• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:20
CEST 00:20
KST 07:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash9[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Gypsy to Korea Pros React To: JaeDong vs Queen BGH Auto Balance -> http://bghmmr.eu/ How Can I Add Timer & APM Count? [ASL21] Ro24 Preview Pt2: News Flash
Tourneys
[ASL21] Ro24 Group E [Megathread] Daily Proleagues [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread NASA and the Private Sector Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1787 users

Artosis and NoRegreT new weekly show: In Depth! - Page 5

Forum Index > Community Content
96 CommentsPost a Reply
Prev 1 2 3 4 5 All
WombaT
Profile Blog Joined May 2010
Northern Ireland26505 Posts
Last Edited: 2019-05-20 23:12:16
May 20 2019 23:11 GMT
#81
Serral is such a monster to watch in real time, you can spot little moves he makes all the time, even if you’re an idiot like me. God knows how much smart stuff he’s doing if you slow it down and break it down, so I’m pretty pumped for this episode.

It’s all these little things that add up. I recall a locust swarm, became clear they wouldn’t snipe a planetary, Serral realised this super quickly and focused the sensor tower.

Sounds small, the amount of times I see players initially going for the plantetary, dilly dallying when they realise they can’t kill it, and ultimately end up doing nothing impactful.

Serral seems to crunch the numbers immediately and, if his plan A isn’t popular always picks the good plan B. So he can’t snipe a planetary but gets that sensor tower that ultimately gives him more room to manoeuvre around a position. There are too many units guarding against a runby he backs off, if he can’t get serious damage in a position he pulls backs and uses his lings to snipe a blocking supply depot if he can, which opens it up to future runbys if his opponent doesn’t plug the gap.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
alpenrahm
Profile Blog Joined December 2010
Germany629 Posts
May 21 2019 12:58 GMT
#82
On May 21 2019 08:11 Wombat_NI wrote:
Serral is such a monster to watch in real time, you can spot little moves he makes all the time, even if you’re an idiot like me. God knows how much smart stuff he’s doing if you slow it down and break it down, so I’m pretty pumped for this episode.

It’s all these little things that add up. I recall a locust swarm, became clear they wouldn’t snipe a planetary, Serral realised this super quickly and focused the sensor tower.

Sounds small, the amount of times I see players initially going for the plantetary, dilly dallying when they realise they can’t kill it, and ultimately end up doing nothing impactful.

Serral seems to crunch the numbers immediately and, if his plan A isn’t popular always picks the good plan B. So he can’t snipe a planetary but gets that sensor tower that ultimately gives him more room to manoeuvre around a position. There are too many units guarding against a runby he backs off, if he can’t get serious damage in a position he pulls backs and uses his lings to snipe a blocking supply depot if he can, which opens it up to future runbys if his opponent doesn’t plug the gap.


it´s true serral is a beast and ep 8 highlighted that appropriately. In a way his play is very reminicent of the unspeakable Zerg. The heavy focus on counterattacks and trading Ling bane for time and mapcontrol is just art to watch. That said, i was quite baffled by Times insistence on not preparing defenses for counters, Like a bunker and a semi wall at the third or a spotter on the counterattackpaths he just neglected the possibility entirely and went for his midgame pushes counting on those to give him the edge he needed to just trade serral down in the lategame. It´s like Times play has a single win condition and plenty of room for failure, while serral´s just patiently waiting for the holes in his armor and decisively exploiting him when he sees the opportunity. Maybe that practise with scarlett worked against him here just because scarlett is so stylisticly different from what serral does.
I just hope we get to see Maru V Serral before either of them expires their peak time.
WombaT
Profile Blog Joined May 2010
Northern Ireland26505 Posts
May 21 2019 13:39 GMT
#83
On May 21 2019 21:58 alpenrahm wrote:
Show nested quote +
On May 21 2019 08:11 Wombat_NI wrote:
Serral is such a monster to watch in real time, you can spot little moves he makes all the time, even if you’re an idiot like me. God knows how much smart stuff he’s doing if you slow it down and break it down, so I’m pretty pumped for this episode.

It’s all these little things that add up. I recall a locust swarm, became clear they wouldn’t snipe a planetary, Serral realised this super quickly and focused the sensor tower.

Sounds small, the amount of times I see players initially going for the plantetary, dilly dallying when they realise they can’t kill it, and ultimately end up doing nothing impactful.

Serral seems to crunch the numbers immediately and, if his plan A isn’t popular always picks the good plan B. So he can’t snipe a planetary but gets that sensor tower that ultimately gives him more room to manoeuvre around a position. There are too many units guarding against a runby he backs off, if he can’t get serious damage in a position he pulls backs and uses his lings to snipe a blocking supply depot if he can, which opens it up to future runbys if his opponent doesn’t plug the gap.


it´s true serral is a beast and ep 8 highlighted that appropriately. In a way his play is very reminicent of the unspeakable Zerg. The heavy focus on counterattacks and trading Ling bane for time and mapcontrol is just art to watch. That said, i was quite baffled by Times insistence on not preparing defenses for counters, Like a bunker and a semi wall at the third or a spotter on the counterattackpaths he just neglected the possibility entirely and went for his midgame pushes counting on those to give him the edge he needed to just trade serral down in the lategame. It´s like Times play has a single win condition and plenty of room for failure, while serral´s just patiently waiting for the holes in his armor and decisively exploiting him when he sees the opportunity. Maybe that practise with scarlett worked against him here just because scarlett is so stylisticly different from what serral does.
I just hope we get to see Maru V Serral before either of them expires their peak time.

Yeah, and more than once. It feels a real rivalry is needed, I don’t want a singular match that fans say proves who is better. Still I’ll take that singular match over having none!

My feel with TIME’s play is he had to cut corners to have a chance of winning, Serral punished it every time almost.

I think he played better than Special did overall. Although Special didn’t get ripped apart by counter-attacks, there were also fewer times where he had forces in position that had me worried for Serral.

Taking risks can look stupid when they don’t pay off, and way more so if you take risks against a play worse than you. If the player is just better I think you have to do it.


'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
4dfgs654g
Profile Joined May 2019
10 Posts
May 25 2019 15:49 GMT
#84
Liquid Snute just mentioned the show on his stream

I think it's one of these games: https://tl.net/forum/sc2-tournaments/547974-gsl-2019-code-s-season-2-code-s-group-b
please notify artosis or noregret if you use twitter, thanks! (I can't use twitter myself)
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
May 27 2019 20:26 GMT
#85
Episode 9 is up. Europe vs Immortals. Seems to be part 2 of the Immortal All In focus.
aka: KTVindicare the Geeky Bartender
Psychonian
Profile Joined March 2012
United States2322 Posts
June 02 2019 03:53 GMT
#86
Been bingeing this show for the last couple days, amazing in depth analysis by Artosis and Noregret, two of the game's greatest analytic minds imo
Trans Rights
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
June 04 2019 03:45 GMT
#87
Episode 10 vod is up. Apparently Artosis seems to think that Special's win in WCS proves there is no TvP imbalance.

I'll let you make your own decision about that after you've seen the video.
aka: KTVindicare the Geeky Bartender
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
Last Edited: 2019-06-10 22:52:50
June 10 2019 04:29 GMT
#88
Episode #11 is live now on twitch.tv/artosis VOD will be posted as soon as it comes up.

OP updated with Ep. #11
aka: KTVindicare the Geeky Bartender
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
Last Edited: 2019-06-10 05:07:39
June 10 2019 05:07 GMT
#89
Really, they're gonna talk about Protoss design and difficulty to balance and they aren't going to talk about the elephant in the room? Warp Gate?

Warp Gate is why Protoss is so hard to balance. It has ALWAYS been Warp Gate. It's the dumbest mechanic because it breaks all of the rules of maps. Blizz has nerfed it so many times and yet it's still core to the race and as long as that's true the race will be weird and hard to balance.
aka: KTVindicare the Geeky Bartender
WombaT
Profile Blog Joined May 2010
Northern Ireland26505 Posts
June 10 2019 12:10 GMT
#90
On June 10 2019 14:07 Vindicare605 wrote:
Really, they're gonna talk about Protoss design and difficulty to balance and they aren't going to talk about the elephant in the room? Warp Gate?

Warp Gate is why Protoss is so hard to balance. It has ALWAYS been Warp Gate. It's the dumbest mechanic because it breaks all of the rules of maps. Blizz has nerfed it so many times and yet it's still core to the race and as long as that's true the race will be weird and hard to balance.

I suppose I’ll have to watch the episode. I do agree it’s an issue, one I’ve agreed is in an issue for basically SC2’s lifespan but I can’t really see Blizzard radically rebalancing the game at this stage, which they’d have to do.

Despite thinking it’s poor at a fundamental design I’m actually impressed how balanced SC2 is with stuff like warpgate in it
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
June 10 2019 22:51 GMT
#91
On June 10 2019 21:10 Wombat_NI wrote:
Show nested quote +
On June 10 2019 14:07 Vindicare605 wrote:
Really, they're gonna talk about Protoss design and difficulty to balance and they aren't going to talk about the elephant in the room? Warp Gate?

Warp Gate is why Protoss is so hard to balance. It has ALWAYS been Warp Gate. It's the dumbest mechanic because it breaks all of the rules of maps. Blizz has nerfed it so many times and yet it's still core to the race and as long as that's true the race will be weird and hard to balance.

I suppose I’ll have to watch the episode. I do agree it’s an issue, one I’ve agreed is in an issue for basically SC2’s lifespan but I can’t really see Blizzard radically rebalancing the game at this stage, which they’d have to do.

Despite thinking it’s poor at a fundamental design I’m actually impressed how balanced SC2 is with stuff like warpgate in it


They started talking about why Protoss always seems to be the one that has the balance issues that result in bad metagames and it's centered a lot around how their base units are balanced. Artosis talked a lot about Sentries, NoRegret talked about Warp Prisms and they went back and forth on it, and never once mentioned ACTUAL warp gate tech, that's the part that boggled my mind. They just sort of danced around the elephant in the room.
aka: KTVindicare the Geeky Bartender
WombaT
Profile Blog Joined May 2010
Northern Ireland26505 Posts
June 10 2019 23:01 GMT
#92
On June 11 2019 07:51 Vindicare605 wrote:
Show nested quote +
On June 10 2019 21:10 Wombat_NI wrote:
On June 10 2019 14:07 Vindicare605 wrote:
Really, they're gonna talk about Protoss design and difficulty to balance and they aren't going to talk about the elephant in the room? Warp Gate?

Warp Gate is why Protoss is so hard to balance. It has ALWAYS been Warp Gate. It's the dumbest mechanic because it breaks all of the rules of maps. Blizz has nerfed it so many times and yet it's still core to the race and as long as that's true the race will be weird and hard to balance.

I suppose I’ll have to watch the episode. I do agree it’s an issue, one I’ve agreed is in an issue for basically SC2’s lifespan but I can’t really see Blizzard radically rebalancing the game at this stage, which they’d have to do.

Despite thinking it’s poor at a fundamental design I’m actually impressed how balanced SC2 is with stuff like warpgate in it


They started talking about why Protoss always seems to be the one that has the balance issues that result in bad metagames and it's centered a lot around how their base units are balanced. Artosis talked a lot about Sentries, NoRegret talked about Warp Prisms and they went back and forth on it, and never once mentioned ACTUAL warp gate tech, that's the part that boggled my mind. They just sort of danced around the elephant in the room.

I’ve watched that section, still got an hour to go on the game stuff

I think their position is sort of mine, maybe, not sure. They probably think Warp gate brings problems, but it’s been 9 years and it’s never been fundamentally reworked so we have to couch stuff in what could conceivably be something Blizzard might actually touch

I personally don’t like the mechanic, we’ve had two full expansions and they haven’t touched it, so while it might be a legit issue IMO, focusing on stuff that could actually be touched seemed sensible for this episode
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
June 10 2019 23:15 GMT
#93
On June 11 2019 08:01 Wombat_NI wrote:
Show nested quote +
On June 11 2019 07:51 Vindicare605 wrote:
On June 10 2019 21:10 Wombat_NI wrote:
On June 10 2019 14:07 Vindicare605 wrote:
Really, they're gonna talk about Protoss design and difficulty to balance and they aren't going to talk about the elephant in the room? Warp Gate?

Warp Gate is why Protoss is so hard to balance. It has ALWAYS been Warp Gate. It's the dumbest mechanic because it breaks all of the rules of maps. Blizz has nerfed it so many times and yet it's still core to the race and as long as that's true the race will be weird and hard to balance.

I suppose I’ll have to watch the episode. I do agree it’s an issue, one I’ve agreed is in an issue for basically SC2’s lifespan but I can’t really see Blizzard radically rebalancing the game at this stage, which they’d have to do.

Despite thinking it’s poor at a fundamental design I’m actually impressed how balanced SC2 is with stuff like warpgate in it


They started talking about why Protoss always seems to be the one that has the balance issues that result in bad metagames and it's centered a lot around how their base units are balanced. Artosis talked a lot about Sentries, NoRegret talked about Warp Prisms and they went back and forth on it, and never once mentioned ACTUAL warp gate tech, that's the part that boggled my mind. They just sort of danced around the elephant in the room.

I’ve watched that section, still got an hour to go on the game stuff

I think their position is sort of mine, maybe, not sure. They probably think Warp gate brings problems, but it’s been 9 years and it’s never been fundamentally reworked so we have to couch stuff in what could conceivably be something Blizzard might actually touch

I personally don’t like the mechanic, we’ve had two full expansions and they haven’t touched it, so while it might be a legit issue IMO, focusing on stuff that could actually be touched seemed sensible for this episode


The thing is, they HAVE touched it. They nerfed the research time almost as many times as Bunkers have had their build times nerfed.

They've nerfed the radius of pylons just because of warp gate, they nerfed warping onto high ground and just in LoTV, they changed it so you needed a gateway or a nexus near a pylon to achieve a faster warp in speed, or a warp prism.

They HAVE been tweaking the mechanic, just in tiny increments because they know it's one of the many reasons why Protoss is so hard to balance.

I just want them to be a little more aggressive with it in their next big design overhaul. I mean hey, if they actually had the guts to straight up REMOVE the Mothership Core (something I never saw them actually doing) then a guy can dream that one day they'll actually man up and do something progressive about Warp Gates.
aka: KTVindicare the Geeky Bartender
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
June 14 2019 21:07 GMT
#94
They posted a second episode this week? Well the VOD is up, I'll have to make sure to catch it later today.
aka: KTVindicare the Geeky Bartender
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
Last Edited: 2019-07-05 13:02:03
July 05 2019 13:01 GMT
#95
OP updated.

Honestly, I was a little disappointed with their discussions on the Warp Prism changes. Artosis seemed to just not want to talk AT ALL about the unit and just sounded upset about it. Wouldn't even entertain the idea, even for argument's sake. NoRegret really seemed to want to actually discuss the implications of the change and eventually backed down.

However, I'm fully on board with his mission to have macro keyboards banned from professional events. I never understood why these things were allowed in the first place.
aka: KTVindicare the Geeky Bartender
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2020-04-23 06:41:20
April 23 2020 06:27 GMT
#96
The latest episode of in-depth with Scarlett going over her GSL prep. is truly excellent:



There's just a ton of insight into what goes into tournament prep. (changing overlord scouting patterns), tips and tricks (using an evo. chamber to be able to get the building grid and place the hatchery faster), and just stuff that's easy to miss (like how taking the vertical third on Nightshade accelerates the vertical creep spread due to the building hatch having a little creep). And of course NoRegret and Scarlett go in depth into that fake out build against Rogue.

Also mildly interesting was that Scarlett seems to trust Liquipedia map statistics with regards to map vetoes though they can be a bit misleading. It's true that on Liquipedia Nightshade isn't too different in TvZ than the most of the other maps, but part of that's due to weaker players being mixed in the stats. If you only look at games between good players, Nightshade is noticeably worse for Zerg in TvZ than the other maps (apart from P&I of course which is truly a trainwreck map for Zerg against Terran regardless of how you slice the stats).
Return
Profile Joined June 2005
Ivory Coast857 Posts
April 23 2020 14:46 GMT
#97
this kind of stuff for bw would be cool. I'd def watch that
Diiiscoo-oh, thats where the happy people go!
Prev 1 2 3 4 5 All
Please log in or register to reply.
Live Events Refresh
BSL
19:00
S22 - Open Qualifier #5
ZZZero.O118
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 330
Liquid`TLO 41
EmSc Tv 27
StarCraft: Brood War
Britney 14658
Mini 181
ZZZero.O 118
firebathero 95
Dewaltoss 92
NaDa 9
League of Legends
JimRising 437
Counter-Strike
tarik_tv3267
Heroes of the Storm
Khaldor281
Other Games
summit1g4513
Grubby3183
ToD194
ViBE68
Organizations
Other Games
gamesdonequick1538
StarCraft 2
EmSc Tv 27
EmSc2Tv 27
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 85
• davetesta52
• HeavenSC 33
• musti20045 25
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki42
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV803
League of Legends
• Doublelift5371
Other Games
• Scarra1120
• imaqtpie992
Upcoming Events
RSL Revival
8h 40m
Cure vs Rogue
Maru vs TBD
MaxPax vs TBD
uThermal 2v2 Circuit
15h 40m
BSL
20h 40m
Afreeca Starleague
1d 11h
Wardi Open
1d 11h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
5 days
[ Show More ]
Replay Cast
6 days
CranKy Ducklings
6 days
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
IPSL Spring 2026
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.