was a "critical hp" point where you got so much HP from world buffs that the fight became a joke. I remember barely being able to keep up with Sapphirons damage output going on just consumables and getting maybe to like 70% and then we go ahead and kill him first try with world buffs.
C'thun was damn hard though, I loved that fight.
C'thun Twin Emps Kel'Thuzad Four Horseman
all of those deserve a spot in the hall of fame for MMO bosses. Gothik the Harvester was also one of those.
For TBC the pre nerf POSSIBLE variations of Kael'thas and Vashj were both extremely well made bosses. Kil'jaeden was also an astoundingly well made boss.
Well made bosses for WOTLK? Well.. not a damn one lol lol lol.
On September 09 2009 15:41 FragKrag wrote: Actually how did you guys manage to kill emerald weapon?
I killed ruby weapon with KoR and a bunch of mimics + abusing stop, but emerald weapon wtf
W-summon Knights of the Round, mimic over and over.
Kill him before he casts Aire Tam Storm because if he does then all your party dies instantly. Even with final attack + phoenix, I couldn't set up the W-summon knights of the round mimic rotation again, so I was screwed anyway. That's how I killed it anyway. Ruby weapon was much easier for me, because he _only_ removed 2 of my party members from the fight, rather than killing them all at once with Aire Tam Storm ><
On September 09 2009 15:41 FragKrag wrote: Actually how did you guys manage to kill emerald weapon?
I killed ruby weapon with KoR and a bunch of mimics + abusing stop, but emerald weapon wtf
W-summon Knights of the Round, mimic over and over.
Kill him before he casts Aire Tam Storm because if he does then all your party dies instantly. Even with final attack + phoenix, I couldn't set up the W-summon knights of the round mimic rotation again, so I was screwed anyway. That's how I killed it anyway. Ruby weapon was much easier for me, because he _only_ removed 2 of my party members from the fight, rather than killing them all at once with Aire Tam Storm ><
Aire Tam Storm did 1111 damage per materia on your character. Since at that point in time you're likely carrying like 16 materia or something per character that's why you die.
It was quite easy to set up a team that had 9999 hp 999 mp and the required materia without doing anything gay like W-Summon KOTR mimic.
I always got a bad taste in my mouth from that sort of strategy.
On September 09 2009 15:41 FragKrag wrote: Actually how did you guys manage to kill emerald weapon?
I killed ruby weapon with KoR and a bunch of mimics + abusing stop, but emerald weapon wtf
W-summon Knights of the Round, mimic over and over.
Kill him before he casts Aire Tam Storm because if he does then all your party dies instantly. Even with final attack + phoenix, I couldn't set up the W-summon knights of the round mimic rotation again, so I was screwed anyway. That's how I killed it anyway. Ruby weapon was much easier for me, because he _only_ removed 2 of my party members from the fight, rather than killing them all at once with Aire Tam Storm ><
Aire Tam Storm did 1111 damage per materia on your character. Since at that point in time you're likely carrying like 16 materia or something per character that's why you die.
It was quite easy to set up a team that had 9999 hp 999 mp and the required materia without doing anything gay like W-Summon KOTR mimic.
I always got a bad taste in my mouth from that sort of strategy.
It's been like 14 years by now, but I remember beating Emerald Weapon without the underwater materia. I didn't have the Internet back then and didn't have a strategy guide so I didn't even know it existed. With the time limit, summons were out of the question so I killed it with 4x cut materia, quadramagic flare, 2x ultima, etc. You had plenty of time to cast ultima and destroy his eyes/gems/whatever before he cast Aire Tam Storm. It wasn't even hard.
On September 11 2009 03:45 xMiragex wrote: all from vanilla wow, no particular order
Twin Emps C'Thun Kel'thuzad Four Horsemen Sapphiron
You must have played Horde. Viscidus was the hardest fight in vanilla wow without poison cleansing totems.
We had Decurser back then though.
Viscidus was not a hard fight for alliance... it was just a stupid one that wasn't worth the effort to do it.
Sapphiron I wouldn't consider hard either. There was a "critical hp" point where you got so much HP from world buffs that the fight became a joke. I remember barely being able to keep up with Sapphirons damage output going on just consumables and getting maybe to like 70% and then we go ahead and kill him first try with world buffs.
C'thun was damn hard though, I loved that fight.
C'thun Twin Emps Kel'Thuzad Four Horseman
all of those deserve a spot in the hall of fame for MMO bosses. Gothik the Harvester was also one of those.
Admittedly, a raid's performance was always directly related to how much they cared about doing a fight, and no one cared about Viscidus. Still, it was an incredibly hard boss.
C'thun went from absolutely impossible to average difficulty when they nerfed him. Dozens of guilds killed him the day of the patch without any problems, and he was never difficult to repeat. Awesome fight though.
4. Redrum from Xenogears (FUUUUUUUUUUUUUUUUUUUUUUUUU)
3. 7th Saga, almost every boss gives me an anyerism
2. Chaos from the NES FF1
1. that one douchebag from Baten Kaitos that uses the Orbs of Strength or w/e that basically triples his stats, its basically his "I WIN LOL YOU MIGHT AS WELL RESET THE GAME" button.
1. Battletoads - race, to some degree "ball race", ball boss 2. Kage/Shadow the ninja - final boss - he had like 128 hp or something... and would turn red after some time... and get faster 3. Honorable mention to duriel - you can defeat him in many ways, but even after the patches there is this lag period, which often can result in death lol
On September 09 2009 04:50 DM20 wrote: Every level of battle toads, especially the flying motorcycle level.
oh my god this is probably the hardest game I have ever played it was frustrating even on emulator; it took me like 1 hour to beat the damn race with SAVE/LOAD
On September 11 2009 05:38 Suave wrote: Playing sorceror in Diablo 1 and then running into this guy. + Show Spoiler +
Those fireballs could not do jackshit against him, picture endless runs to town to pick up mana potions and then grinding skeletons to be able to afford them. Also the Grim Reaper in the first Castlevania game was just mean.
lol more like find a door, close the door behind you, then shoot him through the window for a few minutes while eating dinner or something
He meant bars, you could hide behind bars and shoot him with a bow; which was very lame, because he didnt run away. It also took few minutes lol!
I tried playing diablo 1 again some time ago and this game ROCKS!
It has great music, graphics are better than in D2 and it has much better atmosphere... the only irritating thing is the lack of ability to run. If you die - your body pops and getting the items back can actually require some skill..
On September 11 2009 05:38 Suave wrote: Playing sorceror in Diablo 1 and then running into this guy. + Show Spoiler +
Those fireballs could not do jackshit against him, picture endless runs to town to pick up mana potions and then grinding skeletons to be able to afford them. Also the Grim Reaper in the first Castlevania game was just mean.
lol more like find a door, close the door behind you, then shoot him through the window for a few minutes while eating dinner or something
through a window? D1 had windows? I don't seem to recall that...
Yup, made the butcher easy with any class since you can just use a bow.
On September 11 2009 05:38 Suave wrote: Playing sorceror in Diablo 1 and then running into this guy. + Show Spoiler +
Those fireballs could not do jackshit against him, picture endless runs to town to pick up mana potions and then grinding skeletons to be able to afford them. Also the Grim Reaper in the first Castlevania game was just mean.
lol more like find a door, close the door behind you, then shoot him through the window for a few minutes while eating dinner or something
through a window? D1 had windows? I don't seem to recall that...
Yup, made the butcher easy with any class since you can just use a bow.
Slight problem when you're playing off CD: because his words "Aah! Fresh meat!" have to be loaded off the CD, there was a moment of lag for me when I used to play D1 when I opened the door to the Butcher. Often, if I was playing with a new Sorcerer, that was enough lag time for the Butcher to come out and kill me.
1. that one douchebag from Baten Kaitos that uses the Orbs of Strength or w/e that basically triples his stats, its basically his "I WIN LOL YOU MIGHT AS WELL RESET THE GAME" button.
I would swap that fight for the fight against giacamo, ayme, and falon. The second time you fight all three and everytime you off one the other two get stronger. You fight, win, then have to repeat it again with them being instantly stronger, was such bullshit. Took me over an hour and a bit for one fight in a game, blehhhh
1. that one douchebag from Baten Kaitos that uses the Orbs of Strength or w/e that basically triples his stats, its basically his "I WIN LOL YOU MIGHT AS WELL RESET THE GAME" button.
I would swap that fight for the fight against giacamo, ayme, and falon. The second time you fight all three and everytime you off one the other two get stronger. You fight, win, then have to repeat it again with them being instantly stronger, was such bullshit. Took me over an hour and a bit for one fight in a game, blehhhh
Haha DMC fights can take days (or maybe I just sucked)
On September 09 2009 05:54 MakkurtE wrote: also, anyone else remember skyroads?
if you haven't, go download it right now
ZOMG SKYROADS! Downloads!
*Top bosses*
5. The last boss from half life. I had no idea what to do, no internet. Died so many times. Fail. 4. Demon Gate from final fantasy 7 if you don't grind up a bunch of levels in anticipation 3. The very hard version of Impossible Bosses, Ancient boss for example. So many hours wasted. 2. 1. The Yeti on SkiFree (Yargh! he always gets me in the end!)
Wat. He was one of the easier Extra bosses IMO (Easier than him? Zexion and Luxord, though Saix and Demyx were close). Larxene and Vexen were far harder. Xemnas too because if you failed his 2nd form you had to go through his first form all over again
On September 11 2009 10:36 Carnation[NeoN] wrote: 2. Chaos from the NES FF1
Really? I didn't have much trouble against this. Hardest enemy for me in that game was Warmech, the rare random encounter that can appear in the bridge that leads to Tiamat.
With a Fighter - Fighter - Red Mage - Black Mage composition, I killed Chaos on my first attempt.