[ESL One] Katowice 2018 - Playoffs - Page 14
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Zea!
9589 Posts
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CosmicSpiral
United States15275 Posts
On February 25 2018 04:05 Taf the Ghost wrote: So, the Underlord's Aghs is actually broken, but no one ever actually gets to it. Interesting. Really it only excels when you have other tanky cores that will survive the teamfight. | ||
goody153
44152 Posts
On February 25 2018 04:04 Faruko wrote: What a throw lmao far from a throw liquid was playing on a timer .. liquid draft isn't a good answer to a fat alchemist | ||
Vertical
Indonesia4317 Posts
On February 25 2018 03:06 Achaian wrote: if this alchemist is a man's man, carry alchemist with real damage items, then VG have won me over and I will cheer for them so? are you now? | ||
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Kipsate
Netherlands45349 Posts
also its last 100 frigging seconds the buff appearently. | ||
goody153
44152 Posts
On February 25 2018 04:07 CosmicSpiral wrote: Really it only excels when you have other tanky cores that will survive the teamfight. Yeah liquids damage was an easily kited ursa and PL who doesn't really as much damage maxed as other lategame carries. So underlord gets so much damage eventually with VG | ||
uthgard
2098 Posts
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hunter_x
Germany2762 Posts
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CosmicSpiral
United States15275 Posts
On February 25 2018 04:12 hunter_x wrote: The problem wasn't only the alch, but also the underlord with all that damage reduction. DK is fucking tanky too, how do you kill any of these cores in the lategame? And when it goes bad, they always can use Naga or underlord to get out. Very simple draft, but very effective. There has to be a draft that can overcome it. Vici's strategy is simply working this well because of the meta. | ||
Faruko
Chile34171 Posts
On February 25 2018 04:08 goody153 wrote: far from a throw liquid was playing on a timer .. liquid draft isn't a good answer to a fat alchemist Not really, that far from a throw they had them in their base, with a lane completely out they had to push sidelines and deal steady damage to towers, they knew they were on a timer, but they didnt push it, they had their timing right, had everything to win yet they let it slip, it wasnt like the game was clearly 50/50, at some point Liquid had everything to win. is not like you can't deal cheap damage to towers/rax with PL, Pugna, Ursa and Chen... | ||
Taf the Ghost
United States11751 Posts
On February 25 2018 04:09 uthgard wrote: also interesting that no one from liquid bought spirit vessel against alch There was a bit of strategic failure from TL from about 30-50 minute marks. They probably haven't played against an Alch in a while, and they might have just gotten lost in how to respond. It is a high pressure situation and VG had to play really well to not collapse. Main thing was they were trying to brute force into high ground when they should have had all of the lanes pushed in when doing it. Someone has to go to a side lane to clear it, can either pop them or keep taking chip damage. | ||
Faruko
Chile34171 Posts
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goody153
44152 Posts
On February 25 2018 04:15 CosmicSpiral wrote: There has to be a draft that can overcome it. Vici's strategy is simply working this well because of the meta. I'd wager if liquid had other damage cores like TB or juggernaut or invoker or something rather than PL + ursa then the lategame situation vs triple tanky core would probably not be a big issue. I think that was just liquid had no great answer to the tanky cores and are playing on timer cause their damage is getting less and less effective | ||
Papercappu
Canada2210 Posts
On February 25 2018 04:18 Faruko wrote: IMO, they had overcome the draft, they had a clear advantage at some point, they just had to push it a little further with split push + cheap damage with all their heroes but Liquid rest on their laurels it's that naga. VG kept getting that perfect set up for their comeback | ||
Artisreal
Germany9235 Posts
VG is liquids Kryptonite | ||
goody153
44152 Posts
On February 25 2018 04:17 Faruko wrote: Not really, that far from a throw they had them in their base, with a lane completely out they had to push sidelines and deal steady damage to towers, they knew they were on a timer, but they didnt push it, they had their timing right, had everything to win yet they let it slip, it wasnt like the game was clearly 50/50, at some point Liquid had everything to win. is not like you can't deal cheap damage to towers/rax with PL, Pugna, Ursa and Chen... You can't do "cheap damage to buildings" and expect not to die with VG having plenty of catch lol. The time they pushed alch was pretty fat and you didn't realize that VG had a good lineup that deals well with super creeps. They certainly had the timing but they couldn't and that isn't a throw cause if you call that a throw then everygame that involves breaking highground is a throw rofl Liquid was pushing alot on the sidelines. Pugna got caught even doing that and chen already got to the point of being useless since his creeps gets destroyed in a few seconds. And what you are thinking being plausible involves lycan or prophet who can easily move around and deal shit ton of damage to buildings in a short amount of time. PL/ursa/pugna doesn't do that | ||
Taf the Ghost
United States11751 Posts
On February 25 2018 04:20 Papercappu wrote: it's that naga. VG kept getting that perfect set up for their comeback Agreed. The Naga gives VG too much space to setup all game long. Liquid went 2-3 against it, in their 6 games against VG. The Naga isn't super powerful on its own right now, but it opens up so much. At the same time, Liquid had massive leads going up into VG's high ground in both games 1 & 3 and lost. That part is on Liquid. | ||
goody153
44152 Posts
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rabidch
United States20289 Posts
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ironcell
Chile1127 Posts
On February 25 2018 04:36 rabidch wrote: I thinked the same, but the real problem were the multiple layers of damage reduction + the aoe control of UD + Concoction + sleep reset. And that sadly Chen couldnt achieve enough.spirit vessel, very useful talent toi have | ||
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