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having a hard time as support

Forum Index > Dota 2 Strategy
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gotnowheels
Profile Joined June 2016
Philippines51 Posts
Last Edited: 2017-01-25 10:49:20
January 25 2017 10:34 GMT
#1
Can anyone help me? How do I improve my solo MMR as a support player? I've doing everything I can but I just can't improve my MMR because I rely so much on my cores. My party MMR is above 4k my solo however is plunging down to 2k.

Sorry for my typo on the title.
We smoke together, gank as one!
ahswtini
Profile Blog Joined June 2008
Northern Ireland22212 Posts
January 25 2017 11:19 GMT
#2
im going to give u a vague answer cuz u asked a vague question

recognise that supports have a lot of impact in the early game, and it's up to you to create opportunities for your cores to give them a good lead going into the mid and late game.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
gotnowheels
Profile Joined June 2016
Philippines51 Posts
January 25 2017 11:31 GMT
#3
On January 25 2017 20:19 ahswtini wrote:
im going to give u a vague answer cuz u asked a vague question

recognise that supports have a lot of impact in the early game, and it's up to you to create opportunities for your cores to give them a good lead going into the mid and late game.


I hope it was that easy, I forgot to say that I'm playing in SEA server.
We smoke together, gank as one!
spacecoke
Profile Joined April 2010
Sweden112 Posts
January 25 2017 12:14 GMT
#4
buy wards and always one escape item as first item (scepter, force staff or cape) depending on what enemy heroes you are facing.
position yourself behind your cores, not in front.
remember that wards are a strategic element and it is possible to nudge the movement of you team with them.
http://www.youtube.com/watch?v=YrCWmQZqPT4
Yurie
Profile Blog Joined August 2010
12059 Posts
Last Edited: 2017-01-25 12:37:56
January 25 2017 12:33 GMT
#5
The fastest way to gain MMR as a support is to kill stuff. If you are better than your MMR you can create opportunities for kills or even solo kill stuff. This gives you money for items and if the enemy carry is dead they lose gold by not being able to farm while your carry is still farming badly and extending the lead. It is important to turn if off though, at some point you will likely start feeding going for risky kills in mid-game when they are a bit more grouped up.

Perfectly zoning the enemy offlane is also a possibility in some games. If they are level 2 from bounty runes at minute 6 you can roam or jungle and your carry can bully them out of lane solo.

Playing a protective support limits your impact since you have impact when they start the fight. If you instead play an aggressive support that happens to have a save you can always be active.

Oh and pick strong heroes. There are hero tiers in Dota, check the meta page on dotbuff for the tier above yours and pick among the top 20 heroes, don't go below unless you have a great reason.

2936624773 shows this on the treant and clock lane. Around 4.9k rated.
Klowney
Profile Joined March 2011
Sweden277 Posts
January 25 2017 12:35 GMT
#6
2925843588 that's a decent replay showing early game impact as support.
Yurie
Profile Blog Joined August 2010
12059 Posts
Last Edited: 2017-01-25 12:44:47
January 25 2017 12:44 GMT
#7
On January 25 2017 21:35 Klowney wrote:
2925843588 that's a decent replay showing early game impact as support.


You could consider an infused raindrop that game. Took a long time to get arcanes and it would have helped a lot with the mid game mana problems you had. I would probably do a build on Dazzle with a lot more focus on poison touch for killing but havn't played him in 7.00 so might be outdated.

I am not very happy with that game as an example since enemy offlane was offline for the start, allowing AM to get online without a support. Though a good example to do if opponent abandons offlane completely.
sCuMBaG
Profile Joined August 2006
United Kingdom1144 Posts
January 25 2017 16:45 GMT
#8
Read this for a start:

http://www.liquiddota.com/forum/dota-2-strategy/465232-the-art-of-support-part-1

Then read the other 4 parts
(http://www.liquiddota.com/forum/search.php?q=art+of+support)

Play for a few weeks and read them all again.

Also this one might be interesting for you.
Good blog from Ler about his road to 6k as a support.

http://www.liquiddota.com/blogs/472994-a-supports-road-to-6k-mmr

Pontual
Profile Joined October 2016
Brazil3038 Posts
Last Edited: 2017-01-25 16:49:13
January 25 2017 16:48 GMT
#9
http://www.liquiddota.com/forum/dota-2-general/517535-supports-mindset-defining-jobs-and-placing-wards to complement sCuMBaG's links, this one is after 7.00 btw, so it includes shrines and bounty runes
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
January 25 2017 17:48 GMT
#10
On January 25 2017 21:33 Yurie wrote:
The fastest way to gain MMR as a support is to kill stuff. If you are better than your MMR you can create opportunities for kills or even solo kill stuff. This gives you money for items and if the enemy carry is dead they lose gold by not being able to farm while your carry is still farming badly and extending the lead. It is important to turn if off though, at some point you will likely start feeding going for risky kills in mid-game when they are a bit more grouped up.

Perfectly zoning the enemy offlane is also a possibility in some games. If they are level 2 from bounty runes at minute 6 you can roam or jungle and your carry can bully them out of lane solo.

Playing a protective support limits your impact since you have impact when they start the fight. If you instead play an aggressive support that happens to have a save you can always be active.

Oh and pick strong heroes. There are hero tiers in Dota, check the meta page on dotbuff for the tier above yours and pick among the top 20 heroes, don't go below unless you have a great reason.

2936624773 shows this on the treant and clock lane. Around 4.9k rated.


Agree fully.

I always say if you're good enough and opponents are not that good, you don't need to do stereotypical support stuff like babysitting your carry. See how singsing opens with boots oov on almost any hero and roams from level 1 with it. He has a very good sense for kill opportunities which is readily available in lower level pubs.
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
January 25 2017 21:43 GMT
#11
I would even build upon duck-'s answer and say that if your carry does not need you in lane and you are not killing/harassing the enemy offlaner out of lane, you should not be anywhere near your carry. Carries need levels and if you hang around in lane you are sapping xp. Go pull or farm jungle or gank other lanes.
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
January 25 2017 23:28 GMT
#12
ah yes the ler way of supporting to 6k
>pick broken and skillless support heroes watch ur mmr rise
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Yurie
Profile Blog Joined August 2010
12059 Posts
Last Edited: 2017-01-26 01:51:07
January 26 2017 01:50 GMT
#13
On January 26 2017 08:28 teddyoojo wrote:
ah yes the ler way of supporting to 6k
>pick broken and skillless support heroes watch ur mmr rise


That is how to do it. Even if you want to portray it in a negative light. You can play the worst hero in the patch and lose 5% more games or pick one of the strongest ones and win 5% more games. A 10% difference in win rate is a lot. Depends on what you want though.
gotnowheels
Profile Joined June 2016
Philippines51 Posts
January 26 2017 07:49 GMT
#14
Another question, being in a position 5, should I be the one calling the plays? I just played 10 rank games without any party as a hard-support, i'm really having a hard time winning the game, in the end I ended up more farmed than my cores/carry. I'm never going to improve my solo mmr.
We smoke together, gank as one!
babysimba
Profile Joined November 2010
10466 Posts
January 26 2017 08:41 GMT
#15
SEA cores are garbage and lack common sense. They usually play an extremely slow paced game and do not know how to grab objectives when they have an advantage. I can't count how many times I lost huge leads in SEA because they just want to farm instead of winning the game. It's like the concept of potentially ending the game <20 mins doesn't exist in their mind.

If you really insist on playing support, play heroes that can actually do shit by yourself. A snowballing ganking support like skywrath, a support that has flash farming skill and can play as a 4th core like mirana or lina, a late game orientated support that have huge impact in teamfights like earthshaker or enigma. Basically heroes that can kill stuff but more towards supports that are good late game because games tend to drag.

One thing I found useful is to put "group up" on chatwheel and spam it and ping the shit out of an objective you want to take. It's the only way to get your team to work together without bursting the fragile egos of certain SEA nationalities.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22212 Posts
January 26 2017 09:54 GMT
#16
On January 26 2017 16:49 gotnowheels wrote:
Another question, being in a position 5, should I be the one calling the plays? I just played 10 rank games without any party as a hard-support, i'm really having a hard time winning the game, in the end I ended up more farmed than my cores/carry. I'm never going to improve my solo mmr.

as a support you tend to have a better overview of the game state than your carry who is just hitting creeps, so yes, lead the team.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Ler
Profile Blog Joined August 2012
Germany543 Posts
Last Edited: 2017-01-26 21:24:21
January 26 2017 21:17 GMT
#17
On January 26 2017 08:28 teddyoojo wrote:
ah yes the ler way of supporting to 6k
>pick broken and skillless support heroes watch ur mmr rise


Interesting, could you please show us how to do it? I am quite curious!
If you are revering to 60% win rate Undying, what about the 90% win rate Leshrac win rate core players.

I think it is a myth picking meta heroes will gain you any MMR. It is like using forbidden scripts on Tinker and Invoker.
If you are bad at the game or lack understanding, you will have a hard time regardless the hero or scripts you use. You might increase your win rate by 1%, it would still takes months, if not years to gain a significant amount of MMR.

The essence: Follow the meta or understand how to counter the meta and learn to execute it. Or just get a better understanding how the game is played and improve over time. Both approaches are valid, while the first one is probably less time consuming.
Twitter: @Ler_GG | Facebook: lergg | youtube: lerlolgg | Twitch.tv/gg_nore | #ArtOfSupport
Fleetfeet
Profile Blog Joined May 2014
Canada2660 Posts
January 27 2017 03:52 GMT
#18
On January 26 2017 08:28 teddyoojo wrote:
ah yes the ler way of supporting to 6k
>pick broken and skillless support heroes watch ur mmr rise


Personally, I only accept dota advice from people that achieved 8k playing only support brewmaster using an xbox 360 controller.
ahw
Profile Blog Joined April 2011
Canada1099 Posts
January 31 2017 15:23 GMT
#19
sub 5k mmr:

pick a hero and kill things without dying very much
hit creeps when there is an opportunity to
make good decisions

thats pretty much it doesnt matter your "role"
LemOn
Profile Blog Joined July 2005
United Kingdom8629 Posts
Last Edited: 2017-02-01 22:06:10
February 01 2017 21:58 GMT
#20
I think a massive part of gaining MMR with supports
Is picking the right ones in the first place
Centaur in your team? Go abaddon
Luna on your team or theirs? Go Shadow Demon
All heroes mana intensive? Go CM
Need hard 5 with strong carry? Pick Lich
Caster reliant enemy team? Silencer
Glass canons like Huskar, Ursa, PA? Go Dazzle or Oracle
Void etc? Go disruptor
Self reliant laners, their lanes are easy to gank? Go roamer (earth spirit, spirit breaker, pudge, nyx, bounty)

Picking the right support with your team and against theirs should give you 5-10% winrate boost at least
it's way less about meta, much more about synergy when picking supports that supplement cores
Much is the father figure that I miss in my life. Go Daddy! DoC.LemOn, LemOn[5thF]
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