
Simple Questions, Simple Answers - Page 935
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Sn0_Man
Tebellong44238 Posts
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Excalibur_Z
United States12235 Posts
On August 05 2014 07:13 Kreb wrote: The biggest problem with LC is 80% are still jungling with her. Yep, never ever jungle LC. This is just another example of the average pub player being way behind in his information. Sure, she could and can jungle starting at level 1, but that doesn't make it the best decision. After her 6.80 changes, she's strongest as a solo mid where she can easily dominate and level quickly. Certain sidelane combos would also be beneficial (I mean she's great anywhere, but for optimal effectiveness) like Wisp+LC. | ||
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TheYango
United States47024 Posts
On August 05 2014 23:18 Logo wrote: Does that grant the bonuses from a dunk kill (no cd, move/as boosts)? The CD reset applies specifically to killing heroes. The MS/AS boosts apply on a successful kill regardless of the target (this includes using Culling Blade on creeps). | ||
Buckyman
1364 Posts
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Sn0_Man
Tebellong44238 Posts
On August 06 2014 01:37 Buckyman wrote: I do prefer lane LC to jungle LC. However, sometimes pub lanes happen and I'm the 4th hardest carry on the team. So please answer the question - what timings should I try to hit? In that case play support LC where you use heal and nuke to contribute and treat duel as a disable rather than a damage acquisition tool (although be careful that you don't feed them dmg obviously). Heal takes off stuns and stuff it's mega good. I don't know exact timings beyond "fucking slow" but you probably will be faster chain-pulling (plus autoattacks) than just jungling. Also you should never really be satisfied with your jungle, always aim for faster optimizations. | ||
rebdomine
6040 Posts
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PoulsenB
Poland7710 Posts
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icystorage
Jollibee19343 Posts
On August 06 2014 09:47 icystorage wrote: there's like a flow chart for that 1.Do you need stick? if no, don't buy it if yes, buy it 2. Do you have branches in your inventory? if no, don't upgrade it if yes, upgrade it also i buy it on certain heroes that needed the last 'umph' like WK - Resurrection and Wraith Blast PL - doppel walk Jugg -omni and spin | ||
PoulsenB
Poland7710 Posts
On August 06 2014 17:21 icystorage wrote: Personal preferrence also i buy it on certain heroes that needed the last 'umph' like WK - Resurrection and Wraith Blast PL - doppel walk Jugg -omni and spin Makes sense, thanks ![]() | ||
KOFgokuon
United States14893 Posts
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idonthinksobro
3138 Posts
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Sn0_Man
Tebellong44238 Posts
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idonthinksobro
3138 Posts
On August 07 2014 05:31 Sn0_Man wrote: Unless you have proof of something else, I'm assuming it simply puts the hero on the side he's nearest. i can't record it but my games my best guess is it is either lag related or has some shackle esque mechanics and if you target a hero where he ends up is determined at the second you fissure and not when the fissure actually lands. | ||
HighTimeDotA
Canada1412 Posts
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giftdgecko
United States2126 Posts
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Chewbacca.
United States3634 Posts
On August 07 2014 07:34 giftdgecko wrote: So in playing around in bot games I found out that you can deny the radiant safelane creeps with pudge in the same way you can with rubick lift and have level four at 4 minutes. Is there any way this would be viable? IDK, seems silly. Maybe if the safelane duo is something like warlock or abba/luna so that you have a carry that can easily tower cs and a support who can keep him alive from dives/creep damage. Feels really gimmicky though and the offlaner could come and pull the creeps away from you | ||
giftdgecko
United States2126 Posts
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rei
United States3594 Posts
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obesechicken13
United States10467 Posts
On August 07 2014 11:48 rei wrote: why Necrophos have 60% win rate in pubs? Combination of everything strong about him. Just read his skills/stats. People like to single out stuff like "oh his ult is so op because it prevents buyback and doesn't afraid of any hp" or "his passive is like infinite sustain and mana" or "his Q is like a free mek so mek is the best item on him." Sometimes the extra death timer on his ult probably helps his team fight with a numbers advantage. But if we didn't have dotabuff he'd probably be considered weak in pubs because he has no escape and is squishy. | ||
ahw
Canada1099 Posts
On August 07 2014 11:54 obesechicken13 wrote: Combination of everything strong about him. Just read his skills/stats. People like to single out stuff like "oh his ult is so op because it prevents buyback and doesn't afraid of any hp" or "his passive is like infinite sustain and mana" or "his Q is like a free mek so mek is the best item on him." Sometimes the extra death timer on his ult probably helps his team fight with a numbers advantage. But if we didn't have dotabuff he'd probably be considered weak in pubs because he has no escape and is squishy. He's also the most death-bally hero in the pool. He naturally has ridiculously high sustain with heal and mek and his passive. when someone plays necro, everyone else on the team understands that they just gotta run at towers and force fights. At low levels where these stats get inflated, people tend to try to fight head on 5 on 5 instead of avoiding certain destruction / waiting for item timings. | ||
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