• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:47
CET 03:47
KST 11:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
herO wins SC2 All-Star Invitational1SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)16Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
Starcraft 2 will not be in the Esports World Cup SC2 Spotted on the EWC 2026 list? herO wins SC2 All-Star Invitational When will we find out if there are more tournament PhD study /w SC2 - help with a survey!
Tourneys
$70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
[ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea BSL Season 2025 - Full Overview and Conclusion A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread NASA and the Private Sector Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Navigating the Risks and Rew…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1409 users

[ManilaMajor] Europe Main Qualifiers - Playoffs - Page 27

Forum Index > Dota 2 Tournaments
Post a Reply
Prev 1 25 26 27 28 29 41 Next All
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2016-05-06 16:46:01
May 06 2016 16:44 GMT
#521
On May 07 2016 01:44 Nyan wrote:
what? echo is total shit


No way, in so many of these fights it would have given Slark a kill. Getting a 3 hit burst with Dark Pact is enough to kill a lot of supports right away instead of having them turn, disable, and survive (or force staff away).

It's no good for a 6 slot or late game Slark, but if you're trying to win midgame fights against squishy targets or targets that will disable you it's a huge return on investment.
Logo
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
May 06 2016 16:45 GMT
#522
I get that Leicester is a weird word but leciter? -_-
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Potassium
Profile Joined May 2012
Poland59 Posts
Last Edited: 2016-05-06 16:46:21
May 06 2016 16:46 GMT
#523
It's so depressing that only one team goes through
Faruko
Profile Joined April 2013
Chile34172 Posts
Last Edited: 2016-05-06 16:47:29
May 06 2016 16:47 GMT
#524
#leciter

what a team
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
Procake
Profile Joined December 2013
3803 Posts
Last Edited: 2016-05-06 16:47:56
May 06 2016 16:47 GMT
#525
Valve inviting 12 teams was beyond stupid... All the borderline teams should have been in the qualifier.
GiveMeYourtTots
Profile Joined May 2014
990 Posts
May 06 2016 16:50 GMT
#526
On May 07 2016 01:47 Procake wrote:
Valve inviting 12 teams was beyond stupid... All the borderline teams should have been in the qualifier.


Yes, I agree with this so much. I honestly think there should only be like three or four invites.
Moobutt
Profile Joined May 2011
United States1996 Posts
May 06 2016 16:51 GMT
#527
On May 07 2016 01:47 Procake wrote:
Valve inviting 12 teams was beyond stupid... All the borderline teams should have been in the qualifier.

I feel like 2 qualifier spots for EU and China would be better. But I really don't think America or SEA deserves two qualifier spots.
3/22/16 The Day EG Died
bluzi
Profile Joined May 2011
4703 Posts
May 06 2016 16:53 GMT
#528
hhh , thanks for the autocorrect guys , ill google it next time you evil evil ppl
PhoenixVoid
Profile Blog Joined December 2011
Canada32746 Posts
May 06 2016 16:54 GMT
#529
On May 07 2016 01:47 Procake wrote:
Valve inviting 12 teams was beyond stupid... All the borderline teams should have been in the qualifier.

Top four to six of the previous Major is fine, but twelve is a commercial decision to drag in all the fan favorite teams so they're guaranteed an appearance, even if they don't deserve it or should have qualified.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Moobutt
Profile Joined May 2011
United States1996 Posts
May 06 2016 16:56 GMT
#530
Top 4 from last Major get invited, 2 more teams are invited based on non-major performance. 10 qualifier slots allotted based on a region's dominance/relevance. So 3 Europe, 3 China, 2 America, 2 SEA.
3/22/16 The Day EG Died
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
May 06 2016 17:00 GMT
#531
On May 07 2016 01:47 Procake wrote:
Valve inviting 12 teams was beyond stupid... All the borderline teams should have been in the qualifier.

Sadly, the only way to keep 10 team EU qualifier was 12 invites with Alliance/OG/Navi invites.
DeMoN pulls off a Miracle and Flies to the Moon
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
May 06 2016 17:01 GMT
#532
On May 07 2016 01:56 Moobutt wrote:
Top 4 from last Major get invited, 2 more teams are invited based on non-major performance. 10 qualifier slots allotted based on a region's dominance/relevance. So 3 Europe, 3 China, 2 America, 2 SEA.

How do you propose measuring relevance/dominance?
DeMoN pulls off a Miracle and Flies to the Moon
hfglgg
Profile Joined December 2012
Germany5372 Posts
Last Edited: 2016-05-06 17:08:49
May 06 2016 17:03 GMT
#533
On May 07 2016 02:01 lolfail9001 wrote:
Show nested quote +
On May 07 2016 01:56 Moobutt wrote:
Top 4 from last Major get invited, 2 more teams are invited based on non-major performance. 10 qualifier slots allotted based on a region's dominance/relevance. So 3 Europe, 3 China, 2 America, 2 SEA.

How do you propose measuring relevance/dominance?


finishs on international lans

edit:

On May 07 2016 01:54 PhoenixVoid wrote:
Show nested quote +
On May 07 2016 01:47 Procake wrote:
Valve inviting 12 teams was beyond stupid... All the borderline teams should have been in the qualifier.

Top four to six of the previous Major is fine, but twelve is a commercial decision to drag in all the fan favorite teams so they're guaranteed an appearance, even if they don't deserve it or should have qualified.


i dont think its a commercial decision, valve doesnt really need that. its just pure laziness.
with the short span between shanghai and manilla invites and that the tournaments that were played werent really stacked and had a lot of upcoming teams in it, the decision who to invite was a tiny bit harder. valve decided to invite anyone who will ever win anything even remotely international and just be done with it, no second thoughts wasted. i wonder what they do if there are two more tournament winners.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
May 06 2016 17:04 GMT
#534
On May 07 2016 02:03 hfglgg wrote:
Show nested quote +
On May 07 2016 02:01 lolfail9001 wrote:
On May 07 2016 01:56 Moobutt wrote:
Top 4 from last Major get invited, 2 more teams are invited based on non-major performance. 10 qualifier slots allotted based on a region's dominance/relevance. So 3 Europe, 3 China, 2 America, 2 SEA.

How do you propose measuring relevance/dominance?


finishs on international lans

How exactly, once again?
DeMoN pulls off a Miracle and Flies to the Moon
ref4
Profile Joined March 2012
2933 Posts
May 06 2016 17:06 GMT
#535
On May 07 2016 02:04 lolfail9001 wrote:
Show nested quote +
On May 07 2016 02:03 hfglgg wrote:
On May 07 2016 02:01 lolfail9001 wrote:
On May 07 2016 01:56 Moobutt wrote:
Top 4 from last Major get invited, 2 more teams are invited based on non-major performance. 10 qualifier slots allotted based on a region's dominance/relevance. So 3 Europe, 3 China, 2 America, 2 SEA.

How do you propose measuring relevance/dominance?


finishs on international lans

How exactly, once again?


whoever wins the LANS closest to a Major gets an invite or someting
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
May 06 2016 17:08 GMT
#536
On May 07 2016 02:06 ref4 wrote:
Show nested quote +
On May 07 2016 02:04 lolfail9001 wrote:
On May 07 2016 02:03 hfglgg wrote:
On May 07 2016 02:01 lolfail9001 wrote:
On May 07 2016 01:56 Moobutt wrote:
Top 4 from last Major get invited, 2 more teams are invited based on non-major performance. 10 qualifier slots allotted based on a region's dominance/relevance. So 3 Europe, 3 China, 2 America, 2 SEA.

How do you propose measuring relevance/dominance?


finishs on international lans

How exactly, once again?


whoever wins the LANS closest to a Major gets an invite or someting

We talk about qualifier spot distribution, not invites.
DeMoN pulls off a Miracle and Flies to the Moon
Moobutt
Profile Joined May 2011
United States1996 Posts
May 06 2016 17:08 GMT
#537
On May 07 2016 02:01 lolfail9001 wrote:
Show nested quote +
On May 07 2016 01:56 Moobutt wrote:
Top 4 from last Major get invited, 2 more teams are invited based on non-major performance. 10 qualifier slots allotted based on a region's dominance/relevance. So 3 Europe, 3 China, 2 America, 2 SEA.

How do you propose measuring relevance/dominance?

So, I'm totally spitballing...

Top 4 previous major + 2 performance invites non-related to majors. 10 left

Give every region an automatic 1 qualifier slot. 6 slots left.

Then, look at previous major results for relevance/dominance. More I think about it, the less I'm sure it would work. Each region would need a different format for the different amount of Qualifier spots.
3/22/16 The Day EG Died
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
May 06 2016 17:13 GMT
#538
On May 07 2016 02:08 Moobutt wrote:
Show nested quote +
On May 07 2016 02:01 lolfail9001 wrote:
On May 07 2016 01:56 Moobutt wrote:
Top 4 from last Major get invited, 2 more teams are invited based on non-major performance. 10 qualifier slots allotted based on a region's dominance/relevance. So 3 Europe, 3 China, 2 America, 2 SEA.

How do you propose measuring relevance/dominance?

So, I'm totally spitballing...

Top 4 previous major + 2 performance invites non-related to majors. 10 left

Give every region an automatic 1 qualifier slot. 6 slots left.

Then, look at previous major results for relevance/dominance. More I think about it, the less I'm sure it would work. Each region would need a different format for the different amount of Qualifier spots.

Once again, there is no precise version to measure relevance.

The only viable one would be a wildcard, so something like top 4 + 2 performance + 2 qualifiers per region + 2 wildcards for 4 3rd places of qualifiers.
DeMoN pulls off a Miracle and Flies to the Moon
Azarkon
Profile Joined January 2010
United States21060 Posts
Last Edited: 2016-05-06 17:17:36
May 06 2016 17:16 GMT
#539
On May 07 2016 02:08 Moobutt wrote:
Show nested quote +
On May 07 2016 02:01 lolfail9001 wrote:
On May 07 2016 01:56 Moobutt wrote:
Top 4 from last Major get invited, 2 more teams are invited based on non-major performance. 10 qualifier slots allotted based on a region's dominance/relevance. So 3 Europe, 3 China, 2 America, 2 SEA.

How do you propose measuring relevance/dominance?

So, I'm totally spitballing...

Top 4 previous major + 2 performance invites non-related to majors. 10 left

Give every region an automatic 1 qualifier slot. 6 slots left.

Then, look at previous major results for relevance/dominance. More I think about it, the less I'm sure it would work. Each region would need a different format for the different amount of Qualifier spots.


It could work, but they'd need a system to decide how to count results for each region.

As it is, they look at results from the last six months for their invite, which in my opinion is too long of a time, and it's why they had to invite this many teams.
FreakyDroid
Profile Joined July 2012
Macedonia2616 Posts
May 06 2016 17:17 GMT
#540
Or they can simply add CIS as a separate region from Europe. There's is 0 sense that China and SEA are separate, but EU and CIS arent.
Smile, tomorrow will be worse
Prev 1 25 26 27 28 29 41 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Monday
01:00
#65
PiGStarcraft640
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft640
RuFF_SC2 61
Nathanias 53
Ketroc 23
StarCraft: Brood War
Artosis 659
Shinee 41
Noble 34
Dota 2
monkeys_forever222
League of Legends
JimRising 613
Counter-Strike
taco 280
m0e_tv239
Foxcn218
minikerr28
Super Smash Bros
Mew2King113
Other Games
tarik_tv6354
summit1g6196
Day[9].tv448
C9.Mang0376
WinterStarcraft264
ViBE178
XaKoH 139
Maynarde123
febbydoto3
Organizations
Other Games
gamesdonequick1428
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 78
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Laughngamez YouTube
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift5741
Other Games
• Scarra1386
• Day9tv448
Upcoming Events
The PondCast
7h 13m
OSC
8h 13m
Clem vs Cure
ByuN vs TBD
TBD vs Solar
MaxPax vs TBD
Krystianer vs TBD
ShoWTimE vs TBD
Big Brain Bouts
2 days
Serral vs TBD
BSL 21
3 days
BSL 21
4 days
Wardi Open
5 days
Monday Night Weeklies
5 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-01-20
SC2 All-Star Inv. 2025
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.