Sorry for my typo on the title.
having a hard time as support
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gotnowheels
Philippines51 Posts
Sorry for my typo on the title. | ||
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ahswtini
Northern Ireland22212 Posts
recognise that supports have a lot of impact in the early game, and it's up to you to create opportunities for your cores to give them a good lead going into the mid and late game. | ||
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gotnowheels
Philippines51 Posts
On January 25 2017 20:19 ahswtini wrote: im going to give u a vague answer cuz u asked a vague question recognise that supports have a lot of impact in the early game, and it's up to you to create opportunities for your cores to give them a good lead going into the mid and late game. I hope it was that easy, I forgot to say that I'm playing in SEA server. | ||
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spacecoke
Sweden112 Posts
position yourself behind your cores, not in front. remember that wards are a strategic element and it is possible to nudge the movement of you team with them. | ||
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Yurie
12059 Posts
Perfectly zoning the enemy offlane is also a possibility in some games. If they are level 2 from bounty runes at minute 6 you can roam or jungle and your carry can bully them out of lane solo. Playing a protective support limits your impact since you have impact when they start the fight. If you instead play an aggressive support that happens to have a save you can always be active. Oh and pick strong heroes. There are hero tiers in Dota, check the meta page on dotbuff for the tier above yours and pick among the top 20 heroes, don't go below unless you have a great reason. 2936624773 shows this on the treant and clock lane. Around 4.9k rated. | ||
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Klowney
Sweden277 Posts
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Yurie
12059 Posts
On January 25 2017 21:35 Klowney wrote: 2925843588 that's a decent replay showing early game impact as support. You could consider an infused raindrop that game. Took a long time to get arcanes and it would have helped a lot with the mid game mana problems you had. I would probably do a build on Dazzle with a lot more focus on poison touch for killing but havn't played him in 7.00 so might be outdated. I am not very happy with that game as an example since enemy offlane was offline for the start, allowing AM to get online without a support. Though a good example to do if opponent abandons offlane completely. | ||
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sCuMBaG
United Kingdom1144 Posts
http://www.liquiddota.com/forum/dota-2-strategy/465232-the-art-of-support-part-1 Then read the other 4 parts (http://www.liquiddota.com/forum/search.php?q=art+of+support) Play for a few weeks and read them all again. Also this one might be interesting for you. Good blog from Ler about his road to 6k as a support. http://www.liquiddota.com/blogs/472994-a-supports-road-to-6k-mmr | ||
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Pontual
Brazil3038 Posts
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DucK-
Singapore11447 Posts
On January 25 2017 21:33 Yurie wrote: The fastest way to gain MMR as a support is to kill stuff. If you are better than your MMR you can create opportunities for kills or even solo kill stuff. This gives you money for items and if the enemy carry is dead they lose gold by not being able to farm while your carry is still farming badly and extending the lead. It is important to turn if off though, at some point you will likely start feeding going for risky kills in mid-game when they are a bit more grouped up. Perfectly zoning the enemy offlane is also a possibility in some games. If they are level 2 from bounty runes at minute 6 you can roam or jungle and your carry can bully them out of lane solo. Playing a protective support limits your impact since you have impact when they start the fight. If you instead play an aggressive support that happens to have a save you can always be active. Oh and pick strong heroes. There are hero tiers in Dota, check the meta page on dotbuff for the tier above yours and pick among the top 20 heroes, don't go below unless you have a great reason. 2936624773 shows this on the treant and clock lane. Around 4.9k rated. Agree fully. I always say if you're good enough and opponents are not that good, you don't need to do stereotypical support stuff like babysitting your carry. See how singsing opens with boots oov on almost any hero and roams from level 1 with it. He has a very good sense for kill opportunities which is readily available in lower level pubs. | ||
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solidbebe
Netherlands4921 Posts
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teddyoojo
Germany22369 Posts
>pick broken and skillless support heroes watch ur mmr rise | ||
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Yurie
12059 Posts
On January 26 2017 08:28 teddyoojo wrote: ah yes the ler way of supporting to 6k >pick broken and skillless support heroes watch ur mmr rise That is how to do it. Even if you want to portray it in a negative light. You can play the worst hero in the patch and lose 5% more games or pick one of the strongest ones and win 5% more games. A 10% difference in win rate is a lot. Depends on what you want though. | ||
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gotnowheels
Philippines51 Posts
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babysimba
10466 Posts
If you really insist on playing support, play heroes that can actually do shit by yourself. A snowballing ganking support like skywrath, a support that has flash farming skill and can play as a 4th core like mirana or lina, a late game orientated support that have huge impact in teamfights like earthshaker or enigma. Basically heroes that can kill stuff but more towards supports that are good late game because games tend to drag. One thing I found useful is to put "group up" on chatwheel and spam it and ping the shit out of an objective you want to take. It's the only way to get your team to work together without bursting the fragile egos of certain SEA nationalities. | ||
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ahswtini
Northern Ireland22212 Posts
On January 26 2017 16:49 gotnowheels wrote: Another question, being in a position 5, should I be the one calling the plays? I just played 10 rank games without any party as a hard-support, i'm really having a hard time winning the game, in the end I ended up more farmed than my cores/carry. I'm never going to improve my solo mmr. as a support you tend to have a better overview of the game state than your carry who is just hitting creeps, so yes, lead the team. | ||
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Ler
Germany543 Posts
On January 26 2017 08:28 teddyoojo wrote: ah yes the ler way of supporting to 6k >pick broken and skillless support heroes watch ur mmr rise Interesting, could you please show us how to do it? I am quite curious! If you are revering to 60% win rate Undying, what about the 90% win rate Leshrac win rate core players. I think it is a myth picking meta heroes will gain you any MMR. It is like using forbidden scripts on Tinker and Invoker. If you are bad at the game or lack understanding, you will have a hard time regardless the hero or scripts you use. You might increase your win rate by 1%, it would still takes months, if not years to gain a significant amount of MMR. The essence: Follow the meta or understand how to counter the meta and learn to execute it. Or just get a better understanding how the game is played and improve over time. Both approaches are valid, while the first one is probably less time consuming. | ||
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Fleetfeet
Canada2660 Posts
On January 26 2017 08:28 teddyoojo wrote: ah yes the ler way of supporting to 6k >pick broken and skillless support heroes watch ur mmr rise Personally, I only accept dota advice from people that achieved 8k playing only support brewmaster using an xbox 360 controller. | ||
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ahw
Canada1099 Posts
pick a hero and kill things without dying very much hit creeps when there is an opportunity to make good decisions thats pretty much it doesnt matter your "role" | ||
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LemOn
United Kingdom8629 Posts
Is picking the right ones in the first place Centaur in your team? Go abaddon Luna on your team or theirs? Go Shadow Demon All heroes mana intensive? Go CM Need hard 5 with strong carry? Pick Lich Caster reliant enemy team? Silencer Glass canons like Huskar, Ursa, PA? Go Dazzle or Oracle Void etc? Go disruptor Self reliant laners, their lanes are easy to gank? Go roamer (earth spirit, spirit breaker, pudge, nyx, bounty) Picking the right support with your team and against theirs should give you 5-10% winrate boost at least it's way less about meta, much more about synergy when picking supports that supplement cores | ||
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