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Shinhan Proleague R2 Maps - Page 5
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Fobbish
Korea (South)1071 Posts
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SonuvBob
Aiur21549 Posts
![]() I think the 'worker gathering from behind' thing means workers tend to go behind a mineral patch when they shouldn't. | ||
Wonders
Australia753 Posts
Can't wait to play on Catrina, I've always loved Peaks but hated that pathing trouble in the center. Ling rushes against protoss are going to be quite common but maybe the long rush distances will stop every game from becoming a ling rush. | ||
mrscheng
Sweden658 Posts
ungoro crater ZERG FIGHTING! | ||
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GTR
51322 Posts
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Polemarch
Canada1564 Posts
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Musli
Poland5130 Posts
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Hot_Bid
Braavos36369 Posts
also, repeating my earlier question, is there a literal translation for "Baekmagoji" or is it just the name of a battle? | ||
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alffla
Hong Kong20321 Posts
On September 05 2007 00:32 Hot_Bid wrote: just a quick question - is there a definitive answer on whether those sunkens in the first map actually attack or are they just neutral? actually after a bit of thinking i'm guessing that the sunkens should be neutral...if they attack the maps would have to be played in UMS mode..hm. | ||
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Daigomi
South Africa4316 Posts
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Carnac
Germany / USA16648 Posts
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QuanticHawk
United States32027 Posts
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Puosu
6984 Posts
Use map settings maps gogo~ | ||
XCetron
5225 Posts
On September 05 2007 01:10 Puosu wrote: So looks like melee mode is out of fashion, eh? Use map settings maps gogo~ exactly my thought. They probly just want to make the game different so the spectators dont get bored. | ||
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alffla
Hong Kong20321 Posts
On September 05 2007 01:03 Hawk wrote: wow, these maps are pretty lame. i really cant stand all this creep, dweb and other crap =/ well its actually only 2 maps that have creep and dweb. 1 map with creep 1 map with creep and dweb :/ | ||
TheTyranid
Russian Federation4333 Posts
![]() They must add ash and badlands. These tilesets haven't been used in ages (except chariots). Heck the last 1v1 badlands map was used two seaons ago. | ||
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alffla
Hong Kong20321 Posts
On September 05 2007 01:10 Puosu wrote: So looks like melee mode is out of fashion, eh? Use map settings maps gogo~ hey maybe the sunkens dont really attack though! :o | ||
Jyvblamo
Canada13788 Posts
On September 05 2007 00:32 Hot_Bid wrote: just a quick question - is there a definitive answer on whether those sunkens in the first map actually attack or are they just neutral? also, repeating my earlier question, is there a literal translation for "Baekmagoji" or is it just the name of a battle? Baek ma go ji translated literally becomes White Horse Highlands. | ||
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Hot_Bid
Braavos36369 Posts
Now we just need to find out if the sunkens actually attack... | ||
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Last Romantic
United States20661 Posts
Ah well. As for the new maps.. did they actually mention tl.net? or did one of our people add that? | ||
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