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On May 07 2016 01:44 Nyan wrote: what? echo is total shit
No way, in so many of these fights it would have given Slark a kill. Getting a 3 hit burst with Dark Pact is enough to kill a lot of supports right away instead of having them turn, disable, and survive (or force staff away).
It's no good for a 6 slot or late game Slark, but if you're trying to win midgame fights against squishy targets or targets that will disable you it's a huge return on investment.
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I get that Leicester is a weird word but leciter? -_-
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It's so depressing that only one team goes through
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Valve inviting 12 teams was beyond stupid... All the borderline teams should have been in the qualifier.
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On May 07 2016 01:47 Procake wrote: Valve inviting 12 teams was beyond stupid... All the borderline teams should have been in the qualifier.
Yes, I agree with this so much. I honestly think there should only be like three or four invites.
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On May 07 2016 01:47 Procake wrote: Valve inviting 12 teams was beyond stupid... All the borderline teams should have been in the qualifier. I feel like 2 qualifier spots for EU and China would be better. But I really don't think America or SEA deserves two qualifier spots.
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hhh , thanks for the autocorrect guys , ill google it next time you evil evil ppl
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On May 07 2016 01:47 Procake wrote: Valve inviting 12 teams was beyond stupid... All the borderline teams should have been in the qualifier. Top four to six of the previous Major is fine, but twelve is a commercial decision to drag in all the fan favorite teams so they're guaranteed an appearance, even if they don't deserve it or should have qualified.
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Top 4 from last Major get invited, 2 more teams are invited based on non-major performance. 10 qualifier slots allotted based on a region's dominance/relevance. So 3 Europe, 3 China, 2 America, 2 SEA.
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Russian Federation40186 Posts
On May 07 2016 01:47 Procake wrote: Valve inviting 12 teams was beyond stupid... All the borderline teams should have been in the qualifier. Sadly, the only way to keep 10 team EU qualifier was 12 invites with Alliance/OG/Navi invites.
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Russian Federation40186 Posts
On May 07 2016 01:56 Moobutt wrote: Top 4 from last Major get invited, 2 more teams are invited based on non-major performance. 10 qualifier slots allotted based on a region's dominance/relevance. So 3 Europe, 3 China, 2 America, 2 SEA. How do you propose measuring relevance/dominance?
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On May 07 2016 02:01 lolfail9001 wrote:Show nested quote +On May 07 2016 01:56 Moobutt wrote: Top 4 from last Major get invited, 2 more teams are invited based on non-major performance. 10 qualifier slots allotted based on a region's dominance/relevance. So 3 Europe, 3 China, 2 America, 2 SEA. How do you propose measuring relevance/dominance?
finishs on international lans
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On May 07 2016 01:54 PhoenixVoid wrote:Show nested quote +On May 07 2016 01:47 Procake wrote: Valve inviting 12 teams was beyond stupid... All the borderline teams should have been in the qualifier. Top four to six of the previous Major is fine, but twelve is a commercial decision to drag in all the fan favorite teams so they're guaranteed an appearance, even if they don't deserve it or should have qualified.
i dont think its a commercial decision, valve doesnt really need that. its just pure laziness. with the short span between shanghai and manilla invites and that the tournaments that were played werent really stacked and had a lot of upcoming teams in it, the decision who to invite was a tiny bit harder. valve decided to invite anyone who will ever win anything even remotely international and just be done with it, no second thoughts wasted. i wonder what they do if there are two more tournament winners.
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Russian Federation40186 Posts
On May 07 2016 02:03 hfglgg wrote:Show nested quote +On May 07 2016 02:01 lolfail9001 wrote:On May 07 2016 01:56 Moobutt wrote: Top 4 from last Major get invited, 2 more teams are invited based on non-major performance. 10 qualifier slots allotted based on a region's dominance/relevance. So 3 Europe, 3 China, 2 America, 2 SEA. How do you propose measuring relevance/dominance? finishs on international lans How exactly, once again?
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On May 07 2016 02:04 lolfail9001 wrote:Show nested quote +On May 07 2016 02:03 hfglgg wrote:On May 07 2016 02:01 lolfail9001 wrote:On May 07 2016 01:56 Moobutt wrote: Top 4 from last Major get invited, 2 more teams are invited based on non-major performance. 10 qualifier slots allotted based on a region's dominance/relevance. So 3 Europe, 3 China, 2 America, 2 SEA. How do you propose measuring relevance/dominance? finishs on international lans How exactly, once again?
whoever wins the LANS closest to a Major gets an invite or someting
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Russian Federation40186 Posts
On May 07 2016 02:06 ref4 wrote:Show nested quote +On May 07 2016 02:04 lolfail9001 wrote:On May 07 2016 02:03 hfglgg wrote:On May 07 2016 02:01 lolfail9001 wrote:On May 07 2016 01:56 Moobutt wrote: Top 4 from last Major get invited, 2 more teams are invited based on non-major performance. 10 qualifier slots allotted based on a region's dominance/relevance. So 3 Europe, 3 China, 2 America, 2 SEA. How do you propose measuring relevance/dominance? finishs on international lans How exactly, once again? whoever wins the LANS closest to a Major gets an invite or someting We talk about qualifier spot distribution, not invites.
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On May 07 2016 02:01 lolfail9001 wrote:Show nested quote +On May 07 2016 01:56 Moobutt wrote: Top 4 from last Major get invited, 2 more teams are invited based on non-major performance. 10 qualifier slots allotted based on a region's dominance/relevance. So 3 Europe, 3 China, 2 America, 2 SEA. How do you propose measuring relevance/dominance? So, I'm totally spitballing...
Top 4 previous major + 2 performance invites non-related to majors. 10 left
Give every region an automatic 1 qualifier slot. 6 slots left.
Then, look at previous major results for relevance/dominance. More I think about it, the less I'm sure it would work. Each region would need a different format for the different amount of Qualifier spots.
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Russian Federation40186 Posts
On May 07 2016 02:08 Moobutt wrote:Show nested quote +On May 07 2016 02:01 lolfail9001 wrote:On May 07 2016 01:56 Moobutt wrote: Top 4 from last Major get invited, 2 more teams are invited based on non-major performance. 10 qualifier slots allotted based on a region's dominance/relevance. So 3 Europe, 3 China, 2 America, 2 SEA. How do you propose measuring relevance/dominance? So, I'm totally spitballing... Top 4 previous major + 2 performance invites non-related to majors. 10 left Give every region an automatic 1 qualifier slot. 6 slots left. Then, look at previous major results for relevance/dominance. More I think about it, the less I'm sure it would work. Each region would need a different format for the different amount of Qualifier spots. Once again, there is no precise version to measure relevance.
The only viable one would be a wildcard, so something like top 4 + 2 performance + 2 qualifiers per region + 2 wildcards for 4 3rd places of qualifiers.
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On May 07 2016 02:08 Moobutt wrote:Show nested quote +On May 07 2016 02:01 lolfail9001 wrote:On May 07 2016 01:56 Moobutt wrote: Top 4 from last Major get invited, 2 more teams are invited based on non-major performance. 10 qualifier slots allotted based on a region's dominance/relevance. So 3 Europe, 3 China, 2 America, 2 SEA. How do you propose measuring relevance/dominance? So, I'm totally spitballing... Top 4 previous major + 2 performance invites non-related to majors. 10 left Give every region an automatic 1 qualifier slot. 6 slots left. Then, look at previous major results for relevance/dominance. More I think about it, the less I'm sure it would work. Each region would need a different format for the different amount of Qualifier spots.
It could work, but they'd need a system to decide how to count results for each region.
As it is, they look at results from the last six months for their invite, which in my opinion is too long of a time, and it's why they had to invite this many teams.
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Or they can simply add CIS as a separate region from Europe. There's is 0 sense that China and SEA are separate, but EU and CIS arent.
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