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This is a short summary of the article.
The article introduces a concept that helps to break down how we digest and apply different build orders. This is applicable to all levels.
All of us seek to learn the newest builds, but it can be difficult to digest new builds all the time. Most casual players have one build for each match up on ladder, and they sometime want to learn a new build. Many write down the notation for the build they want to learn and try to copy it as much as possible. While memorising the exact time to put down each building and what unit to produce in the correct sequence is the perfect way to go, it is a tall order for many of us. This approach becomes even more challenging when we want to learn multiple builds.
I want to introduce a concept, which I called the build order blocks concept, in this article to address this build order learning challenge. The fundamental idea hinges on the notion of breaking a build order into multiple small blocks. The obvious benefit of breaking down a difficult and long task into small parts is the ease of learning. But, more importantly, the knowledge of each small blocks is transferable when you learn a new build.
The major blocks are as followed:
1. Opening
2. Build
3. Composition
The central tenet of the concept is the plug-and-replace nature of these blocks. You can replace an opening or a build with another. Subsequently, you converge to the key convergent point of the selected composition. Once you understand the concept, you should find it a lot easier to digest a new build you come across. You can break the build down to the major blocks, and this allows you to identify the key features of the build. Your ability to change up your build in game should also improve, as you can replace your planned build block with another build block by putting down the required buildings.