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Simple Questions, Simple Answers - Page 395

Forum Index > Dota 2 Strategy
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nojok
Profile Joined May 2011
France15846 Posts
April 07 2013 16:42 GMT
#7881
On April 08 2013 01:13 TheSubtleArt wrote:
Show nested quote +
On April 07 2013 23:15 boxman22 wrote:
Who are the top 5 6 slotted carries (or 12 slotted in ld's case)? Is Tiny in there?

As with every other "what are the best heroes" question, it's situational and depends on team composition and playstyles

We can still say that dusa & spectre deals a shit ton of damage & are very hard to kill, morph is also a huge pain, gyro for his aoe. That would be my top4
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
Yurie
Profile Blog Joined August 2010
12185 Posts
April 07 2013 19:19 GMT
#7882
On April 08 2013 01:42 nojok wrote:
Show nested quote +
On April 08 2013 01:13 TheSubtleArt wrote:
On April 07 2013 23:15 boxman22 wrote:
Who are the top 5 6 slotted carries (or 12 slotted in ld's case)? Is Tiny in there?

As with every other "what are the best heroes" question, it's situational and depends on team composition and playstyles

We can still say that dusa & spectre deals a shit ton of damage & are very hard to kill, morph is also a huge pain, gyro for his aoe. That would be my top4


Other fun carries is void that can kill any hero in a chronosphere. CK that can kill anybody in his stun. Or sven/kunkka/tiny with random crit killing entire team.

Best carry is pudge though, can get infinite dmg and health. Silencer being limited by actually stealing it.
Darkren
Profile Blog Joined February 2010
Canada1841 Posts
April 07 2013 20:16 GMT
#7883
On April 08 2013 04:19 Yurie wrote:
Show nested quote +
On April 08 2013 01:42 nojok wrote:
On April 08 2013 01:13 TheSubtleArt wrote:
On April 07 2013 23:15 boxman22 wrote:
Who are the top 5 6 slotted carries (or 12 slotted in ld's case)? Is Tiny in there?

As with every other "what are the best heroes" question, it's situational and depends on team composition and playstyles

We can still say that dusa & spectre deals a shit ton of damage & are very hard to kill, morph is also a huge pain, gyro for his aoe. That would be my top4


Other fun carries is void that can kill any hero in a chronosphere. CK that can kill anybody in his stun. Or sven/kunkka/tiny with random crit killing entire team.

Best carry is pudge though, can get infinite dmg and health. Silencer being limited by actually stealing it.


Nice 2000 post, basically saying the unsayable, pudge best carry.

Also i guess we have to mention Pl for this list to be complete
"Yeah, I send (hopefully) helpful PM's quite frequently. You don't have to warn/ban everything" - KadaverBB
shizaep
Profile Blog Joined January 2011
Canada2920 Posts
Last Edited: 2013-04-07 21:31:46
April 07 2013 21:14 GMT
#7884
So, I have a question about Furion.
Is it generally better to start jungling from level one or stay in lane for a bit and then move to jungle? What are your thoughts? Thanks.
You mean I just write stuff here and other people can see it?
aintz
Profile Joined August 2010
Canada5624 Posts
April 07 2013 21:44 GMT
#7885
offlane if ur team needs you to. jungle otherwise. do not leech exp from other ppl then go into the jungle, thats just stupid
Baggage
Profile Joined October 2012
Hong Kong593 Posts
April 07 2013 21:45 GMT
#7886
You should start jungling from level one. Leaching lane exp for a few levels (along with taking last hits) then ditching your team mate is incredibly selfish and detrimental as it:

a) Leaves them underlevled
b) Places them at a further disadvantage because they'll presumably have to 1v2 after you leave

It's very easy and doable to jungle from level one in Furion by spawning treants at your fountain 0:07 (before game starts), along with a couple of clarities.
[10:23pm] Gosi: I want to be famous and have many twitter followers and get blowjobs during tournements at the bathroom [10:23pm] Gosi: do i play mnid or support for thhat [10:23pm] Gosi: u tell me
TheYango
Profile Joined September 2008
United States47024 Posts
April 07 2013 21:47 GMT
#7887
If you're going to lane as Furion, you should entirely lane (e.g. solo mid or off lane).
Moderator
Xxazn4lyfe51xX
Profile Joined October 2010
United States976 Posts
Last Edited: 2013-04-08 03:58:55
April 08 2013 03:57 GMT
#7888
Well it's not a terrible idea to just abandon your offlane at level 1 to jungle because the creep equilibrium will be so far forward that it's dangerous for you to be there. Once you get lvl 2 or 3, if they're pushing towards your tower, you can tp back to get the gold/xp and defend it.

*Assumes opponent team is competent enough to be a threat to a solo furion in the offlane and can prevent treant pull shenanigans.
Gotuso
Profile Joined May 2011
Netherlands733 Posts
Last Edited: 2013-04-08 10:04:57
April 08 2013 10:01 GMT
#7889
Ok, so can anyone tell me how to play against a Spiritbreaker? It's the one hero that actually makes me rage and lose faith in humanity at the same time. I mean he just charges, activates his Mask of Madness and then just stunlocks someone to death.

Basically, every time I face a Spiritbreaker he either gets completely crapped on for some reason or, more often then not, he just dominates the game and it feels impossible to stop. Since he's never picked in CM mode (thank god) I'm sure he has his weaknesses, I just can't seem to figure it out .
FinestHour
Profile Joined August 2010
United States18466 Posts
April 08 2013 10:09 GMT
#7890
all the hero really does is punish people that are out of position
play smart with your team as a group, dont wander out too far alone
thug life.                                                       MVP/ex-
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
April 08 2013 10:38 GMT
#7891
Positioning and map awareness. Always pay attention to where he is of if he is missing. Play smartly and carefully, and he will be completely useless.
Moderator
TOCHMY
Profile Blog Joined June 2010
Sweden1692 Posts
April 08 2013 11:16 GMT
#7892
On April 08 2013 19:38 Firebolt145 wrote:
Positioning and map awareness. Always pay attention to where he is of if he is missing. Play smartly and carefully, and he will be completely useless.


Positioning and map aweareness is like the 2 hardest things for pubbies to get into their brain. That's why it's so easy to play Chen and gank ppl out of position. :D

If I could marry Chen I would.
Yoona <3 ¯\_(ツ)_/¯ Look! It's Totoro! ☉.☉☂
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
April 08 2013 14:00 GMT
#7893
That's why it should be the #1 thing you focus on to try and improve, after things like basic last hitting etc. Have an eye constantly on the minimap, assessing the situation, react appropriately.
Moderator
TOCHMY
Profile Blog Joined June 2010
Sweden1692 Posts
Last Edited: 2013-04-08 14:26:27
April 08 2013 14:19 GMT
#7894
On April 08 2013 23:00 Firebolt145 wrote:
That's why it should be the #1 thing you focus on to try and improve, after things like basic last hitting etc. Have an eye constantly on the minimap, assessing the situation, react appropriately.


Yeah exactly. Playing sentinel solo top vs 2 and 1 is missing? Hang to the left so that you have time to react if they come from the woods to the right (and so that they won't get a stun through fog). Small things like that.

It will improve your play IMMENSLY and you won't die nearly as much with good positioning.

Constantly checking minimap should not be needed to brought up really since it's such a cruical part of playing any game. There's a reason there's a minimap guys!

Sometimes when I gank mid with Chen, I can run all the way up to the trees to the right of the tower in mid, then past the tower down to the middle of mid, while the tower is shooting me, and the player in mid will not react until the centaur/ursa is right on top of them. That gank would not be able to happen if 1) they hung closer to the "top" of mid and 2) checked the minimap.

That gank is successful 95% of the time in my league (as long as my mid buddy is awake)
Yoona <3 ¯\_(ツ)_/¯ Look! It's Totoro! ☉.☉☂
Corr
Profile Joined January 2009
Denmark796 Posts
Last Edited: 2013-04-08 16:18:11
April 08 2013 16:17 GMT
#7895
On April 08 2013 19:01 Gotuso wrote:
Ok, so can anyone tell me how to play against a Spiritbreaker? It's the one hero that actually makes me rage and lose faith in humanity at the same time. I mean he just charges, activates his Mask of Madness and then just stunlocks someone to death.

Basically, every time I face a Spiritbreaker he either gets completely crapped on for some reason or, more often then not, he just dominates the game and it feels impossible to stop. Since he's never picked in CM mode (thank god) I'm sure he has his weaknesses, I just can't seem to figure it out .


Pick Lion, spend all game staying in fog behind the ally you know is going to be charged because of how far away from your towers he is. Get Ghost Scepters.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 08 2013 16:21 GMT
#7896
On April 09 2013 01:17 Corr wrote:
Show nested quote +
On April 08 2013 19:01 Gotuso wrote:
Ok, so can anyone tell me how to play against a Spiritbreaker? It's the one hero that actually makes me rage and lose faith in humanity at the same time. I mean he just charges, activates his Mask of Madness and then just stunlocks someone to death.

Basically, every time I face a Spiritbreaker he either gets completely crapped on for some reason or, more often then not, he just dominates the game and it feels impossible to stop. Since he's never picked in CM mode (thank god) I'm sure he has his weaknesses, I just can't seem to figure it out .


Pick Lion, spend all game staying in fog behind the ally you know is going to be charged because of how far away from your towers he is. Get Ghost Scepters.


If you aren't experienced with vision ranges or its day and you can't be close enough, You can always smoke up and stand behind your buddy. SB will never notice until its too late. Hell, you can stand almost next to him if you are smoked up (just make sure that your buddy doesn't get hit by the smoke or they will know).

Same thing applies to when you are having issues with a tinker. Smoke up and stand on a creep wave that you KNOW he will TP to. Works every time unless they have a blink + shift-queue it into trees immediately (aka unless your opponents are decent).
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Thienan567
Profile Blog Joined November 2010
United States670 Posts
April 08 2013 19:35 GMT
#7897
For the SF mid challenge, how much cs should I have by 10 minutes? I've heard its somewhere around 80/40 but I'm not sure.
Cyx.
Profile Joined November 2010
Canada806 Posts
April 08 2013 19:48 GMT
#7898
On April 09 2013 04:35 Thienan567 wrote:
For the SF mid challenge, how much cs should I have by 10 minutes? I've heard its somewhere around 80/40 but I'm not sure.

If you're talking about just sitting there lasthitting by yourself in mid as SF, then that's a pretty decent number. yeah. Don't really know what you mean by the 'SF mid challenge' though.
10734
Profile Joined September 2012
340 Posts
April 08 2013 20:08 GMT
#7899
When should I pick Sven? I have high winrates on melee carries but I just can't seem to win with him.
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
April 08 2013 21:18 GMT
#7900
On April 09 2013 01:17 Corr wrote:
Show nested quote +
On April 08 2013 19:01 Gotuso wrote:
Ok, so can anyone tell me how to play against a Spiritbreaker? It's the one hero that actually makes me rage and lose faith in humanity at the same time. I mean he just charges, activates his Mask of Madness and then just stunlocks someone to death.

Basically, every time I face a Spiritbreaker he either gets completely crapped on for some reason or, more often then not, he just dominates the game and it feels impossible to stop. Since he's never picked in CM mode (thank god) I'm sure he has his weaknesses, I just can't seem to figure it out .


Pick Lion, spend all game staying in fog behind the ally you know is going to be charged because of how far away from your towers he is. Get Ghost Scepters.

If you're a carry, you need armor. He does a lot more physical damage than people expect, a max of 208 extra damage per bash, he bashes you at least twice with his charge/ult, he disables for like 4 seconds.

He's very tanky, but in big team fights, he still goes down fast without bkb.
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