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On April 15 2013 14:22 Kupon3ss wrote:Show nested quote +On April 15 2013 14:16 G0KartMozart wrote: Totally wrong decision IMO. Should have started game 2 over. That game was completely in reach for EG and the problem wasn't their fault. If an aL player couldn't reconnect would it be the same outcome? Should teams with the lead just pull their internet for a free win? If not, are we going to allow a DDOS to just decide games?
G-1 should have done everything in their power to postpone the series. They waited the better part of an hour, then attempted to reload, which failed. They then attempted to contact valve and other steam solutions without success. This issue has always been debated to death, but 2 situations have always been thought of to be avoided because they are abusable. 1) if your team is up and you disconnect, you should (almost) never be awarded a defwin 2) if your team is down and you disconnect, you should (almost) never be awarded a remake since if either of those become precedents it becomes extremely easy to abuse, there has to be a penalty in the decision to the side that disconnected This is the most important point here. You can't remake the game. As an EG fan, it sucks. But it was the right decision, and I am completely happy with the admin's decision.
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Ya and it wasn't EG's fault for getting DDoSed either. Someone just didn't like them and they suffered for it. You realize how many people were watching? How long everyone waited? Including the casters who had to fill in by doing stuff?
Don't be biased. This was a crap shoot of a situation and sadly EG was already behind enough, AGAINST a free farming PL with Drums/Diffusal and extra +1k gold for something else. aL showed enough patience along with everyone waiting for EG to finally sort it out. In the end, something had to be done, G-1 is on a tight schedule and they couldn't do anything just for EG, it would be way too unfair for aL.
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Tough decision, but ultimately I feel it's the right one. It's really the player / organization's responsibility to provide a stable connection for competitive play, which includes ensuring that the player's IPs are secured and not easily exposed to the public for a potential DDOS attack. Any other decision risks jeopardizing the integrity of competitive online events and does nothing to solve the underlying problem (assuming this was in fact a DDOS as EG has stated). Teams will have far less incentive to address these security vulnerabilities if they are awarded second chances for these sorts of situations.
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On April 15 2013 14:32 LDdota wrote: Tough decision, but ultimately I feel it's the right one. It's really the player / organization's responsibility to provide a stable connection for competitive play, which includes ensuring that the player's IPs are secured and not easily exposed to the public for a potential DDOS attack. Any other decision risks jeopardizing the integrity of competitive online events and does nothing to solve the underlying problem (assuming this was in fact a DDOS as EG has stated). Teams will have far less incentive to address these security vulnerabilities if they are awarded second chances for these sorts of situations.
That is why you don't use Skype.
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Lol they are sponsored by RaidCall, why do they use Skype?
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If they have made the decision 18 hours sooner, I would have been 13 rares richer. Damn those bastards x(.
+ Show Spoiler +Just kidding, the admins were incredibly patient that it surprised me how they didnt flipping shit in the end.
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On April 15 2013 14:44 renfree wrote: Lol they are sponsored by RaidCall, why do they use Skype?
On April 15 2013 14:37 Seraphic wrote:Show nested quote +On April 15 2013 14:32 LDdota wrote: Tough decision, but ultimately I feel it's the right one. It's really the player / organization's responsibility to provide a stable connection for competitive play, which includes ensuring that the player's IPs are secured and not easily exposed to the public for a potential DDOS attack. Any other decision risks jeopardizing the integrity of competitive online events and does nothing to solve the underlying problem (assuming this was in fact a DDOS as EG has stated). Teams will have far less incentive to address these security vulnerabilities if they are awarded second chances for these sorts of situations. That is why you don't use Skype.
Not that simple. They have to use skype, whether they like to or not.
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On April 15 2013 14:37 Seraphic wrote:Show nested quote +On April 15 2013 14:32 LDdota wrote: Tough decision, but ultimately I feel it's the right one. It's really the player / organization's responsibility to provide a stable connection for competitive play, which includes ensuring that the player's IPs are secured and not easily exposed to the public for a potential DDOS attack. Any other decision risks jeopardizing the integrity of competitive online events and does nothing to solve the underlying problem (assuming this was in fact a DDOS as EG has stated). Teams will have far less incentive to address these security vulnerabilities if they are awarded second chances for these sorts of situations. That is why you don't use Skype.
You mean you don't stream and show people your skype name. Skype itself is fine. Soon enough major teams will need to hire an IT guy and pay him more than the players (sadly) to protect against this kind of stuff (assuming its the DDOS).
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ddosing happened to popular streamers like kripp, athene and destiny and they did something about it to prevent future occurrences. while its easy to comment with hindsight, surely eg (of all teams, one that focuses a lot on streaming for income) or demon (another popular streamer) have considered some measures to protect themselves from such attacks.
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This is really just baseless speculation on my part, but I'm not sure I believe the whole DDOS thing.
Anyways, regardless of whatever happened, it was the right call, G-1 were RIDICULOUSLY patient during this whole situation.
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On April 15 2013 14:59 OopsOopsBaby wrote: ddosing happened to popular streamers like kripp, athene and destiny and they did something about it to prevent future occurrences. while its easy to comment with hindsight, surely eg (of all teams, one that focuses a lot on streaming for income) or demon (another popular streamer) have considered some measures to protect themselves from such attacks.
I know Kripp runs a VPN and has two separate internet lines to avoid getting DDOS'd and it still sometimes happens. And he doesn't even have the skype security issue.
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I commend the G-1 League organizers on the decision and believe it to be the right one but I do think that this should not be an issue in the future. What can be done about this? Is there a surefire way to defend against such attacks?
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On April 15 2013 15:17 EnumaAvalon wrote: I commend the G-1 League organizers on the decision and believe it to be the right one but I do think that this should not be an issue in the future. What can be done about this? Is there a surefire way to defend against such attacks? LAN, baby.
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took them too long imo, the case was clear-cut
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If the initial disconnect was due to a problem on EG side and EG side only, then it probably was the correct decision. Otherwise, it is a terrible one, imo.
Maybe there's no reliable way to know, though.
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correct decision in my eyes. teams and players are responsible for their internet connections and backup strategies have to exist. if a professional player does not have a secondary way of going online (phone, friends, internet cafes etc) then its his own fault if something goes wrong.
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United Kingdom38255 Posts
Right decision in the end, but should have been made faster and cleaner.
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Netherlands45349 Posts
Not too happy about it but I guess its the correct decision.
Either way why they use Skype is not for VOIP(they use RaidCall for that I assume) but for communication(with tournament admins, with other teams etc). Skype groups are very common for teams, it really sucks for EG though.
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Thank god.
1.Team losing and TWO team members dc'ed -> 'ddos'. Is that a joke? Like, feel free to google 'ddos' if people had no clue how that works (at least on how exactly can you trace that) and why the hell someone 'ddos' them to HELP them (for a chance to remake etc). 2.They actually dared to ask for a remake/postpone when they were clearly losing the game. 3.G1/casters have absolutely no responsibility to use skype or whatever communication method for whatever team because no problem would have happened in the first place when nobody dropped from the game.
Nobody cares who/what caused the DCs (be it valve, ddos, FBI) but it was someone from EG dc'ed, they are causing everyone trouble, suck it up. If it was the other way around (EG in the place of aL) would EG willing to remake/postpone the game? I strongly doubt that. And look at VP how they immediately standin two guys for their connection problem etc, now that's professional.
The only decision that G1 should make, especially wasting so much time from everyone (not only pissing off the casters and also about 50k+ viewers?).
09 is not on for this game T_T
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