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[Hero] Lifestealer - Page 2

Forum Index > Dota 2 Strategy
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TheYango
Profile Joined September 2008
United States47024 Posts
June 12 2014 15:19 GMT
#21
It really depends on the game because how much movespeed/mobility you need on this hero is heavily dependent on both teamcomps
Moderator
Comeh
Profile Blog Joined July 2008
United States18918 Posts
June 12 2014 15:30 GMT
#22
On June 13 2014 00:19 TheYango wrote:
It really depends on the game because how much movespeed/mobility you need on this hero is heavily dependent on both teamcomps

Well, in pubs I don't often trust my team to really...lock down properly.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
TheYango
Profile Joined September 2008
United States47024 Posts
June 12 2014 15:34 GMT
#23
It still applies, especially since pubs have wider variance in team compositions.

No matter how bad your team is at locking things down, you probably aren't going to go racecar against a team that's like 4x melee because if they're incapable of kiting you, your primary concern is being able to manfight multiple melee heroes at once.
Moderator
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-06-12 15:38:55
June 12 2014 15:37 GMT
#24
Go HotD, Dominate a creep, then infest it. ez game ez life.

The only reason I rememberd that was because HotD is kinda not the worst manfight item on naix since armor
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Comeh
Profile Blog Joined July 2008
United States18918 Posts
Last Edited: 2014-06-12 15:43:51
June 12 2014 15:42 GMT
#25
On June 13 2014 00:34 TheYango wrote:
It still applies, especially since pubs have wider variance in team compositions.

No matter how bad your team is at locking things down, you probably aren't going to go racecar against a team that's like 4x melee because if they're incapable of kiting you, your primary concern is being able to manfight multiple melee heroes at once.

I dont know, typically if I lose games on this hero, it isn't because I'm getting out man fighted by melee heroes with my racecar build. Typically its because other reasons (i'm playing like an idiot), or they have a SD, Enigma, Bane, and a beast master, or something, which armlet isn't particularly helpful for.

I just really don't like armlet after the toggle change.

Just my experience thus far.
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HighTimeDotA
Profile Joined May 2014
Canada1412 Posts
Last Edited: 2014-06-12 15:58:12
June 12 2014 15:57 GMT
#26
armlet is still a very good item on naix. it's just not completely broken anymore. the active on armlet is just so strong on str heroes and naix has feast/open wound which both works well to counteract the -life from the active. it allows you to beat down almost any hero before open wound/rage ends.

i still get treads if i see my opponents dont have that many fast heroes since naix isnt slow and has open wounds. treads provides alot more burst and works better with proc items like basher mkb lighting hammer. but if they have fast heroes like luna/am i probably go racecar build.
rtz is like the Bieber of dota, true Canadian treasure.
Yupe
Profile Joined January 2012
Sweden13 Posts
June 12 2014 18:16 GMT
#27
Has anyone had any succes with MoM on Naix? I've been curious about a Treads MoM Mjolnir build on Naix for a while but my games have either been won/lost before i've had the chance to try it out for real :<
Only speak if it improves on silence.
Vikeif
Profile Joined September 2009
126 Posts
June 12 2014 18:44 GMT
#28
More attack speed is nice, but that's only really effective if you're up against heroes with a lot of hp or if you already have damage to boost DPS with speed. That's from the damage standpoint, for the usefulness of increased movespeed it's eh; it gives some chaseability and survivability but it also makes him squishier. You also need to consider that MoM doesn't really add any type of survivability unless naix is actually hitting something. This is all assuming you are getting MoM kind of early, for later game it's kind of overshadowed by other IAS items that also grant some surivability/proc effects.
Eschew obfuscation
synapse
Profile Blog Joined January 2009
China13814 Posts
June 12 2014 18:52 GMT
#29
How about blink? I've seen a lot of people have success with blink after armlet (into basher or something).
:)
HighTimeDotA
Profile Joined May 2014
Canada1412 Posts
June 12 2014 19:52 GMT
#30
if you have no other hero to close the gap for you and you are ahead blink is fine on most carries like sven naix etc. with the manacost removal icefrog made blink much more viable/popular on pretty much all heroes.
rtz is like the Bieber of dota, true Canadian treasure.
Comeh
Profile Blog Joined July 2008
United States18918 Posts
June 12 2014 22:13 GMT
#31
On June 13 2014 03:52 synapse wrote:
How about blink? I've seen a lot of people have success with blink after armlet (into basher or something).

Blink can be legit in some situations, I just can't figure out when those situations are.
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Eternalobi
Profile Joined May 2010
Canada220 Posts
June 13 2014 00:12 GMT
#32
I can't see this hero picked much in this patch. This was a great counter pick to pre nerf alchemist and lycan with the high hp they get from the ult. But now days PA Luna morphling Mirana, these high mobility carry just kites naix all day. And you have to buy mkb to counter their evasion. I dont think naix want to buy mkb its a bad item on naix compared to abyssal.
BluemoonSC
Profile Blog Joined November 2010
SoCal8910 Posts
Last Edited: 2014-06-13 11:54:07
June 13 2014 11:53 GMT
#33
On June 13 2014 09:12 Eternalobi wrote:
I can't see this hero picked much in this patch. This was a great counter pick to pre nerf alchemist and lycan with the high hp they get from the ult. But now days PA Luna morphling Mirana, these high mobility carry just kites naix all day. And you have to buy mkb to counter their evasion. I dont think naix want to buy mkb its a bad item on naix compared to abyssal.


he'll still be a niche pick when combo'd with an aggressive initiator for naix bombs (like storm spirit), but there are other carries that do his job better. MKB isn't bad on naix considering it gives dmg and attack speed, but something like a basher (into abyssal) is better for sure because it gives you strength and boosts your survivability. you can't guarantee that those carries will go for a butterfly either, but I see what you mean for the evasion on PA.

the problem is that everyone has figured out how to deal with him AND he's received 2 consecutive nerfs to the CD on rage. he also needs some items that give him armor or he will just be right clicked down in a team fight. there are better carries with better synergy out there right now than naix.
LiquidDota Staff@BluemoonGG_
Mecha King Ghidorah
Profile Joined April 2014
United States595 Posts
June 13 2014 15:35 GMT
#34
Would this guy and Spirit Breaker be a good combo??? SB gives mobility to Naix due to charge and then when the target has been reached Naix just pops out?? The speed aura would also go well due to Naix's slow speed.
☭☭☭☭☭☭☭☭☭
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
June 13 2014 15:38 GMT
#35
Naix is quite a fast hero innately. Also charge is a super questionable form of initiation compared to a blink buddy. Also having not one but two fat melee heroes that have to right click all fight to be relevant is not good.

I mean sure if you are snowballing it works but what doesn't?
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Mecha King Ghidorah
Profile Joined April 2014
United States595 Posts
June 13 2014 15:48 GMT
#36
On June 14 2014 00:38 Sn0_Man wrote:
Naix is quite a fast hero innately. Also charge is a super questionable form of initiation compared to a blink buddy. Also having not one but two fat melee heroes that have to right click all fight to be relevant is not good.

I mean sure if you are snowballing it works but what doesn't?


He's fast?? I've always thought of him as a really slow hero, maybe it is because it is just because he is a super short ranged hero. I've always been able to kite him to hell.
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Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-06-13 16:01:21
June 13 2014 15:51 GMT
#37
Naix has 310 or 315 ms, which is faster than probably 80+% of heroes (average is 300 i think). The difference isn't huge but it's there. The ability to go magic immune also helps with being kited, as does his 70% slow on open wounds.

That said, mobility remains a big issue for naix which is why phase + drums was so big for a long time (burst mobility in fights), and why racecar is still good (phase + SnY, drums optional).

Don't forget, theres really 2 parts to "mobility". 1) Getting into the fight. For lifestealer this is his ult. 2) Getting to hit people. For lifestealer this is often open wounds but also either basher/abyssal or move-speed increases are very important here.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
HighTimeDotA
Profile Joined May 2014
Canada1412 Posts
Last Edited: 2014-06-13 17:16:39
June 13 2014 17:15 GMT
#38
pretty sure naix one of the fastest heroes in the game and with rage/open wounds theres really no reason to get kited unless they have something like sd/bm/veno to slow/stun you during rage and your team doesnt have any lockdown.

see sven gets kited lol. naix not so much. still a beast in pubs since nobody really picks to counter things even at high levels (well doom being the exception cuz he gets picked alot nowdays and counters everyone)
rtz is like the Bieber of dota, true Canadian treasure.
Skyro
Profile Joined May 2010
United States1823 Posts
June 13 2014 18:25 GMT
#39
Always seems to me like teams either really know how to deal with LS and he feels underwhelming, or teams don't and he just rolls over people. Or the other team is coordinating Naix bomb initiations really well..

Eul's is so good vs. LS though, dispels OW and gives you MS to kite him.
Myrddraal
Profile Joined December 2010
Australia937 Posts
June 13 2014 19:29 GMT
#40
I usually build phase, drums, armlet, ac, basher, abyssal and it usually feels quite powerful and flows pretty well, but sometimes I seem to have trouble getting my hyperstone or finishing off the AC, even if my early game has gone really well. I have tried SnY a few times before, and I don't mind it, but I don't remember it feeling too impactful.

Is it probably best to go SnY or some other item smaller than AC if I don't have the space/time to farm?
[stranded]: http://www.indiedb.com/games/stranded
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