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Dota Pit S3 - Page 119

Forum Index > Dota 2 Tournaments
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Prev 1 117 118 119 120 121 185 Next
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2015-05-05 15:43:14
May 05 2015 15:42 GMT
#2361
Pubs are still so throwable, comebacks happen all the time
ofc, they did pre-ti4 too, during 6.81 etc
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Mosoball
Profile Joined July 2012
Finland686 Posts
Last Edited: 2015-05-05 15:45:08
May 05 2015 15:43 GMT
#2362
On May 06 2015 00:42 Procake wrote:
Isn't the comeback mechanic still in though? Just toned down. I can't remember much from TI3 era, how regular was snowballing from laning stage and comebacks in 6.78?

It's really toned down. You have to remember the first comeback gold patch nerfed the killstreak gold that was the original comeback mechanic, and now that they took a lot away from the comeback mechanic and the killstreak gold is nerfed..

/E Btw it's lovely to see the splitpush (centered around a set of heroes strong this patch?) vs 5man stuff (centered ofc around certain strong heroes) again, instead of drafts around 2 heroes every game.
BoesFX
Profile Joined April 2013
1451 Posts
May 05 2015 15:44 GMT
#2363
Dammit, I forgot about cross-server. I should have thought about it before.
greebosnabble
Profile Joined April 2014
255 Posts
Last Edited: 2015-05-05 15:45:07
May 05 2015 15:44 GMT
#2364
On May 06 2015 00:42 Procake wrote:
Isn't the comeback mechanic still in though? Just toned down. I can't remember much from TI3 era, how regular was snowballing from laning stage and comebacks in 6.78?


I think the general consensus from pros is that the rubberband has very little effect in top tier matches (even in 6.83).
Gevna
Profile Joined August 2010
France2332 Posts
May 05 2015 15:45 GMT
#2365
On May 06 2015 00:42 Procake wrote:
Isn't the comeback mechanic still in though? Just toned down. I can't remember much from TI3 era, how regular was snowballing from laning stage and comebacks in 6.78?

Well at TI3 you couldn't snowball as much as in 6.81 (and maybe 6.84) from the laning phase. Fast push and deathball strategies were not really common if I remember correctly.

Anyway it's a bit too early to make sure calls about 6.84, but I'm a bit pessimistic.
FHDH
Profile Joined July 2014
United States7023 Posts
May 05 2015 15:46 GMT
#2366
I liked that games were almost never determined in the first five minutes FOR SURE. But I think the combination of that and the ability to turtle were just too damn much. I think if they did this patch without changing comeback gold at all we'd still be getting a lot of what we wanted. It's incredibly hard to get right, but now that the comeback mechanic exists at all it can be tweaked if the early laning phase turns out to be too dominant again.
После драки кулаками не машут (Don't shake your fist when the fight is over)
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
May 05 2015 15:46 GMT
#2367
On May 06 2015 00:44 greebosnabble wrote:
Show nested quote +
On May 06 2015 00:42 Procake wrote:
Isn't the comeback mechanic still in though? Just toned down. I can't remember much from TI3 era, how regular was snowballing from laning stage and comebacks in 6.78?


I think the general consensus from pros is that the rubberband has very little effect in top tier matches (even in 6.83).

huh? whyd u think icefrog nerfed them more
all the pros I know agreed that it was still stupid, especially how it interacted with buyback
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
FHDH
Profile Joined July 2014
United States7023 Posts
May 05 2015 15:48 GMT
#2368
On May 06 2015 00:46 Sn0_Man wrote:
Show nested quote +
On May 06 2015 00:44 greebosnabble wrote:
On May 06 2015 00:42 Procake wrote:
Isn't the comeback mechanic still in though? Just toned down. I can't remember much from TI3 era, how regular was snowballing from laning stage and comebacks in 6.78?


I think the general consensus from pros is that the rubberband has very little effect in top tier matches (even in 6.83).

huh? whyd u think icefrog nerfed them more
all the pros I know agreed that it was still stupid, especially how it interacted with buyback

Misery thought it was fine :3
После драки кулаками не машут (Don't shake your fist when the fight is over)
Gevna
Profile Joined August 2010
France2332 Posts
May 05 2015 15:48 GMT
#2369
On May 06 2015 00:46 Sn0_Man wrote:
Show nested quote +
On May 06 2015 00:44 greebosnabble wrote:
On May 06 2015 00:42 Procake wrote:
Isn't the comeback mechanic still in though? Just toned down. I can't remember much from TI3 era, how regular was snowballing from laning stage and comebacks in 6.78?


I think the general consensus from pros is that the rubberband has very little effect in top tier matches (even in 6.83).

huh? whyd u think icefrog nerfed them more
all the pros I know agreed that it was still stupid, especially how it interacted with buyback

Most western pros said something along those lines yeah, the only one I know who said that it wasn't that big of a deal was Iceiceice.
Faruko
Profile Joined April 2013
Chile34171 Posts
May 05 2015 15:49 GMT
#2370
I think the problem was that one stupid mistake almost undid the entire game

which is a big punishment for the team that actually tried to get ahead

Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
Procake
Profile Joined December 2013
3803 Posts
May 05 2015 15:49 GMT
#2371
On May 06 2015 00:48 FHDH wrote:
Show nested quote +
On May 06 2015 00:46 Sn0_Man wrote:
On May 06 2015 00:44 greebosnabble wrote:
On May 06 2015 00:42 Procake wrote:
Isn't the comeback mechanic still in though? Just toned down. I can't remember much from TI3 era, how regular was snowballing from laning stage and comebacks in 6.78?


I think the general consensus from pros is that the rubberband has very little effect in top tier matches (even in 6.83).

huh? whyd u think icefrog nerfed them more
all the pros I know agreed that it was still stupid, especially how it interacted with buyback

Misery thought it was fine :3


Wasn't that n0tail, and I think he said people shouldn't complain about losing because of it, not that he liked it necessarily.
govie
Profile Blog Joined November 2012
9334 Posts
May 05 2015 15:49 GMT
#2372
qqva natures prophet is nice
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
FHDH
Profile Joined July 2014
United States7023 Posts
May 05 2015 15:51 GMT
#2373
On May 06 2015 00:49 Procake wrote:
Show nested quote +
On May 06 2015 00:48 FHDH wrote:
On May 06 2015 00:46 Sn0_Man wrote:
On May 06 2015 00:44 greebosnabble wrote:
On May 06 2015 00:42 Procake wrote:
Isn't the comeback mechanic still in though? Just toned down. I can't remember much from TI3 era, how regular was snowballing from laning stage and comebacks in 6.78?


I think the general consensus from pros is that the rubberband has very little effect in top tier matches (even in 6.83).

huh? whyd u think icefrog nerfed them more
all the pros I know agreed that it was still stupid, especially how it interacted with buyback

Misery thought it was fine :3


Wasn't that n0tail, and I think he said people shouldn't complain about losing because of it, not that he liked it necessarily.

Nah I was watching him talk about it on stream. He literally was like "I dunno why people hated 6.83 meta so much. Yes I am serious. FHDH is paraphrasing me here but this is basically what I said."

Also this midlane is sadistic as FUCK.
После драки кулаками не машут (Don't shake your fist when the fight is over)
Diavlo
Profile Joined July 2011
Belgium2915 Posts
Last Edited: 2015-05-05 15:52:55
May 05 2015 15:51 GMT
#2374
On May 06 2015 00:45 Gevna wrote:
Show nested quote +
On May 06 2015 00:42 Procake wrote:
Isn't the comeback mechanic still in though? Just toned down. I can't remember much from TI3 era, how regular was snowballing from laning stage and comebacks in 6.78?

Well at TI3 you couldn't snowball as much as in 6.81 (and maybe 6.84) from the laning phase. Fast push and deathball strategies were not really common if I remember correctly.

Anyway it's a bit too early to make sure calls about 6.84, but I'm a bit pessimistic.

Fast push and deathball were not as common (tho LGD.int was successful only because of that) but laning was hugely important. Team Sigma was notorious for focusing on winning the lane and keeping the advantage the whole game, that's why they made Treant and OD popular picks at TI3.

On May 06 2015 00:48 FHDH wrote:
Show nested quote +
On May 06 2015 00:46 Sn0_Man wrote:
On May 06 2015 00:44 greebosnabble wrote:
On May 06 2015 00:42 Procake wrote:
Isn't the comeback mechanic still in though? Just toned down. I can't remember much from TI3 era, how regular was snowballing from laning stage and comebacks in 6.78?


I think the general consensus from pros is that the rubberband has very little effect in top tier matches (even in 6.83).

huh? whyd u think icefrog nerfed them more
all the pros I know agreed that it was still stupid, especially how it interacted with buyback

Misery thought it was fine :3

Soe thought it was fine, most thought it was bad, at least the XP part.
"I don't know how many years on this Earth I got left. I'm gonna get real weird with it."
govie
Profile Blog Joined November 2012
9334 Posts
May 05 2015 15:52 GMT
#2375
i think gyro and undying are 1st ban material so far. Too easy to execute these two.
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
Procake
Profile Joined December 2013
3803 Posts
May 05 2015 15:52 GMT
#2376
On May 06 2015 00:51 FHDH wrote:
Show nested quote +
On May 06 2015 00:49 Procake wrote:
On May 06 2015 00:48 FHDH wrote:
On May 06 2015 00:46 Sn0_Man wrote:
On May 06 2015 00:44 greebosnabble wrote:
On May 06 2015 00:42 Procake wrote:
Isn't the comeback mechanic still in though? Just toned down. I can't remember much from TI3 era, how regular was snowballing from laning stage and comebacks in 6.78?


I think the general consensus from pros is that the rubberband has very little effect in top tier matches (even in 6.83).

huh? whyd u think icefrog nerfed them more
all the pros I know agreed that it was still stupid, especially how it interacted with buyback

Misery thought it was fine :3


Wasn't that n0tail, and I think he said people shouldn't complain about losing because of it, not that he liked it necessarily.

Nah I was watching him talk about it on stream. He literally was like "I dunno why people hated 6.83 meta so much. Yes I am serious. FHDH is paraphrasing me here but this is basically what I said."

Also this midlane is sadistic as FUCK.


Ah I see, thanks
Faruko
Profile Joined April 2013
Chile34171 Posts
May 05 2015 15:53 GMT
#2377
rofl that first blood
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
FHDH
Profile Joined July 2014
United States7023 Posts
May 05 2015 15:54 GMT
#2378
Remember to vote Undying in the arcana vote.
После драки кулаками не машут (Don't shake your fist when the fight is over)
spudde123
Profile Joined February 2012
4814 Posts
May 05 2015 15:54 GMT
#2379
On May 06 2015 00:46 Sn0_Man wrote:
Show nested quote +
On May 06 2015 00:44 greebosnabble wrote:
On May 06 2015 00:42 Procake wrote:
Isn't the comeback mechanic still in though? Just toned down. I can't remember much from TI3 era, how regular was snowballing from laning stage and comebacks in 6.78?


I think the general consensus from pros is that the rubberband has very little effect in top tier matches (even in 6.83).

huh? whyd u think icefrog nerfed them more
all the pros I know agreed that it was still stupid, especially how it interacted with buyback


At least icex3 and a bunch of c9 players (bone7, n0tail, Misery) all talked like they didn't mind the patch. Misery even said last night on his stream that he thinks the patch was good for competitive games and wasn't at all figured out even near the end. Of course this doesn't mean they liked everything about it or that they hate the current one, but just that much of the whining came from elsewhere.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
May 05 2015 15:54 GMT
#2380
viper + undying lane ahahahaha enjoy ur cancer
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
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