im struggeling to get my stuff done in games. During my peak it was almost 3k but for a month or sth i lost so hard im below 2k. I play the poor support role and it often feels horrible. warding etc and not having money for basic items like a forve-staff and in the end getting blamed by the "carries" for not having items.
tried a few offlane games, and so far im ok with dark seer or beastmaster. when i try to play sth like a sven etc im not really getting somewhere. my last hits are horrible low, also my farming speed in general.
ive been watching pros and read through some material. have been able to adjust my warding and lane assistance. still feels bad when there is always the cancer of PA, Slark, Jugg in pubs and they just roll over your team.
also the accountbossting is really bullshit, i start to run into these ppl a lot lately. they even brag about it "trust me im 4k, i boost :D :D :D" so the games are even more asymmetric. i just report these ppl but still its annoying.
for the funnsies i played some invoker vs unfair bots, im fine with the combos of QW. but bot games arent really telling of real pubs. esp voker gets banned often, ppl spam mid even in the loading screen and supports are painful to watch when you see there are 4obs in the shop.
tl:dr what am i looking for? - additional improvement to my support-existence (heros, decisions etc) - suggestions for possible offlaners - learning to play carries (farming, decisions, heros) - should i ask for coaching here (suggestions?)
At 2k I think your focus should primarily be on basic laning fundamentals. You should be learn how to:
~ bully solo offlaners without messing up creep equilibrium ~ pull camps to restore creep equilibrium/get exp and gold
In the laning phase always ask urself am i securing my safelaner farm/exp? If you are good, buy a tp scroll for tp support if you arent and r just leeching exp, then you should probably leave the lane. Try to secure runes for ur mid every 2 mins.
In terms of decision making thats a lot trickier, but just realise that against snowball pub heroes the impetus is on you not to feed cheap kills (eg just dying alone to sb slark). Always think about ur positioning in teamfights, imagine what ur oppnent has to do to reach you, then make it as hard as possible for them.
Once u learn to die less/make ur deaths MEANINGFUL, youll find urself with more gold/lvls. Remember, most of ur gold comes from towers/kills not creeps. The only time u shud be near a creep wave is when no other core is there to defend / grab. The moment somebody with higher priority shows give deference and go ward/deward etc.
I would watch high lvl pubs over pro replays atm cuz they r more reflective of jobs u need to do.
Edit: i suggest lich for support and maybe timbersaw for offlaning.
And a common noob trap supports do is casually tping to a lane when theres no real benefit. Learn when u can walk and save 50g + kill gold from successful tp counter ganks
On August 17 2016 18:19 Baggage wrote: At 2k I think your focus should primarily be on basic laning fundamentals. You should be learn how to:
~ bully solo offlaners without messing up creep equilibrium ~ pull camps to restore creep equilibrium/get exp and gold
In the laning phase always ask urself am i securing my safelaner farm/exp? If you are good, buy a tp scroll for tp support if you arent and r just leeching exp, then you should probably leave the lane. Try to secure runes for ur mid every 2 mins.
In terms of decision making thats a lot trickier, but just realise that against snowball pub heroes the impetus is on you not to feed cheap kills (eg just dying alone to sb slark). Always think about ur positioning in teamfights, imagine what ur oppnent has to do to reach you, then make it as hard as possible for them.
Once u learn to die less/make ur deaths MEANINGFUL, youll find urself with more gold/lvls. Remember, most of ur gold comes from towers/kills not creeps. The only time u shud be near a creep wave is when no other core is there to defend / grab. The moment somebody with higher priority shows give deference and go ward/deward etc.
I would watch high lvl pubs over pro replays atm cuz they r more reflective of jobs u need to do.
Edit: i suggest lich for support and maybe timbersaw for offlaning.
And a common noob trap supports do is casually tping to a lane when theres no real benefit. Learn when u can walk and save 50g + kill gold from successful tp counter ganks
depending on my hero i bully the offlaner as much as i can. not just with attackig him, its often enough to walk at him to make them return to their tower. so im also fine with the aggro controll, most of the time i get my harass in without dragging creep along. when im in lane along with another hero, i focus on denying our creeps or bully the other heros.
stacking / pulling works okish, i dont get the pull into the big camps on all attempts but i get them. otherwise im just stacking the pull-camp 2x to clear the wave. and also focusing the deny of my creeps while keeping an eye out for the last hits in the cmap.
warding / dewarding is fine (i would say). i manage to keep the obs count ini the store below 2 and also keep a close look into the items of their heros to see if they have wards i might have to remove. but in this bracket, they hardly even ward before 30mins in. and if they do, its some standard spots which are easy to find. depending on their heros i also always have sentries with me, incase of some invis escapes.
i have atleast 1 tp scroll with me (most of the time 2) and prefer to walk around if there is no emergency calling for a tp.
during fights or small fights i try to do as much dmg as i can. when my carries are in danger i try to bait the enemy to kill me instead of them. or just like force staff my heros away and let them kill me. depends on heros etc but you get the idea.
for the hero-suggestion, lich is fine, i miss a stun beside his ult, but he is ok. timber on the other side ... havent played him much but he feels really weird to play. might be because of his different skillset compared to the others. maybe i do some lobbygames to get a better feeling
edit: no idea why dotabuff lists me as 2,5k mmr. solo im 2000 flat party is like 3k or sth, due to friends
On August 17 2016 18:19 Baggage wrote: At 2k I think your focus should primarily be on basic laning fundamentals. You should be learn how to:
~ bully solo offlaners without messing up creep equilibrium ~ pull camps to restore creep equilibrium/get exp and gold
In the laning phase always ask urself am i securing my safelaner farm/exp? If you are good, buy a tp scroll for tp support if you arent and r just leeching exp, then you should probably leave the lane. Try to secure runes for ur mid every 2 mins.
In terms of decision making thats a lot trickier, but just realise that against snowball pub heroes the impetus is on you not to feed cheap kills (eg just dying alone to sb slark). Always think about ur positioning in teamfights, imagine what ur oppnent has to do to reach you, then make it as hard as possible for them.
Once u learn to die less/make ur deaths MEANINGFUL, youll find urself with more gold/lvls. Remember, most of ur gold comes from towers/kills not creeps. The only time u shud be near a creep wave is when no other core is there to defend / grab. The moment somebody with higher priority shows give deference and go ward/deward etc.
I would watch high lvl pubs over pro replays atm cuz they r more reflective of jobs u need to do.
Edit: i suggest lich for support and maybe timbersaw for offlaning.
And a common noob trap supports do is casually tping to a lane when theres no real benefit. Learn when u can walk and save 50g + kill gold from successful tp counter ganks
depending on my hero i bully the offlaner as much as i can. not just with attackig him, its often enough to walk at him to make them return to their tower. so im also fine with the aggro controll, most of the time i get my harass in without dragging creep along. when im in lane along with another hero, i focus on denying our creeps or bully the other heros.
stacking / pulling works okish, i dont get the pull into the big camps on all attempts but i get them. otherwise im just stacking the pull-camp 2x to clear the wave. and also focusing the deny of my creeps while keeping an eye out for the last hits in the cmap.
warding / dewarding is fine (i would say). i manage to keep the obs count ini the store below 2 and also keep a close look into the items of their heros to see if they have wards i might have to remove. but in this bracket, they hardly even ward before 30mins in. and if they do, its some standard spots which are easy to find. depending on their heros i also always have sentries with me, incase of some invis escapes.
i have atleast 1 tp scroll with me (most of the time 2) and prefer to walk around if there is no emergency calling for a tp.
during fights or small fights i try to do as much dmg as i can. when my carries are in danger i try to bait the enemy to kill me instead of them. or just like force staff my heros away and let them kill me. depends on heros etc but you get the idea.
for the hero-suggestion, lich is fine, i miss a stun beside his ult, but he is ok. timber on the other side ... havent played him much but he feels really weird to play. might be because of his different skillset compared to the others. maybe i do some lobbygames to get a better feeling
edit: no idea why dotabuff lists me as 2,5k mmr. solo im 2000 flat party is like 3k or sth, due to friends
dotabuff only updates ur dotabuff mmr if u have it publicly displayed on ur profile
Don't deny your creeps if they are dying to neutrals, the enemy gets 50%xp from a hero deny and 20% xp from a neutral deny. If they are dying to the wave you can usually do more meaningful things than denying, except for maybe the ranged creep. But on average you should focus on zoning, pulling, stacking and denying/securing runes. I'd only deny a lot in mid or when our lane is a bit weaker. Else the carry can do it.
Stack-pulling can be huge if you win the lane, that's just 40%xp per minute gone if you can stop the offlaner from lasthitting and a hard camp more for you or your carry is roughly a wave more of xp. Just tell your carry to push out the wave, make the offlaner lasthit under tower while you stack-pull and he looses exp automatically even if he contests. AoE the camp down once it hits three stacks and if possible let your carry get the large creeps. It forces your carry to lasthit under tower until he can tank the creeps, but that's fairly easy if the creeps didn't take damage before.
I post this every time in here threads but youvr got to consider the value behind your role. For example, as a support, you can't depend solely on securing your safe lane because it's very likely your safe lane will fail or make terrible decisions. So playing a support with roaming / map dominance potential will be better for you.
In low mmr games, you have to consider your own farm and you can easily outpace their cores by farming empty lanes mid game. The number one thing I see in sub 4K games is empty lanes and wasted farm. Get good at last hitting as a support like lion or something, find yourself 10-12 minute blinks, and you can take over the game.
Buy wards but don't over emphasize their usefulness in trash teir. People simply don't react to having vision in useful ways. Use wards to get things accomplished you want done -- a ward near their offlane tower so you can gank their offlaners, hi ground mid to kill their invoker, behind teir 1 to push, etc.
Basically don't think of yourself as a "sacrificial support"; you can't win if you are level 4 in 10 minutes. You've got to contribute and take over, no matter you position.
As for off lane, your mindset should be: what hero can I shit on their carry with in lane? Sand king, beastm, bristle, timber all good at this
Last hit, carry a TP, focus on this atm.Play every hero once along the way. Any item should do the trick. It remembers me those SC2 threads where people wanted some help but they just did not get the "make workers don't get supplied block spend your minerals" right.
Well to be fair I think a 2k player knows what each hero does and if he mains sup, he doesn't really have to be that efficient in his farming patterns.
Teamfight positioning, aggressive warding, finding farm and roaming are different beasts though.
On August 17 2016 21:40 Blackfeather wrote: Well to be fair I think a 2k player knows what each hero does and if he mains sup, he doesn't really have to be that efficient in his farming patterns.
Teamfight positioning, aggressive warding, finding farm and roaming are different beasts though.
I'm not even speaking about farming patterns, I'm speaking of actually last hitting a low health creep. If the guy has trouble last hitting with sven and even then finding farm with a hero who has built in cleave. he has to fix that first, it should be enough to play with better mates. It does not matter if you're a CM or TB under metamorphosis, you want those last hits when you have the opportunity.
Almost everybody who says "I mostly do x fine" has a big ass dose of dunning kruger. The point is you really aren't which is why people tell u to do that stuff over and over.
Like with regards to warding the goal shud be next to 0 downtime. Also actually warding in spots that matter and reflect your teams goals and objectives. I can tell you at higher mmrs 95% of the monkey supports you get will never put anti tinker lane wards or w.e at the cliff spot, and those can literally win you a game.
Just watch replays of higher level pub supports / players and you'll see how much more people are doing and you aren't. Roaming supports are also good like lion, bh, Riki etc, because u have to make an impact in the game to be relevant so they'll teach you how to get shit done.
Junglers aren't bad either, but u need to know how to actually use your farm effectively cuz ur lanes will get punished by it.
As a fellow 2K scrub that is slowly getting better, I can offer the following advice that was given to me by better players. This is for supports.
- Go back to fountain less. Try to only go back when you have no chance of regening your mana back to a point of usefulness. 90% of the time you could just chill out near a core, or slow farm a camp to get XP while you wait. Going back to base hurts you more than you know.
- Once the laning phase is over and your carry is able to farm solo, you need to catch up in levels and gold. The biggest mistake you can make is not making up for all that XP you didn’t leach off of your carry. Especially if slark is in the game.
- Its cool you hang out with your carry and leach XP to get a few levels. You keep them safe and you need the levels.
- Hide. The only real defense a support has is not being seen. If they can’t see you, they can’t click on you. If this means hiding in the brush a screen away, so be it.
Also, 2K cores are terrible players most of the time. I don’t play heroes like DS or dazzle when I have to play with them because they do dumb shit and I can’t save them. Or yell at me when I generate illusions off of them with SD.
In 5k below mmr games there is no thing such as "poor" support. That is because of the pro gamers' 5. position: purpose is the let the carry farm and supports create the space. However in your games especially, your carries wont be effecient to farm all the map, so feel free to farm jungle and empty lanes. From a 3.8k player 3 Golden Rules:
- Dont go kills that you will die certainly, mostly ends up not getting the kill and you die. Especially with supports, you shouldnt initiate you should stay always in back ready to help. Play safe, if enemy dives teleport to your tower, learn how to position yourself. - If people are toxic in your team, mute and dont waste your time writing. - Master a single hero first, climb at least 3k. Watch your replays and find wrong moves you made, if you cant find you are mistaken.
However most importantly, in order to improve your gameplay you should play core heroes and learn efficiency patterns in order to help as a support. So learn how to hit the creeps with a hero and play only that hero until you improve.
Another thing is, as a said positioning is the safer way to win the games, you may have a badlane, you may get countered and enemy could be better.... Staying in the right place in the right time is the only variable you can control in this game so i assume yok lack this. My brother is not good at farming effecient or he didnt master any hero. However he has been playing the game for a long time and knows how to react to minimap, and he is 4.3 k.
Being at a lower mmr is a great opportunity to practice your weaker roles and skills.
For example, if you're used to playing a passive laning support, but you're against players that suck at warding, you have an excellent opportunity to practice aggressively roaming. Then when you recover MMR, you'll have a more well-rounded playstyle.
i do some stuff well, and i got some things to fix. but his suggestion would be a new acc to get rid of the 2k mmr bracket. since i seem not to belong there. i should be able to win the "placement-games" and end up somewhere around the 3-3,5k mark. leaving one acc for the fun stuff and one for mmr-grinding if needed.
shoudl i want to keep that acc i should spam mid heros to speed up the process of increasing the mmr.
Be very discerning with your hero selection. At this MMR heroes with huge burst and disables really outshine "pro" heroes. If you really want to gain MMR I would stick to 3-5 heroes and just play those consistently adjusting to your lane and team.
Omniknight and necrophos (lesser extent Dazzle) are the exceptions because of how good they are are saving your teammates. If your teammates are bad you can stop the feed, and if your teammates are good they're pretty unstoppable with your support. Winter wyvern is a bait - the ultimate is very bad now and in a pub it can straight up lose you the game. Stay away!
Tidehunter and beastmaster are incredibly offlaners. I would probably stay away from picking dark seer. You can win your lane easily but it's very hard to contribute to a win with him in a pub game.
keep practicing and try not to focus on whether your skill should be valuated higher than it currently is. when it's time, you'll notice that you're crushing the games no matter what hero or lane you're put into, and by that point you will have raised in rating already.
when you're poor and can't afford anything, getting blamed, "We need wards.", etc. i believe this is mostly other people not understanding the compromised situation you're put in, but it's not entirely wrong either. if you are not busy failing roaming ganks or are dying in lane, you get much more out of the lane than you should be if it's one of those free-farm lanes where the opposing laning duos don't touch each other for a while. 6:00 level 6 supports isn't unheard of if all they're doing is leeching in lane and babysitting. at this point, ultimates kill and have large impact the earlier they come online. so part of the reason why your teammates blame you for being underleveled is because they expecting to be carried in aspects of how when they're forced to play support, they leech XP and try to impact a game by not buying wards and just showing up to get kills. that's to say they play differently, and expect you to do the same without really thinking on how they themselves could change their play/laning to match.
playing properly vs. playing the match is a bit of a grey line, i think, when nobody really understands what they're doing and how it actually affects the game.
so just focus on winning, however possible, and keep an objective eye to what is considered proper play as you rise up in rating. this may be a boring way to go about things, but the longer you spend thinking on things, the less time you're trying or learning other heroes.
post who you'd like to learn how to lane or play, and we'll post resources that are relevant up to a good level of play, including self-replays or old guides/videos.
You should be able to simply outfarm opponents at 2k mmr. Split push as much as you can while carrying a tp, to come to fights you know you can win. Try to encourage your teammates to farm as much as possible as well. Mainly be as efficient as you can yourself and you can outfarm most 2ks.
On August 18 2016 09:04 bdonballer wrote: You should be able to simply outfarm opponents at 2k mmr. Split push as much as you can while carrying a tp, to come to fights you know you can win. Try to encourage your teammates to farm as much as possible as well. Mainly be as efficient as you can yourself and you can outfarm most 2ks.
This falls apart when the person you're talking to is also 2k...
Yes a 5k can just outfarm and beat a team of 2ks, but it is highly unlikely that his mechanical skills are so far past his opponents that he can just afk farm to win.
Vastly farming harder than your opponents only works when you're actually much higher mmr than your team, otherwise you simply lack the fundamental map awareness/mechanics to understand how you can find more farm and eek out every last bit of value from the map.
I would say that learning to farm properly is the first step to becoming a good dota player though, because dota is fundamentally about resource management and efficiency, and farming teaches you those things. Learn to farm first, learn to support later. I'm a far better support than most "main" supports that I know because I started as carry.
On August 18 2016 12:02 Birdie wrote: I would say that learning to farm properly is the first step to becoming a good dota player though, because dota is fundamentally about resource management and efficiency, and farming teaches you those things. Learn to farm first, learn to support later. I'm a far better support than most "main" supports that I know because I started as carry.
Mechanics are needed only for the purpose of so they become so second nature to you that you can spend your time thinking about more important things like what you need to do to win the game or how to direct your team or how to provoke movement.
I know somebody who is like 600 mmr lower than me who has prolly 5x my mechanical skill (and under equal lane conditions would prolly be 10-20 cs above me at 10mins) but he's stuck there cuz he thinks mechanics are the be all end all and he's ass at making decisions.
When higher mmr players smurf and say farm your way out of the hole, its more to do with it being the easiest way to win is to have items and take over the game. You can push the limit because bad players are easy to predict and manipulate. When you arent fundamentally a better player (which most ppl arent), you wanna take babysteps mechanically, then learn to abuse points in time when you're relatively stronger from certain timings.
On August 18 2016 12:02 Birdie wrote: I would say that learning to farm properly is the first step to becoming a good dota player though, because dota is fundamentally about resource management and efficiency, and farming teaches you those things. Learn to farm first, learn to support later. I'm a far better support than most "main" supports that I know because I started as carry.
Mechanics are needed only for the purpose of so they become so second nature to you that you can spend your time thinking about more important things like what you need to do to win the game or how to direct your team or how to provoke movement.
I know somebody who is like 600 mmr lower than me who has prolly 5x my mechanical skill (and under equal lane conditions would prolly be 10-20 cs above me at 10mins) but he's stuck there cuz he thinks mechanics are the be all end all and he's ass at making decisions.
When higher mmr players smurf and say farm your way out of the hole, its more to do with it being the easiest way to win is to have items and take over the game. You can push the limit because bad players are easy to predict and manipulate. When you arent fundamentally a better player (which most ppl arent), you wanna take babysteps mechanically, then learn to abuse points in time when you're relatively stronger from certain timings.
Sure, but the guy is below 2k, so there's no way his mechanical ability to farm is anywhere near good enough for 3k. You can EASILY farm your way to 3k and I would highly recommend it.
On August 18 2016 17:09 ahswtini wrote: i still dontknow why ppl think that they can win 3k bracket if they cant even leave 2k bracket
you know instead of posting this kind of stuff, why not write sth helpful? or maybe just ignore this thread if you don agree or dont have sth helpful to say? noone forces you to read this one.
and there is no elo-hell. its like a vehicle stuck in quick sand, some you can recover and some you should just leave and get a new one. since my decision to play supports limits my effect in the game to a certain direction i cant simply carry the game alone.
imagine im a cm superfarmed etc pp, i wont be able to splitpush alone take towers and force the other team to deal with me. a sven jugg, whatever will be able to to this all alone while the other 4 can derp around.
there might be some supports who can do sth like this (shaman comes to mind) but not all of them can. so there isnt much of a deal for me if my cores run around and get picked off time after time because they dont have vision in the area. like run into a dark jungle of the other team, hoping for some farm.
I'm sorry, but the whole car analogy basically comes off to me as saying you're in elo hell.
Also saying you're limited as a player cuz you choose to play support is stupid cuz guess what support movement sets the pace of a game.
You feel disenfranchised cuz u think your cores r retarded and whilst that's true you aren't much better (if positions were reversed). How many actual replays have u watched since making this thread? Did u see something new then come in here post and ask why xyz did this or that?
I'm pretty sure it's a big old bagel, cuz it's easier to think a system has misjudged u rather than stick it out and work out your problems. Improving (at a fast pace) is fucking hard and you don't improve overnight, it's slow and gradual. So don't get hostile on the net just cuz ppl r laying in some hard truths.
Edit: if anybody can correct me was it June or July who played in ig 1-2 years back getting to 7.5k solo on support while letting his 4k teammates play core against are 5-6k stacks
Nvm it wasn't support but he was more of an ingame leader/captain.
are u even confident that ur support abilities are good enough for 3k? where the typical support contribution is sitting behind their safelaner helping them to deny
Of course sometimes you will get those games where your teammates really do cost you the game and there's nothing you can really do. But it is also true that your opponents are not performing on average any better than your teammates, so you will get games where the opponents screw up terribly and give you an easy win. Often times it's easy to explain your wins by "I played so well" and your losses with "my teammates are so bad". Not that you said this but it feels like a pretty common mentality to me.
My advice would be to try to just be conscious of what you are doing. Always try to be playing with some purpose instead of walking around aimlessly. For example, as a support ask yourself which of the enemy heroes can you kill, with who and how? Am I being beneficial on this lane or should I try to kill elsewhere or stack some camps? Is there some farm somewhere that noone is taking? Am I ready to respond if something happens? Is it time to check the rune? What should I try to do in this skirmish that I see coming up? Can I see people on the minimap, and what does that mean? A lot of the understanding comes through experience, but imo a lot of players aren't even really thinking as the game is happening but they are somehow autopiloting their way repeating the same old errors. The first step is to be aware of what you are doing and thinking "huh, maybe I should have done this or that differently, I'll try that next time".
For example I think a common situation is that people either have a worse lane or they somehow screw up and die, and then they proceed to just go back into that lane and proceed to feed more because they are really far behind and can't do anything anymore. You could just leave the lane and farm jungle, you can try to kill a hero on some other lane, you can play more defensively, whatever.
You will surely get games that are lost because your teammates played really bad, you will also get games where you screwed up really bad. Just concentrate on some things you could have done differently in some stage of the game, and try to improve your own performance. If you improve as a player, you will start rising in mmr. Though it's a bit unrealistic to expect a really fast rise unless you are significantly better than your current ranking. A big part of both getting better and getting your mmr higher is just grinding games.
P.S. Don't be afraid to buy smokes. From my experience lower tier players are terrible at buying them and the smokes sit in base for no purpose. Dota is a snowbally game, don't be afraid to buy one and use it to make sure one of your own ganks succeed. It doesn't have to be some fancy team move.
I got from low 4K to 5k playing almost exclusively support, the support thing is bullshit. You just need to have more of an impact than their 5 players over time, and you'll gain mmr. The grind from 4-5k is every bit as hard as 3-4, 2-4.
i do some stuff well, and i got some things to fix. but his suggestion would be a new acc to get rid of the 2k mmr bracket. since i seem not to belong there. i should be able to win the "placement-games" and end up somewhere around the 3-3,5k mark. leaving one acc for the fun stuff and one for mmr-grinding if needed.
shoudl i want to keep that acc i should spam mid heros to speed up the process of increasing the mmr.
This is the best idea make a new account, mmr is rigged go see the liquid blogs how many players even 5k are tortured in low mmr for months even years, dont waste your time just make some smurfs until you get 3k, you ll make it i m sure my friend made it from 3k to 4,5k (he has like not even 20games as mid and he never watches progaming) just plays junglers afk pve. The game is broken everybody smurfs because this works,i personally made it to 4k with smurf and i cant even win in 2k mmr games even as mid!!!Its crazy how much rigged this game is.
i do some stuff well, and i got some things to fix. but his suggestion would be a new acc to get rid of the 2k mmr bracket. since i seem not to belong there. i should be able to win the "placement-games" and end up somewhere around the 3-3,5k mark. leaving one acc for the fun stuff and one for mmr-grinding if needed.
shoudl i want to keep that acc i should spam mid heros to speed up the process of increasing the mmr.
This is the best idea make a new account, mmr is rigged go see the liquid blogs how many players even 5k are tortured in low mmr for months even years, dont waste your time just make some smurfs until you get 3k, you ll make it i m sure my friend made it from 3k to 4,5k (he has like not even 20games as mid and he never watches progaming) just plays junglers afk pve. The game is broken everybody smurfs because this works,i personally made it to 4k with smurf and i cant even win in 2k mmr games even as mid!!!Its crazy how much rigged this game is.
i wish u were just trolling with ur bullshit tinfoil hat rigged game conspiracy
i played 25 ranked games on this account from the 9th march to 1st april 2015. went from 2k to 2.5k, going 23-2. so if u cant win 2k mmr games as mid, it's not because the game is rigged
The system got some limitations, if you are that good with so big difference the rigged system cant do much.Maybe i can go 20-0 in 1k mmr.Ok the system is fine i got 4k mmr and valve let me win 3k mmr below i should be celebrating.
As someone who plays with people 2000-3000 MMR higher than him, the system is fine. People who claim “its rigged” are the same people who whined about their faction being underpowered in an RTS game or some weapon they refuse to use in a shooter being “OP”.
Getting back on topic, I would suggest watching some of ecko's coaching videos: https://www.youtube.com/channel/UCID9WT4oWys1lkoz57Fc31g Lots of content in the 2k-3k mmr range, most videos are for playing carry, but there's support stuff too. Very detailed on laning and early game in general, think it could help you a lot.
The most glaring thing is last hitting. You have essentially a free farm offlane. By my count there were 36 creeps that died where you could easily get the last hit on. But at 5 minutes you have only 8 cs.
That leaves you at roughly 1100 networth less than you should have. Put another way that is enough to take you from 7th place in networth to 1st place at that time. Yet another way that's enough to give you phase boots at which point you could have solo killed anyone except morphling.
Early game deficiencies are the most insidious because they compound over the whole game. They make you have less items so you farm less efficiently, die more often, and get less kills. Luckily early game problems are also the easiest to work on.
Yeah, that part really is true. The most fundamental thing in the game is to last hit creeps to get gold, whatever else you do is sort of secondary to just getting gold. Being ahead in items allows you to do a lot of things.
It goes for supports as well as carries. As a support pulling can be nice to get the wave back and deny experience but it is even nicer if you remember to last hit the creeps to get gold for yourself. Similarly if you ever push a wave out try to last hit everything and not just autoattack it carelessly.
in that case you need to be mad with yourself for missing even 1 last hit. 60-80 by 10 minutes if it's a free-lane. go into a bot game, or a single-player custom and start practicing until you hit that quota.
I would advocate just 15 minutes practice last hitting a day, or you'll get burned out trying to reach 60 last hits perfectly after like two days of it.
Start by getting the ~63 that is just purely lane creeps and catapults by 10 minutes. Once you can do that, watch Aui's video on getting 100 last hits in ten minutes in a free farm lane:
On the same note, knowing how to and what level you need to be to quickly and efficiently clear a jungle camp with your support hero is a good skill to have.
i do some stuff well, and i got some things to fix. but his suggestion would be a new acc to get rid of the 2k mmr bracket. since i seem not to belong there. i should be able to win the "placement-games" and end up somewhere around the 3-3,5k mark. leaving one acc for the fun stuff and one for mmr-grinding if needed.
shoudl i want to keep that acc i should spam mid heros to speed up the process of increasing the mmr.
This is the best idea make a new account, mmr is rigged go see the liquid blogs how many players even 5k are tortured in low mmr for months even years, dont waste your time just make some smurfs until you get 3k, you ll make it i m sure my friend made it from 3k to 4,5k (he has like not even 20games as mid and he never watches progaming) just plays junglers afk pve. The game is broken everybody smurfs because this works,i personally made it to 4k with smurf and i cant even win in 2k mmr games even as mid!!!Its crazy how much rigged this game is.
i wish u were just trolling with ur bullshit tinfoil hat rigged game conspiracy
i played 25 ranked games on this account from the 9th march to 1st april 2015. went from 2k to 2.5k, going 23-2. so if u cant win 2k mmr games as mid, it's not because the game is rigged
i told him to make a new acc coz nothing is worth playing another 200 hours with kindergarten level people . why would you do that to yourself? just go play in some 4k games and drop to 3500 if you're really that bad, which is unlikely coz if you've played at 2-3k bracket then you know 90% of people there don't even come close to knowing how to play dota
he doesn't play mid so spamming mid isn't an option
ya except if he was actually better than his MMR then he would be winning >50% of his games and will rise in MMR anyway. Most people who recalibrate end up with exactly the same MMR unless they haven't played ranked in a long time.
i do some stuff well, and i got some things to fix. but his suggestion would be a new acc to get rid of the 2k mmr bracket. since i seem not to belong there. i should be able to win the "placement-games" and end up somewhere around the 3-3,5k mark. leaving one acc for the fun stuff and one for mmr-grinding if needed.
shoudl i want to keep that acc i should spam mid heros to speed up the process of increasing the mmr.
This is the best idea make a new account, mmr is rigged go see the liquid blogs how many players even 5k are tortured in low mmr for months even years, dont waste your time just make some smurfs until you get 3k, you ll make it i m sure my friend made it from 3k to 4,5k (he has like not even 20games as mid and he never watches progaming) just plays junglers afk pve. The game is broken everybody smurfs because this works,i personally made it to 4k with smurf and i cant even win in 2k mmr games even as mid!!!Its crazy how much rigged this game is.
i wish u were just trolling with ur bullshit tinfoil hat rigged game conspiracy
i played 25 ranked games on this account from the 9th march to 1st april 2015. went from 2k to 2.5k, going 23-2. so if u cant win 2k mmr games as mid, it's not because the game is rigged
i told him to make a new acc coz nothing is worth playing another 200 hours with kindergarten level people . why would you do that to yourself? just go play in some 4k games and drop to 3500 if you're really that bad, which is unlikely coz if you've played at 2-3k bracket then you know 90% of people there don't even come close to knowing how to play dota
he doesn't play mid so spamming mid isn't an option
5k difficulties are the same as 2k difficulties, u have 4 retards on ur team and 5 on the other. People need to get it in their head that retards exist in every bracket the difference is at lower levels the majority of problems are way more glaring and obvious (shitty laning, poor movement and warding and csing)
Moving on to a different account even if u do place significantly higher (which is rare if u look at international mmr stories) u will probably lose a ton anyways.
Also just casually telling ppl to dies less and saying arbitrary number deaths is unacceptable is about as useful as telling them to buy an acc.
no its not the same at all. at 2-3k bracket you are looking at people who have no idea how to play or to win. there is no enjoyment to be had playing with these people.
On August 19 2016 10:52 FFGenerations wrote: no its not the same at all. at 2-3k bracket you are looking at people who have no idea how to play or to win. there is no enjoyment to be had playing with these people.
i dont give a shit what you think is useful
Have u ever watched a pro player stream where they have a bunch of 4k/5k players that look clueless and retarded?
Ppl that say omg look at players that know how to last hit at 4k or w.e dreamland mmr u have in ur head, but that just opens up a whole bunch of other game losing problems, but im sure when gaben stops dicking ppl around and lets the masses into 7k wonderland everybody will never lose a game again and we will all live happily ever after frolicking around in the sun.
On August 19 2016 10:52 FFGenerations wrote: no its not the same at all. at 2-3k bracket you are looking at people who have no idea how to play or to win. there is no enjoyment to be had playing with these people.
i dont give a shit what you think is useful
u mad bro
is only game
It was enjoyable for me while I was in 2k to climb through 2k, and it was enjoyable to climb through 3k, and it is current enjoyable to climb through 4k. Because I was only barely better if at all during the climb in each of those brackets. That is the same for OP, and the same for everyone. If he created a new account and recalibrates he will be +/- 200 MMR of where he is now because he is where he is supposed to be. The answer to getting to a higher MMR is to get good, not to recalibrate.
Yeah, this topic is getting played out and there is enough evidence throughout the entirety of the strategy forum that shows how fake mmr hell really is. Take a look at Ver's posts or any of the other support help threads if you are still having issues.
Also the key to improvement is to ask what you can do better. Not what others are doing wrong.