• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:27
CEST 10:27
KST 17:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy9[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 237Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Sep 13-20): herO scores triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool How do you feel about the StarCraft shooter announcement at BlizzCon 2026? The Death of Cheese: From a Professional Cheeser
Tourneys
Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder PLAYzone Challenge - open offline tour in Prague BSL Season 23 BW General Discussion NaDa's Body
Tourneys
PLAYzone Challenge - open offline tour in Prague [ASL22] Ro8 Day 2 [ASL22] Ro16 Group D [ASL22] Ro8 Day 1
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Diablo IV Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12274 users

[ManilaMajor] Main Event - Day 1 - Page 24

Forum Index > Dota 2 Tournaments
Post a Reply
Prev 1 22 23 24 25 26 126 Next
LennX
Profile Joined October 2010
4572 Posts
June 07 2016 04:27 GMT
#461
I like that they are trying some new stuff with this battle viewer but like a lot of people said, it contains too much information and is very distracting for the viewers while it is live. If it is behind shown during the replay, it would be better. Since its only Day 1, I'm looking to the improvements as the major goes on. If this wasn't battle viewer and was instead replayviewer, I'm assuming the backlash wont be as heavy.

Some of my thoughts below in a wall of text. tldr: learn to read all of it or just ignore.

Team total hp bar.

This is not a 2d street fighter style 1v1 game. The individual heros hp bar in it is also not clear. If it really have to be shown, at least make each individual hp bar their own colour to make it clearer. But we will run into problems like too much colours. And since we already have all 10 individual hp bars on the side, must we really focus on every part of the screen in a fight? Not all of us can do it. Look at top, look at left, look at right, look at middle, look at minimap, look at items.

I will prefer just showing it as alive, dead, bought back.

Player camera face.
Show it after fights or during replays. Not during a fight. I'm not interested in seeing them "live". This is not a boxing match where I want to see their face being bloodied.

Rune camera. Courier Camera

We already got a text line at the bottom left. Ask valve to make it clearer or something. Rune cams are extra. likewise for couriers. We dont need to see them dying live. Just show the courier death animation or something if you really want to.

Heros skills cooldown timer

No idea about this. I dont even bother to look at it. It's too small and I can't keep up with the gazillion informaton being bombarded at me at real time. This really should be saved for the replays too.

Mute user function on TL; http://www.liquiddota.com/blogs/491245-mute-annoying-users-in-lr-threads
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
Last Edited: 2016-06-07 04:28:49
June 07 2016 04:28 GMT
#462
Arguing that it is better for the casual viewer is inherently a bad argument both because it makes no sense and because in this case the execution of the battle viewer in no way helps the casual viewer.
Moderator
ref4
Profile Joined March 2012
2933 Posts
June 07 2016 04:28 GMT
#463
the battleview UI makes me claustrophobic
OuchyDathurts
Profile Joined September 2010
United States4588 Posts
June 07 2016 04:29 GMT
#464
On June 07 2016 13:28 stuchiu wrote:
Arguing that it is better for the casual viewer is inherently a bad argument both because it makes no sense and because in this case the execution of the battle viewer in no way helps the casual viewer.


My friend's GF, who has never played ever, was watching. I'm curious for her thoughts on it as a complete outsider. Does all this shit on the screen make an already daunting game a million times more daunting?
LiquidDota Staff
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
June 07 2016 04:30 GMT
#465
yea the resolution is garbage
High Risk Low Reward
wuhan_clan
Profile Joined April 2012
United States5609 Posts
June 07 2016 04:30 GMT
#466
On June 07 2016 13:26 OuchyDathurts wrote:
Show nested quote +
On June 07 2016 13:22 nayumi wrote:
On June 07 2016 13:14 OuchyDathurts wrote:
On June 07 2016 13:12 nayumi wrote:
On June 07 2016 13:03 Dysisa wrote:
On June 07 2016 13:00 Kamisamanachi wrote:
Tfw community shits on every production value pgl tries to being in

Tfw community also bashes the low production value in almost 90℅of the tournemanets

When will community be satisfied?

There's a difference between stuff like sound errors etc (low production value) and the battleviewer etc ("high" production value), I don't think it's weird that people could complain about both? Might be hard to believe, but some of us just want to watch some fucking Dota. I don't need or want any of this fluff.

All this fluff is catered towards a more amateur audience. Dota elitists will argue that the standard client UI already gives you enough information i.e we don't need rune cam because mini-map already shows us that. But not all of us look at mini-map during a live game, especially those with less playing experience.

If you guys want Dota to move forward and become more mainstream and recognised/accepted by more people, things like cheesy layouts are unavoidable. So we're becoming more like League, so what? League dominates all other games in terms of followers. Elitism will only do more harm to a growing industry like eSport.



If you're not already aware of the runes and what's going on around them I don't think you'll really understand what you see in a camera either though. It ends up being useful to no one.

My point is that someone might know that each rune does but doesn't keep track of the in-game time to check them every 2 minutes.

Look I'm not saying whatever they're doing now is perfect but I'm 100% sure they're in the right direction. And I don't think disregarding all the these extra stuffs simply because ïf it's not broken, don't fix it"is the right mentality if we want Dota (or anything in life for that matter) to improve.

Constructive criticism guys!


DotA has been improving for over a decade. This isn't how we move forward. All cams should be controlled SOLELY by a professional secondary dedicated observer, not production staff. Let Weppas control the second cam and he decides when to cut into the main feed with something. He knows whats important and what's bullshit, let him make the call and hit the button to bring something up on screen outside of the main observer.


THIS 100%.

The best observer ever (the GSL obs in SC2) was so great because he could tell you everything that was going on because he was catching everything himself. He would pan camera to area of attention and sometimes use his mouse to circle an important upgrade being finished or a unit that was forgotten by a player. He would catch everything that the casters miss. We don't need to artificially present information on screen just for the sake of it.
CxWiLL
Profile Joined May 2013
China830 Posts
June 07 2016 04:31 GMT
#467
don't tell me they are going to use this terrain the whole event.
OuchyDathurts
Profile Joined September 2010
United States4588 Posts
Last Edited: 2016-06-07 04:32:49
June 07 2016 04:32 GMT
#468
On June 07 2016 13:31 CxWiLL wrote:
don't tell me they are going to use this terrain the whole event.


They've been using it on the main stream for a few days. I'm guessing they're trying to push product. Check out this neato map you can get!!!!!!!

Usually tourneys avoid using altered maps at all costs. I'm sure Valve would tell them to knock it off immediately if they didn't want it.
LiquidDota Staff
Faruko
Profile Joined April 2013
Chile34173 Posts
June 07 2016 04:33 GMT
#469
On June 07 2016 13:32 OuchyDathurts wrote:
Show nested quote +
On June 07 2016 13:31 CxWiLL wrote:
don't tell me they are going to use this terrain the whole event.


They've been using it on the main stream for a few days. I'm guessing they're trying to push product. Check out this neato map you can get!!!!!!!

Usually tourneys avoid using altered maps at all costs. I'm sure Valve would tell them to knock it off immediately if they didn't want it.

at this point i think valve told pgl to use it
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
June 07 2016 04:34 GMT
#470
i like the terrain tbh
OuchyDathurts
Profile Joined September 2010
United States4588 Posts
Last Edited: 2016-06-07 04:36:05
June 07 2016 04:35 GMT
#471
On June 07 2016 13:33 Faruko wrote:
Show nested quote +
On June 07 2016 13:32 OuchyDathurts wrote:
On June 07 2016 13:31 CxWiLL wrote:
don't tell me they are going to use this terrain the whole event.


They've been using it on the main stream for a few days. I'm guessing they're trying to push product. Check out this neato map you can get!!!!!!!

Usually tourneys avoid using altered maps at all costs. I'm sure Valve would tell them to knock it off immediately if they didn't want it.

at this point i think valve told pgl to use it


Exactly, I'm sure its to sell compendiums and it's here to stay.

On June 07 2016 13:34 Kuroeeah wrote:
i like the terrain tbh


Is it still pay 2 win or did they fix that?

I think it's pretty, but I could never play with it because I find it distracting. For observing its fine but every other map is terrible IMO.
LiquidDota Staff
Sloke
Profile Joined February 2010
Germany2433 Posts
June 07 2016 04:36 GMT
#472
I use the terrain too, since they improved performance on it. But it could still be a bit better overall. But firstly I use it cause I think the dire side is well made (I dont like dire on the other maps)
Land of Confusion - Genesis/Disturbed/Stella Starlight Trio
LennX
Profile Joined October 2010
4572 Posts
June 07 2016 04:37 GMT
#473
so fata can use a DP. Add 1 more hero to his pool of heros.
Mute user function on TL; http://www.liquiddota.com/blogs/491245-mute-annoying-users-in-lr-threads
hfglgg
Profile Joined December 2012
Germany5372 Posts
June 07 2016 04:38 GMT
#474
hmpf, mvp getting roled and i dont see them having great late or mid-to-lategame potential.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
June 07 2016 04:41 GMT
#475
MVP is hemorrhaging towers real fast
Caladbolg
Profile Joined March 2011
2855 Posts
June 07 2016 04:42 GMT
#476
This lineup eats towers so fucking fast. But the real question is high ground while heroes/buybacks are up.
"I don't like the word prodigy at all. To me prodigy sounds like a person who was 'gifted' all these things rather than a person who earned all these talents by hard training... I must train harder to reach my goal." - Flash
wuhan_clan
Profile Joined April 2012
United States5609 Posts
June 07 2016 04:43 GMT
#477
On June 07 2016 13:42 Caladbolg wrote:
This lineup eats towers so fucking fast. But the real question is high ground while heroes/buybacks are up.


They won't go high ground for a long time. Not against 2 blink initiators.
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
June 07 2016 04:43 GMT
#478
i think liquid has to dodge fights a little more to win this out. qo has his items but Liquid is in a position where they can be more selective with their fights i think.
Dracolich70
Profile Joined May 2011
Denmark3820 Posts
Last Edited: 2016-06-07 04:45:47
June 07 2016 04:45 GMT
#479
I don't understand why TL gets caught in their own jungle. Matumbaman goes there, wiith no vision, and MVP does this 99/100(going through enemy jungle from 6 mins and onwards).
LiangHao
DropBear
Profile Blog Joined January 2011
Australia4436 Posts
June 07 2016 04:46 GMT
#480
Can't help but compare how good this all looks to the shitshow that was Shanghai

Literally everything is better about the stream
Sucker for nostalgia
Prev 1 22 23 24 25 26 126 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 2080
Bisu 288
Shinee 80
sorry 67
HiyA 53
NaDa 39
ToSsGirL 38
Bale 35
ggaemo 20
Dota 2
XaKoH 452
NeuroSwarm166
League of Legends
JimRising 485
Counter-Strike
ceh9542
shoxiejesuss378
Other Games
gofns13842
summit1g10676
Happy382
crisheroes253
Sick209
Maynarde140
Livibee115
KnowMe76
Mew2King65
UpATreeSC40
Organizations
Dota 2
PGL Dota 2 - Main Stream10147
Other Games
gamesdonequick674
StarCraft: Brood War
Afreeca ASL 425
[ Show 12 non-featured ]
StarCraft 2
• LUISG 31
• mYiSmile18
• Letter145
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2149
Upcoming Events
The PondCast
1h 33m
Replay Cast
15h 33m
Korean StarCraft League
1d 19h
CranKy Ducklings
2 days
GSL
2 days
Yamato Cup
3 days
Replay Cast
3 days
Afreeca Starleague
4 days
Soma vs Jaedong
WardiTV Weekly
4 days
Monday Night Weeklies
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Leta vs Soulkey
PiGosaur Cup
5 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.