Here is the link to the VOD https://www.twitch.tv/videos/415067581
Last weeks all commanders is here
Commander/Tier
3 Vorazun
- Not the best this week, Voidrays are the best for consistent damage but If Black Death shows up you will be sad.
- Corsairs are good to add as well you don't need to get Cloak for them.
- Upgrade at least air attack.
- Cannons can help a lot if you need extra ground defense.
- Right now Dark Pylon Recall doesn't work so keep that in mind.
3 H & H
- Not the best this week, basic unit composition will work but many of the Mutators will have a negative effect on H&H.
- Call downs are great for attack waves.
- Strike Platforms can have their place in your army, but if you get too many air units it will be tough for you.
- Watch out for Amon's AOE damage mutators as your production will be out on the field.
- I really like Horner units if you can get to them as they do a lot of damage.
3 Alarak
- Not the best this week, Mech is great for holding but I got Black Death every time with him sooo.
- Make sure to make a few Pylons at every ship to help defend.
- Upgrades as always.
- Try to stay on top of Alarak as you defend as he can take care of an entire side all by himself,
2 Dehaka
- Can do very well this week Black Death is going to be one of the tougher Mutations.
- Once you have your basic army try to watch out for Mutators that will mess with you.
- Creeper Host have a long range but the cool down is far too long to defend an shuttle by themselves.
- Dehaka can hold entire sides without much help as Infested are great for Devour because, the cool down is super low.
2 Zagara
- Fine commander this week, great for clearing not so much for holding the Shuttles.
- Try to focus on Zagara micro when dealing with the Shuttles.
- Make a ton of Banes and have then next to the Shuttle to ensure that you don't waste them all.
- I like to have all my rallies at the expo so that you can defend the attack waves without much micro needed.
- Upgrades as always and try to stay on top of them.
2 Raynor
- Fine commander for this week but you will find many mutators that can really put a damper on your game.
- One of my least favorite is going t o be Slim Pickins as it reduces the total minerals on the map by a third and if you have a real OC count you will mine out of the map fast.
- I like Bio here but Mech has it's place.
- Tanks will always do well, but if Black Death shows up you will lose everything.
- You can always go for Bunker as the Ships but any map aoe mutator will stop that fast (Going Nuclear, Orbital Strike).
- Upgrades as always.
2 Artanis
- Fine commander for this week, early game can be a problem as you will only have Zealots an Dragoons and mutators like Just Die will make it very tough.
- Upgrades as always.
- If you have to deal with things like Blizzard Robo might not be as good as they are super slow.
- I like to go for Zealots High Templar and Archons, but you all know that by now.
2 Fenix
- Can do very well with any of the hero units.
- I like Colossus here as they can do a lot to clear the Infested.
- Adepts are grea5t as well they hit air and have Projections.
- Once you finish up your expo try to get all the Heros you want.
- Carries have their place as well.
- Upgrades as always.
2 Swann
- Fine commander for this week, Tanks and Goliaths with Science Vessel support is all that you should need.
- Once you have the expo up and 8 Tanks in a Hercules and production it should be smooth sailing.
- Early Move Unseen can be trouble some, as you want to be able to clear the expo with just the Concentrated Beam and the Combat Drop.
- Try to keep 8 Tanks in a Hercules at all time should be all you need to hold a Shuttle.
- Laser Drill upgrades as always.
2 Karax
- Good commander this week, I went for static defense Karax here an it went well.
- There are a couple of mutators that can mess with you, Lava Burst and Going Nuclear come to mind as any static defense you make will be destroyed.
- Think about Cannon health masteries to combat the random mutation.
- Spear of Adun as always is great here.
- Try to send your Probe around the back side of the expo to start working on the expo asap.
1 Stukov
- Great commander this week, be careful about Going Nuclear and Orbital Strike and any other AOE damage that Amon can do.
- Transmutation is also bad.
- Go for Bunkers as always.
- I don't think that Tanks are the best here as Black Death is most likely to show up and they will just die.
- Call downs are great for attack waves and to defend a Shuttle that might be lost.
1 Tychus
- Great commander this week, any mutation can be dealt with, Nikara might be needed to combat Black Death.
- I like to be sure to get 14 workers on minerals and 1 fully saturated gas Geyser then work on the upgrade faculties.
- Try to base the next Hero based on the mutations that are active.
- Sam is great for the bonus so if you want them go for Sam early.
- Upgrades attack/armor are good no matter what so try to get as high as possible.
1 Abathur
- Great commander for this week, Evos and Mutas will do very well.
- If Black Death shows up just move your Evos back to your main and wait for Black Death to go away.
- Upgrades as always.
- You will build up extra mineral so be sure to get static defense.
- Any full Biomass unit can out heal almost anything.
1 Nova
- Great commander for this week, she can almost Hero solo the entire mission.
- She can handle all ground units for the first 2 ships but air might be tough.
- Griffin Air Strike is still great here, great for attack waves.
- Once you have your expo and army try to save unit cool downs for when you need it, that way if Black Death shows up you don't waste a bunch of units.
1 Kerri
- One of the best this week, Lurkers and Kerrigan are all you should need.
- The worst mutations are going to be Double Edge and Diffusion as they can kill Kerrigan very fast.
- Once you have the first Shuttle taken care of think about a few Omega Worms and they rally all new units to the Worms.
- Lurker upgrades as always, and get at least all attack upgrades.
- Try to leave a few Spores for anti-air and you should be able to hold with just Lurkers and clear with Kerrigan.
1 Zeratul
- Great commander this week, go for mass Bunkers.
- Shards are priority until you have them all.
- Make all the Cannons in your main to avoid losing any.
- Be sure to make a few Sentries to heal your Cannons.
- Be sure to set the Projections before an attack shows up until you have enough to overwhelm the enemy.
- You can cancel the Projection to start the cool down faster.
Tiers
Tier 1 Can defend the ships and mutators are not that bad, i.e.. don't need to change much tactics
Tier 2 Ships are fine but might need to rely on your ally at times during the mutation.
Tier 3 Not recommended.