that's what i've been saying, it's not the wisp by itself that's broken but the overall strategies OG have made around it which have gone uncontested.
[The International 9] Main Event - Day 2 - Page 7
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Shergal
Argentina1191 Posts
that's what i've been saying, it's not the wisp by itself that's broken but the overall strategies OG have made around it which have gone uncontested. | ||
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Taf the Ghost
United States11751 Posts
On August 21 2019 12:18 Shergal wrote: is it really the wisp? This bristle was completely uncountered in the draft and farmed at over 500gpm for 20 minutes, while they had mostly physical damage against an omni lineup (and the very little magical, namely tiny combo, was nullified by heals and rubick). that's what i've been saying, it's not the wisp by itself that's broken but the overall strategies OG have made around it which have gone uncontested. Carry Bristle can be dealt with, though Topson was having himself a game. What matters is that Io timing. You cannot win a team fight against it because no one has enough damage from range to avoid dying to the Balls. OG went pure cancer with this draft, though. The Omni just makes they actually unkillable. But see the Game 2 vs NiP I linked earlier. It wasn't a great draft to support the Wisp and the timing turned around a 9k at 24 minute deficit. | ||
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Sif_
Brazil3106 Posts
On August 21 2019 12:18 Shergal wrote: is it really the wisp? This bristle was completely uncountered in the draft and farmed at over 500gpm for 20 minutes, while they had mostly physical damage against an omni lineup (and the very little magical, namely tiny combo, was nullified by heals and rubick). that's what i've been saying, it's not the wisp by itself that's broken but the overall strategies OG have made around it which have gone uncontested. Its what IO does to the game. Like Kyle would say, the hero probably has the biggest gravity in dota - you had Newbee focusing all their wards and 2-3 heroes inside Ana's jungle, and that allowed Topson to roam freely to farm and gank. | ||
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FueledUpAndReadyToGo
Netherlands30548 Posts
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babysimba
10466 Posts
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goody153
44237 Posts
On August 21 2019 12:18 Shergal wrote: is it really the wisp? This bristle was completely uncountered in the draft and farmed at over 500gpm for 20 minutes, while they had mostly physical damage against an omni lineup (and the very little magical, namely tiny combo, was nullified by heals and rubick). that's what i've been saying, it's not the wisp by itself that's broken but the overall strategies OG have made around it which have gone uncontested. IO with so much farm makes the Bristle crazy. A solo bristle carry wasn't that much of threat (tho topson did too well that just ran through everybody and too much farm) but with IO it just goes crazy. Like how gyro is not as crazy without IO It's just that with IO there is actually timing to hit . Like a powerful timing that one of the cores don't die and IO is unignorable. | ||
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goody153
44237 Posts
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plasmidghost
Belgium16168 Posts
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Shergal
Argentina1191 Posts
On August 21 2019 12:21 Taf the Ghost wrote: Carry Bristle can be dealt with, though Topson was having himself a game. What matters is that Io timing. You cannot win a team fight against it because no one has enough damage from range to avoid dying to the Balls. can be dealt with, but they didn't. you deal with heroes like that at the draft, not by adjusting mid-game. IO ball damage takes a long time to ramp up, because the balls recharge rather slowly. the problem with teams on all the IO games has been their inability to properly deal their damage (or their lack of damage altogether like just now), which is owed more to teamfight execution and overall lineup because wisp has no means to protect itself (it dies REALLY easily if you can zone in on him). | ||
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TomatoBisque
United States6290 Posts
On August 21 2019 12:24 goody153 wrote: Just pick or ban it man. first banned | ||
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Sif_
Brazil3106 Posts
On August 21 2019 12:24 goody153 wrote: Just pick or ban it man. How can you post so quickly? I get blocked by anti flood filter when my oldest post was 5m+ ago lol | ||
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goody153
44237 Posts
somebody finally learning lol | ||
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Garrl
Scotland1975 Posts
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goody153
44237 Posts
On August 21 2019 12:25 Sif_ wrote: How can you post so quickly? I get blocked by anti flood filter when my oldest post was 5m+ ago lol There is an anti-flood filter ? I probably don't post fast enough if i don't get blocked by it. | ||
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goody153
44237 Posts
On August 21 2019 12:25 Garrl wrote: so now they've let through the mag, good luck newbee? You can't win with this reactionary banning. Nah this is ok banning. OG is waaay too comfortable with IO lineups than their magnus lineup which looks vulnerable and the way to beat it is clear. It is much easier to beat a team when you know what they are doing rather than trying to figure out something in a real match. | ||
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Elurie
4716 Posts
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goody153
44237 Posts
On August 21 2019 12:28 Elurie wrote: goody shift-queue his posts. shhh don't let them know | ||
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Emnjay808
United States10665 Posts
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Slomo
Germany7198 Posts
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FueledUpAndReadyToGo
Netherlands30548 Posts
On August 21 2019 12:24 Shergal wrote: can be dealt with, but they didn't. you deal with heroes like that at the draft, not by adjusting mid-game. IO ball damage takes a long time to ramp up, because the balls recharge rather slowly. the problem with teams on all the IO games has been their inability to properly deal their damage (or their lack of damage altogether like just now), which is owed more to teamfight execution and overall lineup because wisp has no means to protect itself (it dies REALLY easily if you can zone in on him). tether is one of the best escape tools and their wisp farms so hard that hes not weak at all relatively | ||
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