[The Summit 4] LAN Finals Day 1 - Page 13
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ViZe
United States1513 Posts
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Asha
United Kingdom38255 Posts
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SKC
Brazil18828 Posts
On December 10 2015 07:41 DucK- wrote: As in vg's good start did nothing much to hinder vp's core heroes from being farmed. Ta and gyro were pretty much farming creeps only before VP started going for fights. Anyway classic virtus throw. VG keeps fucking up half the game and then VP fucks up a single fight and you say they threw. VG should have snowballed this game from the start. | ||
wims80
1892 Posts
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Chrian
United States1472 Posts
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CosmicSpiral
United States15275 Posts
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Dracolich70
Denmark3820 Posts
On December 10 2015 07:00 DucK- wrote: They use this approach, as they can utilize powerful heroes, and what synergize with them, but that doesn't mean they are dependant on these patterns you describe.A big part of their arsenal is how teams fear their Meepo/Huskar 4th/5th picks, which means they often get free 2nd phase bans. It also allows them to draft around this. A new patch may make Meepo/Huskar irrelevant, and their drafting approach may no longer be effective. For example, they may have to secure cores earlier, which gives their opponents time to prepare. So yes they do play a wide variety of strategies unlike Alliance 2013, but the major component of their success so far has been more due to their drafting edge. If Meepo and Huskar is removed as a threat, thus not banned/picked, it still leaves other heroes like Dazzle, Undying, Sladar, SF, Razor, Tusk, Wyvern, Tiny, IO, BM, Gyro, NP etc all heroes they have built around. Their style of play is not really designed around heroes, but they show they are versatile, and just use current heroes to achieve objectives. They have played in a variety of ways to achieve objectives. They have a vast pool, and a vast set of strategies, thus the least likely team to be affected by patch nerfs, or even game changing mechanics than any. | ||
Zeelah
Ireland172 Posts
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Artisreal
Germany9235 Posts
On December 10 2015 07:10 Artisreal wrote: Everyone says VG lost. I suppose they are going to stomp hard now thanks to all the negative Karma here! Uh. Almost I guess | ||
nojok
France15845 Posts
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Wintex
Norway16838 Posts
except when you're Peru or QO | ||
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stuchiu
Fiddler's Green42661 Posts
On December 10 2015 07:44 Zeelah wrote: I hate those moments as a spectator,where you know their going to overextend,you know it won't work but all you can do is watch Q_Q Could be worse, you could have been a C9 fan pre disband. | ||
Acritter
Syria7637 Posts
On December 10 2015 07:43 SKC wrote: VG keeps fucking up half the game and then VP fucks up a single fight and you say they threw. VG should have snowballed this game from the start. VG weren't fucking up hard at all, barring that single poor fight where they threw the wards down in a stupid location. VP were putting amazing pressure on, repeatedly bursting down heroes and forcing fights at all the right times. They just got cocky and pushed high ground about 10-15 minutes too early. If you do that, you ought to lose pretty much 100% of the time. | ||
unkkz
Norway2196 Posts
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SKC
Brazil18828 Posts
On December 10 2015 07:46 Acritter wrote: VG weren't fucking up hard at all, barring that single poor fight where they threw the wards down in a stupid location. VP were putting amazing pressure on, repeatedly bursting down heroes and forcing fights at all the right times. They just got cocky and pushed high ground about 10-15 minutes too early. If you do that, you ought to lose pretty much 100% of the time. There was that fight, there was the Rosh fight that they should have won easily but lost 3 extra heroes for nothing chasing, there was Super getting picked off without popping BKB... | ||
plasmidghost
Belgium16168 Posts
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Acritter
Syria7637 Posts
On December 10 2015 07:47 SKC wrote: There was that fight, there was the Rosh fight that they should have won easily but lost 3 extra heroes chasing, there was Super getting picked off without popping BKB... Oh, yeah, you mean the small errors that pop up in every game. Are any of those mechanical/tactical errors as bad as the massive strategic error of going to push high ground fifteen minutes too early? | ||
SKC
Brazil18828 Posts
On December 10 2015 07:49 Acritter wrote: Oh, yeah, you mean the small errors that pop up in every game. Are any of those mechanical/tactical errors as bad as the massive strategic error of going to push high ground fifteen minutes too early? Yes. Because in most games its making little key mistakes every fight, and losing fights you should win, that actually lose you the game. | ||
DucK-
Singapore11447 Posts
On December 10 2015 07:43 SKC wrote: VG keeps fucking up half the game and then VP fucks up a single fight and you say they threw. VG should have snowballed this game from the start. ? Before Vici started losing fights, VP had a farmed ta and a farmed gyro. Pretty much same net worth as venge and sf. VP had AA and disruptor as supports that do not need gold. The sladar though had to catch up, but all he really needs is blink. I'm saying that VP was never in a sure lose situation. In fact, I'd say they're in quite a comfortable position, not ideal but still pretty decent. I disagree that Vici was in a clearcut position to snowball. | ||
Verniy
Canada3360 Posts
On December 10 2015 07:45 Wintex wrote: TA has a 52.0% winrate this patchTA is a terrible hero that's not suitable for pro games past 20 min except when you're Peru or QO QO 2-6 on TA this patch | ||
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