[Hero] Lifestealer - Page 4
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Buckyman
1364 Posts
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BluemoonSC
SoCal8910 Posts
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Mataza
Germany5364 Posts
I was curious and found out that works in infest. When not controlling your host creep, radiance will actually still damage it if it was hostile before. Once you mindcontrol your host creep, positive auras like mekansm and assault cuirass apply. Weirdly, shiva's guard aura doesn't seem to apply to enemies in range, which I think must be a bug. Theoretically one could play a chen like role with these new lifestealer changes after lvl 6. At this point this sounds like a big gimmick to me, but maybe it can be improved to the point that it is actually viable. Concerning auras, radiance and assault cuirass are probably too expensive to be gotten for the sole privilege of being utilised from inside a creep. I also like that the host creep gains Lifestealers own movement speed after mind control has been activated, including sange & yasha. Another thing I wonder about is if boots of travel will become more popular, since you can now use a centaur khan with your regular movespeed to get into the fight. Likewise you can't use the phase boots active to accelerate your host creep, so overall BoT are fastest boots for your host creeps. You know, when your teammates don't want to initiate with a naixbomb. | ||
ZieInverse
18 Posts
It has like 4 uses, and is trash outside that. Use 1: Popping techies mines. You run around in a creep and run over red mines, ezy mine clear. Use 2: Stopping pre-emptive rages. What used to happen is that you run at someone, and they would stun you. So what would happen is that you would have to rage like 2/3 seconds before you got to them, just so they can't stun you. Now you run at them in a centaur, and you pop out when your close, and you can rage instantly. The means you can get a few seconds more out of rage. Use 3: Putting blinks on cooldown. If you run at someone, they would sometimes just blink away. If you run at someone in a creep, you can pop out and do damage in a 700 aoe. This allows you to cooldown blinks from 700 units away. Of course, then you probably still have to rage early. Use 4: Running away Sometimes control can be handy when running away. Especially in a hectic fight, control an ally's treant and he doesn't have to micro for you. | ||
Jct0064
40 Posts
http://www.dotabuff.com/players/87012746/matches?date=&hero=lifestealer&skill_bracket=&lobby_type=&game_mode=®ion=&faction=&duration= | ||
robaq
Poland186 Posts
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overt
United States9006 Posts
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DucK-
Singapore11447 Posts
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overt
United States9006 Posts
On May 01 2015 02:21 DucK- wrote: Just because a big item builds from a small useful item doesn't mean that you have to upgrade it. Yeah was just considering if it'd be good since Feast can cleave and it'll give you 60% quelling damage. The problem though is that armlet exists and not only is armlet significantly cheaper you probably won't see much quicker farm speed from BF over armlet. Especially since you have constant +10 AS on armlet and armlet will be better in early skirmishes. Still might try it but I doubt BF first would be better than armlet first. And I don't think BF would be very good at all if you aren't getting it as your first major item. | ||
lolfail9001
Russian Federation40190 Posts
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RuiBarbO
United States1340 Posts
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ChunderBoy
3242 Posts
On October 21 2015 01:14 RuiBarbO wrote: I've tried to play some games as this guy recently and it just seems like he's terrible. I need a decent amount of gold to get kills reliably, but I have this fear that if I spend too much time farming I'll fall behind the inevitable PA/hard carry who's probably slaughtering my team's offlaner while I'm whacking lane creeps. Abusing the infest ancient thing also doesn't seem that good, I mean they're super tanky but their damage is uninspiring and they're not particularly fast. What am I missing? he was top pick between ti2-ti3 then he got nerfed too much ure not missing much | ||
Comeh
United States18918 Posts
On October 21 2015 01:14 RuiBarbO wrote: I've tried to play some games as this guy recently and it just seems like he's terrible. I need a decent amount of gold to get kills reliably, but I have this fear that if I spend too much time farming I'll fall behind the inevitable PA/hard carry who's probably slaughtering my team's offlaner while I'm whacking lane creeps. Abusing the infest ancient thing also doesn't seem that good, I mean they're super tanky but their damage is uninspiring and they're not particularly fast. What am I missing? Well PA specifically counters this hero so no surprise. | ||
SpiritoftheTunA
United States20903 Posts
On October 21 2015 01:14 RuiBarbO wrote: I've tried to play some games as this guy recently and it just seems like he's terrible. I need a decent amount of gold to get kills reliably, but I have this fear that if I spend too much time farming I'll fall behind the inevitable PA/hard carry who's probably slaughtering my team's offlaner while I'm whacking lane creeps. Abusing the infest ancient thing also doesn't seem that good, I mean they're super tanky but their damage is uninspiring and they're not particularly fast. What am I missing? this is what you're missing: + Show Spoiler + | ||
Ufnal
Poland1435 Posts
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DucK-
Singapore11447 Posts
I'm not convinced that spending 5k on radiance is the way to go. I think its window of effectiveness is too short, and you're better off with normal items (or my shadowblade style ^^). | ||
spudde123
4814 Posts
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hashmon
Korea (South)84 Posts
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TheVideoGameGuy
India211 Posts
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Archeon
3253 Posts
On January 22 2016 18:51 spudde123 wrote: Going all in with your build for the ancient gimmick seems pretty silly to me. I don't think the idea of jungling the Naix and using the ancients is necessarily bad. Typically if you run a "carry" in the jungle it takes quite a while for them to really contribute to the game. But Naix essentially hits 6, hops into an ancient and you can for example push towers with the Naix frontlining and being really annoying. You also have at least 1 alternative carry in the team, so Naix being a bit kited in fights later on is not as big of an issue. But I don't really see why you would go for radiance at that point. At least in the games I saw Kuro was very high on the net worth charts early on, he could have just played somewhat standard after using the ancients to his advantage early. Dunno, you are pretty all-in with Naix in most situations anyways. If you have another pos 1 carry then Naix just steals farm from him and the pos2, while not necessarily scaling better with it. I think radiance is what the build is all about, the goal with the build seems to trade a sup for an early midgame teamfight radiance. Essentially a super tanky bear. On October 21 2015 02:00 SpiritoftheTunA wrote: this is what you're missing: + Show Spoiler + https://www.youtube.com/watch?v=xFlHvTwM30g That's pretty cool, some people are really creative with the tools they get. | ||
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