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well I think I need some same advice lol... I think I'm actually IN the trench now, not just the edge of it. Games are super crazy, people do the most retarded shit.
Anyway look at this trend, what happen?! I don't know. It's really really fucking bad. I need to get out of here lol. Any help would be great. I can spam most heros ok but nothing seems to work as of late...
https://www.opendota.com/players/33682264/mmr
this is the LOWEST mmr I have ever been actually. I don't know how to revert the damage haha
There is an advantage though, I think I could probably play a hero that I don't usually play and try to get good at it, now that my MMR is so shit and likely the games would be easier (to some measure). Here's the list of heros that I do play a lot, so if you suggest someone that can single handedly win games, fun to play, and isn't in my most played hero, I'm all ears.
https://www.opendota.com/players/33682264/heroes
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On June 01 2017 21:29 evanthebouncy! wrote:well I think I need some same advice lol... I think I'm actually IN the trench now, not just the edge of it. Games are super crazy, people do the most retarded shit. Anyway look at this trend, what happen?! I don't know. It's really really fucking bad. I need to get out of here lol. Any help would be great. I can spam most heros ok but nothing seems to work as of late... https://www.opendota.com/players/33682264/mmrthis is the LOWEST mmr I have ever been actually. I don't know how to revert the damage haha There is an advantage though, I think I could probably play a hero that I don't usually play and try to get good at it, now that my MMR is so shit and likely the games would be easier (to some measure). Here's the list of heros that I do play a lot, so if you suggest someone that can single handedly win games, fun to play, and isn't in my most played hero, I'm all ears. https://www.opendota.com/players/33682264/heroes
Based on your post you need a mental shift more than a specific hero. At 3k you need to be 5k to be able to single handedly win games consistently. Focus on winning your role compared to your opponent and enabling your team as needed.
A good example of bad mentality (you aren't anywhere near this bad) was a troll we had. He spent 20 minutes in jungle as 0-0-0. Then went out and got a ton of kills but refused to rosh or take towers. So once they could kite him or eat us when he refused to come we lose. He had great stats at the end but lost the game for us.
If you actually want a hero you play a lot, pick spectre. Good win rate. Good game impact and can recover from a 1vs3 lane in worst case scenarios and still win if game drags on.
The only other strong hero you have played a lot is Spirit Breaker but he requires a totally different mentality so wouldn't suggest playing those two together. Something like WK, Sven and drow would fit better. If you need a carry that is like spirit breaker go ursa. 
If you want to enable your team and win your lane instead of carrying singlehandedly I would suggest treant and omni on top of Spirit Breaker.
Closest heroes to solo games are as always terrorblade, troll, lycan and to a lesser degree morphling. No super strong mids right now but classic ones are storm and tinker that can kill them until your team wins.
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necro with mek and blademail.. you might not be able to single handedly carry games, but statistically you will win most of your games with that set up just by the amount of sustain and damage over time you provide.
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United States47024 Posts
On May 28 2017 14:26 goody153 wrote: ember , TA , qop
Those are heroes for a 5k player playing in 1.5k games.
A 1.5k player in 1.5k games isn't going to play those heroes well enough for them to be worth playing.
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viper / necro / bristle / lich / batrider are easy mmr in this patch
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FYI Visage mid is very capable of solo carrying games at your MMR.
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Off: Bristle Mid: Viper / Razor Carry: Spectre / WK Sups: Jakiro / Shadow Shaman / Venomancer
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Am I the only person spamming support heroes?
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Omni used to be a very good support hero to spam at low mmr. I climbed from 2k to 2.9k on the back of him and CM. Probably less now but still very good.
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Been spamming Troll Warlord in ranked lately and legit it's actually hard to lose with him as long as you know how to farm He's not as mechanically demanding, too!
Can't say for sure though, but it works for me lol (4k-5k bracket)
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i'm going to add underlord to this list. if you can get levels, - good laning, can bully and push lanes, good dual lane. - good right click - good with items, carries auras and gem well - easy teamfights, has utility - fast farming - splitpush, nearly risk free because of ulti, made even better with more items - walking venge de-buff that makes other heroes weaker than they should be.
in other words, not much is expected of you except to use your two main spells which are very easy to place and get value out of, but the hero is quite cancerous if left in lane or you need someone to go out and take some pressure off your team. you just walk down a lane and start pushing. quite cheesy. one of those heroes that can get away with a lot and also build nearly every item in the game. you're also a walking magnet for objectives. sometimes your team wants to take objectives too quickly, you just walk away and basically say 'don't fight without me there.' sometimes your team follows you around just because of how strong you are and they know that you're a magnet for heroes to blow all their spells on.
i'd recommend greaves, force/blink, pipe/shivas, stuff like that if you want a clean win; if necessary, stall until bkb timers are low.
or if you are carrying and you've been the one pushing lanes for farm, you could go a build with radiance, travels, octarine, blademail, manta/bkb, orchid, silver edge. stuff like that. i've done the naga build, i've done echosaber and sorts of weird stuff like that on the hero, it all works against uncoordinated teams. i have even played it hard pos 5. it works fine some games if you're not forced to tp to lanes.
only real weaknesses i'd say are, good players, getting shut down in lane, heavy magic damage/silences.
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On May 29 2017 01:28 nanaoei wrote: honestly? venomancer if you can learn to play a good venomancer he can carry you every game from low mmr. keep Q at 1, do your lane, if lane is fine or unkillable, jungle until you have high levels in ward, take towers at a lane, take more towers, and farm more levels until you are living breathing cancer on the map.
you can get away with veil -> guardian greaves -> hurricane pike and literally the hero will do everything except hard-disable.
+1 to veno. You can pick him first or second and play any role from right click core to lane support or roamer. If your lanes suck he's not terrible as a support in lane. If your lanes are good you can roam or jungle. If you have some cancer offlaner to work with you can pair up and punish the enemy safe lane. He's pretty easy to execute also - landing your Q is the hardest part.
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I usally spam Slark if I want MMR to increase. find him easy to get wins with.
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On June 17 2017 08:43 fourthirds wrote:Show nested quote +On May 29 2017 01:28 nanaoei wrote: honestly? venomancer if you can learn to play a good venomancer he can carry you every game from low mmr. keep Q at 1, do your lane, if lane is fine or unkillable, jungle until you have high levels in ward, take towers at a lane, take more towers, and farm more levels until you are living breathing cancer on the map.
you can get away with veil -> guardian greaves -> hurricane pike and literally the hero will do everything except hard-disable. +1 to veno. You can pick him first or second and play any role from right click core to lane support or roamer. If your lanes suck he's not terrible as a support in lane. If your lanes are good you can roam or jungle. If you have some cancer offlaner to work with you can pair up and punish the enemy safe lane. He's pretty easy to execute also - landing your Q is the hardest part.
veno ends most games with the highest dmg dealt and can be played from any pos... dumpsters low mmr games especially..
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Can't go wrong with Wisp at any MMR level.
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On June 15 2017 22:41 nanaoei wrote: i'm going to add underlord to this list. if you can get levels, - good laning, can bully and push lanes, good dual lane. - good right click - good with items, carries auras and gem well - easy teamfights, has utility - fast farming - splitpush, nearly risk free because of ulti, made even better with more items - walking venge de-buff that makes other heroes weaker than they should be.
in other words, not much is expected of you except to use your two main spells which are very easy to place and get value out of, but the hero is quite cancerous if left in lane or you need someone to go out and take some pressure off your team. you just walk down a lane and start pushing. quite cheesy. one of those heroes that can get away with a lot and also build nearly every item in the game. you're also a walking magnet for objectives. sometimes your team wants to take objectives too quickly, you just walk away and basically say 'don't fight without me there.' sometimes your team follows you around just because of how strong you are and they know that you're a magnet for heroes to blow all their spells on.
i'd recommend greaves, force/blink, pipe/shivas, stuff like that if you want a clean win; if necessary, stall until bkb timers are low.
or if you are carrying and you've been the one pushing lanes for farm, you could go a build with radiance, travels, octarine, blademail, manta/bkb, orchid, silver edge. stuff like that. i've done the naga build, i've done echosaber and sorts of weird stuff like that on the hero, it all works against uncoordinated teams. i have even played it hard pos 5. it works fine some games if you're not forced to tp to lanes.
only real weaknesses i'd say are, good players, getting shut down in lane, heavy magic damage/silences.
Reading this, I will start spamming UL once I get out of low-prio lul
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I spam Bloodseeker, Viper and Razor. All three of them are a literal horror to face in lane and translate very well into the midgame.
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On July 01 2017 23:32 Jisira wrote: I spam Bloodseeker, Viper and Razor. All three of them are a literal horror to face in lane and translate very well into the midgame.
Agreed , i think lane dominators are the way to go , the snowball is too big and ppl just feed -> tp to a lost lane -> feed -> run back to a lost lane , the lanes are static for a while at the start so no one is going to help or switch lanes with the feeding laner , if you pick lane dominator you should do fine.
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Bristleback is now kinda OP, Viper and Bloodseeker snowballs well, and my personal favorite is OD, because he can setup easily and deal huge amounts of PURE damage.
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On July 02 2017 02:06 bluzi wrote:Show nested quote +On July 01 2017 23:32 Jisira wrote: I spam Bloodseeker, Viper and Razor. All three of them are a literal horror to face in lane and translate very well into the midgame. Agreed , i think lane dominators are the way to go , the snowball is too big and ppl just feed -> tp to a lost lane -> feed -> run back to a lost lane , the lanes are static for a while at the start so no one is going to help or switch lanes with the feeding laner , if you pick lane dominator you should do fine. At 1.5k MMR lanes are bound to be really static and people generally just go back to lane. If you win lane and get towers earlier you're able to have a greater impact for your team without having to deal with mechanics such as macro-level play and just focus on doing your own thing. Viper, Razor and Bloodseeker are relatively simple heroes to play whereas they take more skill to play against. As long as you don't pick the wrong one, they can go into each and every game. It should be added that none of these heroes have stuns and you can TP out from them as long as they are solo and you do it early enough, but we're talking 1.5k MMR. However, their skill sets are really optimal for playing your own game on your own lane and dictating your own fate.
Bloodseeker has a straight-forward ulti. Combined with his AoE silence and damage amplify, his ult generally tears weaker opponents apart. He also has the added benefit of taking advantage of other lanes that might win AND provides map vision of weak enemies. His laning is very much based on his sustain, and picking up a Quelling Blade plus a Poor Man's Shield will often allow you to win the lane or easily retreat into the jungle until you can add pressure on a lane at level 6.
Viper has an orb attack that allows easy harass in the lane. He's slow, but he gets a lot of his damage from his W, allowing him to get really early boots to offset this downside. Ulting someone at level 6 generally nets you a kill. He's ranged and this allows you to push towers comparatively well, and his Agi scaling means that the physical damage output on buildings will be improved by proper itemisation.
Razor is probably the most complicated out of the three heroes, simply because his strengths are that he is decent at a lot of things. He's not that fast, but Phase Boots and a Wind Lace allows him to abuse his speed. He's deceptively squishy, and this has to be offset by items. His passive helps, but not that much (depends on hero). He relies on getting a movement speed advantage and abusing his Static Link as well as spamming waves out with Q - which drains your mana without proper itemisation or mana control. If you understand his needs - movement, positioning and mana control - he is an amazing hero to absolutely dominate a lane against most heroes. Edit: He's also a hero that doesn't have to wait until level 6 to have a potential for a "secure kill".
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