• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:04
CEST 00:04
KST 07:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues24LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues Team Liquid Map Contest #21 - Presented by Monster Energy Classic Games #3: Rogue vs Serral at BlizzCon What happened to Singapore/Brazil servers?
Tourneys
RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025 LiuLi Cup - September 2025 Tournaments
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams ASL20 General Discussion BW General Discussion alas... i aint gon' lie to u bruh...
Tourneys
SC4ALL $1,500 Open Bracket LAN CPL12 SIGN UP are open!!! [ASL20] Ro16 Group B [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Borderlands 3
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1233 users

Ability Draft Tier List - Page 5

Forum Index > Dota 2 Strategy
Post a Reply
Prev 1 2 3 4 5 All
QUEENT
Profile Joined August 2010
Canada53 Posts
May 30 2014 06:18 GMT
#81
On May 30 2014 11:01 Belisarius wrote:
Overpower + flak counts each additional target as an attack, doesn't it? So it's gone instantly.

I agree overpower is strong on ranged heroes in general, but I'm pretty sure that specific combo is a fail.


I looked into it and found this: http://dev.dota2.com/showthread.php?t=133910

On Gyrocopter at least the flak projectiles are slow enough so that, while they count down the overpower when they hit, you can usually get several attacks off in the meantime which will still flak, so it's not really a fail combo if you've got a situation like that.
Discreet mathematicians never publish their work.
Belisarius
Profile Joined November 2010
Australia6231 Posts
May 30 2014 07:35 GMT
#82
Yeah that's the one.

You're right, if you have it on lina or something you might even get the whole stack off before anything hits. If you're wisp or even like WD it's not so great. At the very least you have to be mindful of your positioning, because if there's a creepwave next to you they eat all the stacks asap and it does nothing.
Taters_
Profile Joined September 2012
Finland123 Posts
Last Edited: 2014-05-30 09:58:34
May 30 2014 09:31 GMT
#83
On May 30 2014 16:35 Belisarius wrote:
Yeah that's the one.

You're right, if you have it on lina or something you might even get the whole stack off before anything hits. If you're wisp or even like WD it's not so great. At the very least you have to be mindful of your positioning, because if there's a creepwave next to you they eat all the stacks asap and it does nothing.


Flak has no target limits, it hits all enemy units in the 1000 range around the caster. The good thing with overpower + flak is the sudden burst of 6 autoattacks on everything though without dmg behind those attacks it's nothing special.
Also they're at least in my mind different types of skills that can work together to some extend, but benefit more paired with other skills that buff their strength.
For instance I'd say flak cannon is in the same category as enchant totem or tidebringer in the sense that you have a limited number of attacks that you want to do as much dmg as possible in the limited window so buffing your right-click dmg with things like crit or flat dmg increases like lunar blessing even will benefit you greatly.
With overpower on the other hand you have good constant dmg even though it also has a limited window, it's still quite spammable so it would fall in the same category as say strafe, maybe alch ult and others, so you'd want to increase your constant dmg with orbs and stackable dmg sources. Burning spears, fury swipes and nethertoxin especially work very well with overpower in that regard. Also you might want to consider what heromodel you have to play with picking overpower, if the hero has a poor BAT overpower can be a bit underwhelming. Tried it with a treant once, and you do get more attacks of with it, but the swings take ages still.
Taters_
Profile Joined September 2012
Finland123 Posts
May 30 2014 10:05 GMT
#84
OP might also want to make a sidenote on Marksmanship to make sure you know your hero's attack range if you pick it, even if it's a ranged agi hero. Gyro, Luna and Venge all have their attack range shorter or at the same mark as the deactivation range is. So without take aim you won't be able to use it fully.
QUEENT
Profile Joined August 2010
Canada53 Posts
May 30 2014 11:52 GMT
#85
On May 30 2014 18:31 Taters_ wrote:
Show nested quote +
On May 30 2014 16:35 Belisarius wrote:
Yeah that's the one.

You're right, if you have it on lina or something you might even get the whole stack off before anything hits. If you're wisp or even like WD it's not so great. At the very least you have to be mindful of your positioning, because if there's a creepwave next to you they eat all the stacks asap and it does nothing.


Flak has no target limits, it hits all enemy units in the 1000 range around the caster. The good thing with overpower + flak is the sudden burst of 6 autoattacks on everything though without dmg behind those attacks it's nothing special.
Also they're at least in my mind different types of skills that can work together to some extend, but benefit more paired with other skills that buff their strength.
For instance I'd say flak cannon is in the same category as enchant totem or tidebringer in the sense that you have a limited number of attacks that you want to do as much dmg as possible in the limited window so buffing your right-click dmg with things like crit or flat dmg increases like lunar blessing even will benefit you greatly.
With overpower on the other hand you have good constant dmg even though it also has a limited window, it's still quite spammable so it would fall in the same category as say strafe, maybe alch ult and others, so you'd want to increase your constant dmg with orbs and stackable dmg sources. Burning spears, fury swipes and nethertoxin especially work very well with overpower in that regard. Also you might want to consider what heromodel you have to play with picking overpower, if the hero has a poor BAT overpower can be a bit underwhelming. Tried it with a treant once, and you do get more attacks of with it, but the swings take ages still.


We're talking about burning overpower stacks. There's a bug whereby projectiles landing on non-main targets due to flak reduces your remaining overpower charges. If your flak projectiles are slow (like gyro's), then you can still get off many of the overpower shots before the flak projectiles land and burn all your overpowers.

Also I don't think that flak and overpower lack synergy as you're suggesting. Both benefit very strongly from direct damage items. Sure, overpower works well with nethertoxin and fury swipes, but it also work really well with flak. It just depends on whether the single target damage or the AOE is better for your game. At level 8/9 having up to 6x your right click damage in 1000 AOE that comes out in around a second is pretty damn powerful. Even with just phase and aquila on Gyrocopter that's around 600 damage.

In general Overpower is much less exciting on melee heroes, regardless of their BAT. I would go so far as to say that on a melee hero it's likely not even worth picking early unless for some reason you're going to get a powerful orb or the like with it as well.
Discreet mathematicians never publish their work.
LSB
Profile Blog Joined April 2010
United States5171 Posts
Last Edited: 2014-05-30 16:14:08
May 30 2014 15:55 GMT
#86
On May 30 2014 19:05 Taters_ wrote:
OP might also want to make a sidenote on Marksmanship to make sure you know your hero's attack range if you pick it, even if it's a ranged agi hero. Gyro, Luna and Venge all have their attack range shorter or at the same mark as the deactivation range is. So without take aim you won't be able to use it fully.

Good point. Added

"Marksmanship is a very solid ability. 80 Agility is insane. However due to the fact that the attack range is a 400 AOE, a lot of heros cannot use the ability. Unless you have a ranged orb (not liquid fire), marksmanship is only good on (Drow Ranger, Clinkz, Medusa, Mirana, Viper, Sniper, Razor (475 range), Venomancer (450 range), Weaver (425 Range). )"



Can someone help me with Lifebreak instakill combos? Like how much magic boost from other skills in needed?

I'm getting Lifebreak + Decrypify + Ags + Ethereal blade needed to instagib.
Or LIfebreak + Decrypify + Natural Order + Ags for near instagib.

It doesn't seem practical
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Rainling
Profile Joined June 2011
United States456 Posts
May 30 2014 17:41 GMT
#87
Thanks for doing this! Would it be possible for you to make a list from highest to lowest tier, disregarding heroes? It would be nice to get a broader overview rather than a case-by-case basis for every hero.
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2014-05-30 17:58:11
May 30 2014 17:54 GMT
#88
On May 31 2014 00:55 LSB wrote:
Show nested quote +
On May 30 2014 19:05 Taters_ wrote:
OP might also want to make a sidenote on Marksmanship to make sure you know your hero's attack range if you pick it, even if it's a ranged agi hero. Gyro, Luna and Venge all have their attack range shorter or at the same mark as the deactivation range is. So without take aim you won't be able to use it fully.

Good point. Added

"Marksmanship is a very solid ability. 80 Agility is insane. However due to the fact that the attack range is a 400 AOE, a lot of heros cannot use the ability. Unless you have a ranged orb (not liquid fire), marksmanship is only good on (Drow Ranger, Clinkz, Medusa, Mirana, Viper, Sniper, Razor (475 range), Venomancer (450 range), Weaver (425 Range). )"



Can someone help me with Lifebreak instakill combos? Like how much magic boost from other skills in needed?

I'm getting Lifebreak + Decrypify + Ags + Ethereal blade needed to instagib.
Or LIfebreak + Decrypify + Natural Order + Ags for near instagib.

It doesn't seem practical

It's not practical. The best "one shot" combo is Enchant Totem + Walrus Punch (or similar worse skills like Jinada), followed by just having a shitton of nukes, like Decrepfy + Finger of Death/Laguna Blade + other 2 nukes.

Saying Marksmanship is good on 4xx attack heroes is a bit of a stretch, even if it technically works.
calh
Profile Joined March 2013
537 Posts
May 31 2014 05:50 GMT
#89
Why is Sven cleave worse than battlefury?
LSB
Profile Blog Joined April 2010
United States5171 Posts
May 31 2014 17:22 GMT
#90
On May 31 2014 14:50 calh wrote:
Why is Sven cleave worse than battlefury?

Battlefury provides regen and damage bonus. It's just a reminder that you'll need more than just the skill if you want to farm jungle.

It's a decent late game skill, but compared to something like a simple nuke, for the early game and early farming you'd be much better off with the nuke
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Fawkes
Profile Blog Joined May 2010
Canada1935 Posts
June 07 2014 04:11 GMT
#91
Sticky Napalm + Rupture seems to have an effect, even if the target is not moving. Don't know if this was ever mentioned anywhere.
Taeyeon ~ Jennie ~ Seulgi ~ Irene @Fawkes711
LSB
Profile Blog Joined April 2010
United States5171 Posts
Last Edited: 2014-06-10 20:14:37
June 10 2014 20:14 GMT
#92
On June 07 2014 13:11 Fawkes wrote:
Sticky Napalm + Rupture seems to have an effect, even if the target is not moving. Don't know if this was ever mentioned anywhere.

Wait, how in the world is this supposed to work? Can anyone confirm this?
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
pingithefrosty
Profile Joined June 2014
Hungary1 Post
June 13 2014 19:03 GMT
#93
http://dotametrics.wordpress.com/2014/06/11/random-ability-draft-hero-win-rates/

here is the hero tier list by phanpasmal
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
June 13 2014 19:18 GMT
#94
On June 14 2014 04:03 pingithefrosty wrote:
http://dotametrics.wordpress.com/2014/06/11/random-ability-draft-hero-win-rates/

here is the hero tier list by phanpasmal

Wow thats pretty ownage although I feel like in saying that "intelligence is good" he's forgetting that int heroes have high int growth and int heroes are (generally) ranged heroes, which IMO is a huge deciding factor. Combined with the fact that ranged agi heroes traditionally have some sort of huge drawback to prevent them from being "too good" generally via low range, or AWFUL stat growth, etc, it makes sense that int heroes would do well.

Sniper and gyro being so high is surprising to me though. I guess animations count for a lot
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Prev 1 2 3 4 5 All
Please log in or register to reply.
Live Events Refresh
Next event in 11h 56m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 141
ForJumy 69
StarCraft: Brood War
Britney 15230
Shuttle 572
sSak 49
Dota 2
monkeys_forever469
PGG 169
Counter-Strike
Stewie2K608
Fnx 460
Heroes of the Storm
Liquid`Hasu523
Other Games
summit1g4845
Grubby4070
FrodaN2742
WinterStarcraft395
shahzam319
mouzStarbuck228
KnowMe188
C9.Mang0144
Sick143
XaKoH 97
ZombieGrub85
Mew2King37
PPMD34
fpsfer 5
Organizations
Other Games
gamesdonequick1808
StarCraft 2
angryscii 39
Other Games
BasetradeTV30
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• davetesta24
• StrangeGG 23
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift4076
• TFBlade435
Other Games
• Scarra1221
• Shiphtur193
Upcoming Events
RSL Revival
11h 56m
Maestros of the Game
15h 56m
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
17h 56m
Bonyth vs Dewalt
[BSL 2025] Weekly
19h 56m
RSL Revival
1d 11h
Maestros of the Game
1d 18h
BSL Team Wars
1d 20h
Afreeca Starleague
2 days
Snow vs Sharp
Jaedong vs Mini
Wardi Open
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
Afreeca Starleague
3 days
Light vs Speed
Larva vs Soma
LiuLi Cup
4 days
The PondCast
5 days
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
SC4ALL: StarCraft II
EC S1
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.